2021-04-12 07:41:12 +00:00
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# Attachments Tutorial
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<!-- TOC -->
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## Attachables
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BOSL2 introduces the concept of attachables. Attachables are shapes that can be anchored,
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spun, oriented, and attached to other attachables. The most basic attachable shapes are the
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`cube()`, `cylinder()`, and `sphere()`. BOSL2 overrides the built-in definitions for these
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shapes, and makes them attachables.
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## Anchoring
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Anchoring allows you to align a side, edge, or corner of an object with the origin as it is
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created. This is done by passing a vector into the `anchor=` argument. For roughly cubical
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or prismoidal shapes, that vector points in the general direction of the side, edge, or
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corner that will be aligned to. Each vector component should be -1, 0, or 1:
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```openscad
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cube([40,30,50], anchor=[-1,-1,1]);
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```
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```openscad
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cube([40,30,50], anchor=[1,0,1]);
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```
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```openscad
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cube([40,30,50], anchor=[0,0,-1]);
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```
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Since manually written vectors are not very intuitive, BOSL2 defines some standard directional
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vector constants that can be added together:
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Constant | Direction | Value
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-------- | --------- | -----------
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`LEFT` | X- | `[-1, 0, 0]`
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`RIGHT` | X+ | `[ 1, 0, 0]`
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`FRONT`/`FORWARD`/`FWD` | Y- | `[ 0,-1, 0]`
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`BACK` | Y+ | `[ 0, 1, 0]`
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`BOTTOM`/`BOT`/`BTM`/`DOWN` | Z- | `[ 0, 0,-1]` (3D only.)
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`TOP`/`UP` | Z+ | `[ 0, 0, 1]` (3D only.)
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`CENTER`/`CTR` | Centered | `[ 0, 0, 0]`
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```openscad
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cube([40,30,50], anchor=BACK+TOP);
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```
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```openscad
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cube([40,30,50], anchor=FRONT);
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```
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Cylindrical attachables can be anchored similarly, except that only the Z vector component is
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required to be -1, 0, or 1. This allows anchoring to arbitrary edges around the cylinder or
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cone:
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```openscad
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cylinder(r1=25, r2=15, h=60, anchor=TOP+LEFT);
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```
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```openscad
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cylinder(r1=25, r2=15, h=60, anchor=BOTTOM+FRONT);
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```
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```openscad
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cylinder(r1=25, r2=15, h=60, anchor=UP+spherical_to_xyz(1,30,90));
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```
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Spherical shapes can use fully proportional anchoring vectors, letting you anchor to any point
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on the surface of the sphere, just by pointing a vector at it:
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```openscad
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sphere(r=50, anchor=TOP);
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```
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```openscad
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sphere(r=50, anchor=TOP+FRONT);
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```
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```openscad
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sphere(r=50, anchor=spherical_to_xyz(1,-30,60));
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```
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Some attachable shapes may provide specific named anchors for shape-specific anchoring. These
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will be given as strings and will be specific to that type of attachable:
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```openscad
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teardrop(d=100, l=20, anchor="cap");
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```
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Some shapes, for backwards compatability reasons, can take a `center=` argument. This just
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overrides the `anchor=` argument. A `center=true` argument is the same as `anchor=CENTER`.
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A `center=false` argument can mean `anchor=[-1,-1,-1]` for a cube, or `anchor=BOTTOM` for a
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cylinder.
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## Spin
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Attachable shapes also can be spun in place as you create them. You can do this by passing in
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the angle to spin by into the `spin=` argument:
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```openscad
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cube([20,20,40], center=true, spin=45);
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```
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You can even spin around each of the three axes in one pass, by giving 3 angles to `spin=` as a
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vector, like [Xang,Yang,Zang]:
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```openscad
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cube([20,20,40], center=true, spin=[10,20,30]);
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```
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## Orientation
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Another way to specify a rotation for an attachable shape, is to pass a 3D vector via the
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`orient=` argument. This lets you specify what direction to tilt the top of the shape towards.
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For example, you can make a cone that is tilted up and to the right like this:
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```openscad
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cylinder(h=100, r1=50, r2=20, orient=UP+RIGHT);
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```
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## Mixing Anchoring, Spin, and Orientation
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When giving `anchor=`, `spin=`, and `orient=`, they are applied anchoring first, spin second,
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then orient last. For example, here's a cube:
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```openscad
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cube([20,20,50]);
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```
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You can center it with an `anchor=CENTER` argument:
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```openscad
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cube([20,20,50], anchor=CENTER);
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```
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Add a 45 degree spin:
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```openscad
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cube([20,20,50], anchor=CENTER, spin=45);
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```
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Now tilt the top up and forward:
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```openscad
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cube([20,20,50], anchor=CENTER, spin=45, orient=UP+FWD);
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```
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Something that may confuse new users is that adding spin to a cylinder may seem nonsensical.
