wiki.techinc.nl/includes/libs/lockmanager/RedisLockManager.php
Max Semenik 6e956d55aa Replace call_user_func_array(), part 2
Uses new PHP 5.6 syntax like ...parameter unpacking and
calling anything looking like a callback to make the code more readable.
There are much more occurrences but this commit is intentionally limited
to an easily reviewable size.

In one occurrence, a simple conditional instead of trickery was much more readable.

This patch finishes all the easy stuf in the core, the remainder is either unobvious
or would result in smaller readability gains. It will be carefully dealt with in
further commits.

Change-Id: I79a16c48bfb98b75e5b99f2f6f4fa07b3ae02c5b
2018-06-07 20:19:26 -07:00

276 lines
8.3 KiB
PHP

<?php
/**
* Version of LockManager based on using redis servers.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
* http://www.gnu.org/copyleft/gpl.html
*
* @file
* @ingroup LockManager
*/
/**
* Manage locks using redis servers.
*
* Version of LockManager based on using redis servers.
* This is meant for multi-wiki systems that may share files.
* All locks are non-blocking, which avoids deadlocks.
*
* All lock requests for a resource, identified by a hash string, will map to one
* bucket. Each bucket maps to one or several peer servers, each running redis.
* A majority of peers must agree for a lock to be acquired.
*
* This class requires Redis 2.6 as it makes use Lua scripts for fast atomic operations.
*
* @ingroup LockManager
* @since 1.22
*/
class RedisLockManager extends QuorumLockManager {
/** @var array Mapping of lock types to the type actually used */
protected $lockTypeMap = [
self::LOCK_SH => self::LOCK_SH,
self::LOCK_UW => self::LOCK_SH,
self::LOCK_EX => self::LOCK_EX
];
/** @var RedisConnectionPool */
protected $redisPool;
/** @var array Map server names to hostname/IP and port numbers */
protected $lockServers = [];
/**
* Construct a new instance from configuration.
*
* @param array $config Parameters include:
* - lockServers : Associative array of server names to "<IP>:<port>" strings.
* - srvsByBucket : Array of 1-16 consecutive integer keys, starting from 0,
* each having an odd-numbered list of server names (peers) as values.
* - redisConfig : Configuration for RedisConnectionPool::__construct().
* @throws Exception
*/
public function __construct( array $config ) {
parent::__construct( $config );
$this->lockServers = $config['lockServers'];
// Sanitize srvsByBucket config to prevent PHP errors
$this->srvsByBucket = array_filter( $config['srvsByBucket'], 'is_array' );
$this->srvsByBucket = array_values( $this->srvsByBucket ); // consecutive
$config['redisConfig']['serializer'] = 'none';
$this->redisPool = RedisConnectionPool::singleton( $config['redisConfig'] );
}
protected function getLocksOnServer( $lockSrv, array $pathsByType ) {
$status = StatusValue::newGood();
$pathList = array_merge( ...array_values( $pathsByType ) );
$server = $this->lockServers[$lockSrv];
$conn = $this->redisPool->getConnection( $server, $this->logger );
if ( !$conn ) {
foreach ( $pathList as $path ) {
$status->fatal( 'lockmanager-fail-acquirelock', $path );
}
return $status;
}
$pathsByKey = []; // (type:hash => path) map
foreach ( $pathsByType as $type => $paths ) {
$typeString = ( $type == LockManager::LOCK_SH ) ? 'SH' : 'EX';
foreach ( $paths as $path ) {
$pathsByKey[$this->recordKeyForPath( $path, $typeString )] = $path;
}
}
try {
static $script =
/** @lang Lua */
<<<LUA
local failed = {}
-- Load input params (e.g. session, ttl, time of request)
local rSession, rTTL, rMaxTTL, rTime = unpack(ARGV)
-- Check that all the locks can be acquired
for i,requestKey in ipairs(KEYS) do
local _, _, rType, resourceKey = string.find(requestKey,"(%w+):(%w+)$")
local keyIsFree = true
local currentLocks = redis.call('hKeys',resourceKey)
for i,lockKey in ipairs(currentLocks) do
-- Get the type and session of this lock
