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# BOSL2
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**The Belfry OpenScad Library, v2**
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A library for OpenSCAD, filled with useful tools, shapes, masks, math and manipulators, designed to make OpenSCAD easier to use.
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- **NOTE:** BOSL2 IS PRE-ALPHA CODE. THE CODE IS STILL BEING REORGANIZED.
- **NOTE2:** CODE WRITTEN FOR BOSLv1 PROBABLY WON'T WORK WITH BOSL2!
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[![Join the chat at https://gitter.im/revarbat/BOSL2 ](https://badges.gitter.im/revarbat/BOSL2.svg )](https://gitter.im/revarbat/BOSL2?utm_source=badge& utm_medium=badge& utm_campaign=pr-badge& utm_content=badge) [**BOSL2 Docs** ](https://github.com/revarbat/BOSL2/wiki )
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## Installation
1. Download the .zip or .tar.gz release file for this library.
2. Unpack it. It should create a `BOSL-v2.0` directory with the library files within it.
3. Rename the directory to `BOSL2` .
4. Move the `BOSL2` directory into the apropriate OpenSCAD library directory for your platform:
- Windows: `My Documents\OpenSCAD\libraries\`
- Linux: `$HOME/.local/share/OpenSCAD/libraries/`
- Mac OS X: `$HOME/Documents/OpenSCAD/libraries/`
5. Restart OpenSCAD.
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## Terminology
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For purposes of the BOSL2 library, the following terms apply:
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- **Left**: Towards X-
- **Right**: Towards X+
- **Front**/**Forward**: Towards Y-
- **Back**/**Behind**: Towards Y+
- **Bottom**/**Down**/**Below**: Towards Z-
- **Top**/**Up**/**Above**: Towards Z+
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## Common Arguments:
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Args | What it is
-------- | ----------------------------------------
rounding | Radius of rounding for interior or exterior edges.
chamfer | Size of chamfers/bevels for interior or exterior edges.
orient | Axis a part should be oriented along. Given as an XYZ triplet of rotation angles. It is recommended that you use the `ORIENT_` constants from `constants.scad` . Default is usually `ORIENT_Z` for vertical orientation.
anchor | Side of the object that should be anchored to the origin. Given as a vector towards the side of the part to align with the origin. It is recommended that you use the directional constants from `constants.scad` . Default is usually `CENTER` for centered.
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## Examples
A lot of the features of this library are to allow shorter, easier-to-read, intent-based coding. For example:
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[`BOSL2/transforms.scad` ](https://github.com/revarbat/BOSL2/wiki/transforms.scad ) Examples | Raw OpenSCAD Equivalent
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------------------------------- | -------------------------------
`up(5)` | `translate([0,0,5])`
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`xrot(30,cp=[0,10,20])` | `translate([0,10,20]) rotate([30,0,0]) translate([0,-10,-20])`
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`xspread(20,n=3)` | `for (dx=[-20,0,20]) translate([dx,0,0])`
`zring(n=6,r=20)` | `for (zr=[0:5]) rotate([0,0,zr*60]) translate([20,0,0])`
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`skew_xy(xa=30,ya=45)` | `multmatrix([[1,0,tan(30),0],[0,1,tan(45),0],[0,0,1,0],[0,0,0,1]])`
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[`BOSL2/shapes.scad` ](https://github.com/revarbat/BOSL2/wiki/shapes.scad ) Examples | Raw OpenSCAD Equivalent
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---------------------------------- | -------------------------------
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`cube([10,20,30], anchor=BOTTOM);` | `translate([0,0,15]) cube([10,20,30], center=true);`
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`cuboid([20,20,30], fillet=5, edges=EDGES_Z_ALL);` | `minkowski() {cube([10,10,20], center=true); sphere(r=5, $fn=32);}`
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`prismoid([30,40],[20,30],h=10);` | `hull() {translate([0,0,0.005]) cube([30,40,0.01], center=true); translate([0,0,9.995]) cube([20,30,0.01],center=true);}`
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`xcyl(l=20,d=4);` | `rotate([0,90,0]) cylinder(h=20, d=4, center=true);`
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`cyl(l=100, d=40, fillet=5);` | `translate([0,0,50]) minkowski() {cylinder(h=90, d=30, center=true); sphere(r=5);}`
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[`BOSL2/masks.scad` ](https://github.com/revarbat/BOSL2/wiki/masks.scad ) Examples | Raw Openscad Equivalent
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----------------------------------- | -------------------------------
`chamfer_mask_z(l=20,chamfer=5);` | `rotate(45) cube([5*sqrt(2), 5*sqrt(2), 20], center=true);`
`fillet_mask_z(l=20,fillet=5);` | `difference() {cube([10,10,20], center=true); for(dx=[-5,5],dy=[-5,5]) translate([dx,dy,0]) cylinder(h=20.1, r=5, center=true);}`
`fillet_hole_mask(r=30,fillet=5);` | `difference() {cube([70,70,10], center=true); translate([0,0,-5]) rotate_extrude(convexity=4) translate([30,0,0]) circle(r=5);}`
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## The Library Files
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The library files are as follows:
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### Basics (Imported via std.scad)
- [`transforms.scad` ](transforms.scad ): Commonly used transformations shortcuts.
