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//////////////////////////////////////////////////////////////////////
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// LibFile: masks.scad
// Masking shapes.
// To use, add the following lines to the beginning of your file:
// ```
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// include <BOSL2/std.scad>
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// ```
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//////////////////////////////////////////////////////////////////////
/*
BSD 2 - Clause License
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Copyright ( c ) 2017 - 2019 , Revar Desmera
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All rights reserved .
Redistribution and use in source and binary forms , with or without
modification , are permitted provided that the following conditions are met :
* Redistributions of source code must retain the above copyright notice , this
list of conditions and the following disclaimer .
* Redistributions in binary form must reproduce the above copyright notice ,
this list of conditions and the following disclaimer in the documentation
and / or other materials provided with the distribution .
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES , INCLUDING , BUT NOT LIMITED TO , THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED . IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT , INDIRECT , INCIDENTAL , SPECIAL , EXEMPLARY , OR CONSEQUENTIAL
DAMAGES ( INCLUDING , BUT NOT LIMITED TO , PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES ; LOSS OF USE , DATA , OR PROFITS ; OR BUSINESS INTERRUPTION ) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY , WHETHER IN CONTRACT , STRICT LIABILITY ,
OR TORT ( INCLUDING NEGLIGENCE OR OTHERWISE ) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE , EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE .
* /
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// Section: General Masks
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// Module: angle_pie_mask()
// Usage:
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// angle_pie_mask(r|d, l, ang, [orient], [align]);
// angle_pie_mask(r1|d1, r2|d2, l, ang, [orient], [align]);
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// Description:
// Creates a pie wedge shape that can be used to mask other shapes.
// Arguments:
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// ang = angle of wedge in degrees.
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// l = height of wedge.
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// r = Radius of circle wedge is created from. (optional)
// r1 = Bottom radius of cone that wedge is created from. (optional)
// r2 = Upper radius of cone that wedge is created from. (optional)
// d = Diameter of circle wedge is created from. (optional)
// d1 = Bottom diameter of cone that wedge is created from. (optional)
// d2 = Upper diameter of cone that wedge is created from. (optional)
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// orient = Orientation of the pie slice. Use the ORIENT_ constants from constants.h. Default: ORIENT_Z.
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// align = Alignment of the pie slice. Use the constants from constants.h. Default: CENTER.
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// Example(FR):
// angle_pie_mask(ang=30, d=100, l=20);
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module angle_pie_mask (
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ang = 45 , l = undef ,
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r = undef , r1 = undef , r2 = undef ,
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d = undef , d1 = undef , d2 = undef ,
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orient = ORIENT_Z , align = CENTER ,
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h = undef
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) {
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l = first_defined ( [ l , h , 1 ] ) ;
r1 = get_radius ( r1 , r , d1 , d , 10 ) ;
r2 = get_radius ( r2 , r , d2 , d , 10 ) ;
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orient_and_align ( [ 2 * r1 , 2 * r1 , l ] , orient , align , chain = true ) {
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pie_slice ( ang = ang , l = l + 0.1 , r1 = r1 , r2 = r2 , align = CENTER ) ;
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children ( ) ;
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}
}
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// Module: cylinder_mask()
// Usage: Mask objects
// cylinder_mask(l, r|d, chamfer, [chamfang], [from_end], [circum], [overage], [ends_only], [orient], [align]);
// cylinder_mask(l, r|d, fillet, [circum], [overage], [ends_only], [orient], [align]);
// cylinder_mask(l, r|d, [chamfer1|fillet1], [chamfer2|fillet2], [chamfang1], [chamfang2], [from_end], [circum], [overage], [ends_only], [orient], [align]);
// Usage: Masking operators
// cylinder_mask(l, r|d, chamfer, [chamfang], [from_end], [circum], [overage], [ends_only], [orient], [align]) ...
// cylinder_mask(l, r|d, fillet, [circum], [overage], [ends_only], [orient], [align]) ...
// cylinder_mask(l, r|d, [chamfer1|fillet1], [chamfer2|fillet2], [chamfang1], [chamfang2], [from_end], [circum], [overage], [ends_only], [orient], [align]) ...