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However, since spin is applied *after* anchoring, it can actually have a significant effect:
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```openscad
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cylinder(d=50, l=40, anchor=FWD, spin=-30);
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```
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## Attaching Children
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The reason attachables are called that, is because they can be attached to each other.
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You can do that by making one attachable shape be a child of another attachable shape.
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By default, the child of an attachable is attached to the center of the parent shape.
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```openscad
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cube(50,center=true)
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cylinder(d1=50,d2=20,l=50);
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```
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To attach to a different place on the parent, you can use the `attach()` module. By default,
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this will attach the bottom of the child to the given position on the parent. The orientation
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of the child will be overridden to point outwards from the center of the parent, more or less:
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```openscad
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cube(50,center=true)
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attach(TOP) cylinder(d1=50,d2=20,l=20);
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```
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If you give `attach()` a second anchor argument, it attaches that anchor on the child to the
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first anchor on the parent:
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```openscad
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cube(50,center=true)
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attach(TOP,TOP) cylinder(d1=50,d2=20,l=20);
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```
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By default, `attach()` causes the child to overlap the parent by 0.01, to let CGAL correctly
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join the parts. If you need the child to have no overlap, or a different overlap, you can use
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the `overlap=` argument:
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```openscad
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cube(50,center=true)
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attach(TOP,TOP,overlap=0) cylinder(d1=50,d2=20,l=20);
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```
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If you want to position the child at the parent's anchorpoint, without re-orienting, you can
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use the `position()` module:
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```openscad
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cube(50,center=true)
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position(RIGHT) cylinder(d1=50,d2=20,l=20);
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```
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You can attach or position more than one child at a time by enclosing them all in braces:
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```openscad
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cube(50, center=true) {
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attach(TOP) cylinder(d1=50,d2=20,l=20);
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position(RIGHT) cylinder(d1=50,d2=20,l=20);
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}
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```
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2021-04-12 07:44:45 +00:00
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If you want to attach the same shape to multiple places on the same parent, you can pass the
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desired anchors as a list to the `attach()` or `position()` modules:
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2021-04-12 07:41:12 +00:00
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```openscad
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cube(50, center=true)
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attach([RIGHT,FRONT],TOP) cylinder(d1=50,d2=20,l=20);
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```
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```openscad
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cube(50, center=true)
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position([TOP,RIGHT,FRONT]) cylinder(d1=50,d2=20,l=20);
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```
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2021-04-12 07:44:45 +00:00
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## Tagged Operations
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BOSL2 introduces the concept of tags. Tags are names that can be given to attachables, so that
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you can refer to them when performing `diff()`, `intersect()`, and `hulling()` operations.
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2021-04-21 01:58:07 +00:00
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### `diff(neg, <pos>, <keep>)`
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The `diff()` operator is used to difference away all shapes marked with the tag(s) given to
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`neg=`, from shapes marked with the tag(s) given to `pos=`. Anything marked with a tag given
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to `keep=` will be unioned onto the result. If no `pos=` argument is given, then everything
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marked with a tag given to `neg=` will be differenced from all shapes *not* marked with that
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tag.
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2021-04-12 07:41:12 +00:00
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2021-04-21 01:58:07 +00:00
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For example, to difference away a child cylinder from the middle of a parent cube, you can
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do this:
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```openscad
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diff("hole")
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cube(100, center=true)
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cylinder(h=101, d=50, center=true, $tags="hole");
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```
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If you give both the `neg=` and `pos=` arguments to `diff()`, then the shapes marked by tags
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given to `neg=` will be differenced away from the shapes marked with tags given to `pos=`.
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Everything else will be unioned to the result.
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```openscad
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diff("hole", "post")
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cube(100, center=true)
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attach([RIGHT,TOP]) {
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cylinder(d=95, h=5, $tags="post");
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cylinder(d=50, h=11, anchor=CTR, $tags="hole");
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}
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```
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The `keep=` argument takes tags for shapes that you want to keep in the output.
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```openscad
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diff("dish", keep="antenna")
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cube(100, center=true)
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attach([FRONT,TOP], overlap=33) {
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cylinder(h=33.1, d1=0, d2=95, $tags="dish");
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cylinder(h=33.1, d=10, $tags="antenna");
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}
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```
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If you need to mark multiple children with a tag, you can use the `tags()` module.
