wiki.techinc.nl/resources/lib/jquery.ui/jquery.ui.position.js
Timo Tijhof 3cb2ccd878 Upgrade jQuery UI from 1.8.24 to 1.9.2
jQuery UI 1.10 has already been released, and 1.11 is on the
horizon (1.9 is marked "legacy" as of writing). 1.10 drops the
compatibility layer for 1.8 API. So, users should definitely be
encouraged to upgrade their code to move away from the deprecated
1.8 APIs. However, to take it one step at a time, this commit
upgrades us to 1.9 first. That way we're at least not using an
unsupported code base anymore, while at the same time not rolling
out breaking changes.

jQuery UI has redesigned many of its APIs[1], but compatibility
with the jQuery UI 1.8 API is maintained throughout 1.9.x.

* Base theme is now called "Smoothness".

* Sorting the entries in Resources.php alphabetically to make it
  easier to ensure all files are listed when comparing them
  side-by-side.

* Update dependencies to match the "Depends:" header inside
  the javascript files.

* In jQuery UI 1.9, effect files were renamed to match the
  jquery.ui.*.js naming pattern.

* New modules:
  - jquery.ui.menu
  - jquery.ui.spinner
  - jquery.ui.tooltip

* Release notes:
  - http://blog.jqueryui.com/2012/10/jquery-ui-1-9-0/
    - http://jqueryui.com/upgrade-guide/1.9/
    - http://jqueryui.com/changelog/1.9.0/
  - http://blog.jqueryui.com/2012/10/jquery-ui-1-9-1/
    - http://jqueryui.com/changelog/1.9.1/
  - http://blog.jqueryui.com/2012/11/jquery-ui-1-9-2/

[1] http://blog.jqueryui.com/2011/03/api-redesigns-the-past-present-and-future/

Bug: 47076
Change-Id: I0e10b42fb7c25b9d4704719f21c44c08f36ddfa7
2014-06-05 00:29:23 +02:00