// Description:
// If passed children, bevels/chamfers and/or rounds/fillets one or
// both ends of the origin-centered cylindrical region specified. If
// passed no children, creates a mask to bevel/chamfer and/or round/fillet
// one or both ends of the cylindrical region. Difference the mask
// from the region, making sure the center of the mask object is align
// exactly with the center of the cylindrical region to be chamferred.
// Arguments:
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// l = Length of the cylindrical/conical region.
// r = Radius of cylindrical region to chamfer.
// r1 = Radius of axis-negative end of the region to chamfer.
// r2 = Radius of axis-positive end of the region to chamfer.
// d = Diameter of cylindrical region to chamfer.
// d1 = Diameter of axis-negative end of the region to chamfer.
// d1 = Diameter of axis-positive end of the region to chamfer.
// chamfer = Size of the chamfers/bevels. (Default: 0.25)
// chamfer1 = Size of the chamfers/bevels for the axis-negative end of the region.
// chamfer2 = Size of the chamfers/bevels for the axis-positive end of the region.
// chamfang = Angle of chamfers/bevels in degrees from the length axis of the region. (Default: 45)
// chamfang1 = Angle of chamfer/bevel of the axis-negative end of the region, in degrees from the length axis.
// chamfang2 = Angle of chamfer/bevel of the axis-positive end of the region, in degrees from the length axis.
// fillet = The radius of the fillets on the ends of the region. Default: none.
// fillet1 = The radius of the fillet on the axis-negative end of the region.
// fillet2 = The radius of the fillet on the axis-positive end of the region.
// circum = If true, region will circumscribe the circle of the given radius/diameter.
// from_end = If true, chamfer/bevel size is measured from end of region. If false, chamfer/bevel is measured outset from the radius of the region. (Default: false)
// overage = The extra thickness of the mask. Default: `10`.
// ends_only = If true, only mask the ends and not around the middle of the cylinder.
// orient = Orientation. Use the `ORIENT_` constants from `constants.scad`. Default: `ORIENT_Z`.
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// align = Alignment of the region. Use the constants from `constants.scad`. Default: `CENTER`.
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// Example:
// difference() {
// cylinder(h=100, r1=60, r2=30, center=true);
// cylinder_mask(l=100, r1=60, r2=30, chamfer=10, from_end=true);
// }
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// Example:
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// cylinder_mask(l=100, r=50, chamfer1=10, fillet2=10) {
// cube([100,50,100], center=true);
// }
module cylinder_mask (
l ,
r = undef , r1 = undef , r2 = undef ,
d = undef , d1 = undef , d2 = undef ,
chamfer = undef , chamfer1 = undef , chamfer2 = undef ,
chamfang = undef , chamfang1 = undef , chamfang2 = undef ,
fillet = undef , fillet1 = undef , fillet2 = undef ,
circum = false , from_end = false ,
overage = 10 , ends_only = false ,
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orient = ORIENT_Z , align = CENTER
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) {
r1 = get_radius ( r = r , d = d , r1 = r1 , d1 = d1 , dflt = 1 ) ;
r2 = get_radius ( r = r , d = d , r1 = r2 , d1 = d2 , dflt = 1 ) ;
sides = segs ( max ( r1 , r2 ) ) ;
sc = circum ? 1 / cos ( 180 / sides ) : 1 ;
vang = atan2 ( l , r1 - r2 ) / 2 ;
ang1 = first_defined ( [ chamfang1 , chamfang , vang ] ) ;
ang2 = first_defined ( [ chamfang2 , chamfang , 90 - vang ] ) ;
cham1 = first_defined ( [ chamfer1 , chamfer , 0 ] ) ;
cham2 = first_defined ( [ chamfer2 , chamfer , 0 ] ) ;
fil1 = first_defined ( [ fillet1 , fillet , 0 ] ) ;
fil2 = first_defined ( [ fillet2 , fillet , 0 ] ) ;
maxd = max ( r1 , r2 ) ;
if ( $children > 0 ) {
difference ( ) {
children ( ) ;
cylinder_mask ( l = l , r1 = sc * r1 , r2 = sc * r2 , chamfer1 = cham1 , chamfer2 = cham2 , chamfang1 = ang1 , chamfang2 = ang2 , fillet1 = fil1 , fillet2 = fil2 , orient = orient , from_end = from_end ) ;
