Reworked docs for primitives.scad and shapes2d.scad

This commit is contained in:
Garth Minette 2021-02-25 02:16:55 -08:00
parent ae586738a9
commit 1a7f7ef953
3 changed files with 291 additions and 107 deletions

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@ -1038,6 +1038,13 @@ module attach(from, to, overlap, norot=false)
// --- // ---
// d = Diameter of corner mask. // d = Diameter of corner mask.
// convexity = Max number of times a line could intersect the perimeter of the mask shape. Default: 10 // convexity = Max number of times a line could intersect the perimeter of the mask shape. Default: 10
// Side Effects:
// Sets `$tags = "mask"` for all children.
// Example:
// diff("mask")
// cube([50,60,70],center=true)
// face_profile(TOP,except=TOP+LEFT)
// mask2d_roundover(r=10, inset=2);
module face_profile(faces=[], r, d, convexity=10) { module face_profile(faces=[], r, d, convexity=10) {
faces = is_vector(faces)? [faces] : faces; faces = is_vector(faces)? [faces] : faces;
assert(all([for (face=faces) is_vector(face) && sum([for (x=face) x!=0? 1 : 0])==1]), "Vector in faces doesn't point at a face."); assert(all([for (face=faces) is_vector(face) && sum([for (x=face) x!=0? 1 : 0])==1]), "Vector in faces doesn't point at a face.");

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@ -11,14 +11,19 @@
// Function&Module: square() // Function&Module: square()
// Usage: // Topics: Shapes (2D), Path Generators (2D)
// square(size, [center]) // Usage: As a Built-in Module
// square(size, <center>);
// Usage: As a Function
// path = square(size, <center>);
// See Also: rect()
// Description: // Description:
// When called as the builtin module, creates a 2D square or rectangle of the given size. // When called as the builtin module, creates a 2D square or rectangle of the given size.
// When called as a function, returns a 2D path/list of points for a square/rectangle of the given size. // When called as a function, returns a 2D path/list of points for a square/rectangle of the given size.
// Arguments: // Arguments:
// size = The size of the square to create. If given as a scalar, both X and Y will be the same size. // size = The size of the square to create. If given as a scalar, both X and Y will be the same size.
// center = If given and true, overrides `anchor` to be `CENTER`. If given and false, overrides `anchor` to be `FRONT+LEFT`. // center = If given and true, overrides `anchor` to be `CENTER`. If given and false, overrides `anchor` to be `FRONT+LEFT`.
// ---
// anchor = (Function only) Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` // anchor = (Function only) Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = (Function only) Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` // spin = (Function only) Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Example(2D): // Example(2D):
@ -43,14 +48,19 @@ function square(size=1, center, anchor, spin=0) =
// Function&Module: circle() // Function&Module: circle()
// Usage: // Topics: Shapes (2D), Path Generators (2D)
// circle(r|d) // Usage: As a Built-in Module
// circle(r|d=, ...);
// Usage: As a Function
// path = circle(r|d=, ...);
// See Also: oval()
// Description: // Description:
// When called as the builtin module, creates a 2D polygon that approximates a circle of the given size. // When called as the builtin module, creates a 2D polygon that approximates a circle of the given size.
// When called as a function, returns a 2D list of points (path) for a polygon that approximates a circle of the given size. // When called as a function, returns a 2D list of points (path) for a polygon that approximates a circle of the given size.
// Arguments: // Arguments:
// r = The radius of the circle to create. // r = The radius of the circle to create.
// d = The diameter of the circle to create. // d = The diameter of the circle to create.
// ---
// anchor = (Function only) Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` // anchor = (Function only) Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = (Function only) Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` // spin = (Function only) Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Example(2D): By Radius // Example(2D): By Radius
@ -72,10 +82,14 @@ function circle(r, d, anchor=CENTER, spin=0) =
// Function&Module: cube() // Function&Module: cube()
// Topics: Shapes (3D), Attachable, VNF Generators
// Usage: As Module // Usage: As Module
// cube(size, [center]); // cube(size, <center>, ...);
// Usage: With Attachments
// cube(size, <center>, ...) { attachments }
// Usage: As Function // Usage: As Function
// vnf = cube(size, [center]); // vnf = cube(size, <center>, ...);
// See Also: cuboid(), prismoid()
// Description: // Description:
// Creates a 3D cubic object with support for anchoring and attachments. // Creates a 3D cubic object with support for anchoring and attachments.
// This can be used as a drop-in replacement for the built-in `cube()` module. // This can be used as a drop-in replacement for the built-in `cube()` module.
@ -83,6 +97,7 @@ function circle(r, d, anchor=CENTER, spin=0) =
// Arguments: // Arguments:
// size = The size of the cube. // size = The size of the cube.
// center = If given, overrides `anchor`. A true value sets `anchor=CENTER`, false sets `anchor=ALLNEG`. // center = If given, overrides `anchor`. A true value sets `anchor=CENTER`, false sets `anchor=ALLNEG`.
// ---
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
@ -138,12 +153,16 @@ function cube(size=1, center, anchor, spin=0, orient=UP) =
// Function&Module: cylinder() // Function&Module: cylinder()
// Topics: Shapes (3D), Attachable, VNF Generators
// Usage: As Module // Usage: As Module
// cylinder(h, r|d, [center]); // cylinder(h, r=/d=, <center=>, ...);
// cylinder(h, r1/d1, r2/d2, [center]); // cylinder(h, r1/d1=, r2/d2=, <center=>, ...);
// Usage: With Attachments
// cylinder(h, r=/d=, <center=>) {attachments}
// Usage: As Function // Usage: As Function
// vnf = cylinder(h, r|d, [center]); // vnf = cylinder(h, r=/d=, <center=>, ...);
// vnf = cylinder(h, r1/d1, r2/d2, [center]); // vnf = cylinder(h, r1/d1=, r2/d2=, <center=>, ...);
// See Also: cyl()
// Description: // Description:
// Creates a 3D cylinder or conic object with support for anchoring and attachments. // Creates a 3D cylinder or conic object with support for anchoring and attachments.
// This can be used as a drop-in replacement for the built-in `cylinder()` module. // This can be used as a drop-in replacement for the built-in `cylinder()` module.
@ -153,6 +172,7 @@ function cube(size=1, center, anchor, spin=0, orient=UP) =
// r1 = The bottom radius of the cylinder. (Before orientation.) // r1 = The bottom radius of the cylinder. (Before orientation.)
// r2 = The top radius of the cylinder. (Before orientation.) // r2 = The top radius of the cylinder. (Before orientation.)
// center = If given, overrides `anchor`. A true value sets `anchor=CENTER`, false sets `anchor=BOTTOM`. // center = If given, overrides `anchor`. A true value sets `anchor=CENTER`, false sets `anchor=BOTTOM`.
// ---
// d1 = The bottom diameter of the cylinder. (Before orientation.) // d1 = The bottom diameter of the cylinder. (Before orientation.)
// d2 = The top diameter of the cylinder. (Before orientation.) // d2 = The top diameter of the cylinder. (Before orientation.)
// r = The radius of the cylinder. // r = The radius of the cylinder.