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```openscad
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diff("hole")
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cube(100, center=true)
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attach([FRONT,TOP], overlap=20)
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tags("hole") {
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cylinder(h=20.1, d1=0, d2=95);
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down(10) cylinder(h=30, d=30);
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}
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```
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The parent object can be differenced away from other shapes. Tags are inherited by children,
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though, so you will need to set the tags of the children as well as the parent.
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```openscad
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diff("hole")
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cube([20,11,45], center=true, $tags="hole")
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cube([40,10,90], center=true, $tags="body");
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```
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### `intersect(a, <b>, <keep>)`
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To perform an intersection of attachables, you can use the `intersect()` module. If given one
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argument to `a=`, the parent and all children *not* tagged with that will be intersected by
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everything that *is* tagged with it.
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```openscad
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intersect("bounds")
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cube(100, center=true)
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cylinder(h=100, d1=120, d2=95, center=true, $fn=72, $tags="bounds");
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```
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If given both the `a=` and `b=` arguments, then shapes marked with tags given to `a=` will be
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intersected with shapes marked with tags given to `b=`, then unioned with all other shapes.
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```openscad
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intersect("pole", "cap")
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cube(100, center=true)
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attach([TOP,RIGHT]) {
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cube([40,40,80],center=true, $tags="pole");
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sphere(d=40*sqrt(2), $tags="cap");
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}
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```
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If the `keep=` argument is given, anything marked with tags passed to it will be unioned with
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the result of the union:
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```openscad
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intersect("bounds", keep="pole")
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cube(100, center=true) {
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cylinder(h=100, d1=120, d2=95, center=true, $fn=72, $tags="bounds");
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zrot(45) xcyl(h=140, d=20, $fn=36, $tags="pole");
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}
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```
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### `hulling(a)`
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You can use the `hulling()` module to hull shapes marked with a given tag together, before
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unioning the result with every other shape.
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```openscad
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hulling("hull")
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cube(50, center=true, $tags="hull") {
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cyl(h=100, d=20);
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xcyl(h=100, d=20, $tags="pole");
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}
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```
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2021-04-12 07:41:12 +00:00
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2021-04-21 01:58:07 +00:00
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## Masking Children
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TBW
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## Coloring Attachables
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TBW
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## Making Attachables
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2021-04-21 01:58:07 +00:00
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To make a shape attachable, you just need to wrap it with an `attachable()` module with a
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basic description of the shape's geometry. By default, the shape is expected to be centered
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at the origin. The `attachable()` module expects exactly two children. The first will be
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the shape to make attachable, and the second will be `children()`, literally.
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### Prismoidal/Cuboidal Attachables
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To make a cuboidal or prismoidal shape attachable, you use the `size`, `size2`, and `offset`
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arguments of `attachable()`.
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In the most basic form, where the shape in fully cuboid, with top and bottom of the same size,
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and directly over one another, you can just use `size=`.
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```openscad
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module cubic_barbell(s=100, anchor=CENTER, spin=0, orient=UP) {
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attachable(anchor,spin,orient, size=[s*3,s,s]) {
|
|
|
|
union() {
|
|
|
|
xcopies(2*s) cube(s, center=true);
|
|
|
|
xcyl(h=2*s, d=s/4);
|
|
|
|
}
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
cubic_barbell(100);
|
|
|
|
```
|
|
|
|
|
|
|
|
When the shape is prismoidal, where the top is a different size from the bottom, you can use
|
|
|
|
the `size2=` argument as well.
|
|
|
|
|
|
|
|
```openscad
|
|
|
|
module prismoidal(size=[100,100,100], scale=0.5, anchor=CENTER, spin=0, orient=UP) {
|
|
|
|
attachable(anchor,spin,orient, size=size, size2=[size.x, size.y]*scale) {
|
|
|
|
hull() {
|
|
|
|
up(size.z/2-0.005)
|
|
|
|
linear_extrude(height=0.01, center=true)
|
|
|
|
square([size.x,size.y]*scale, center=true);
|
|
|
|
down(size.z/2-0.005)
|
|
|
|
linear_extrude(height=0.01, center=true)
|
|
|
|
square([size.x,size.y], center=true);
|
|
|
|
}
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
prismoidal([100,60,30], scale=0.5);
|
|
|
|
```
|
|
|
|
|
|
|
|
When the top of the prismoid can be shifted away from directly above the bottom, you can use
|
|
|
|
the `shift=` argument.