- [`distributors.scad` ](distributors.scad ): Modules and Functions to distribute items.
- [`mutators.scad` ](mutators.scad ): Modules and Functions to mutate items.
- [`attachments.scad` ](attachments.scad ): Modules and functions to enable attachments.
- [`primitives.scad` ](primitives.scad ): Attachment aware replacements for built-in shapes.
- [`shapes.scad` ](shapes.scad ): Common useful 3D shapes and structured objects.
- [`shapes2d.scad` ](shapes2d.scad ): Common useful 2D shapes and drawing helpers.
- [`masks.scad` ](masks.scad ): Shapes that are useful for masking with `difference()` and `intersect()` .
### Math (Imported via std.scad)
- [`math.scad` ](math.scad ): Useful math helper functions.
- [`vectors.scad` ](vectors.scad ): Functions for vector math.
- [`arrays.scad` ](arrays.scad ): Functions to manipulate lists and arrays.
- [`quaternions.scad` ](quaternions.scad ): Functions to work with quaternion rotations.
- [`affine.scad` ](affine.scad ): Functions for affine transformation matrix math.
- [`coords.scad` ](coords.scad ): Functions for coordinate system conversions and transformations.
### Geometry (Imported via std.scad)
- [`geometry.scad` ](geometry.scad ): Functions to find line intersections, circles from 3 points, etc.
- [`edges.scad` ](edges.scad ): Constants and functions to specify edges and corners.
- [`vnf.scad` ](vnf.scad ): Vertices 'n' Faces structure to make creating `polyhedron()` s easier.
- [`paths.scad` ](paths.scad ): Functions and modules to work with arbitrary 3D paths.
- [`regions.scad` ](regions.scad ): Perform offsets and boolean geometry on 2D paths and regions.
### Common (Imported via std.scad)
- [`common.scad` ](common.scad ): Useful helpers for argument processing.
- [`constants.scad` ](constants.scad ): Useful constants for vectors, edges, etc.
- [`errors.scad` ](errors.scad ): Routines to help print out warnings and errors.
- [`version.scad` ](version.scad ): Ways to parse and compare semantic versions.
### Processes
- [`beziers.scad` ](beziers.scad ): Functions and modules to work with bezier curves.
- [`threading.scad` ](threading.scad ): Modules to make triangular and trapezoidal threaded rods and nuts.
- [`rounding.scad` ](rounding.scad ): Functions to help rounding corners in a path.
- [`knurling.scad` ](knurling.scad ): Masks and shapes to help with knurling.
- [`partitions.scad` ](partitions.scad ): Modules to help partition large objects into smaller assembled parts.
- [`rounding.scad` ](rounding.scad ): Functions and modules to create rounded paths and boxes.
- [`skin.scad` ](skin.scad ): Functions to skin surfaces between 2D cross-section paths.
- [`hull.scad` ](hull.scad ): Functions to create 2D and 3D convex hulls.
- [`triangulation.scad` ](triangulation.scad ): Functions to triangulate `polyhedron()` faces.
- [`debug.scad` ](debug.scad ): Modules to help debug `polygons()` s and `polyhedron()` s
### Data Structures
- [`strings.scad` ](strings.scad ): String manipulation functions.
- [`stacks.scad` ](stacks.scad ): Functions to manipulate stack data structures.
- [`queues.scad` ](queues.scad ): Functions to manipulate queue data structures.
- [`structs.scad` ](structs.scad ): Structure/Dictionary creation and manipulation functions.
### Miscellaneous Parts
- [`polyhedra.scad` ](polyhedra.scad ): Modules to create various regular and stellated polyhedra.
- [`walls.scad` ](walls.scad ): Modules to create walls and structural elements for 3D printing.
- [`cubetruss.scad` ](cubetruss.scad ): Modules to create modular open-framed trusses and joiners.
- [`involute_gears.scad` ](involute_gears.scad ): Modules and functions to make involute gears and racks.
- [`joiners.scad` ](joiners.scad ): Modules to make joiner shapes for connecting separately printed objects.
- [`sliders.scad` ](sliders.scad ): Modules for creating simple sliders and rails.
- [`metric_screws.scad` ](metric_screws.scad ): Functions and modules to make metric screws, nuts, and screwholes.
- [`linear_bearings.scad` ](linear_bearings.scad ): Modules to make mounts for LMxUU style linear bearings.
- [`nema_steppers.scad` ](nema_steppers.scad ): Modules to make mounting holes for NEMA motors.
- [`phillips_drive.scad` ](phillips_drive.scad ): Modules to create Phillips screwdriver tips.
- [`torx_drive.scad` ](torx_drive.scad ): Functions and Modules to create Torx bit drive holes.
- [`wiring.scad` ](wiring.scad ): Modules to render routed bundles of wires.
- [`hingesnaps.scad` ](hingesnaps.scad ): Modules to make foldable, snap-locking parts.
- [`bottlecaps.scad` ](bottlecaps.scad ): Modules to make standard beverage bottle caps and necks.
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## Documentation
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The full library docs can be found at https://github.com/revarbat/BOSL2/wiki
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