@ -230,16 +250,21 @@ function cylinder(h, r1, r2, center, l, r, d, d1, d2, anchor, spin=0, orient=UP)
// Function&Module: sphere() // Function&Module: sphere()
// Topics: Shapes (3D), Attachable, VNF Generators
// Usage: As Module // Usage: As Module
// sphere(r|d, [circum], [style]) // sphere(r|d=, <circum=>, <style=>, ...);
// Usage: With Attachments
// sphere(r|d=, ...) { attachments }
// Usage: As Function // Usage: As Function
// vnf = sphere(r|d, [circum], [style]) // vnf = sphere(r|d=, <circum=>, <style=>, ...);
// See Also: spheroid()
// Description: // Description:
// Creates a sphere object, with support for anchoring and attachments. // Creates a sphere object, with support for anchoring and attachments.
// This is a drop-in replacement for the built-in `sphere()` module. // This is a drop-in replacement for the built-in `sphere()` module.
// When called as a function, returns a [VNF](vnf.scad) for a sphere. // When called as a function, returns a [VNF](vnf.scad) for a sphere.
// Arguments: // Arguments:
// r = Radius of the sphere. // r = Radius of the sphere.
// ---
// d = Diameter of the sphere. // d = Diameter of the sphere.
// circum = If true, the sphere is made large enough to circumscribe the sphere of the ideal side. Otherwise inscribes. Default: false (inscribes) // circum = If true, the sphere is made large enough to circumscribe the sphere of the ideal side. Otherwise inscribes. Default: false (inscribes)
// style = The style of the sphere's construction. One of "orig", "aligned", "stagger", "octa", or "icosa". Default: "orig" // style = The style of the sphere's construction. One of "orig", "aligned", "stagger", "octa", or "icosa". Default: "orig"

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@ -10,8 +10,9 @@
// Module: stroke() // Module: stroke()
// Usage: // Usage:
// stroke(path, [width], [closed], [endcaps], [endcap_width], [endcap_length], [endcap_extent], [trim]); // stroke(path, <width>, <closed>, <endcaps>, <endcap_width>, <endcap_length>, <endcap_extent>, <trim>);
// stroke(path, [width], [closed], [endcap1], [endcap2], [endcap_width1], [endcap_width2], [endcap_length1], [endcap_length2], [endcap_extent1], [endcap_extent2], [trim1], [trim2]); // stroke(path, <width>, <closed>, <endcap1>, <endcap2>, <endcap_width1>, <endcap_width2>, <endcap_length1>, <endcap_length2>, <endcap_extent1>, <endcap_extent2>, <trim1>, <trim2>);
// Topics: Paths (2D), Paths (3D), Drawing Tools
// Description: // Description:
// Draws a 2D or 3D path with a given line width. Endcaps can be specified for each end individually. // Draws a 2D or 3D path with a given line width. Endcaps can be specified for each end individually.
// Figure(2D,Big): Endcap Types // Figure(2D,Big): Endcap Types
@ -330,25 +331,27 @@ module stroke(
// Function&Module: arc() // Function&Module: arc()
// Usage: 2D arc from 0º to `angle` degrees. // Usage: 2D arc from 0º to `angle` degrees.
// arc(N, r|d, angle); // arc(N, r|d=, angle);
// Usage: 2D arc from START to END degrees. // Usage: 2D arc from START to END degrees.
// arc(N, r|d, angle=[START,END]) // arc(N, r|d=, angle=[START,END])
// Usage: 2D arc from `start` to `start+angle` degrees. // Usage: 2D arc from `start` to `start+angle` degrees.
// arc(N, r|d, start, angle) // arc(N, r|d=, start=, angle=)
// Usage: 2D circle segment by `width` and `thickness`, starting and ending on the X axis. // Usage: 2D circle segment by `width` and `thickness`, starting and ending on the X axis.
// arc(N, width, thickness) // arc(N, width=, thickness=)
// Usage: Shortest 2D or 3D arc around centerpoint `cp`, starting at P0 and ending on the vector pointing from `cp` to `P1`. // Usage: Shortest 2D or 3D arc around centerpoint `cp`, starting at P0 and ending on the vector pointing from `cp` to `P1`.
// arc(N, cp, points=[P0,P1],[long],[cw],[ccw]) // arc(N, cp=, points=[P0,P1], <long=>, <cw=>, <ccw=>)
// Usage: 2D or 3D arc, starting at `P0`, passing through `P1` and ending at `P2`. // Usage: 2D or 3D arc, starting at `P0`, passing through `P1` and ending at `P2`.
// arc(N, points=[P0,P1,P2]) // arc(N, points=[P0,P1,P2])
// Topics: Paths (2D), Paths (3D), Shapes (2D), Path Generators
// Description: // Description:
// If called as a function, returns a 2D or 3D path forming an arc. // If called as a function, returns a 2D or 3D path forming an arc.
// If called as a module, creates a 2D arc polygon or pie slice shape. // If called as a module, creates a 2D arc polygon or pie slice shape.
// Arguments: // Arguments:
// N = Number of vertices to form the arc curve from. // N = Number of vertices to form the arc curve from.
// r = Radius of the arc. // r = Radius of the arc.
// d = Diameter of the arc.
// angle = If a scalar, specifies the end angle in degrees (relative to start parameter). If a vector of two scalars, specifies start and end angles. // angle = If a scalar, specifies the end angle in degrees (relative to start parameter). If a vector of two scalars, specifies start and end angles.
// ---
// d = Diameter of the arc.
// cp = Centerpoint of arc. // cp = Centerpoint of arc.
// points = Points on the arc. // points = Points on the arc.
// long = if given with cp and points takes the long arc instead of the default short arc. Default: false // long = if given with cp and points takes the long arc instead of the default short arc. Default: false
@ -475,7 +478,9 @@ function _normal_segment(p1,p2) =
// Function: turtle() // Function: turtle()
// Usage: // Usage:
// turtle(commands, [state], [full_state], [repeat], [endpoint]) // turtle(commands, <state>, <full_state=>, <repeat=>)
// Topics: Shapes (2D), Path Generators (2D), Mini-Language
// See Also: turtle3d()
// Description: // Description:
// Use a sequence of turtle graphics commands to generate a path. The parameter `commands` is a list of // Use a sequence of turtle graphics commands to generate a path. The parameter `commands` is a list of
// turtle commands and optional parameters for each command. The turtle state has a position, movement direction, // turtle commands and optional parameters for each command. The turtle state has a position, movement direction,
@ -516,6 +521,7 @@ function _normal_segment(p1,p2) =
// Arguments: // Arguments:
// commands = List of turtle commands // commands = List of turtle commands
// state = Starting turtle state (from previous call) or starting point. Default: start at the origin, pointing right. // state = Starting turtle state (from previous call) or starting point. Default: start at the origin, pointing right.
// ---
// full_state = If true return the full turtle state for continuing the path in subsequent turtle calls. Default: false // full_state = If true return the full turtle state for continuing the path in subsequent turtle calls. Default: false
// repeat = Number of times to repeat the command list. Default: 1 // repeat = Number of times to repeat the command list. Default: 1
// //
@ -733,8 +739,14 @@ function _turtle_command(command, parm, parm2, state, index) =
// Section: 2D Primitives // Section: 2D Primitives
// Function&Module: rect() // Function&Module: rect()
// Usage: // Usage: As Module
// rect(size, [center], [rounding], [chamfer], [anchor], [spin]) // rect(size, <center>, <rounding>, <chamfer>, ...);
// Usage: With Attachments
// rect(size, <center>, ...) { attachables }
// Usage: As Function
// path = rect(size, <center>, <rounding>, <chamfer>, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: square()
// Description: // Description:
// When called as a module, creates a 2D rectangle of the given size, with optional rounding or chamfering. // When called as a module, creates a 2D rectangle of the given size, with optional rounding or chamfering.