517 lines
16 KiB
JavaScript

/*!
* jQuery UI Position 1.9.2
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/position/
*/
(function( $, undefined ) {
$.ui = $.ui || {};
var cachedScrollbarWidth,
max = Math.max,
abs = Math.abs,
round = Math.round,
rhorizontal = /left|center|right/,
rvertical = /top|center|bottom/,
roffset = /[\+\-]\d+%?/,
rposition = /^\w+/,
rpercent = /%$/,
_position = $.fn.position;
function getOffsets( offsets, width, height ) {
return [
parseInt( offsets[ 0 ], 10 ) * ( rpercent.test( offsets[ 0 ] ) ? width / 100 : 1 ),
parseInt( offsets[ 1 ], 10 ) * ( rpercent.test( offsets[ 1 ] ) ? height / 100 : 1 )
];
}
function parseCss( element, property ) {
return parseInt( $.css( element, property ), 10 ) || 0;
}
$.position = {
scrollbarWidth: function() {
if ( cachedScrollbarWidth !== undefined ) {
return cachedScrollbarWidth;
}
var w1, w2,
div = $( "<div style='display:block;width:50px;height:50px;overflow:hidden;'><div style='height:100px;width:auto;'></div></div>" ),
innerDiv = div.children()[0];
$( "body" ).append( div );
w1 = innerDiv.offsetWidth;
div.css( "overflow", "scroll" );
w2 = innerDiv.offsetWidth;
if ( w1 === w2 ) {
w2 = div[0].clientWidth;
}
div.remove();
return (cachedScrollbarWidth = w1 - w2);
},
getScrollInfo: function( within ) {
var overflowX = within.isWindow ? "" : within.element.css( "overflow-x" ),
overflowY = within.isWindow ? "" : within.element.css( "overflow-y" ),
hasOverflowX = overflowX === "scroll" ||
( overflowX === "auto" && within.width < within.element[0].scrollWidth ),
hasOverflowY = overflowY === "scroll" ||
( overflowY === "auto" && within.height < within.element[0].scrollHeight );
return {
width: hasOverflowX ? $.position.scrollbarWidth() : 0,
height: hasOverflowY ? $.position.scrollbarWidth() : 0
};
},
getWithinInfo: function( element ) {
var withinElement = $( element || window ),
isWindow = $.isWindow( withinElement[0] );
return {
element: withinElement,
isWindow: isWindow,
offset: withinElement.offset() || { left: 0, top: 0 },
scrollLeft: withinElement.scrollLeft(),
scrollTop: withinElement.scrollTop(),
width: isWindow ? withinElement.width() : withinElement.outerWidth(),
height: isWindow ? withinElement.height() : withinElement.outerHeight()
};
}
};
$.fn.position = function( options ) {
if ( !options || !options.of ) {
return _position.apply( this, arguments );
}
// make a copy, we don't want to modify arguments
options = $.extend( {}, options );
var atOffset, targetWidth, targetHeight, targetOffset, basePosition,
target = $( options.of ),
within = $.position.getWithinInfo( options.within ),
scrollInfo = $.position.getScrollInfo( within ),
targetElem = target[0],
collision = ( options.collision || "flip" ).split( " " ),
offsets = {};
if ( targetElem.nodeType === 9 ) {
targetWidth = target.width();
targetHeight = target.height();
targetOffset = { top: 0, left: 0 };
} else if ( $.isWindow( targetElem ) ) {
targetWidth = target.width();
targetHeight = target.height();
targetOffset = { top: target.scrollTop(), left: target.scrollLeft() };
} else if ( targetElem.preventDefault ) {
// force left top to allow flipping
options.at = "left top";
targetWidth = targetHeight = 0;
targetOffset = { top: targetElem.pageY, left: targetElem.pageX };
} else {
targetWidth = target.outerWidth();
targetHeight = target.outerHeight();
targetOffset = target.offset();
}
// clone to reuse original targetOffset later
basePosition = $.extend( {}, targetOffset );
// force my and at to have valid horizontal and vertical positions
// if a value is missing or invalid, it will be converted to center
$.each( [ "my", "at" ], function() {
var pos = ( options[ this ] || "" ).split( " " ),
horizontalOffset,
verticalOffset;
if ( pos.length === 1) {
pos = rhorizontal.test( pos[ 0 ] ) ?
pos.concat( [ "center" ] ) :
rvertical.test( pos[ 0 ] ) ?
[ "center" ].concat( pos ) :
[ "center", "center" ];
}
pos[ 0 ] = rhorizontal.test( pos[ 0 ] ) ? pos[ 0 ] : "center";
pos[ 1 ] = rvertical.test( pos[ 1 ] ) ? pos[ 1 ] : "center";
// calculate offsets
horizontalOffset = roffset.exec( pos[ 0 ] );
verticalOffset = roffset.exec( pos[ 1 ] );
offsets[ this ] = [
horizontalOffset ? horizontalOffset[ 0 ] : 0,
verticalOffset ? verticalOffset[ 0 ] : 0
];
// reduce to just the positions without the offsets
options[ this ] = [
rposition.exec( pos[ 0 ] )[ 0 ],
rposition.exec( pos[ 1 ] )[ 0 ]
];
});
// normalize collision option
if ( collision.length === 1 ) {
collision[ 1 ] = collision[ 0 ];
}
if ( options.at[ 0 ] === "right" ) {
basePosition.left += targetWidth;
} else if ( options.at[ 0 ] === "center" ) {
basePosition.left += targetWidth / 2;
}
if ( options.at[ 1 ] === "bottom" ) {
basePosition.top += targetHeight;
} else if ( options.at[ 1 ] === "center" ) {
basePosition.top += targetHeight / 2;
}
atOffset = getOffsets( offsets.at, targetWidth, targetHeight );
basePosition.left += atOffset[ 0 ];
basePosition.top += atOffset[ 1 ];
return this.each(function() {