}
} else {
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orient_and_align ( [ 2 * r1 , 2 * r1 , l ] , orient , align , chain = true ) {
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difference ( ) {
union ( ) {
chlen1 = cham1 / ( from_end ? 1 : tan ( ang1 ) ) ;
chlen2 = cham2 / ( from_end ? 1 : tan ( ang2 ) ) ;
if ( ! ends_only ) {
cylinder ( r = maxd + overage , h = l + 2 * overage , center = true ) ;
} else {
if ( cham2 > 0 ) up ( l / 2 - chlen2 ) cylinder ( r = maxd + overage , h = chlen2 + overage , center = false ) ;
if ( cham1 > 0 ) down ( l / 2 + overage ) cylinder ( r = maxd + overage , h = chlen1 + overage , center = false ) ;
if ( fil2 > 0 ) up ( l / 2 - fil2 ) cylinder ( r = maxd + overage , h = fil2 + overage , center = false ) ;
if ( fil1 > 0 ) down ( l / 2 + overage ) cylinder ( r = maxd + overage , h = fil1 + overage , center = false ) ;
}
}
cyl ( r1 = sc * r1 , r2 = sc * r2 , l = l , chamfer1 = cham1 , chamfer2 = cham2 , chamfang1 = ang1 , chamfang2 = ang2 , from_end = from_end , fillet1 = fil1 , fillet2 = fil2 ) ;
}
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children ( ) ;
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}
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}
}
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// Section: Chamfers
// Module: chamfer_mask()
// Usage:
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// chamfer_mask(l, chamfer, [orient], [align]);
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// Description:
// Creates a shape that can be used to chamfer a 90 degree edge.
// Difference it from the object to be chamfered. The center of
// the mask object should align exactly with the edge to be chamfered.
// Arguments:
// l = Length of mask.
// chamfer = Size of chamfer
// orient = Orientation of the mask. Use the `ORIENT_` constants from `constants.h`. Default: vertical.
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// align = Alignment of the mask. Use the constants from `constants.h`. Default: centered.
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// Example:
// difference() {
// cube(50);
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// #chamfer_mask(l=50, chamfer=10, orient=ORIENT_X, align=RIGHT);
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// }
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module chamfer_mask ( l = 1 , chamfer = 1 , orient = ORIENT_Z , align = CENTER ) {
orient_and_align ( [ chamfer , chamfer , l ] , orient , align , chain = true ) {
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cylinder ( d = chamfer * 2 , h = l + 0.1 , center = true , $fn = 4 ) ;
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children ( ) ;
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}
}
// Module: chamfer_mask_x()
// Usage:
// chamfer_mask_x(l, chamfer, [align]);
// Description:
// Creates a shape that can be used to chamfer a 90 degree edge along the X axis.
// Difference it from the object to be chamfered. The center of the mask
// object should align exactly with the edge to be chamfered.
// Arguments:
// l = Height of mask
// chamfer = size of chamfer
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// align = Alignment of the cylinder. Use the constants from constants.h. Default: centered.
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// Example:
// difference() {
// left(40) cube(80);
// #chamfer_mask_x(l=80, chamfer=20);
// }
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module chamfer_mask_x ( l = 1.0 , chamfer = 1.0 , align = CENTER ) {
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chamfer_mask ( l = l , chamfer = chamfer , orient = ORIENT_X , align = align ) children ( ) ;
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}
// Module: chamfer_mask_y()
// Usage:
// chamfer_mask_y(l, chamfer, [align]);
// Description:
// Creates a shape that can be used to chamfer a 90 degree edge along the Y axis.
// Difference it from the object to be chamfered. The center of the mask
// object should align exactly with the edge to be chamfered.