// When called as a function, returns a 2D path/list of points for a square/rectangle of the given size. // When called as a function, returns a 2D path/list of points for a square/rectangle of the given size.
@ -832,12 +844,15 @@ function rect(size=1, center, rounding=0, chamfer=0, anchor, spin=0) =
// Function&Module: oval() // Function&Module: oval()
// Usage: // Usage:
// oval(r|d, [realign], [circum]) // oval(r|d=, <realign=>, <circum=>)
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle()
// Description: // Description:
// When called as a module, creates a 2D polygon that approximates a circle of the given size. // When called as a module, creates a 2D polygon that approximates a circle of the given size.
// When called as a function, returns a 2D list of points (path) for a polygon that approximates a circle of the given size. // When called as a function, returns a 2D list of points (path) for a polygon that approximates a circle of the given size.
// Arguments: // Arguments:
// r = Radius of the circle/oval to create. Can be a scalar, or a list of sizes per axis. // r = Radius of the circle/oval to create. Can be a scalar, or a list of sizes per axis.
// ---
// d = Diameter of the circle/oval to create. Can be a scalar, or a list of sizes per axis. // d = Diameter of the circle/oval to create. Can be a scalar, or a list of sizes per axis.
// realign = If true, rotates the polygon that approximates the circle/oval by half of one size. // realign = If true, rotates the polygon that approximates the circle/oval by half of one size.
// circum = If true, the polygon that approximates the circle will be upsized slightly to circumscribe the theoretical circle. If false, it inscribes the theoretical circle. Default: false // circum = If true, the polygon that approximates the circle will be upsized slightly to circumscribe the theoretical circle. If false, it inscribes the theoretical circle. Default: false
@ -895,18 +910,19 @@ function oval(r, d, realign=false, circum=false, anchor=CENTER, spin=0) =
// Function&Module: regular_ngon() // Function&Module: regular_ngon()
// Usage: // Usage:
// regular_ngon(n, r|d|or|od, [realign]); // regular_ngon(n, r/d=/or=/od=, <realign=>);
// regular_ngon(n, ir|id, [realign]); // regular_ngon(n, ir=/id=, <realign=>);
// regular_ngon(n, side, [realign]); // regular_ngon(n, side=, <realign=>);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), pentagon(), hexagon(), octagon(), oval(), star()
// Description: // Description:
// When called as a function, returns a 2D path for a regular N-sided polygon. // When called as a function, returns a 2D path for a regular N-sided polygon.
// When called as a module, creates a 2D regular N-sided polygon. // When called as a module, creates a 2D regular N-sided polygon.
// Arguments: // Arguments:
// n = The number of sides. // n = The number of sides.
// or = Outside radius, at points. // r/or = Outside radius, at points.
// r = Same as or // ---
// od = Outside diameter, at points. // d/od = Outside diameter, at points.
// d = Same as od
// ir = Inside radius, at center of sides. // ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides. // id = Inside diameter, at center of sides.
// side = Length of each side. // side = Length of each side.
@ -1030,17 +1046,18 @@ module regular_ngon(n=6, r, d, or, od, ir, id, side, rounding=0, realign=false,
// Function&Module: pentagon() // Function&Module: pentagon()
// Usage: // Usage:
// pentagon(or|od, [realign]); // pentagon(or|od=, <realign=>);
// pentagon(ir|id, [realign]); // pentagon(ir=|id=, <realign=>);
// pentagon(side, [realign]); // pentagon(side=, <realign=>);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), regular_ngon(), hexagon(), octagon(), oval(), star()
// Description: // Description:
// When called as a function, returns a 2D path for a regular pentagon. // When called as a function, returns a 2D path for a regular pentagon.
// When called as a module, creates a 2D regular pentagon. // When called as a module, creates a 2D regular pentagon.
// Arguments: // Arguments:
// or = Outside radius, at points. // r/or = Outside radius, at points.
// r = Same as or. // ---
// od = Outside diameter, at points. // d/od = Outside diameter, at points.
// d = Same as od.
// ir = Inside radius, at center of sides. // ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides. // id = Inside diameter, at center of sides.
// side = Length of each side. // side = Length of each side.
@ -1084,16 +1101,27 @@ module pentagon(r, d, or, od, ir, id, side, rounding=0, realign=false, align_tip
// Function&Module: hexagon() // Function&Module: hexagon()
// Usage: // Usage: As Module
// hexagon(or, od, ir, id, side); // hexagon(r/or, <realign=>, <align_tip=|align_side=>, <rounding=>, ...);
// hexagon(d=/od=, ...);
// hexagon(ir=/id=, ...);
// hexagon(side=, ...);
// Usage: With Attachments
// hexagon(r/or, ...) { attachments }
// Usage: As Function
// path = hexagon(r/or, ...);
// path = hexagon(d=/od=, ...);
// path = hexagon(ir=/id=, ...);
// path = hexagon(side=, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), regular_ngon(), pentagon(), octagon(), oval(), star()
// Description: // Description:
// When called as a function, returns a 2D path for a regular hexagon. // When called as a function, returns a 2D path for a regular hexagon.
// When called as a module, creates a 2D regular hexagon. // When called as a module, creates a 2D regular hexagon.
// Arguments: // Arguments:
// or = Outside radius, at points. // r/or = Outside radius, at points.
// r = Same as or // ---
// od = Outside diameter, at points. // d/od = Outside diameter, at points.
// d = Same as od
// ir = Inside radius, at center of sides. // ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides. // id = Inside diameter, at center of sides.
// side = Length of each side. // side = Length of each side.
@ -1137,16 +1165,26 @@ module hexagon(r, d, or, od, ir, id, side, rounding=0, realign=false, align_tip,
// Function&Module: octagon() // Function&Module: octagon()
// Usage: // Usage: As Module
// octagon(or, od, ir, id, side); // octagon(r/or, <realign=>, <align_tip=|align_side=>, <rounding=>, ...);
// octagon(d=/od=, ...);
// octagon(ir=/id=, ...);
// octagon(side=, ...);
// Usage: With Attachments
// octagon(r/or, ...) { attachments }
// Usage: As Function
// path = octagon(r/or, ...);
// path = octagon(d=/od=, ...);
// path = octagon(ir=/id=, ...);
// path = octagon(side=, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), regular_ngon(), pentagon(), hexagon(), oval(), star()
// Description: // Description:
// When called as a function, returns a 2D path for a regular octagon. // When called as a function, returns a 2D path for a regular octagon.
// When called as a module, creates a 2D regular octagon. // When called as a module, creates a 2D regular octagon.
// Arguments: // Arguments:
// or = Outside radius, at points. // r/or = Outside radius, at points.
// r = Same as or // d/od = Outside diameter, at points.
// od = Outside diameter, at points.
// d = Same as od
// ir = Inside radius, at center of sides. // ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides. // id = Inside diameter, at center of sides.
// side = Length of each side. // side = Length of each side.