var collisionPosition, using,
elem = $( this ),
elemWidth = elem.outerWidth(),
elemHeight = elem.outerHeight(),
marginLeft = parseCss( this, "marginLeft" ),
marginTop = parseCss( this, "marginTop" ),
collisionWidth = elemWidth + marginLeft + parseCss( this, "marginRight" ) + scrollInfo.width,
collisionHeight = elemHeight + marginTop + parseCss( this, "marginBottom" ) + scrollInfo.height,
position = $.extend( {}, basePosition ),
myOffset = getOffsets( offsets.my, elem.outerWidth(), elem.outerHeight() );
if ( options.my[ 0 ] === "right" ) {
position.left -= elemWidth;
} else if ( options.my[ 0 ] === "center" ) {
position.left -= elemWidth / 2;
}
if ( options.my[ 1 ] === "bottom" ) {
position.top -= elemHeight;
} else if ( options.my[ 1 ] === "center" ) {
position.top -= elemHeight / 2;
}
position.left += myOffset[ 0 ];
position.top += myOffset[ 1 ];
// if the browser doesn't support fractions, then round for consistent results
if ( !$.support.offsetFractions ) {
position.left = round( position.left );
position.top = round( position.top );
}
collisionPosition = {
marginLeft: marginLeft,
marginTop: marginTop
};
$.each( [ "left", "top" ], function( i, dir ) {
if ( $.ui.position[ collision[ i ] ] ) {
$.ui.position[ collision[ i ] ][ dir ]( position, {
targetWidth: targetWidth,
targetHeight: targetHeight,
elemWidth: elemWidth,
elemHeight: elemHeight,
collisionPosition: collisionPosition,
collisionWidth: collisionWidth,
collisionHeight: collisionHeight,
offset: [ atOffset[ 0 ] + myOffset[ 0 ], atOffset [ 1 ] + myOffset[ 1 ] ],
my: options.my,
at: options.at,
within: within,
elem : elem
});
}
});
if ( $.fn.bgiframe ) {
elem.bgiframe();
}
if ( options.using ) {
// adds feedback as second argument to using callback, if present
using = function( props ) {
var left = targetOffset.left - position.left,
right = left + targetWidth - elemWidth,
top = targetOffset.top - position.top,
bottom = top + targetHeight - elemHeight,
feedback = {
target: {
element: target,
left: targetOffset.left,
top: targetOffset.top,
width: targetWidth,
height: targetHeight
},
element: {
element: elem,
left: position.left,
top: position.top,
width: elemWidth,
height: elemHeight
},
horizontal: right < 0 ? "left" : left > 0 ? "right" : "center",
vertical: bottom < 0 ? "top" : top > 0 ? "bottom" : "middle"
};
if ( targetWidth < elemWidth && abs( left + right ) < targetWidth ) {
feedback.horizontal = "center";
}
if ( targetHeight < elemHeight && abs( top + bottom ) < targetHeight ) {
feedback.vertical = "middle";
}
if ( max( abs( left ), abs( right ) ) > max( abs( top ), abs( bottom ) ) ) {
feedback.important = "horizontal";
} else {
feedback.important = "vertical";
}
options.using.call( this, props, feedback );
};
}
elem.offset( $.extend( position, { using: using } ) );
});
};
$.ui.position = {
fit: {
left: function( position, data ) {
var within = data.within,
withinOffset = within.isWindow ? within.scrollLeft : within.offset.left,
outerWidth = within.width,
collisionPosLeft = position.left - data.collisionPosition.marginLeft,
overLeft = withinOffset - collisionPosLeft,
overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
newOverRight;
// element is wider than within
if ( data.collisionWidth > outerWidth ) {
// element is initially over the left side of within
if ( overLeft > 0 && overRight <= 0 ) {
newOverRight = position.left + overLeft + data.collisionWidth - outerWidth - withinOffset;
position.left += overLeft - newOverRight;
// element is initially over right side of within
} else if ( overRight > 0 && overLeft <= 0 ) {
position.left = withinOffset;
// element is initially over both left and right sides of within
} else {
if ( overLeft > overRight ) {
position.left = withinOffset + outerWidth - data.collisionWidth;
} else {
position.left = withinOffset;
}
}
// too far left -> align with left edge
} else if ( overLeft > 0 ) {
position.left += overLeft;
// too far right -> align with right edge
} else if ( overRight > 0 ) {
position.left -= overRight;
// adjust based on position and margin
} else {
position.left = max( position.left - collisionPosLeft, position.left );
}
},
top: function( position, data ) {
var within = data.within,
withinOffset = within.isWindow ? within.scrollTop : within.offset.top,
outerHeight = data.within.height,
collisionPosTop = position.top - data.collisionPosition.marginTop,
overTop = withinOffset - collisionPosTop,
overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset,
newOverBottom;
// element is taller than within
if ( data.collisionHeight > outerHeight ) {
// element is initially over the top of within
if ( overTop > 0 && overBottom <= 0 ) {
newOverBottom = position.top + overTop + data.collisionHeight - outerHeight - withinOffset;
position.top += overTop - newOverBottom;
// element is initially over bottom of within
} else if ( overBottom > 0 && overTop <= 0 ) {
position.top = withinOffset;
// element is initially over both top and bottom of within