|
|
|
|
|
|
|
|
```openscad
|
|
|
|
module prismoidal(size=[100,100,100], scale=0.5, shift=[0,0], anchor=CENTER, spin=0, orient=UP) {
|
|
|
|
attachable(anchor,spin,orient, size=size, size2=[size.x, size.y]*scale, shift=shift) {
|
|
|
|
hull() {
|
|
|
|
translate([shift.x, shift.y, size.z/2-0.005])
|
|
|
|
linear_extrude(height=0.01, center=true)
|
|
|
|
square([size.x,size.y]*scale, center=true);
|
|
|
|
down(size.z/2-0.005)
|
|
|
|
linear_extrude(height=0.01, center=true)
|
|
|
|
square([size.x,size.y], center=true);
|
|
|
|
}
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
prismoidal([100,60,30], scale=0.5, shift=[-30,20]);
|
|
|
|
```
|
|
|
|
|
|
|
|
In the case that the prismoid is not oriented vertically, you can use the `axis=` argument.
|
|
|
|
|
|
|
|
```openscad
|
|
|
|
module yprismoidal(
|
|
|
|
size=[100,100,100], scale=0.5, shift=[0,0],
|
|
|
|
anchor=CENTER, spin=0, orient=UP
|
|
|
|
) {
|
|
|
|
attachable(
|
|
|
|
anchor, spin, orient,
|
|
|
|
size=size, size2=point2d(size)*scale,
|
|
|
|
shift=shift, axis=BACK
|
|
|
|
) {
|
|
|
|
xrot(-90) hull() {
|
|
|
|
translate([shift.x, shift.y, size.z/2-0.005])
|
|
|
|
linear_extrude(height=0.01, center=true)
|
|
|
|
square([size.x,size.y]*scale, center=true);
|
|
|
|
down(size.z/2-0.005)
|
|
|
|
linear_extrude(height=0.01, center=true)
|
|
|
|
square([size.x,size.y], center=true);
|
|
|
|
}
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
yprismoidal([100,60,30], scale=1.5, shift=[20,20]);
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
### Cylindrical Attachables
|
|
|
|
To make a cylindrical shape attachable, you use the `l`, and `r`/`d`, args of `attachable()`.
|
|
|
|
|
|
|
|
```openscad
|
|
|
|
module twistar(l,r,d, anchor=CENTER, spin=0, orient=UP) {
|
|
|
|
r = get_radius(r=r,d=d,dflt=1);
|
|
|
|
attachable(anchor,spin,orient, r=r, l=l) {
|
|
|
|
linear_extrude(height=l, twist=90, slices=20, center=true, convexity=4)
|
|
|
|
star(n=20, r=r, ir=r*0.9);
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
twistar(l=100, r=40);
|
|
|
|
```
|
|
|
|
|
|
|
|
If the cylinder is elipsoidal in shape, you can pass the inequal X/Y sizes as a 2-item vector
|
|
|
|
to the `r=` or `d=` argument.
|
|
|
|
|
|
|
|
```openscad
|
|
|
|
module ovalstar(l,rx,ry, anchor=CENTER, spin=0, orient=UP) {
|
|
|
|
attachable(anchor,spin,orient, r=[rx,ry], l=l) {
|
|
|
|
linear_extrude(height=l, center=true, convexity=4)
|
|
|
|
scale([1,ry/rx,1])
|
|
|
|
star(n=20, r=rx, ir=rx*0.9);
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ovalstar(l=100, rx=50, ry=30);
|
|
|
|
```
|
|
|
|
|
|
|
|
For cylindrical shapes that arent oriented vertically, use the `axis=` argument.
|
|
|
|
|
|
|
|
```openscad
|
|
|
|
module ytwistar(l,r,d, anchor=CENTER, spin=0, orient=UP) {
|
|
|
|
r = get_radius(r=r,d=d,dflt=1);
|
|
|
|
attachable(anchor,spin,orient, r=r, l=l) {
|
|
|
|
xrot(-90)
|
|
|
|
linear_extrude(height=l, twist=90, slices=20, center=true, convexity=4)
|
|
|
|
star(n=20, r=r, ir=r*0.9);
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ytwistar(l=100, r=40);
|
|
|
|
```
|
|
|
|
|
|
|
|
### Conical Attachables
|
|
|
|
To make a conical shape attachable, you use the `l`, `r1`/`d1`, and `r2`/`d2`, args of
|
|
|
|
`attachable()`.