// Arguments:
// l = Height of mask
// chamfer = size of chamfer
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// align = Alignment of the cylinder. Use the constants from constants.h. Default: centered.
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// Example:
// difference() {
// fwd(40) cube(80);
// right(80) #chamfer_mask_y(l=80, chamfer=20);
// }
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module chamfer_mask_y ( l = 1.0 , chamfer = 1.0 , align = CENTER ) {
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chamfer_mask ( l = l , chamfer = chamfer , orient = ORIENT_Y , align = align ) children ( ) ;
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}
// Module: chamfer_mask_z()
// Usage:
// chamfer_mask_z(l, chamfer, [align]);
// Description:
// Creates a shape that can be used to chamfer a 90 degree edge along the Z axis.
// Difference it from the object to be chamfered. The center of the mask
// object should align exactly with the edge to be chamfered.
// Arguments:
// l = Height of mask
// chamfer = size of chamfer
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// align = Alignment of the cylinder. Use the constants from constants.h. Default: centered.
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// Example:
// difference() {
// down(40) cube(80);
// #chamfer_mask_z(l=80, chamfer=20);
// }
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module chamfer_mask_z ( l = 1.0 , chamfer = 1.0 , align = CENTER ) {
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chamfer_mask ( l = l , chamfer = chamfer , orient = ORIENT_Z , align = align ) children ( ) ;
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}
// Module: chamfer()
// Usage:
// chamfer(chamfer, size, [edges]) ...
// Description:
// Chamfers the edges of a cuboid region containing childrem, centered on the origin.
// Arguments:
// chamfer = Inset of the chamfer from the edge. (Default: 1)
// size = The size of the rectangular cuboid we want to chamfer.
// edges = Which edges do we want to chamfer. Recommend to use EDGE constants from constants.scad.
// Description:
// You should use `EDGE` constants from `constants.scad` with the `edge` argument.
// However, if you must handle it raw, the edge ordering is this:
// [
// [Y+Z+, Y-Z+, Y-Z-, Y+Z-],
// [X+Z+, X-Z+, X-Z-, X+Z-],
// [X+Y+, X-Y+, X-Y-, X+Y-]
// ]
// Example(FR):
// chamfer(chamfer=2, size=[20,40,30]) {
// cube(size=[20,40,30], center=true);
// }
// Example(FR):
// chamfer(chamfer=2, size=[20,40,30], edges=EDGES_TOP - EDGE_TOP_LF + EDGE_FR_RT) {
// cube(size=[20,40,30], center=true);
// }
module chamfer ( chamfer = 1 , size = [ 1 , 1 , 1 ] , edges = EDGES_ALL )
{
difference ( ) {
children ( ) ;
difference ( ) {
cube ( size , center = true ) ;
cuboid ( size + [ 1 , 1 , 1 ] * 0.02 , chamfer = chamfer + 0.01 , edges = edges , trimcorners = true ) ;
}
}
}
// Module: chamfer_cylinder_mask()
// Usage:
// chamfer_cylinder_mask(r|d, chamfer, [ang], [from_end], [orient])
// Description:
// Create a mask that can be used to bevel/chamfer the end of a cylindrical region.
// Difference it from the end of the region to be chamferred. The center of the mask
// object should align exactly with the center of the end of the cylindrical region
// to be chamferred.
// Arguments:
// r = Radius of cylinder to chamfer.
// d = Diameter of cylinder to chamfer. Use instead of r.
// chamfer = Size of the edge chamferred, inset from edge. (Default: 0.25)
// ang = Angle of chamfer in degrees from vertical. (Default: 45)
// from_end = If true, chamfer size is measured from end of cylinder. If false, chamfer is measured outset from the radius of the cylinder. (Default: false)
// orient = Orientation of the mask. Use the `ORIENT_` constants from `constants.h`. Default: ORIENT_Z.