} else {
if ( overTop > overBottom ) {
position.top = withinOffset + outerHeight - data.collisionHeight;
} else {
position.top = withinOffset;
}
}
// too far up -> align with top
} else if ( overTop > 0 ) {
position.top += overTop;
// too far down -> align with bottom edge
} else if ( overBottom > 0 ) {
position.top -= overBottom;
// adjust based on position and margin
} else {
position.top = max( position.top - collisionPosTop, position.top );
}
}
},
flip: {
left: function( position, data ) {
var within = data.within,
withinOffset = within.offset.left + within.scrollLeft,
outerWidth = within.width,
offsetLeft = within.isWindow ? within.scrollLeft : within.offset.left,
collisionPosLeft = position.left - data.collisionPosition.marginLeft,
overLeft = collisionPosLeft - offsetLeft,
overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft,
myOffset = data.my[ 0 ] === "left" ?
-data.elemWidth :
data.my[ 0 ] === "right" ?
data.elemWidth :
0,
atOffset = data.at[ 0 ] === "left" ?
data.targetWidth :
data.at[ 0 ] === "right" ?
-data.targetWidth :
0,
offset = -2 * data.offset[ 0 ],
newOverRight,
newOverLeft;
if ( overLeft < 0 ) {
newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth - outerWidth - withinOffset;
if ( newOverRight < 0 || newOverRight < abs( overLeft ) ) {
position.left += myOffset + atOffset + offset;
}
}
else if ( overRight > 0 ) {
newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset + atOffset + offset - offsetLeft;
if ( newOverLeft > 0 || abs( newOverLeft ) < overRight ) {
position.left += myOffset + atOffset + offset;
}
}
},
top: function( position, data ) {
var within = data.within,
withinOffset = within.offset.top + within.scrollTop,
outerHeight = within.height,
offsetTop = within.isWindow ? within.scrollTop : within.offset.top,
collisionPosTop = position.top - data.collisionPosition.marginTop,
overTop = collisionPosTop - offsetTop,
overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop,
top = data.my[ 1 ] === "top",
myOffset = top ?
-data.elemHeight :
data.my[ 1 ] === "bottom" ?
data.elemHeight :
0,
atOffset = data.at[ 1 ] === "top" ?
data.targetHeight :
data.at[ 1 ] === "bottom" ?
-data.targetHeight :
0,
offset = -2 * data.offset[ 1 ],
newOverTop,
newOverBottom;
if ( overTop < 0 ) {
newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight - outerHeight - withinOffset;
if ( ( position.top + myOffset + atOffset + offset) > overTop && ( newOverBottom < 0 || newOverBottom < abs( overTop ) ) ) {
position.top += myOffset + atOffset + offset;
}
}
else if ( overBottom > 0 ) {
newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset + offset - offsetTop;
if ( ( position.top + myOffset + atOffset + offset) > overBottom && ( newOverTop > 0 || abs( newOverTop ) < overBottom ) ) {
position.top += myOffset + atOffset + offset;
}
}
}
},
flipfit: {
left: function() {
$.ui.position.flip.left.apply( this, arguments );
$.ui.position.fit.left.apply( this, arguments );
},
top: function() {
$.ui.position.flip.top.apply( this, arguments );
$.ui.position.fit.top.apply( this, arguments );
}
}
};
// fraction support test
(function () {
var testElement, testElementParent, testElementStyle, offsetLeft, i,
body = document.getElementsByTagName( "body" )[ 0 ],
div = document.createElement( "div" );
//Create a "fake body" for testing based on method used in jQuery.support
testElement = document.createElement( body ? "div" : "body" );
testElementStyle = {
visibility: "hidden",
width: 0,
height: 0,
border: 0,
margin: 0,
background: "none"
};
if ( body ) {
$.extend( testElementStyle, {
position: "absolute",
left: "-1000px",
top: "-1000px"
});
}
for ( i in testElementStyle ) {
testElement.style[ i ] = testElementStyle[ i ];
}
testElement.appendChild( div );
testElementParent = body || document.documentElement;
testElementParent.insertBefore( testElement, testElementParent.firstChild );
div.style.cssText = "position: absolute; left: 10.7432222px;";
offsetLeft = $( div ).offset().left;
$.support.offsetFractions = offsetLeft > 10 && offsetLeft < 11;
testElement.innerHTML = "";
testElementParent.removeChild( testElement );
})();
// DEPRECATED
if ( $.uiBackCompat !== false ) {
// offset option
(function( $ ) {
var _position = $.fn.position;
$.fn.position = function( options ) {
if ( !options || !options.offset ) {
return _position.call( this, options );
}
var offset = options.offset.split( " " ),
at = options.at.split( " " );
if ( offset.length === 1 ) {
offset[ 1 ] = offset[ 0 ];
}
if ( /^\d/.test( offset[ 0 ] ) ) {
offset[ 0 ] = "+" + offset[ 0 ];
}
if ( /^\d/.test( offset[ 1 ] ) ) {
offset[ 1 ] = "+" + offset[ 1 ];
}
if ( at.length === 1 ) {
if ( /left|center|right/.test( at[ 0 ] ) ) {
at[ 1 ] = "center";
} else {
at[ 1 ] = at[ 0 ];
at[ 0 ] = "center";
}
}
return _position.call( this, $.extend( options, {
at: at[ 0 ] + offset[ 0 ] + " " + at[ 1 ] + offset[ 1 ],
offset: undefined
} ) );
};
}( jQuery ) );
}
}( jQuery ) );