local _, _, type, session = string.find(lockKey,"(%w+):(%w+)")
-- Check any locks that are not owned by this session
if session ~= rSession then
local lockExpiry = redis.call('hGet',resourceKey,lockKey)
if 1*lockExpiry < 1*rTime then
-- Lock is stale, so just prune it out
redis.call('hDel',resourceKey,lockKey)
elseif rType == 'EX' or type == 'EX' then
keyIsFree = false
break
end
end
end
if not keyIsFree then
failed[#failed+1] = requestKey
end
end
-- If all locks could be acquired, then do so
if #failed == 0 then
for i,requestKey in ipairs(KEYS) do
local _, _, rType, resourceKey = string.find(requestKey,"(%w+):(%w+)$")
redis.call('hSet',resourceKey,rType .. ':' .. rSession,rTime + rTTL)
-- In addition to invalidation logic, be sure to garbage collect
redis.call('expire',resourceKey,rMaxTTL)
end
end
return failed
LUA;
$res = $conn->luaEval( $script,
array_merge(
array_keys( $pathsByKey ), // KEYS[0], KEYS[1],...,KEYS[N]
[
$this->session, // ARGV[1]
$this->lockTTL, // ARGV[2]
self::MAX_LOCK_TTL, // ARGV[3]
time() // ARGV[4]
]
),
count( $pathsByKey ) # number of first argument(s) that are keys
);
} catch ( RedisException $e ) {
$res = false;
$this->redisPool->handleError( $conn, $e );
}
if ( $res === false ) {
foreach ( $pathList as $path ) {
$status->fatal( 'lockmanager-fail-acquirelock', $path );
}
} else {
foreach ( $res as $key ) {
$status->fatal( 'lockmanager-fail-acquirelock', $pathsByKey[$key] );
}
}
return $status;
}
protected function freeLocksOnServer( $lockSrv, array $pathsByType ) {
$status = StatusValue::newGood();
$pathList = array_merge( ...array_values( $pathsByType ) );
$server = $this->lockServers[$lockSrv];
$conn = $this->redisPool->getConnection( $server, $this->logger );
if ( !$conn ) {
foreach ( $pathList as $path ) {
$status->fatal( 'lockmanager-fail-releaselock', $path );
}
return $status;
}
$pathsByKey = []; // (type:hash => path) map
foreach ( $pathsByType as $type => $paths ) {
$typeString = ( $type == LockManager::LOCK_SH ) ? 'SH' : 'EX';
foreach ( $paths as $path ) {
$pathsByKey[$this->recordKeyForPath( $path, $typeString )] = $path;
}
}
try {
static $script =
/** @lang Lua */
<<<LUA
local failed = {}
-- Load input params (e.g. session)
local rSession = unpack(ARGV)
for i,requestKey in ipairs(KEYS) do
local _, _, rType, resourceKey = string.find(requestKey,"(%w+):(%w+)$")
local released = redis.call('hDel',resourceKey,rType .. ':' .. rSession)
if released > 0 then
-- Remove the whole structure if it is now empty
if redis.call('hLen',resourceKey) == 0 then
redis.call('del',resourceKey)
end
else
failed[#failed+1] = requestKey
end
end
return failed
LUA;
$res = $conn->luaEval( $script,
array_merge(
array_keys( $pathsByKey ), // KEYS[0], KEYS[1],...,KEYS[N]
[
$this->session, // ARGV[1]
]
),
count( $pathsByKey ) # number of first argument(s) that are keys
);
} catch ( RedisException $e ) {
$res = false;
$this->redisPool->handleError( $conn, $e );
}
if ( $res === false ) {
foreach ( $pathList as $path ) {
$status->fatal( 'lockmanager-fail-releaselock', $path );
}
} else {
foreach ( $res as $key ) {
$status->fatal( 'lockmanager-fail-releaselock', $pathsByKey[$key] );
}
}
return $status;
}
protected function releaseAllLocks() {
return StatusValue::newGood(); // not supported
}
protected function isServerUp( $lockSrv ) {
$conn = $this->redisPool->getConnection( $this->lockServers[$lockSrv], $this->logger );
return (bool)$conn;
}
/**
* @param string $path
* @param string $type One of (EX,SH)
* @return string
*/
protected function recordKeyForPath( $path, $type ) {
return implode( ':',
[ __CLASS__, 'locks', "$type:" . $this->sha1Base36Absolute( $path ) ] );
}
/**
* Make sure remaining locks get cleared for sanity
*/
function __destruct() {
while ( count( $this->locksHeld ) ) {
$pathsByType = [];
foreach ( $this->locksHeld as $path => $locks ) {
foreach ( $locks as $type => $count ) {
$pathsByType[$type][] = $path;
}
}
$this->unlockByType( $pathsByType );
}
}
}