@ -1194,8 +1232,20 @@ module octagon(r, d, or, od, ir, id, side, rounding=0, realign=false, align_tip,
// Function&Module: trapezoid() // Function&Module: trapezoid()
// Usage: // Usage: As Module
// trapezoid(h, w1, w2); // trapezoid(h, w1, w2, <shift=>, <rounding=>, <chamfer=>, ...);
// trapezoid(h, w1, angle=, ...);
// trapezoid(h, w2, angle=, ...);
// trapezoid(w1, w2, angle=, ...);
// Usage: With Attachments
// trapezoid(h, w1, w2, ...) { attachments }
// Usage: As Function
// path = trapezoid(h, w1, w2, ...);
// path = trapezoid(h, w1, angle=, ...);
// path = trapezoid(h, w2=, angle=, ...);
// path = trapezoid(w1=, w2=, angle=, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: rect(), square()
// Description: // Description:
// When called as a function, returns a 2D path for a trapezoid with parallel front and back sides. // When called as a function, returns a 2D path for a trapezoid with parallel front and back sides.
// When called as a module, creates a 2D trapezoid with parallel front and back sides. // When called as a module, creates a 2D trapezoid with parallel front and back sides.
@ -1203,6 +1253,7 @@ module octagon(r, d, or, od, ir, id, side, rounding=0, realign=false, align_tip,
// h = The Y axis height of the trapezoid. // h = The Y axis height of the trapezoid.
// w1 = The X axis width of the front end of the trapezoid. // w1 = The X axis width of the front end of the trapezoid.
// w2 = The X axis width of the back end of the trapezoid. // w2 = The X axis width of the back end of the trapezoid.
// ---
// angle = If given in place of `h`, `w1`, or `w2`, then the missing value is calculated such that the right side has that angle away from the Y axis. // angle = If given in place of `h`, `w1`, or `w2`, then the missing value is calculated such that the right side has that angle away from the Y axis.
// shift = Scalar value to shift the back of the trapezoid along the X axis by. Default: 0 // shift = Scalar value to shift the back of the trapezoid along the X axis by. Default: 0
// rounding = The rounding radius for the corners. If given as a list of four numbers, gives individual radii for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no rounding) // rounding = The rounding radius for the corners. If given as a list of four numbers, gives individual radii for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no rounding)
@ -1290,14 +1341,23 @@ module trapezoid(h, w1, w2, angle, shift=0, chamfer=0, rounding=0, anchor=CENTER
// Description: // Description:
// Makes a 2D teardrop shape. Useful for extruding into 3D printable holes. // Makes a 2D teardrop shape. Useful for extruding into 3D printable holes.
// //
// Usage: // Usage: As Module
// teardrop2d(r|d, [ang], [cap_h]); // teardrop2d(r/d=, <ang>, <cap_h>);
// Usage: With Attachments
// teardrop2d(r/d=, <ang>, <cap_h>, ...) { attachments }
// Usage: As Function
// path = teardrop2d(r/d=, <ang>, <cap_h>);
//
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
//
// See Also: teardrop(), onion()
// //
// Arguments: // Arguments:
// r = radius of circular part of teardrop. (Default: 1) // r = radius of circular part of teardrop. (Default: 1)
// d = diameter of spherical portion of bottom. (Use instead of r)
// ang = angle of hat walls from the Y axis. (Default: 45 degrees) // ang = angle of hat walls from the Y axis. (Default: 45 degrees)
// cap_h = if given, height above center where the shape will be truncated. // cap_h = if given, height above center where the shape will be truncated.
// ---
// d = diameter of spherical portion of bottom. (Use instead of r)
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// //
@ -1307,7 +1367,7 @@ module trapezoid(h, w1, w2, angle, shift=0, chamfer=0, rounding=0, anchor=CENTER
// teardrop2d(r=30, ang=30, cap_h=40); // teardrop2d(r=30, ang=30, cap_h=40);
// Example(2D): Close Crop // Example(2D): Close Crop
// teardrop2d(r=30, ang=30, cap_h=20); // teardrop2d(r=30, ang=30, cap_h=20);
module teardrop2d(r, d, ang=45, cap_h, anchor=CENTER, spin=0) module teardrop2d(r, ang=45, cap_h, d, anchor=CENTER, spin=0)
{ {
path = teardrop2d(r=r, d=d, ang=ang, cap_h=cap_h); path = teardrop2d(r=r, d=d, ang=ang, cap_h=cap_h);
attachable(anchor,spin, two_d=true, path=path) { attachable(anchor,spin, two_d=true, path=path) {
@ -1317,7 +1377,7 @@ module teardrop2d(r, d, ang=45, cap_h, anchor=CENTER, spin=0)
} }
function teardrop2d(r, d, ang=45, cap_h, anchor=CENTER, spin=0) = function teardrop2d(r, ang=45, cap_h, d, anchor=CENTER, spin=0) =
let( let(
r = get_radius(r=r, d=d, dflt=1), r = get_radius(r=r, d=d, dflt=1),
tanpt = polar_to_xy(r, ang), tanpt = polar_to_xy(r, ang),
@ -1345,16 +1405,23 @@ function teardrop2d(r, d, ang=45, cap_h, anchor=CENTER, spin=0) =
// Function&Module: glued_circles() // Function&Module: glued_circles()
// Usage: // Usage: As Module
// glued_circles(r|d, spread, tangent); // glued_circles(r/d=, <spread=>, <tangent=>, ...);
// Usage: With Attachments
// glued_circles(r/d=, <spread=>, <tangent=>, ...) { attachments }
// Usage: As Function
// path = glued_circles(r/d=, <spread=>, <tangent=>, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), oval()
// Description: // Description:
// When called as a function, returns a 2D path forming a shape of two circles joined by curved waist. // When called as a function, returns a 2D path forming a shape of two circles joined by curved waist.
// When called as a module, creates a 2D shape of two circles joined by curved waist. // When called as a module, creates a 2D shape of two circles joined by curved waist.
// Arguments: // Arguments:
// r = The radius of the end circles. // r = The radius of the end circles.
// d = The diameter of the end circles.
// spread = The distance between the centers of the end circles. Default: 10 // spread = The distance between the centers of the end circles. Default: 10
// tangent = The angle in degrees of the tangent point for the joining arcs, measured away from the Y axis. Default: 30 // tangent = The angle in degrees of the tangent point for the joining arcs, measured away from the Y axis. Default: 30
// ---
// d = The diameter of the end circles.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Examples(2D): // Examples(2D):
@ -1364,7 +1431,7 @@ function teardrop2d(r, d, ang=45, cap_h, anchor=CENTER, spin=0) =
// glued_circles(d=30, spread=30, tangent=-30); // glued_circles(d=30, spread=30, tangent=-30);
// Example(2D): Called as Function // Example(2D): Called as Function
// stroke(closed=true, glued_circles(r=15, spread=40, tangent=45)); // stroke(closed=true, glued_circles(r=15, spread=40, tangent=45));
function glued_circles(r, d, spread=10, tangent=30, anchor=CENTER, spin=0) = function glued_circles(r, spread=10, tangent=30, d, anchor=CENTER, spin=0) =
let( let(
r = get_radius(r=r, d=d, dflt=10), r = get_radius(r=r, d=d, dflt=10),
r2 = (spread/2 / sin(tangent)) - r, r2 = (spread/2 / sin(tangent)) - r,
@ -1391,7 +1458,7 @@ function glued_circles(r, d, spread=10, tangent=30, anchor=CENTER, spin=0) =
) reorient(anchor,spin, two_d=true, path=path2, extent=true, p=path2); ) reorient(anchor,spin, two_d=true, path=path2, extent=true, p=path2);
module glued_circles(r, d, spread=10, tangent=30, anchor=CENTER, spin=0) { module glued_circles(r, spread=10, tangent=30, d, anchor=CENTER, spin=0) {
path = glued_circles(r=r, d=d, spread=spread, tangent=tangent); path = glued_circles(r=r, d=d, spread=spread, tangent=tangent);
attachable(anchor,spin, two_d=true, path=path, extent=true) { attachable(anchor,spin, two_d=true, path=path, extent=true) {
polygon(path); polygon(path);
@ -1401,18 +1468,25 @@ module glued_circles(r, d, spread=10, tangent=30, anchor=CENTER, spin=0) {
// Function&Module: star() // Function&Module: star()
// Usage: // Usage: As Module
// star(n, r|d|or|od, ir|id|step, [realign]); // star(n, r/or, ir, <realign=>, <align_tip=>, <align_pit=>, ...);
// star(n, r/or, step=, ...);
// Usage: With Attachments
// star(n, r/or, ir, ...) { attachments }
// Usage: As Function
// path = star(n, r/or, ir, <realign=>, <align_tip=>, <align_pit=>, ...);
// path = star(n, r/or, step=, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), oval()
// Description: // Description:
// When called as a function, returns the path needed to create a star polygon with N points. // When called as a function, returns the path needed to create a star polygon with N points.