|
|
|
|
|
|
|
|
```openscad
|
|
|
|
module twistar(l, r,r1,r2, d,d1,d2, anchor=CENTER, spin=0, orient=UP) {
|
|
|
|
r1 = get_radius(r1=r1,r=r,d1=d1,d=d,dflt=1);
|
|
|
|
r2 = get_radius(r1=r2,r=r,d1=d2,d=d,dflt=1);
|
|
|
|
attachable(anchor,spin,orient, r1=r1, r2=r2, l=l) {
|
|
|
|
linear_extrude(height=l, twist=90, scale=r2/r1, slices=20, center=true, convexity=4)
|
|
|
|
star(n=20, r=r1, ir=r1*0.9);
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
twistar(l=100, r1=40, r2=20);
|
|
|
|
```
|
|
|
|
|
|
|
|
If the cone is elipsoidal in shape, you can pass the inequal X/Y sizes as a 2-item vectors
|
|
|
|
to the `r1=`/`r2=` or `d1=`/`d2=` arguments.
|
|
|
|
|
|
|
|
```openscad
|
|
|
|
module ovalish(l,rx1,ry1,rx2,ry2, anchor=CENTER, spin=0, orient=UP) {
|
|
|
|
attachable(anchor,spin,orient, r1=[rx1,ry1], r2=[rx2,ry2], l=l) {
|
|
|
|
hull() {
|
|
|
|
up(l/2-0.005)
|
|
|
|
linear_extrude(height=0.01, center=true)
|
|
|
|
scale([1,ry2/rx2,1])
|
|
|
|
oval([rx2,ry2]);
|
|
|
|
down(l/2-0.005)
|
|
|
|
linear_extrude(height=0.01, center=true)
|
|
|
|
scale([1,ry1/rx1,1])
|
|
|
|
oval([rx1,ry1]);
|
|
|
|
}
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ovalish(l=100, rx1=40, ry1=30, rx2=30, ry2=40);
|
|
|
|
```
|
|
|
|
|
|
|
|
For conical shapes that are not oriented vertically, use the `axis=` argument.
|
|
|
|
|
|
|
|
```openscad
|
|
|
|
module ytwistar(l, r,r1,r2, d,d1,d2, anchor=CENTER, spin=0, orient=UP) {
|
|
|
|
r1 = get_radius(r1=r1,r=r,d1=d1,d=d,dflt=1);
|
|
|
|
r2 = get_radius(r1=r2,r=r,d1=d2,d=d,dflt=1);
|
|
|
|
attachable(anchor,spin,orient, r1=r1, r2=r2, l=l, axis=BACK) {
|
|
|
|
xrot(-90)
|
|
|
|
linear_extrude(height=l, twist=90, scale=r2/r1, slices=20, center=true, convexity=4)
|
|
|
|
star(n=20, r=r1, ir=r1*0.9);
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ytwistar(l=100, r1=40, r2=20);
|
|
|
|
```
|
|
|
|
|
|
|
|
### Spherical Attachables
|
|
|
|
To make a spherical shape attachable, you use the `r`/`d` args of `attachable()`.
|
|
|
|
|
|
|
|
```openscad
|
|
|
|
module spikeball(r, d, anchor=CENTER, spin=0, orient=UP) {
|
|
|
|
r = get_radius(r=r,d=d,dflt=1);
|
|
|
|
attachable(anchor,spin,orient, r=r*1.1) {
|
|
|
|
union() {
|
|
|
|
ovoid_spread(r=r, n=512, cone_ang=180) cylinder(r1=r/10, r2=0, h=r/10);
|
|
|
|
sphere(r=r);
|
|
|
|
}
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
spikeball(r=50);
|
|
|
|
```
|
|
|
|
|
|
|
|
If the shape is more of an ovoid, you can pass a 3-item vector of sizes to `r=` or `d=`.
|
|
|
|
|
|
|
|
```openscad
|
|
|
|
module spikeball(r, d, scale, anchor=CENTER, spin=0, orient=UP) {
|
|
|
|
r = get_radius(r=r,d=d,dflt=1);
|
|
|
|
attachable(anchor,spin,orient, r=r*1.1*scale) {
|
|
|
|
union() {
|
|
|
|
ovoid_spread(r=r, n=512, scale=scale, cone_ang=180) cylinder(r1=r/10, r2=0, h=r/10);
|
|
|
|
scale(scale) sphere(r=r);
|
|
|
|
}
|
|
|
|
children();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
spikeball(r=50, scale=[0.75,1,1.5]);
|
|
|
|
```
|
|
|
|
|
|
|
|
### VNF Attachables
|
|
|
|
If the shape just doesn't fit into any of the above categories, and you constructed it as a
|
|
|
|
[VNF](vnf.scad), you can use the VNF itself to describe the geometry.
|
|
|
|
TBW
|
2021-04-12 07:41:12 +00:00
|
|
|
|
|
|
|
|
|
|
|
## Making Named Anchors
|
2021-04-21 01:58:07 +00:00
|
|
|
TBW
|
2021-04-12 07:41:12 +00:00
|
|
|
|
|
|
|
|