// Example:
// difference() {
// cylinder(r=50, h=100, center=true);
// up(50) #chamfer_cylinder_mask(r=50, chamfer=10);
// }
module chamfer_cylinder_mask ( r = 1.0 , d = undef , chamfer = 0.25 , ang = 45 , from_end = false , orient = ORIENT_Z )
{
r = get_radius ( r = r , d = d , dflt = 1 ) ;
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rot ( orient ) cylinder_mask ( l = chamfer * 3 , r = r , chamfer2 = chamfer , chamfang2 = ang , from_end = from_end , ends_only = true , align = DOWN ) children ( ) ;
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}
// Module: chamfer_hole_mask()
// Usage:
// chamfer_hole_mask(r|d, chamfer, [ang], [from_end]);
// Description:
// Create a mask that can be used to bevel/chamfer the end of a cylindrical hole.
// Difference it from the hole to be chamferred. The center of the mask object
// should align exactly with the center of the end of the hole to be chamferred.
// Arguments:
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// r = Radius of hole to chamfer.
// d = Diameter of hole to chamfer. Use instead of r.
// chamfer = Size of the chamfer. (Default: 0.25)
// ang = Angle of chamfer in degrees from vertical. (Default: 45)
// from_end = If true, chamfer size is measured from end of hole. If false, chamfer is measured outset from the radius of the hole. (Default: false)
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// overage = The extra thickness of the mask. Default: `0.1`.
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// orient = Orientation of the mask. Use the `ORIENT_` constants from `constants.h`. Default: `ORIENT_Z`.
// align = Alignment of the mask. Use the constants from `constants.h`. Default: `CENTER`.
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// Example:
// difference() {
// cube(100, center=true);
// cylinder(d=50, h=100.1, center=true);
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// up(50) #chamfer_hole_mask(d=50, chamfer=10);
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// }
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// Example:
// chamfer_hole_mask(d=100, chamfer=25, ang=30, overage=10);
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module chamfer_hole_mask ( r = undef , d = undef , chamfer = 0.25 , ang = 45 , from_end = false , overage = 0.1 , orient = ORIENT_Z , align = CENTER )
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{
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r = get_radius ( r = r , d = d , dflt = 1 ) ;
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h = chamfer * ( from_end ? 1 : tan ( 90 - ang ) ) ;
r2 = r + chamfer * ( from_end ? tan ( ang ) : 1 ) ;
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$fn = segs ( r ) ;
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orient_and_align ( [ 2 * r , 2 * r , h * 2 ] , orient , align , size2 = [ 2 * r2 , 2 * r2 ] , chain = true ) {
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union ( ) {
cylinder ( r = r2 , h = overage , center = false ) ;
down ( h ) cylinder ( r1 = r , r2 = r2 , h = h , center = false ) ;
}
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children ( ) ;
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}
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}
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// Section: Filleting/Rounding
// Module: fillet_mask()
// Usage:
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// fillet_mask(l|h, r, [orient], [align])
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// Description:
// Creates a shape that can be used to fillet a vertical 90 degree edge.
// Difference it from the object to be filletted. The center of the mask
// object should align exactly with the edge to be filletted.
// Arguments:
// l = Length of mask.
// r = Radius of the fillet.
// orient = Orientation of the mask. Use the `ORIENT_` constants from `constants.h`. Default: vertical.
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// align = Alignment of the mask. Use the constants from `constants.h`. Default: centered.
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// Example:
// difference() {
// cube(size=100, center=false);
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// #fillet_mask(l=100, r=25, orient=ORIENT_Z, align=UP);
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// }
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module fillet_mask ( l = undef , r = 1.0 , orient = ORIENT_Z , align = CENTER , h = undef )
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{
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l = first_defined ( [ l , h , 1 ] ) ;
sides = quantup ( segs ( r ) , 4 ) ;
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orient_and_align ( [ 2 * r , 2 * r , l ] , orient , align , chain = true ) {
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linear_extrude ( height = l + 0.1 , convexity = 4 , center = true ) {
difference ( ) {
square ( 2 * r , center = true ) ;
xspread ( 2 * r ) yspread ( 2 * r ) circle ( r = r , $fn = sides ) ;
}
}
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children ( ) ;
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}
}
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// Module: fillet_mask_x()
// Usage:
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// fillet_mask_x(l, r, [align])
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// Description:
// Creates a shape that can be used to fillet a 90 degree edge oriented
// along the X axis. Difference it from the object to be filletted.