// When called as a module, creates a star polygon with N points. // When called as a module, creates a star polygon with N points.
// Arguments: // Arguments:
// n = The number of stellate tips on the star. // n = The number of stellate tips on the star.
// r = The radius to the tips of the star. // r/or = The radius to the tips of the star.
// or = Same as r
// d = The diameter to the tips of the star.
// od = Same as d
// ir = The radius to the inner corners of the star. // ir = The radius to the inner corners of the star.
// ---
// d/od = The diameter to the tips of the star.
// id = The diameter to the inner corners of the star. // id = The diameter to the inner corners of the star.
// step = Calculates the radius of the inner star corners by virtually drawing a straight line `step` tips around the star. 2 <= step < n/2 // step = Calculates the radius of the inner star corners by virtually drawing a straight line `step` tips around the star. 2 <= step < n/2
// realign = If false, a tip is aligned with the Y+ axis. If true, an inner corner is aligned with the Y+ axis. Default: false // realign = If false, a tip is aligned with the Y+ axis. If true, an inner corner is aligned with the Y+ axis. Default: false
@ -1441,7 +1515,7 @@ module glued_circles(r, d, spread=10, tangent=30, anchor=CENTER, spin=0) {
// stroke([[0,0],[0,7]], endcap2="arrow2"); // stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Called as Function // Example(2D): Called as Function
// stroke(closed=true, star(n=5, r=50, ir=25)); // stroke(closed=true, star(n=5, r=50, ir=25));
function star(n, r, d, or, od, ir, id, step, realign=false, align_tip, align_pit, anchor=CENTER, spin=0, _mat, _anchs) = function star(n, r, ir, d, or, od, id, step, realign=false, align_tip, align_pit, anchor=CENTER, spin=0, _mat, _anchs) =
assert(is_undef(align_tip) || is_vector(align_tip)) assert(is_undef(align_tip) || is_vector(align_tip))
assert(is_undef(align_pit) || is_vector(align_pit)) assert(is_undef(align_pit) || is_vector(align_pit))
assert(is_undef(align_tip) || is_undef(align_pit), "Can only specify one of align_tip and align_pit") assert(is_undef(align_tip) || is_undef(align_pit), "Can only specify one of align_tip and align_pit")
@ -1484,7 +1558,7 @@ function star(n, r, d, or, od, ir, id, step, realign=false, align_tip, align_pit
) reorient(anchor,spin, two_d=true, path=path, p=path, anchors=anchors); ) reorient(anchor,spin, two_d=true, path=path, p=path, anchors=anchors);
module star(n, r, d, or, od, ir, id, step, realign=false, align_tip, align_pit, anchor=CENTER, spin=0) { module star(n, r, ir, d, or, od, id, step, realign=false, align_tip, align_pit, anchor=CENTER, spin=0) {
assert(is_undef(align_tip) || is_vector(align_tip)); assert(is_undef(align_tip) || is_vector(align_tip));
assert(is_undef(align_pit) || is_vector(align_pit)); assert(is_undef(align_pit) || is_vector(align_pit));
assert(is_undef(align_tip) || is_undef(align_pit), "Can only specify one of align_tip and align_pit"); assert(is_undef(align_tip) || is_undef(align_pit), "Can only specify one of align_tip and align_pit");
@ -1523,8 +1597,14 @@ function _superformula(theta,m1,m2,n1,n2=1,n3=1,a=1,b=1) =
pow(pow(abs(cos(m1*theta/4)/a),n2)+pow(abs(sin(m2*theta/4)/b),n3),-1/n1); pow(pow(abs(cos(m1*theta/4)/a),n2)+pow(abs(sin(m2*theta/4)/b),n3),-1/n1);
// Function&Module: supershape() // Function&Module: supershape()
// Usage: // Usage: As Module
// supershape(step,[m1],[m2],[n1],[n2],[n3],[a],[b],[r|d]); // supershape(step, <m1=>, <m2=>, <n1=>, <n2=>, <n3=>, <a=>, <b=>, <r=/d=>);
// Usage: With Attachments
// supershape(step, <m1=>, <m2=>, <n1=>, <n2=>, <n3=>, <a=>, <b=>, <r=/d=>) { attachments }
// Usage: As Function
// path = supershape(step, <m1=>, <m2=>, <n1=>, <n2=>, <n3=>, <a=>, <b=>, <r=/d=>);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), oval()
// Description: // Description:
// When called as a function, returns a 2D path for the outline of the [Superformula](https://en.wikipedia.org/wiki/Superformula) shape. // When called as a function, returns a 2D path for the outline of the [Superformula](https://en.wikipedia.org/wiki/Superformula) shape.
// When called as a module, creates a 2D [Superformula](https://en.wikipedia.org/wiki/Superformula) shape. // When called as a module, creates a 2D [Superformula](https://en.wikipedia.org/wiki/Superformula) shape.
@ -1538,6 +1618,7 @@ function _superformula(theta,m1,m2,n1,n2=1,n3=1,a=1,b=1) =
// a = The a argument for the superformula. Default: 1. // a = The a argument for the superformula. Default: 1.
// b = The b argument for the superformula. Default: a. // b = The b argument for the superformula. Default: a.
// r = Radius of the shape. Scale shape to fit in a circle of radius r. // r = Radius of the shape. Scale shape to fit in a circle of radius r.
