Fixed roundcorners spinning example images.

This commit is contained in:
Revar Desmera 2019-06-22 13:11:06 -07:00
parent 741e02c43a
commit 075172d957

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@ -136,7 +136,7 @@ include <BOSL2/beziers.scad>
// // Smooth all corners with a circular arc and radius 1.5 (close to maximum possible)
// fwd(60) // Note how the different points are cut back by different amounts
// stroke(round_corners(zig,all=1.5,closed=false, curve="circle", type="radius"),width=1);
// Example(spin): Rounding some random 3d paths
// Example(FlatSpin): Rounding some random 3D paths
// list1= [[2.88736, 4.03497, 6.37209], [5.68221, 9.37103, 0.783548], [7.80846, 4.39414, 1.84377],
// [0.941085, 5.30548, 4.46753], [1.86054, 9.81574, 6.49753], [6.93818, 7.21163, 5.79453]];
// list2= [[1.07907, 4.74091, 6.90039], [8.77585, 4.42248, 6.65185], [5.94714, 9.17137, 6.15642],
@ -144,7 +144,7 @@ include <BOSL2/beziers.scad>
// extrude_2dpath_along_3dpath(regular_ngon(n=36,or=.1),round_corners(list1,closed=false, curve="smooth", type="cut", all=.65));
// right(6)
// extrude_2dpath_along_3dpath(regular_ngon(n=36,or=.1),round_corners(list2,closed=false, curve="circle", type="cut", all=.75));
// Example(spin): Rounding a spiral with increased rounding along the length
// Example(FlatSpin): Rounding a spiral with increased rounding along the length
// // Construct a square spiral path in 3d
// square = [[0,0],[1,0],[1,1],[0,1]];
// spiral = flatten(replist(concat(square,reverse(square)),5));