* Avoid fatal error if $wgProfiler is either not a object (ProfilerStub.php) or an instance of Profiler
* Set $wgProfiler to null in ProfilerStub.php so that $wgProfiler doesn't need to be checked with "isset" first, updated check in GlobalFunctions.php accordingly
This fixes a few minor discrepancies, like Vector outputting dir=""
(redundant to the one on <html>), and non-Monobook-based skins omitting
the capitalize-all-nouns class (!). This adds Html::openElement() and
refactors Html::rawElement() accordingly, so I checked that all parser
tests still pass.
I wasn't able to figure out if I broke some feature of right-floating
quickbars in the Standard skin, because I wasn't able to figure out what
the feature was in the first place. Hopefully either it works, or
nobody cares, or someone else will figure out what it was supposed to
do. (This is the stuff in getBodyOptions() in Standard.php I deleted;
I'm not sure the addition to sticky.js does what I want.)
Message names changed from talk-addsection-* to addsection-*.
Messages now contain the preload/editnotice themselves instead of the title of the page that contains them.
Re-introduce specialpageattributes and add an explanation in the comments why it should be different than userlangattributes. Also add comments explaining exactly what is going with the special attributes and why. Clean up warnings.
Before this change, there were (? being regex 0 or 1)
"" ===? 1
'' ===? 24
"" !==? 8
'' !==? 32
== "" 14
== '' 344
!= "" 9
!== "" 4
!= '' 151
!== '' 85
Rhs was the much more common, and the preferred style by many developers.. (Was a similar discussion in #mediawiki recently.. After that lolbugreport i think)
Where there is a string (non empty) on the lhs, and variable/method call on the rhs still need normalising
* introduced SkinTemplate::$useHeadElement as switch for backward compatibility for extension skins using the old way of generating the <head> element:
** false (default): no change from previous version
** true: <head> specific items set in SkinTemplate::outputPage() are no longer generated (avoid double execution of some functions) and the result of OutputPage::headElement() is stored in the 'headelement' item
* updated all core skin to use this new method, some extensions using MonoBookTemplate but not extending SkinMonoBook (or for other core skins) will need to set $useHeadElement to true to work properly though
* Made Skin::userCanPreview() public since it's needed in OutputPage::getHeadScripts()
* Pass the Skin object from OutputPage::headElement() to OutputPage::getHeadScripts() rather than getting it from $wgUser
* removed setupSkinUserJs (not called anywhere) same functionality in getHeadScripts
* moved Skin::getHeadScripts() to outputPage::getHeadScripts()
** ( part of an effort to clean up scripts insertion to OutputPage )
** Standard skin was the only skin that implemented the getHeadScripts method. Has been merged into a skin::OutputPage method.
* added an id to the debug data list
* allow to use $wgShowDebug with $wgDebugComments set to false
* update HTMLFileCache to use full method name in debug output
Introduced helpers:
$lang->getDir() returns 'ltr' or 'rtl' for HTML 'dir' attrib
$lang->alignStart() returns 'left' or 'right' for HTML 'align' attrib or CSS 'text-align' property
$lang->alignEnd() returns 'right' or 'left'
And cleaned up a couple arrays of icons to just reverse the order of items rather than repeating the items twice for each possibility.
The number of edits doesn't correspond terribly well with "number of messages". Recommend leaving this for future when we actually have sensible message semantics.
Here is a short overview of changes and associated default configuration variables (most everything is off by default) also see ~soon to be updated~: http://www.mediawiki.org/wiki/Media_Projects_Overview
= Upload Improvements =
==Upload API ==
* Based on the early work of Bryan Tong and others it adds the upload option to the api.
* We rewrite Special:Upload page to include use the new refactoring
* Added in token checks in both the SpecialUpload.php page so avoids DOS / xss copy-by-url JavaScript based cross site POST file submissions
== Copy by URL==
$wgAllowCopyUploads = false;
* http class rewrite includes a new http background download see: includes/HttpFunctions.php
* spins off a php process that calls: maintenance/http_session_download.php
* pushes updates to the session and gives the user a progress bar on http copy uploads from other server progress (using js2 upload interface) (if not using the js2 upload interface it does the request in-place but the download is limited to the php ini timeout time)
== Firefogg ==
* Firefogg enables resumable upload by chunks
* progress indicators and conditional invokation (js2 system)
* and of-course client side transcoding.
= Script Server =
$wgEnableScriptLoader = false;
* off by default if $wgEnableScriptLoader is turned on script files are grouped, gziped, cached etc.
for more info see: http://www.mediawiki.org/wiki/Extension:ScriptLoader
* Includes some early skin js include fixes (skin/script system still lots of love)
* Includes a "javascript class autoloader" this is packaged into mwEmbed so that the mwEmbed library can work in stand alone mode (while retaining localization and script serving) (one such application is the make page for firefogg.org : http://www.firefogg.org/make/index.html )
* The file that contains the autojavascript loading classes is: js2/php/jsAutoloadLocalClasses.php
* One can use this auto class loading dependency system with extensions and add-ons but I need to better document that.
= js2 system / mwEmbed=
$wgEnableJS2system = false
* includes initial rewrite towards more jquery based javascript code
* especially for the Special:Upload page.
* Also the edit page include support for the "add-media-wizard"
* includes dependency loader for javascript that optionally takes advantage of the script-loader
* remote embedding of javascript interfaces (like embedding video, or commons media searching)
* $wgDebugJavaScript = false; .. .this variable lets you always get "always fresh javascript". When used with the script-loader it does not minify the script-loader output.
= mwEmbed =
* Will commit a separate patch to oggHandler that conditionally outputs <video tag> to use the new javascript video player.
** mv_embed player includes: play-head, volume control, remote embedding, oggz-chop support across plugins.
* add-media-wizard adds easy inserts of media to pages (with import)
== jQuery==
* we include a base install of jQuery, jQuery ui and some plugins.
* all the javascript classes are in the scriptloader so its easy to load any set of jquery ui components that you may need using the script-server. You get a callback so you can then execute js with dependencies loaded.
== other stuff ==
there is a bit more code in js2 that pertains to sequence editing, timed text display and basic image editing. We include a base import of pixastic-lib & pixastic-editor... will work with the pixastic developer to try and ensure upstream compatibility on our usage of the library for in-browser photo and sequence manipulation.
This was less work than I thought it would be. The only possible
practical difference in MonoBook should be that some IE fixes are moved
down; at a glance, I don't see how this would hurt anything, but if it
does then some more hacks can be added to move them back up.
A bunch of whitespace was changed in both MonoBook and legacy skins.
Legacy skins had some stuff moved around in the <head>, but mainly to
better match MonoBook, so they should work better if anything, not
worse. dir= was added to the <body> in legacy skins, matching MonoBook.
There should be no other practical differences.
I would strongly encourage people to port the Modern and Vector skins to
at least share the <head>-generation code like this. I'd even more
strongly encourage people to totally rewrite the skin system, but that's
a bigger job. :)