// ---
// d = Diameter of the shape. Scale shape to fit in a circle of diameter d. // d = Diameter of the shape. Scale shape to fit in a circle of diameter d.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
@ -1566,7 +1647,7 @@ function _superformula(theta,m1,m2,n1,n2=1,n3=1,a=1,b=1) =
// Examples: // Examples:
// linear_extrude(height=0.3, scale=0) supershape(step=1, m1=6, n1=0.4, n2=0, n3=6); // linear_extrude(height=0.3, scale=0) supershape(step=1, m1=6, n1=0.4, n2=0, n3=6);
// linear_extrude(height=5, scale=0) supershape(step=1, b=3, m1=6, n1=3.8, n2=16, n3=10); // linear_extrude(height=5, scale=0) supershape(step=1, b=3, m1=6, n1=3.8, n2=16, n3=10);
function supershape(step=0.5,m1=4,m2=undef,n1=1,n2=undef,n3=undef,a=1,b=undef,r=undef,d=undef,anchor=CENTER, spin=0) = function supershape(step=0.5, m1=4, m2, n1=1, n2, n3, a=1, b, r, d,anchor=CENTER, spin=0) =
let( let(
r = get_radius(r=r, d=d, dflt=undef), r = get_radius(r=r, d=d, dflt=undef),
m2 = is_def(m2) ? m2 : m1, m2 = is_def(m2) ? m2 : m1,
@ -1592,14 +1673,17 @@ module supershape(step=0.5,m1=4,m2=undef,n1,n2=undef,n3=undef,a=1,b=undef, r=und
// Function&Module: reuleaux_polygon() // Function&Module: reuleaux_polygon()
// Usage: As Module // Usage: As Module
// reuleaux_polygon(N, r|d); // reuleaux_polygon(N, r|d, ...);
// Usage: As Function // Usage: As Function
// path = reuleaux_polygon(N, r|d); // path = reuleaux_polygon(N, r|d, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: regular_ngon(), pentagon(), hexagon(), octagon()
// Description: // Description:
// Creates a 2D Reuleaux Polygon; a constant width shape that is not circular. // Creates a 2D Reuleaux Polygon; a constant width shape that is not circular.
// Arguments: // Arguments:
// N = Number of "sides" to the Reuleaux Polygon. Must be an odd positive number. Default: 3 // N = Number of "sides" to the Reuleaux Polygon. Must be an odd positive number. Default: 3
// r = Radius of the shape. Scale shape to fit in a circle of radius r. // r = Radius of the shape. Scale shape to fit in a circle of radius r.
// ---
// d = Diameter of the shape. Scale shape to fit in a circle of diameter d. // d = Diameter of the shape. Scale shape to fit in a circle of diameter d.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
@ -1655,17 +1739,26 @@ function reuleaux_polygon(N=3, r, d, anchor=CENTER, spin=0) =
// Section: 2D Masking Shapes // Section: 2D Masking Shapes
// Function&Module: mask2d_roundover() // Function&Module: mask2d_roundover()
// Usage: // Usage: As Module
// mask2d_roundover(r|d, [inset], [excess]); // mask2d_roundover(r|d, <inset>, <excess>);
// Usage: With Attachments
// mask2d_roundover(r|d, <inset>, <excess>) { attachments }
// Usage: As Module
// path = mask2d_roundover(r|d, <inset>, <excess>);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable, Masks (2D)
// See Also: corner_profile(), edge_profile(), face_profile()
// Description: // Description:
// Creates a 2D roundover/bead mask shape that is useful for extruding into a 3D mask for a 90º edge. // Creates a 2D roundover/bead mask shape that is useful for extruding into a 3D mask for a 90º edge.
// This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant. // This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant.
// If called as a function, this just returns a 2D path of the outline of the mask shape. // If called as a function, this just returns a 2D path of the outline of the mask shape.
// Arguments: // Arguments:
// r = Radius of the roundover. // r = Radius of the roundover.
// d = Diameter of the roundover.
// inset = Optional bead inset size. Default: 0 // inset = Optional bead inset size. Default: 0
// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
// ---
// d = Diameter of the roundover.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Example(2D): 2D Roundover Mask // Example(2D): 2D Roundover Mask
// mask2d_roundover(r=10); // mask2d_roundover(r=10);
// Example(2D): 2D Bead Mask // Example(2D): 2D Bead Mask
@ -1675,7 +1768,7 @@ function reuleaux_polygon(N=3, r, d, anchor=CENTER, spin=0) =
// cube([50,60,70],center=true) // cube([50,60,70],center=true)
// edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT]) // edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT])
// mask2d_roundover(r=10, inset=2); // mask2d_roundover(r=10, inset=2);
module mask2d_roundover(r, d, excess, inset=0, anchor=CENTER,spin=0) { module mask2d_roundover(r, inset=0, excess, d, anchor=CENTER,spin=0) {
path = mask2d_roundover(r=r,d=d,excess=excess,inset=inset); path = mask2d_roundover(r=r,d=d,excess=excess,inset=inset);
attachable(anchor,spin, two_d=true, path=path) { attachable(anchor,spin, two_d=true, path=path) {
polygon(path); polygon(path);
@ -1683,7 +1776,7 @@ module mask2d_roundover(r, d, excess, inset=0, anchor=CENTER,spin=0) {
} }
} }
function mask2d_roundover(r, d, excess, inset=0, anchor=CENTER,spin=0) = function mask2d_roundover(r, inset=0, excess, d, anchor=CENTER,spin=0) =
assert(is_num(r)||is_num(d)) assert(is_num(r)||is_num(d))
assert(is_undef(excess)||is_num(excess)) assert(is_undef(excess)||is_num(excess))
assert(is_num(inset)||(is_vector(inset)&&len(inset)==2)) assert(is_num(inset)||(is_vector(inset)&&len(inset)==2))
@ -1703,17 +1796,26 @@ function mask2d_roundover(r, d, excess, inset=0, anchor=CENTER,spin=0) =
// Function&Module: mask2d_cove() // Function&Module: mask2d_cove()
// Usage: // Usage: As Module
// mask2d_cove(r|d, [inset], [excess]); // mask2d_cove(r|d, <inset>, <excess>);
// Usage: With Attachments
// mask2d_cove(r|d, <inset>, <excess>) { attachments }
// Usage: As Function
// path = mask2d_cove(r|d, <inset>, <excess>);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable, Masks (2D)
// See Also: corner_profile(), edge_profile(), face_profile()
// Description: // Description:
// Creates a 2D cove mask shape that is useful for extruding into a 3D mask for a 90º edge. // Creates a 2D cove mask shape that is useful for extruding into a 3D mask for a 90º edge.
// This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant. // This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant.
// If called as a function, this just returns a 2D path of the outline of the mask shape. // If called as a function, this just returns a 2D path of the outline of the mask shape.
// Arguments: // Arguments:
// r = Radius of the cove. // r = Radius of the cove.
// d = Diameter of the cove.