// The center of the mask object should align exactly with the edge to
// be filletted.
// Arguments:
// l = Length of mask.
// r = Radius of the fillet.
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// align = Alignment of the mask. Use the constants from `constants.h`. Default: centered.
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// Example:
// difference() {
// cube(size=100, center=false);
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// #fillet_mask_x(l=100, r=25, align=RIGHT);
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// }
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module fillet_mask_x ( l = 1.0 , r = 1.0 , align = CENTER ) fillet_mask ( l = l , r = r , orient = ORIENT_X , align = align ) children ( ) ;
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// Module: fillet_mask_y()
// Usage:
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// fillet_mask_y(l, r, [align])
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// Description:
// Creates a shape that can be used to fillet a 90 degree edge oriented
// along the Y axis. Difference it from the object to be filletted.
// The center of the mask object should align exactly with the edge to
// be filletted.
// Arguments:
// l = Length of mask.
// r = Radius of the fillet.
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// align = Alignment of the mask. Use the constants from `constants.h`. Default: centered.
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// Example:
// difference() {
// cube(size=100, center=false);
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// right(100) #fillet_mask_y(l=100, r=25, align=BACK);
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// }
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module fillet_mask_y ( l = 1.0 , r = 1.0 , align = CENTER ) fillet_mask ( l = l , r = r , orient = ORIENT_Y , align = align ) children ( ) ;
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// Module: fillet_mask_z()
// Usage:
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// fillet_mask_z(l, r, [align])
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// Description:
// Creates a shape that can be used to fillet a 90 degree edge oriented
// along the Z axis. Difference it from the object to be filletted.
// The center of the mask object should align exactly with the edge to
// be filletted.
// Arguments:
// l = Length of mask.
// r = Radius of the fillet.
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// align = Alignment of the mask. Use the constants from `constants.h`. Default: centered.
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// Example:
// difference() {
// cube(size=100, center=false);
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// #fillet_mask_z(l=100, r=25, align=UP);
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// }
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module fillet_mask_z ( l = 1.0 , r = 1.0 , align = CENTER ) fillet_mask ( l = l , r = r , orient = ORIENT_Z , align = align ) children ( ) ;
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// Module: fillet()
// Usage:
// fillet(fillet, size, [edges]) ...
// Description:
// Fillets the edges of a cuboid region containing the given children.
// Arguments:
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// fillet = Radius of the fillet. (Default: 1)
// size = The size of the rectangular cuboid we want to chamfer.
// edges = Which edges do we want to chamfer. Recommend to use EDGE constants from constants.scad.
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// Description:
// You should use `EDGE` constants from `constants.scad` with the `edge` argument.
// However, if you must handle it raw, the edge ordering is this:
// [
// [Y+Z+, Y-Z+, Y-Z-, Y+Z-],
// [X+Z+, X-Z+, X-Z-, X+Z-],
// [X+Y+, X-Y+, X-Y-, X+Y-]
// ]
// Example(FR):
// fillet(fillet=10, size=[50,100,150], $fn=24) {
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// cube(size=[50,100,150], center=true);
// }
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// Example(FR,FlatSpin):
// fillet(fillet=10, size=[50,50,75], edges=EDGES_TOP - EDGE_TOP_LF + EDGE_FR_RT, $fn=24) {
// cube(size=[50,50,75], center=true);
// }
module fillet ( fillet = 1 , size = [ 1 , 1 , 1 ] , edges = EDGES_ALL )
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{
difference ( ) {
children ( ) ;
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difference ( ) {
cube ( size , center = true ) ;
cuboid ( size + [ 1 , 1 , 1 ] * 0.01 , fillet = fillet , edges = edges , trimcorners = true ) ;
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}
}
}
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// Module: fillet_angled_edge_mask()
// Usage:
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// fillet_angled_edge_mask(h, r, [ang], [orient], [align]);
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// Description:
// Creates a vertical mask that can be used to fillet the edge where two
// face meet, at any arbitrary angle. Difference it from the object to
// be filletted. The center of the mask should align exactly with the
// edge to be filletted.
