Update masks2d.scad

Corrected documentation re removal of default tags.
This commit is contained in:
Richard Milewski 2024-10-16 17:43:42 -07:00
parent ddf5344498
commit 0c4b0b1990

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@ -67,8 +67,6 @@ function _inset_corner(corner, mask_angle, inset, excess, flat_top) =
// quarter_round = If true, make a roundover independent of the mask_angle, defined based on a quarter circle of the specified size. Creates mask with angle-independent height. Default: false.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// Side Effects:
// Tags the children with "remove" (and hence sets `$tag`) if no tag is already set.
//
// Example(2D): 2D Roundover Mask by Radius
// mask2d_roundover(r=10);
@ -233,8 +231,6 @@ function mask2d_roundover(r, inset=0, mask_angle=90, excess=0.01, flat_top, quar
// flat_top = If true, the top inset of the mask will be horizontal instead of angled by the mask_angle. Default: true.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// Side Effects:
// Tags the children with "remove" (and hence sets `$tag`) if no tag is already set.
// Example(2D): 2D Teardrop Mask
// mask2d_teardrop(r=10,$fn=64);
// Example(2D): 2D Teardrop Mask for acute angle
@ -363,8 +359,6 @@ module mask2d_teardrop(r, angle=45, mask_angle=90, excess=0.01, inset=0, flat_to
// flat_top = If true, the top inset of the mask will be horizontal instead of angled by the mask_angle. In the case of obtuse angles force the mask to have a flat section at its left side instead of a circular arc. Default: true if quarter_round is set, false otherwise.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// Side Effects:
// Tags the children with "remove" (and hence sets `$tag`) if no tag is already set.
// Example(2D): 2D Cove Mask by Radius
// mask2d_cove(r=10);
// Example(2D): 2D Inset Cove Mask (not much different than a regular cove of larger radius)
@ -518,8 +512,6 @@ function mask2d_cove(r, inset=0, mask_angle=90, excess=0.01, flat_top, d, h, hei
// flat_top = If true, the top inset of the mask will be horizontal instead of angled by the mask_angle. Default: true.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// Side Effects:
// Tags the children with "remove" (and hence sets `$tag`) if no tag is already set.
// Example(2D): 2D Chamfer Mask, at 45 deg by default
// mask2d_chamfer(x=10);
// Example(2D): 2D Chamfer Mask, at 30 deg (measured down from vertical)
@ -681,8 +673,6 @@ function mask2d_chamfer(edge, angle, inset=0, excess=0.01, mask_angle=90, flat_t
// ---
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// Side Effects:
// Tags the children with "remove" (and hence sets `$tag`) if no tag is already set.
// Example(2D): 2D Rabbet Mask
// mask2d_rabbet(size=10);
// Example(2D): 2D Asymmetrical Rabbet Mask
@ -763,8 +753,6 @@ function mask2d_rabbet(size, mask_angle=90, excess=0.01, anchor=CTR, spin=0) =
// flat_top = If true, the top inset of the mask will be horizontal instead of angled by the mask_angle. Default: true.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// Side Effects:
// Tags the children with "remove" (and hence sets `$tag`) if no tag is already set.
// Example(2D): 2D Dovetail Mask
// mask2d_dovetail(width=10,angle=14);
// Example(2D): 2D Dovetail Mask by height and slope. A slope of 1/6 is a common choice.
@ -872,9 +860,6 @@ function mask2d_dovetail(edge, angle, slope, shelf=0, inset=0, mask_angle=90, ex
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
//
// Side Effects:
// Tags the children with "remove" (and hence sets `$tag`) if no tag is already set.
//
// Example(2D): 2D Ogee Mask
// mask2d_ogee([
// "xstep",1, "ystep",1, // Starting shoulder.