// inset = Optional amount to inset code from corner. Default: 0 // inset = Optional amount to inset code from corner. Default: 0
// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
// ---
// d = Diameter of the cove.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Example(2D): 2D Cove Mask // Example(2D): 2D Cove Mask
// mask2d_cove(r=10); // mask2d_cove(r=10);
// Example(2D): 2D Inset Cove Mask // Example(2D): 2D Inset Cove Mask
@ -1723,7 +1825,7 @@ function mask2d_roundover(r, d, excess, inset=0, anchor=CENTER,spin=0) =
// cube([50,60,70],center=true) // cube([50,60,70],center=true)
// edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT]) // edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT])
// mask2d_cove(r=10, inset=2); // mask2d_cove(r=10, inset=2);
module mask2d_cove(r, d, inset=0, excess, anchor=CENTER,spin=0) { module mask2d_cove(r, inset=0, excess, d, anchor=CENTER,spin=0) {
path = mask2d_cove(r=r,d=d,excess=excess,inset=inset); path = mask2d_cove(r=r,d=d,excess=excess,inset=inset);
attachable(anchor,spin, two_d=true, path=path) { attachable(anchor,spin, two_d=true, path=path) {
polygon(path); polygon(path);
@ -1731,7 +1833,7 @@ module mask2d_cove(r, d, inset=0, excess, anchor=CENTER,spin=0) {
} }
} }
function mask2d_cove(r, d, inset=0, excess, anchor=CENTER,spin=0) = function mask2d_cove(r, inset=0, excess, d, anchor=CENTER,spin=0) =
assert(is_num(r)||is_num(d)) assert(is_num(r)||is_num(d))
assert(is_undef(excess)||is_num(excess)) assert(is_undef(excess)||is_num(excess))
assert(is_num(inset)||(is_vector(inset)&&len(inset)==2)) assert(is_num(inset)||(is_vector(inset)&&len(inset)==2))
@ -1751,19 +1853,32 @@ function mask2d_cove(r, d, inset=0, excess, anchor=CENTER,spin=0) =
// Function&Module: mask2d_chamfer() // Function&Module: mask2d_chamfer()
// Usage: // Usage: As Module
// mask2d_chamfer(x|y|edge, [angle], [inset], [excess]); // mask2d_chamfer(edge, <angle>, <inset>, <excess>);
// mask2d_chamfer(y, <angle>, <inset>, <excess>);
// mask2d_chamfer(x, <angle>, <inset>, <excess>);
// Usage: With Attachments
// mask2d_chamfer(edge, <angle>, <inset>, <excess>) { attachments }
// Usage: As Function
// path = mask2d_chamfer(edge, <angle>, <inset>, <excess>);
// path = mask2d_chamfer(y, <angle>, <inset>, <excess>);
// path = mask2d_chamfer(x, <angle>, <inset>, <excess>);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable, Masks (2D)
// See Also: corner_profile(), edge_profile(), face_profile()
// Description: // Description:
// Creates a 2D chamfer mask shape that is useful for extruding into a 3D mask for a 90º edge. // Creates a 2D chamfer mask shape that is useful for extruding into a 3D mask for a 90º edge.
// This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant. // This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant.
// If called as a function, this just returns a 2D path of the outline of the mask shape. // If called as a function, this just returns a 2D path of the outline of the mask shape.
// Arguments: // Arguments:
// x = The width of the chamfer.
// y = The height of the chamfer.
// edge = The length of the edge of the chamfer. // edge = The length of the edge of the chamfer.
// angle = The angle of the chamfer edge, away from vertical. Default: 45. // angle = The angle of the chamfer edge, away from vertical. Default: 45.
// inset = Optional amount to inset code from corner. Default: 0 // inset = Optional amount to inset code from corner. Default: 0
// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
// ---
// x = The width of the chamfer.
// y = The height of the chamfer.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Example(2D): 2D Chamfer Mask // Example(2D): 2D Chamfer Mask
// mask2d_chamfer(x=10); // mask2d_chamfer(x=10);
// Example(2D): 2D Chamfer Mask by Width. // Example(2D): 2D Chamfer Mask by Width.
@ -1777,7 +1892,7 @@ function mask2d_cove(r, d, inset=0, excess, anchor=CENTER,spin=0) =
// cube([50,60,70],center=true) // cube([50,60,70],center=true)
// edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT]) // edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT])
// mask2d_chamfer(x=10, inset=2); // mask2d_chamfer(x=10, inset=2);
module mask2d_chamfer(x, y, edge, angle=45, excess, inset=0, anchor=CENTER,spin=0) { module mask2d_chamfer(edge, angle=45, inset=0, excess, x, y, anchor=CENTER,spin=0) {
path = mask2d_chamfer(x=x, y=y, edge=edge, angle=angle, excess=excess, inset=inset); path = mask2d_chamfer(x=x, y=y, edge=edge, angle=angle, excess=excess, inset=inset);
attachable(anchor,spin, two_d=true, path=path, extent=true) { attachable(anchor,spin, two_d=true, path=path, extent=true) {
polygon(path); polygon(path);
@ -1785,7 +1900,7 @@ module mask2d_chamfer(x, y, edge, angle=45, excess, inset=0, anchor=CENTER,spin=
} }
} }
function mask2d_chamfer(x, y, edge, angle=45, excess, inset=0, anchor=CENTER,spin=0) = function mask2d_chamfer(edge, angle=45, inset=0, excess, x, y, anchor=CENTER,spin=0) =
assert(num_defined([x,y,edge])==1) assert(num_defined([x,y,edge])==1)
assert(is_num(first_defined([x,y,edge]))) assert(is_num(first_defined([x,y,edge])))
assert(is_num(angle)) assert(is_num(angle))
@ -1809,16 +1924,24 @@ function mask2d_chamfer(x, y, edge, angle=45, excess, inset=0, anchor=CENTER,spi
// Function&Module: mask2d_rabbet() // Function&Module: mask2d_rabbet()
// Usage: // Usage: As Module
// mask2d_rabbet(size, [excess]); // mask2d_rabbet(size, <excess>);
// Usage: With Attachments
// mask2d_rabbet(size, <excess>) { attachments }
// Usage: As Function
// path = mask2d_rabbet(size, <excess>);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable, Masks (2D)
// See Also: corner_profile(), edge_profile(), face_profile()
// Description: // Description:
// Creates a 2D rabbet mask shape that is useful for extruding into a 3D mask for a 90º edge. // Creates a 2D rabbet mask shape that is useful for extruding into a 3D mask for a 90º edge.
// This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant. // This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant.
// If called as a function, this just returns a 2D path of the outline of the mask shape. // If called as a function, this just returns a 2D path of the outline of the mask shape.
// Arguments: // Arguments:
// size = The size of the rabbet, either as a scalar or an [X,Y] list. // size = The size of the rabbet, either as a scalar or an [X,Y] list.
// inset = Optional amount to inset code from corner. Default: 0
// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
// ---
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Example(2D): 2D Rabbet Mask // Example(2D): 2D Rabbet Mask
// mask2d_rabbet(size=10); // mask2d_rabbet(size=10);
// Example(2D): 2D Asymmetrical Rabbet Mask // Example(2D): 2D Asymmetrical Rabbet Mask
@ -1852,20 +1975,31 @@ function mask2d_rabbet(size, excess, anchor=CENTER,spin=0) =
// Function&Module: mask2d_dovetail() // Function&Module: mask2d_dovetail()
// Usage: // Usage: As Module
// mask2d_dovetail(x|y|edge, [angle], [inset], [shelf], [excess]); // mask2d_dovetail(edge, <angle>, <inset>, <shelf>, <excess>, ...);
// mask2d_dovetail(x=, <angle=>, <inset=>, <shelf=>, <excess=>, ...);
// mask2d_dovetail(y=, <angle=>, <inset=>, <shelf=>, <excess=>, ...);
// Usage: With Attachments
// mask2d_dovetail(edge, <angle>, <inset>, <shelf>, ...) { attachments }
// Usage: As Function
// path = mask2d_dovetail(edge, <angle>, <inset>, <shelf>, <excess>);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable, Masks (2D)
// See Also: corner_profile(), edge_profile(), face_profile()
// Description: // Description:
// Creates a 2D dovetail mask shape that is useful for extruding into a 3D mask for a 90º edge. // Creates a 2D dovetail mask shape that is useful for extruding into a 3D mask for a 90º edge.
// This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant. // This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant.
// If called as a function, this just returns a 2D path of the outline of the mask shape. // If called as a function, this just returns a 2D path of the outline of the mask shape.
// Arguments: // Arguments:
// x = The width of the dovetail.
// y = The height of the dovetail.
// edge = The length of the edge of the dovetail. // edge = The length of the edge of the dovetail.
// angle = The angle of the chamfer edge, away from vertical. Default: 30. // angle = The angle of the chamfer edge, away from vertical. Default: 30.
// inset = Optional amount to inset code from corner. Default: 0 // inset = Optional amount to inset code from corner. Default: 0
// shelf = The extra height to add to the inside corner of the dovetail. Default: 0 // shelf = The extra height to add to the inside corner of the dovetail. Default: 0
// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
// ---
// x = The width of the dovetail.
// y = The height of the dovetail.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Example(2D): 2D Dovetail Mask // Example(2D): 2D Dovetail Mask
// mask2d_dovetail(x=10); // mask2d_dovetail(x=10);
// Example(2D): 2D Dovetail Mask by Width. // Example(2D): 2D Dovetail Mask by Width.
@ -1879,7 +2013,7 @@ function mask2d_rabbet(size, excess, anchor=CENTER,spin=0) =
// cube([50,60,70],center=true) // cube([50,60,70],center=true)
// edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT]) // edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT])
// mask2d_dovetail(x=10, inset=2); // mask2d_dovetail(x=10, inset=2);
module mask2d_dovetail(x, y, edge, angle=30, inset=0, shelf=0, excess, anchor=CENTER, spin=0) { module mask2d_dovetail(edge, angle=30, inset=0, shelf=0, excess, x, y, anchor=CENTER, spin=0) {
path = mask2d_dovetail(x=x, y=y, edge=edge, angle=angle, inset=inset, shelf=shelf, excess=excess); path = mask2d_dovetail(x=x, y=y, edge=edge, angle=angle, inset=inset, shelf=shelf, excess=excess);
attachable(anchor,spin, two_d=true, path=path) { attachable(anchor,spin, two_d=true, path=path) {
polygon(path); polygon(path);
@ -1887,7 +2021,7 @@ module mask2d_dovetail(x, y, edge, angle=30, inset=0, shelf=0, excess, anchor=CE
} }
} }
function mask2d_dovetail(x, y, edge, angle=30, inset=0, shelf=0, excess, anchor=CENTER, spin=0) = function mask2d_dovetail(edge, angle=30, inset=0, shelf=0, excess, x, y, anchor=CENTER, spin=0) =
assert(num_defined([x,y,edge])==1) assert(num_defined([x,y,edge])==1)
assert(is_num(first_defined([x,y,edge]))) assert(is_num(first_defined([x,y,edge])))
assert(is_num(angle)) assert(is_num(angle))
@ -1912,8 +2046,14 @@ function mask2d_dovetail(x, y, edge, angle=30, inset=0, shelf=0, excess, anchor=
// Function&Module: mask2d_teardrop() // Function&Module: mask2d_teardrop()
// Usage: // Usage: As Module
// mask2d_teardrop(r|d, [angle], [excess]); // mask2d_teardrop(r|d, <angle>, <excess>);
// Usage: With Attachments
// mask2d_teardrop(r|d, <angle>, <excess>) { attachments }
// Usage: As Function
// path = mask2d_teardrop(r|d, <angle>, <excess>);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable, Masks (2D)
// See Also: corner_profile(), edge_profile(), face_profile()
// Description: // Description:
// Creates a 2D teardrop mask shape that is useful for extruding into a 3D mask for a 90º edge. // Creates a 2D teardrop mask shape that is useful for extruding into a 3D mask for a 90º edge.
// This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant. // This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant.
@ -1921,9 +2061,12 @@ function mask2d_dovetail(x, y, edge, angle=30, inset=0, shelf=0, excess, anchor=
// This is particularly useful to make partially rounded bottoms, that don't need support to print. // This is particularly useful to make partially rounded bottoms, that don't need support to print.
// Arguments: // Arguments:
// r = Radius of the rounding. // r = Radius of the rounding.
// d = Diameter of the rounding.
// angle = The maximum angle from vertical. // angle = The maximum angle from vertical.
// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
// ---
// d = Diameter of the rounding.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Example(2D): 2D Teardrop Mask // Example(2D): 2D Teardrop Mask
// mask2d_teardrop(r=10); // mask2d_teardrop(r=10);
// Example(2D): Using a Custom Angle // Example(2D): Using a Custom Angle
@ -1933,7 +2076,7 @@ function mask2d_dovetail(x, y, edge, angle=30, inset=0, shelf=0, excess, anchor=
// cube([50,60,70],center=true) // cube([50,60,70],center=true)
// edge_profile(BOT) // edge_profile(BOT)
// mask2d_teardrop(r=10, angle=40); // mask2d_teardrop(r=10, angle=40);
function mask2d_teardrop(r,d,angle=45,excess=0.1,anchor=CENTER,spin=0) = function mask2d_teardrop(r, angle=45, excess=0.1, d, anchor=CENTER, spin=0) =
assert(is_num(angle)) assert(is_num(angle))
assert(angle>0 && angle<90) assert(angle>0 && angle<90)
assert(is_num(excess)) assert(is_num(excess))
@ -1950,7 +2093,7 @@ function mask2d_teardrop(r,d,angle=45,excess=0.1,anchor=CENTER,spin=0) =
] ]
) reorient(anchor,spin, two_d=true, path=path, p=path); ) reorient(anchor,spin, two_d=true, path=path, p=path);
module mask2d_teardrop(r,d,angle=45,excess=0.1,anchor=CENTER,spin=0) { module mask2d_teardrop(r, angle=45, excess=0.1, d, anchor=CENTER, spin=0) {
path = mask2d_teardrop(r=r, d=d, angle=angle, excess=excess); path = mask2d_teardrop(r=r, d=d, angle=angle, excess=excess);
attachable(anchor,spin, two_d=true, path=path) { attachable(anchor,spin, two_d=true, path=path) {
polygon(path); polygon(path);
@ -1959,8 +2102,14 @@ module mask2d_teardrop(r,d,angle=45,excess=0.1,anchor=CENTER,spin=0) {
} }
// Function&Module: mask2d_ogee() // Function&Module: mask2d_ogee()
// Usage: // Usage: As Module
// mask2d_ogee(pattern, [excess]); // mask2d_ogee(pattern, <excess>, ...);
// Usage: With Attachments
// mask2d_ogee(pattern, <excess>, ...) { attachments }
// Usage: As Function
// path = mask2d_ogee(pattern, <excess>, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable, Masks (2D)
// See Also: corner_profile(), edge_profile(), face_profile()
// //
// Description: // Description:
// Creates a 2D Ogee mask shape that is useful for extruding into a 3D mask for a 90º edge. // Creates a 2D Ogee mask shape that is useful for extruding into a 3D mask for a 90º edge.
@ -1982,6 +2131,9 @@ module mask2d_teardrop(r,d,angle=45,excess=0.1,anchor=CENTER,spin=0) {
// Arguments: // Arguments:
// pattern = A list of pattern pieces to describe the Ogee. // pattern = A list of pattern pieces to describe the Ogee.
// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
// ---
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// //
// Example(2D): 2D Ogee Mask // Example(2D): 2D Ogee Mask
// mask2d_ogee([ // mask2d_ogee([