// Arguments:
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// h = height of vertical mask.
// r = radius of the fillet.
// ang = angle that the planes meet at.
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// orient = Orientation of the mask. Use the `ORIENT_` constants from `constants.h`. Default: `ORIENT_Z`.
// align = Alignment of the mask. Use the constants from `constants.h`. Default: `CENTER`.
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// Example:
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// difference() {
// angle_pie_mask(ang=70, h=50, d=100);
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// #fillet_angled_edge_mask(h=51, r=20.0, ang=70, $fn=32);
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// }
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module fillet_angled_edge_mask ( h = 1.0 , r = 1.0 , ang = 90 , orient = ORIENT_Z , align = CENTER )
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{
sweep = 180 - ang ;
n = ceil ( segs ( r ) * sweep / 360 ) ;
x = r * sin ( 90 - ( ang / 2 ) ) / sin ( ang / 2 ) ;
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orient_and_align ( [ 2 * x , 2 * r , h ] , orient , align , chain = true ) {
linear_extrude ( height = h , convexity = 4 , center = true ) {
polygon (
points = concat (
[ for ( i = [ 0 : n ] ) let ( a = 90 + ang + i * sweep / n ) [ r * cos ( a ) + x , r * sin ( a ) + r ] ] ,
[ for ( i = [ 0 : n ] ) let ( a = 90 + i * sweep / n ) [ r * cos ( a ) + x , r * sin ( a ) - r ] ] ,
[
[ min ( - 1 , r * cos ( 270 - ang ) + x - 1 ) , r * sin ( 270 - ang ) - r ] ,
[ min ( - 1 , r * cos ( 90 + ang ) + x - 1 ) , r * sin ( 90 + ang ) + r ] ,
]
)
) ;
}
children ( ) ;
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}
}
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// Module: fillet_angled_corner_mask()
// Usage:
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// fillet_angled_corner_mask(fillet, ang, [orient], [align]);
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// Description:
// Creates a shape that can be used to fillet the corner of an angle.
// Difference it from the object to be filletted. The center of the mask
// object should align exactly with the point of the corner to be filletted.
// Arguments:
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// fillet = radius of the fillet.
// ang = angle between planes that you need to fillet the corner of.
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// orient = Orientation of the mask. Use the `ORIENT_` constants from `constants.h`. Default: `ORIENT_Z`.
// align = Alignment of the mask. Use the constants from `constants.h`. Default: `CENTER`.
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// Example:
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// ang=60;
// difference() {
// angle_pie_mask(ang=ang, h=50, r=200);
// up(50/2) {
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// #fillet_angled_corner_mask(fillet=20, ang=ang);
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// zrot_copies([0, ang]) right(200/2) fillet_mask_x(l=200, r=20);
// }
// fillet_angled_edge_mask(h=51, r=20, ang=ang);
// }
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module fillet_angled_corner_mask ( fillet = 1.0 , ang = 90 , orient = ORIENT_Z , align = CENTER )
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{
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dx = fillet / tan ( ang / 2 ) ;
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dx2 = dx / cos ( ang / 2 ) + 1 ;
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fn = quantup ( segs ( fillet ) , 4 ) ;
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orient_and_align ( [ 2 * dx2 , 2 * dx2 , fillet * 2 ] , orient , align , chain = true ) {
difference ( ) {
down ( fillet ) cylinder ( r = dx2 , h = fillet + 1 , center = false ) ;
yflip_copy ( ) {
translate ( [ dx , fillet , - fillet ] ) {
hull ( ) {
sphere ( r = fillet , $fn = fn ) ;
down ( fillet * 3 ) sphere ( r = fillet , $fn = fn ) ;
zrot_copies ( [ 0 , ang ] ) {
right ( fillet * 3 ) sphere ( r = fillet , $fn = fn ) ;
}
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}
}
}
}
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children ( ) ;
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}
}
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// Module: fillet_corner_mask()
// Usage:
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// fillet_corner_mask(r, [align]);
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// Description:
// Creates a shape that you can use to round 90 degree corners on a fillet.
// Difference it from the object to be filletted. The center of the mask
// object should align exactly with the corner to be filletted.
// Arguments:
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// r = radius of corner fillet.
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// align = Alignment of the mask. Use the constants from `constants.h`. Default: `CENTER`.
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// Example:
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// fillet_corner_mask(r=20.0);
// Example:
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// difference() {
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// cube(size=[30, 50, 80], center=true);
// translate([0, 25, 40]) fillet_mask_x(l=31, r=15);
// translate([15, 0, 40]) fillet_mask_y(l=51, r=15);
// translate([15, 25, 0]) fillet_mask_z(l=81, r=15);
// translate([15, 25, 40]) #fillet_corner_mask(r=15);
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// }
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module fillet_corner_mask ( r = 1.0 , align = CENTER )
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{
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orient_and_align ( [ 2 * r , 2 * r , 2 * r ] , ORIENT_Z , align , chain = true ) {
difference ( ) {
cube ( size = r * 2 , center = true ) ;
grid3d ( n = [ 2 , 2 , 2 ] , spacing = r * 2 - 0.05 ) {
sphere ( r = r ) ;
}
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}
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children ( ) ;
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}
}
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// Module: fillet_cylinder_mask()
// Usage:
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// fillet_cylinder_mask(r, fillet);
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// Description:
// Create a mask that can be used to round the end of a cylinder.
// Difference it from the cylinder to be filletted. The center of the
// mask object should align exactly with the center of the end of the
// cylinder to be filletted.
// Arguments:
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// r = radius of cylinder to fillet. (Default: 1.0)
// fillet = radius of the edge filleting. (Default: 0.25)
// Example:
// difference() {
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// cylinder(r=50, h=50, center=false);
// up(50) #fillet_cylinder_mask(r=50, fillet=10);
// }
// Example:
// difference() {
// cylinder(r=50, h=100, center=false);
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// up(75) fillet_cylinder_mask(r=50, fillet=10);
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// }
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module fillet_cylinder_mask ( r = 1.0 , fillet = 0.25 )
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{
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cylinder_mask ( l = fillet * 3 , r = r , fillet2 = fillet , overage = fillet , ends_only = true , align = DOWN ) children ( ) ;
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}
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// Module: fillet_hole_mask()
// Usage:
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// fillet_hole_mask(r|d, fillet);
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// Description:
// Create a mask that can be used to round the edge of a circular hole.
// Difference it from the hole to be filletted. The center of the
// mask object should align exactly with the center of the end of the
// hole to be filletted.
// Arguments:
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// r = Radius of hole to fillet.
// d = Diameter of hole to fillet.
// fillet = Radius of the filleting. (Default: 0.25)
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// overage = The extra thickness of the mask. Default: `0.1`.
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// orient = Orientation of the mask. Use the `ORIENT_` constants from `constants.h`. Default: `ORIENT_Z`.
// align = Alignment of the mask. Use the constants from `constants.h`. Default: `CENTER`.
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// Example:
// difference() {
// cube([150,150,100], center=true);
// cylinder(r=50, h=100.1, center=true);
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// up(50) #fillet_hole_mask(r=50, fillet=10);
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// }
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// Example:
// fillet_hole_mask(r=40, fillet=20, $fa=2, $fs=2);
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module fillet_hole_mask ( r = undef , d = undef , fillet = 0.25 , overage = 0.1 , orient = ORIENT_Z , align = CENTER )
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{
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r = get_radius ( r = r , d = d , dflt = 1 ) ;
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orient_and_align ( [ 2 * ( r + fillet ) , 2 * ( r + fillet ) , fillet * 2 ] , orient , align , chain = true ) {
rotate_extrude ( convexity = 4 ) {
difference ( ) {
right ( r - overage ) fwd ( fillet ) square ( fillet + overage , center = false ) ;
right ( r + fillet ) fwd ( fillet ) circle ( r = fillet ) ;
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}
}
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children ( ) ;
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}
}
// vim: noexpandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap