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Merge pull request #747 from revarbat/revarbat_dev
Added [xyz]move(). Removed affine2d planar returns from transform fu…
This commit is contained in:
commit
1d5c34eeb6
4 changed files with 121 additions and 136 deletions
22
gears.scad
22
gears.scad
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@ -476,20 +476,18 @@ function spur_gear2d(
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) = let(
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pitch = is_undef(mod) ? pitch : pitch_value(mod),
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pr = pitch_radius(pitch=pitch, teeth=teeth),
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tooth_profile = gear_tooth_profile(
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pitch = pitch,
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teeth = teeth,
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pressure_angle = pressure_angle,
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clearance = clearance,
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backlash = backlash,
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interior = interior,
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valleys = false
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),
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pts = concat(
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[for (tooth = [0:1:teeth-hide-1])
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each rot(tooth*360/teeth,
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planar=true,
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p=gear_tooth_profile(
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pitch = pitch,
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teeth = teeth,
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pressure_angle = pressure_angle,
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clearance = clearance,
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backlash = backlash,
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interior = interior,
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valleys = false
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)
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)
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each rot(tooth*360/teeth, p=tooth_profile)
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],
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hide>0? [[0,0]] : []
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)
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@ -250,8 +250,8 @@ test_q_slerp();
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module test_q_matrix3() {
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assert_approx(q_matrix3(quat_z(37)),rot(37,planar=true));
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assert_approx(q_matrix3(quat_z(-49)),rot(-49,planar=true));
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assert_approx(q_matrix3(quat_z(37)),affine2d_zrot(37));
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assert_approx(q_matrix3(quat_z(-49)),affine2d_zrot(-49));
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}
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test_q_matrix3();
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@ -289,12 +289,11 @@ module test_rot() {
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for (vec1 = vecs2d) {
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for (vec2 = vecs2d) {
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assert_approx(
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rot(from=vec1, to=vec2, p=pts2d, planar=true),
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rot(from=vec1, to=vec2, p=pts2d),
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apply(affine2d_zrot(v_theta(vec2)-v_theta(vec1)), pts2d),
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info=str(
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"from = ", vec1, ", ",
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"to = ", vec2, ", ",
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"planar = ", true, ", ",
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"p=..., 2D"
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)
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);
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228
transforms.scad
228
transforms.scad
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@ -12,7 +12,7 @@
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// .
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// Almost all of the transformation functions take a point, a point
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// list, bezier patch, or VNF as a second positional argument to
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// operate on. The exceptions are rot(), frame_map() and skew().
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// operate on. The exceptions are rot(), frame_map() and skew().
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// Includes:
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// include <BOSL2/std.scad>
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// FileGroup: Basic Modeling
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@ -23,21 +23,21 @@
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// Section: Affine Transformations
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// OpenSCAD provides various built-in modules to transform geometry by
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// translation, scaling, rotation, and mirroring. All of these operations
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// are affine transformations. A three-dimensional affine transformation
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// are affine transformations. A three-dimensional affine transformation
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// can be represented by a 4x4 matrix. The transformation shortcuts in this
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// file generally have three modes of operation. They can operate
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// directly on geometry like their OpenSCAD built-in equivalents. For example,
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// `left(10) cube()`. They can operate on a list of points (or various other
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// types of geometric data). For example, operating on a list of points: `points = left(10, [[1,2,3],[4,5,6]])`.
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// types of geometric data). For example, operating on a list of points: `points = left(10, [[1,2,3],[4,5,6]])`.
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// The third option is that the shortcut can return the transformation matrix
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// corresponding to its action. For example, `M=left(10)`.
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// corresponding to its action. For example, `M=left(10)`.
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// .
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// This capability allows you to store and manipulate transformations, and can
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// be useful in more advanced modeling. You can multiply these matrices
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// together, analogously to applying a sequence of operations with the
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// built-in transformations. So you can write `zrot(37)left(5)cube()`
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// to perform two operations on a cube. You can also store
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// that same transformation by multiplying the matrices together: `M = zrot(37) * left(5)`.
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// that same transformation by multiplying the matrices together: `M = zrot(37) * left(5)`.
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// Note that the order is exactly the same as the order used to apply the transformation.
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// .
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// Suppose you have constructed `M` as above. What now? You can use
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@ -60,7 +60,7 @@
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// the affine transformed point as `tran_point = M * point`. However, this syntax hides a complication that
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// arises if you have a list of points. A list of points like `[[1,2,3,1],[4,5,6,1],[7,8,9,1]]` has the augmented points
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// as row vectors on the list. In order to transform such a list, it needs to be muliplied on the right
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// side, not the left side.
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// side, not the left side.
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@ -85,7 +85,7 @@ _NO_ARG = [true,[123232345],false];
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// mat = move([x=], [y=], [z=]);
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//
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// Topics: Affine, Matrices, Transforms, Translation
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// See Also: left(), right(), fwd(), back(), down(), up(), spherical_to_xyz(), altaz_to_xyz(), cylindrical_to_xyz(), polar_to_xy()
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// See Also: left(), right(), fwd(), back(), down(), up(), spherical_to_xyz(), altaz_to_xyz(), cylindrical_to_xyz(), polar_to_xy()
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//
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// Description:
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// Translates position by the given amount.
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@ -190,11 +190,13 @@ module left(x=0, p) {
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translate([-x,0,0]) children();
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}
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function left(x=0, p=_NO_ARG) = assert(is_finite(x), "Invalid number")
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move([-x,0,0],p=p);
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function left(x=0, p=_NO_ARG) =
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assert(is_finite(x), "Invalid number")
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move([-x,0,0],p=p);
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// Function&Module: right()
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// Aliases: xmove()
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//
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// Usage: As Module
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// right(x) ...
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@ -230,8 +232,19 @@ module right(x=0, p) {
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translate([x,0,0]) children();
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}
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function right(x=0, p=_NO_ARG) = assert(is_finite(x), "Invalid number")
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move([x,0,0],p=p);
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function right(x=0, p=_NO_ARG) =
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assert(is_finite(x), "Invalid number")
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move([x,0,0],p=p);
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module xmove(x=0, p) {
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assert(is_undef(p), "Module form `xmove()` does not accept p= argument.");
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assert(is_finite(x), "Invalid number")
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translate([x,0,0]) children();
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}
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function xmove(x=0, p=_NO_ARG) =
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assert(is_finite(x), "Invalid number")
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move([x,0,0],p=p);
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// Function&Module: fwd()
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@ -266,15 +279,17 @@ function right(x=0, p=_NO_ARG) = assert(is_finite(x), "Invalid number")
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// mat3d = fwd(4); // Returns: [[1,0,0,0],[0,1,0,-4],[0,0,1,0],[0,0,0,1]]
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module fwd(y=0, p) {
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assert(is_undef(p), "Module form `fwd()` does not accept p= argument.");
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assert(is_finite(y), "Invalid number")
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assert(is_finite(y), "Invalid number")
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translate([0,-y,0]) children();
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}
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function fwd(y=0, p=_NO_ARG) = assert(is_finite(y), "Invalid number")
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move([0,-y,0],p=p);
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function fwd(y=0, p=_NO_ARG) =
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assert(is_finite(y), "Invalid number")
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move([0,-y,0],p=p);
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// Function&Module: back()
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// Aliases: ymove()
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//
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// Usage: As Module
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// back(y) ...
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@ -306,12 +321,23 @@ function fwd(y=0, p=_NO_ARG) = assert(is_finite(y), "Invalid number")
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// mat3d = back(4); // Returns: [[1,0,0,0],[0,1,0,4],[0,0,1,0],[0,0,0,1]]
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module back(y=0, p) {
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assert(is_undef(p), "Module form `back()` does not accept p= argument.");
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assert(is_finite(y), "Invalid number")
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assert(is_finite(y), "Invalid number")
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translate([0,y,0]) children();
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}
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function back(y=0,p=_NO_ARG) = assert(is_finite(y), "Invalid number")
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move([0,y,0],p=p);
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function back(y=0,p=_NO_ARG) =
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assert(is_finite(y), "Invalid number")
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move([0,y,0],p=p);
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module ymove(y=0, p) {
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assert(is_undef(p), "Module form `ymove()` does not accept p= argument.");
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assert(is_finite(y), "Invalid number")
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translate([0,y,0]) children();
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}
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function ymove(y=0,p=_NO_ARG) =
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assert(is_finite(y), "Invalid number")
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move([0,y,0],p=p);
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// Function&Module: down()
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@ -348,10 +374,13 @@ module down(z=0, p) {
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translate([0,0,-z]) children();
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}
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function down(z=0, p=_NO_ARG) = move([0,0,-z],p=p);
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function down(z=0, p=_NO_ARG) =
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assert(is_finite(z), "Invalid number")
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move([0,0,-z],p=p);
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// Function&Module: up()
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// Aliases: zmove()
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//
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// Usage: As Module
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// up(z) ...
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@ -386,8 +415,19 @@ module up(z=0, p) {
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translate([0,0,z]) children();
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}
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function up(z=0, p=_NO_ARG) = assert(is_finite(z), "Invalid number")
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move([0,0,z],p=p);
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function up(z=0, p=_NO_ARG) =
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assert(is_finite(z), "Invalid number")
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move([0,0,z],p=p);
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module zmove(z=0, p) {
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assert(is_undef(p), "Module form `zmove()` does not accept p= argument.");
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assert(is_finite(z), "Invalid number");
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translate([0,0,z]) children();
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}
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function zmove(z=0, p=_NO_ARG) =
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assert(is_finite(z), "Invalid number")
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move([0,0,z],p=p);
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@ -409,10 +449,10 @@ function up(z=0, p=_NO_ARG) = assert(is_finite(z), "Invalid number")
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// pts = rot(a, v, p=, [cp=], [reverse=]);
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// pts = rot([a], from=, to=, p=, [reverse=]);
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// Usage: As a Function to return a transform matrix
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// M = rot(a, [cp=], [reverse=], [planar=]);
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// M = rot([X,Y,Z], [cp=], [reverse=], [planar=]);
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// M = rot(a, v, [cp=], [reverse=], [planar=]);
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// M = rot(from=, to=, [a=], [reverse=], [planar=]);
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// M = rot(a, [cp=], [reverse=]);
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// M = rot([X,Y,Z], [cp=], [reverse=]);
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// M = rot(a, v, [cp=], [reverse=]);
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// M = rot(from=, to=, [a=], [reverse=]);
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//
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// Topics: Affine, Matrices, Transforms, Rotation
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// See Also: xrot(), yrot(), zrot()
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@ -424,7 +464,7 @@ function up(z=0, p=_NO_ARG) = assert(is_finite(z), "Invalid number")
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// * `rot([20,30,40])` or `rot(a=[20,30,40])` rotates 20 degrees around the X axis, then 30 degrees around the Y axis, then 40 degrees around the Z axis.
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// * `rot(30, [1,1,0])` or `rot(a=30, v=[1,1,0])` rotates 30 degrees around the axis vector `[1,1,0]`.
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// * `rot(from=[0,0,1], to=[1,0,0])` rotates the `from` vector to line up with the `to` vector, in this case the top to the right and hence equivalent to `rot(a=90,v=[0,1,0]`.
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// * `rot(from=[0,1,1], to=[1,1,0], a=45)` rotates 45 degrees around the `from` vector ([0,1,1]) and then rotates the `from` vector to align with the `to` vector. Equivalent to `rot(from=[0,1,1],to=[1,1,0]) rot(a=45,v=[0,1,1])`. You can also regard `a` as as post-rotation around the `to` vector. For this form, `a` must be a scalar.
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// * `rot(from=[0,1,1], to=[1,1,0], a=45)` rotates 45 degrees around the `from` vector ([0,1,1]) and then rotates the `from` vector to align with the `to` vector. Equivalent to `rot(from=[0,1,1],to=[1,1,0]) rot(a=45,v=[0,1,1])`. You can also regard `a` as as post-rotation around the `to` vector. For this form, `a` must be a scalar.
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// * If the `cp` centerpoint argument is given, then rotations are performed around that centerpoint. So `rot(args...,cp=[1,2,3])` is equivalent to `move(-[1,2,3])rot(args...)move([1,2,3])`.
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// * If the `reverse` argument is true, then the rotations performed will be exactly reversed.
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// .
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@ -434,19 +474,17 @@ function up(z=0, p=_NO_ARG) = assert(is_finite(z), "Invalid number")
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// * Called as a function with a `p` argument containing a list of points, returns the list of rotated points.
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// * Called as a function with a [bezier patch](beziers.scad) in the `p` argument, returns the rotated patch.
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// * Called as a function with a [VNF structure](vnf.scad) in the `p` argument, returns the rotated VNF.
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// * Called as a function without a `p` argument, and `planar` is true, returns the affine2d rotational matrix. The angle `a` must be a scalar.
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// * Called as a function without a `p` argument, and `planar` is false, returns the affine3d rotational matrix.
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// Note that unlike almost all the other transformations, the `p` argument must be given as a named argument.
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// * Called as a function without a `p` argument, returns the affine3d rotational matrix.
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// Note that unlike almost all the other transformations, the `p` argument must be given as a named argument.
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//
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// Arguments:
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// a = Scalar angle or vector of XYZ rotation angles to rotate by, in degrees. If `planar` is true or if `p` holds 2d data, or if you use the `from` and `to` arguments then `a` must be a scalar. Default: `0`
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// a = Scalar angle or vector of XYZ rotation angles to rotate by, in degrees. If you use the `from` and `to` arguments then `a` must be a scalar. Default: `0`
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// v = vector for the axis of rotation. Default: [0,0,1] or UP
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// ---
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// cp = centerpoint to rotate around. Default: [0,0,0]
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// from = Starting vector for vector-based rotations.
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// to = Target vector for vector-based rotations.
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// reverse = If true, exactly reverses the rotation, including axis rotation ordering. Default: false
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// planar = If called as a function, this specifies if you want to work with 2D points.
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// p = If called as a function, this contains data to rotate: a point, list of points, bezier patch or VNF.
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//
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// Example:
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@ -467,11 +505,11 @@ function up(z=0, p=_NO_ARG) = assert(is_finite(z), "Invalid number")
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// stroke(rot(30,p=path), closed=true);
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module rot(a=0, v, cp, from, to, reverse=false)
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{
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m = rot(a=a, v=v, cp=cp, from=from, to=to, reverse=reverse, planar=false);
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m = rot(a=a, v=v, cp=cp, from=from, to=to, reverse=reverse);
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multmatrix(m) children();
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}
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function rot(a=0, v, cp, from, to, reverse=false, planar=false, p=_NO_ARG, _m) =
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function rot(a=0, v, cp, from, to, reverse=false, p=_NO_ARG, _m) =
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assert(is_undef(from)==is_undef(to), "from and to must be specified together.")
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assert(is_undef(from) || is_vector(from, zero=false), "'from' must be a non-zero vector.")
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assert(is_undef(to) || is_vector(to, zero=false), "'to' must be a non-zero vector.")
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|
@ -479,22 +517,8 @@ function rot(a=0, v, cp, from, to, reverse=false, planar=false, p=_NO_ARG, _m) =
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assert(is_undef(cp) || is_vector(cp), "'cp' must be a vector.")
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assert(is_finite(a) || is_vector(a), "'a' must be a finite scalar or a vector.")
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assert(is_bool(reverse))
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assert(is_bool(planar))
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let(
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m = planar? let(
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check = assert(is_num(a)),
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cp = is_undef(cp)? cp : point2d(cp),
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m1 = is_undef(from)? affine2d_zrot(a) :
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assert(a==0, "'from' and 'to' cannot be used with 'a' when 'planar' is true.")
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assert(approx(point3d(from).z, 0), "'from' must be a 2D vector when 'planar' is true.")
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assert(approx(point3d(to).z, 0), "'to' must be a 2D vector when 'planar' is true.")
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affine2d_zrot(
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v_theta(to) -
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v_theta(from)
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),
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m2 = is_undef(cp)? m1 : (move(cp) * m1 * move(-cp)),
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m3 = reverse? rot_inverse(m2) : m2
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) m3 : let(
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m = let(
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from = is_undef(from)? undef : point3d(from),
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to = is_undef(to)? undef : point3d(to),
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cp = is_undef(cp)? undef : point3d(cp),
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|
@ -534,8 +558,7 @@ function rot(a=0, v, cp, from, to, reverse=false, planar=false, p=_NO_ARG, _m) =
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// * Called as a function with a `p` argument containing a list of points, returns the list of rotated points.
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// * Called as a function with a [bezier patch](beziers.scad) in the `p` argument, returns the rotated patch.
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// * Called as a function with a [VNF structure](vnf.scad) in the `p` argument, returns the rotated VNF.
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// * Called as a function without a `p` argument, and `planar` is true, returns the affine2d rotational matrix.
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// * Called as a function without a `p` argument, and `planar` is false, returns the affine3d rotational matrix.
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// * Called as a function without a `p` argument, returns the affine3d rotational matrix.
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//
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// Arguments:
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// a = angle to rotate by in degrees.
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|
@ -580,8 +603,7 @@ function xrot(a=0, p=_NO_ARG, cp) = rot([a,0,0], cp=cp, p=p);
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// * Called as a function with a `p` argument containing a list of points, returns the list of rotated points.
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// * Called as a function with a [bezier patch](beziers.scad) in the `p` argument, returns the rotated patch.
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// * Called as a function with a [VNF structure](vnf.scad) in the `p` argument, returns the rotated VNF.
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// * Called as a function without a `p` argument, and `planar` is true, returns the affine2d rotational matrix.
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// * Called as a function without a `p` argument, and `planar` is false, returns the affine3d rotational matrix.
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// * Called as a function without a `p` argument, returns the affine3d rotational matrix.
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//
|
||||
// Arguments:
|
||||
// a = angle to rotate by in degrees.
|
||||
|
@ -626,8 +648,7 @@ function yrot(a=0, p=_NO_ARG, cp) = rot([0,a,0], cp=cp, p=p);
|
|||
// * Called as a function with a `p` argument containing a list of points, returns the list of rotated points.
|
||||
// * Called as a function with a [bezier patch](beziers.scad) in the `p` argument, returns the rotated patch.
|
||||
// * Called as a function with a [VNF structure](vnf.scad) in the `p` argument, returns the rotated VNF.
|
||||
// * Called as a function without a `p` argument, and `planar` is true, returns the affine2d rotational matrix.
|
||||
// * Called as a function without a `p` argument, and `planar` is false, returns the affine3d rotational matrix.
|
||||
// * Called as a function without a `p` argument, returns the affine3d rotational matrix.
|
||||
//
|
||||
// Arguments:
|
||||
// a = angle to rotate by in degrees.
|
||||
|
@ -716,7 +737,7 @@ function scale(v=1, p=_NO_ARG, cp=[0,0,0]) =
|
|||
// Usage: Scale Points
|
||||
// scaled = xscale(x, p, [cp=]);
|
||||
// Usage: Get Affine Matrix
|
||||
// mat = xscale(x, [cp=], [planar=]);
|
||||
// mat = xscale(x, [cp=]);
|
||||
//
|
||||
// Topics: Affine, Matrices, Transforms, Scaling
|
||||
// See Also: scale(), yscale(), zscale()
|
||||
|
@ -736,7 +757,6 @@ function scale(v=1, p=_NO_ARG, cp=[0,0,0]) =
|
|||
// p = A point, path, bezier patch, or VNF to scale, when called as a function.
|
||||
// ---
|
||||
// cp = If given as a point, centers the scaling on the point `cp`. If given as a scalar, centers scaling on the point `[cp,0,0]`
|
||||
// planar = If true, and `p` is not given, then the matrix returned is an affine2d matrix instead of an affine3d matrix.
|
||||
//
|
||||
// Example: As Module
|
||||
// xscale(3) sphere(r=10);
|
||||
|
@ -745,9 +765,8 @@ function scale(v=1, p=_NO_ARG, cp=[0,0,0]) =
|
|||
// path = circle(d=50,$fn=12);
|
||||
// #stroke(path,closed=true);
|
||||
// stroke(xscale(2,p=path),closed=true);
|
||||
module xscale(x=1, p, cp=0, planar) {
|
||||
module xscale(x=1, p, cp=0) {
|
||||
assert(is_undef(p), "Module form `xscale()` does not accept p= argument.");
|
||||
assert(is_undef(planar), "Module form `xscale()` does not accept planar= argument.");
|
||||
cp = is_num(cp)? [cp,0,0] : cp;
|
||||
if (cp == [0,0,0]) {
|
||||
scale([x,1,1]) children();
|
||||
|
@ -756,15 +775,12 @@ module xscale(x=1, p, cp=0, planar) {
|
|||
}
|
||||
}
|
||||
|
||||
function xscale(x=1, p=_NO_ARG, cp=0, planar=false) =
|
||||
function xscale(x=1, p=_NO_ARG, cp=0) =
|
||||
assert(is_finite(x))
|
||||
assert(p==_NO_ARG || is_list(p))
|
||||
assert(is_finite(cp) || is_vector(cp))
|
||||
assert(is_bool(planar))
|
||||
let( cp = is_num(cp)? [cp,0,0] : cp )
|
||||
(planar || (!is_undef(p) && len(p)==2))
|
||||
? scale([x,1], cp=cp, p=p)
|
||||
: scale([x,1,1], cp=cp, p=p);
|
||||
scale([x,1,1], cp=cp, p=p);
|
||||
|
||||
|
||||
// Function&Module: yscale()
|
||||
|
@ -774,7 +790,7 @@ function xscale(x=1, p=_NO_ARG, cp=0, planar=false) =
|
|||
// Usage: Scale Points
|
||||
// scaled = yscale(y, p, [cp=]);
|
||||
// Usage: Get Affine Matrix
|
||||
// mat = yscale(y, [cp=], [planar=]);
|
||||
// mat = yscale(y, [cp=]);
|
||||
//
|
||||
// Topics: Affine, Matrices, Transforms, Scaling
|
||||
// See Also: scale(), xscale(), zscale()
|
||||
|
@ -794,7 +810,6 @@ function xscale(x=1, p=_NO_ARG, cp=0, planar=false) =
|
|||
// p = A point, path, bezier patch, or VNF to scale, when called as a function.
|
||||
// ---
|
||||
// cp = If given as a point, centers the scaling on the point `cp`. If given as a scalar, centers scaling on the point `[0,cp,0]`
|
||||
// planar = If true, and `p` is not given, then the matrix returned is an affine2d matrix instead of an affine3d matrix.
|
||||
//
|
||||
// Example: As Module
|
||||
// yscale(3) sphere(r=10);
|
||||
|
@ -803,9 +818,8 @@ function xscale(x=1, p=_NO_ARG, cp=0, planar=false) =
|
|||
// path = circle(d=50,$fn=12);
|
||||
// #stroke(path,closed=true);
|
||||
// stroke(yscale(2,p=path),closed=true);
|
||||
module yscale(y=1, p, cp=0, planar) {
|
||||
module yscale(y=1, p, cp=0) {
|
||||
assert(is_undef(p), "Module form `yscale()` does not accept p= argument.");
|
||||
assert(is_undef(planar), "Module form `yscale()` does not accept planar= argument.");
|
||||
cp = is_num(cp)? [0,cp,0] : cp;
|
||||
if (cp == [0,0,0]) {
|
||||
scale([1,y,1]) children();
|
||||
|
@ -814,15 +828,12 @@ module yscale(y=1, p, cp=0, planar) {
|
|||
}
|
||||
}
|
||||
|
||||
function yscale(y=1, p=_NO_ARG, cp=0, planar=false) =
|
||||
function yscale(y=1, p=_NO_ARG, cp=0) =
|
||||
assert(is_finite(y))
|
||||
assert(p==_NO_ARG || is_list(p))
|
||||
assert(is_finite(cp) || is_vector(cp))
|
||||
assert(is_bool(planar))
|
||||
let( cp = is_num(cp)? [0,cp,0] : cp )
|
||||
(planar || (!is_undef(p) && len(p)==2))
|
||||
? scale([1,y], cp=cp, p=p)
|
||||
: scale([1,y,1], cp=cp, p=p);
|
||||
scale([1,y,1], cp=cp, p=p);
|
||||
|
||||
|
||||
// Function&Module: zscale()
|
||||
|
@ -958,7 +969,7 @@ function mirror(v, p=_NO_ARG) =
|
|||
// Usage: As Function
|
||||
// pt = xflip(p, [x]);
|
||||
// Usage: Get Affine Matrix
|
||||
// pt = xflip([x], [planar=]);
|
||||
// pt = xflip([x]);
|
||||
//
|
||||
// Topics: Affine, Matrices, Transforms, Reflection, Mirroring
|
||||
// See Also: mirror(), yflip(), zflip()
|
||||
|
@ -970,14 +981,11 @@ function mirror(v, p=_NO_ARG) =
|
|||
// * Called as a function with a list of points in the `p` argument, returns the list of points, with each one mirrored across the line/plane.
|
||||
// * Called as a function with a [bezier patch](beziers.scad) in the `p` argument, returns the mirrored patch.
|
||||
// * Called as a function with a [VNF structure](vnf.scad) in the `p` argument, returns the mirrored VNF.
|
||||
// * Called as a function without a `p` argument, and `planar=true`, returns the affine2d 3x3 mirror matrix.
|
||||
// * Called as a function without a `p` argument, and `planar=false`, returns the affine3d 4x4 mirror matrix.
|
||||
// * Called as a function without a `p` argument, returns the affine3d 4x4 mirror matrix.
|
||||
//
|
||||
// Arguments:
|
||||
// x = The X coordinate of the plane of reflection. Default: 0
|
||||
// p = If given, the point, path, patch, or VNF to mirror. Function use only.
|
||||
// ---
|
||||
// planar = If true, and p is not given, returns a 2D affine transformation matrix. Function use only. Default: False
|
||||
//
|
||||
// Example:
|
||||
// xflip() yrot(90) cylinder(d1=10, d2=0, h=20);
|
||||
|
@ -988,26 +996,21 @@ function mirror(v, p=_NO_ARG) =
|
|||
// xflip(x=-5) yrot(90) cylinder(d1=10, d2=0, h=20);
|
||||
// color("blue", 0.25) left(5) cube([0.01,15,15], center=true);
|
||||
// color("red", 0.333) yrot(90) cylinder(d1=10, d2=0, h=20);
|
||||
module xflip(p, x=0, planar) {
|
||||
module xflip(p, x=0) {
|
||||
assert(is_undef(p), "Module form `zflip()` does not accept p= argument.");
|
||||
assert(is_undef(planar), "Module form `zflip()` does not accept planar= argument.");
|
||||
translate([x,0,0])
|
||||
mirror([1,0,0])
|
||||
translate([-x,0,0]) children();
|
||||
}
|
||||
|
||||
function xflip(p=_NO_ARG, x=0, planar=false) =
|
||||
function xflip(p=_NO_ARG, x=0) =
|
||||
assert(is_finite(x))
|
||||
assert(is_bool(planar))
|
||||
assert(p==_NO_ARG || is_list(p),"Invalid point list")
|
||||
let( v = RIGHT )
|
||||
x == 0 ? mirror(v,p=p) :
|
||||
let(
|
||||
v = RIGHT,
|
||||
n = planar? point2d(v) : v
|
||||
)
|
||||
x == 0 ? mirror(n,p=p) :
|
||||
let(
|
||||
cp = x * n,
|
||||
m = move(cp) * mirror(n) * move(-cp)
|
||||
cp = x * v,
|
||||
m = move(cp) * mirror(v) * move(-cp)
|
||||
)
|
||||
p==_NO_ARG? m : apply(m, p);
|
||||
|
||||
|
@ -1019,7 +1022,7 @@ function xflip(p=_NO_ARG, x=0, planar=false) =
|
|||
// Usage: As Function
|
||||
// pt = yflip(p, [y]);
|
||||
// Usage: Get Affine Matrix
|
||||
// pt = yflip([y], [planar=]);
|
||||
// pt = yflip([y]);
|
||||
//
|
||||
// Topics: Affine, Matrices, Transforms, Reflection, Mirroring
|
||||
// See Also: mirror(), xflip(), zflip()
|
||||
|
@ -1031,14 +1034,11 @@ function xflip(p=_NO_ARG, x=0, planar=false) =
|
|||
// * Called as a function with a list of points in the `p` argument, returns the list of points, with each one mirrored across the line/plane.
|
||||
// * Called as a function with a [bezier patch](beziers.scad) in the `p` argument, returns the mirrored patch.
|
||||
// * Called as a function with a [VNF structure](vnf.scad) in the `p` argument, returns the mirrored VNF.
|
||||
// * Called as a function without a `p` argument, and `planar=true`, returns the affine2d 3x3 mirror matrix.
|
||||
// * Called as a function without a `p` argument, and `planar=false`, returns the affine3d 4x4 mirror matrix.
|
||||
// * Called as a function without a `p` argument, returns the affine3d 4x4 mirror matrix.
|
||||
//
|
||||
// Arguments:
|
||||
// p = If given, the point, path, patch, or VNF to mirror. Function use only.
|
||||
// y = The Y coordinate of the plane of reflection. Default: 0
|
||||
// ---
|
||||
// planar = If true, and p is not given, returns a 2D affine transformation matrix. Function use only. Default: False
|
||||
//
|
||||
// Example:
|
||||
// yflip() xrot(90) cylinder(d1=10, d2=0, h=20);
|
||||
|
@ -1049,26 +1049,21 @@ function xflip(p=_NO_ARG, x=0, planar=false) =
|
|||
// yflip(y=5) xrot(90) cylinder(d1=10, d2=0, h=20);
|
||||
// color("blue", 0.25) back(5) cube([15,0.01,15], center=true);
|
||||
// color("red", 0.333) xrot(90) cylinder(d1=10, d2=0, h=20);
|
||||
module yflip(p, y=0, planar) {
|
||||
module yflip(p, y=0) {
|
||||
assert(is_undef(p), "Module form `yflip()` does not accept p= argument.");
|
||||
assert(is_undef(planar), "Module form `yflip()` does not accept planar= argument.");
|
||||
translate([0,y,0])
|
||||
mirror([0,1,0])
|
||||
translate([0,-y,0]) children();
|
||||
}
|
||||
|
||||
function yflip(p=_NO_ARG, y=0, planar=false) =
|
||||
function yflip(p=_NO_ARG, y=0) =
|
||||
assert(is_finite(y))
|
||||
assert(is_bool(planar))
|
||||
assert(p==_NO_ARG || is_list(p),"Invalid point list")
|
||||
let( v = BACK )
|
||||
y == 0 ? mirror(v,p=p) :
|
||||
let(
|
||||
v = BACK,
|
||||
n = planar? point2d(v) : v
|
||||
)
|
||||
y == 0 ? mirror(n,p=p) :
|
||||
let(
|
||||
cp = y * n,
|
||||
m = move(cp) * mirror(n) * move(-cp)
|
||||
cp = y * v,
|
||||
m = move(cp) * mirror(v) * move(-cp)
|
||||
)
|
||||
p==_NO_ARG? m : apply(m, p);
|
||||
|
||||
|
@ -1148,7 +1143,7 @@ function zflip(p=_NO_ARG, z=0) =
|
|||
// coordinate systems to each other by using the canonical coordinate system as an intermediary.
|
||||
// You cannot use the `reverse` option with non-orthogonal inputs. Note that only the direction
|
||||
// of the specified vectors matters: the transformation will not apply scaling, though it can
|
||||
// skew if your provide non-orthogonal axes.
|
||||
// skew if your provide non-orthogonal axes.
|
||||
// Arguments:
|
||||
// x = Destination 3D vector for x axis.
|
||||
// y = Destination 3D vector for y axis.
|
||||
|
@ -1169,7 +1164,7 @@ function zflip(p=_NO_ARG, z=0) =
|
|||
// multmatrix(mat) {
|
||||
// color("purple") stroke([[0,0,0],10*[1,1,0]]);
|
||||
// color("green") stroke([[0,0,0],10*[-1,1,0]]);
|
||||
// }
|
||||
// }
|
||||
function frame_map(x,y,z, p=_NO_ARG, reverse=false) =
|
||||
p != _NO_ARG
|
||||
? apply(frame_map(x,y,z,reverse=reverse), p)
|
||||
|
@ -1219,7 +1214,7 @@ module frame_map(x,y,z,p,reverse=false)
|
|||
// Usage: As Function
|
||||
// pts = skew(p, [sxy=], [sxz=], [syx=], [syz=], [szx=], [szy=]);
|
||||
// Usage: Get Affine Matrix
|
||||
// mat = skew([sxy=], [sxz=], [syx=], [syz=], [szx=], [szy=], [planar=]);
|
||||
// mat = skew([sxy=], [sxz=], [syx=], [syz=], [szx=], [szy=]);
|
||||
// Topics: Affine, Matrices, Transforms, Skewing
|
||||
//
|
||||
// Description:
|
||||
|
@ -1229,8 +1224,7 @@ module frame_map(x,y,z,p,reverse=false)
|
|||
// * Called as a function with a list of points in the `p` argument, returns the list of skewed points.
|
||||
// * Called as a function with a [bezier patch](beziers.scad) in the `p` argument, returns the skewed patch.
|
||||
// * Called as a function with a [VNF structure](vnf.scad) in the `p` argument, returns the skewed VNF.
|
||||
// * Called as a function without a `p` argument, and with `planar` true, returns the affine2d 3x3 skew matrix.
|
||||
// * Called as a function without a `p` argument, and with `planar` false, returns the affine3d 4x4 skew matrix.
|
||||
// * Called as a function without a `p` argument, returns the affine3d 4x4 skew matrix.
|
||||
// Each skew factor is a multiplier. For example, if `sxy=2`, then it will skew along the X axis by 2x the value of the Y axis.
|
||||
// Arguments:
|
||||
// p = If given, the point, path, patch, or VNF to skew. Function use only.
|
||||
|
@ -1274,26 +1268,20 @@ module skew(p, sxy=0, sxz=0, syx=0, syz=0, szx=0, szy=0)
|
|||
) children();
|
||||
}
|
||||
|
||||
function skew(p=_NO_ARG, sxy=0, sxz=0, syx=0, syz=0, szx=0, szy=0, planar=false) =
|
||||
function skew(p=_NO_ARG, sxy=0, sxz=0, syx=0, syz=0, szx=0, szy=0) =
|
||||
assert(is_finite(sxy))
|
||||
assert(is_finite(sxz))
|
||||
assert(is_finite(syx))
|
||||
assert(is_finite(syz))
|
||||
assert(is_finite(szx))
|
||||
assert(is_finite(szy))
|
||||
assert(is_bool(planar))
|
||||
let(
|
||||
planar = planar || (is_list(p) && is_num(p.x) && len(p)==2),
|
||||
m = planar? [
|
||||
[ 1, sxy, 0],
|
||||
[syx, 1, 0],
|
||||
[ 0, 0, 1]
|
||||
] : affine3d_skew(sxy=sxy, sxz=sxz, syx=syx, syz=syz, szx=szx, szy=szy)
|
||||
m = affine3d_skew(sxy=sxy, sxz=sxz, syx=syx, syz=syz, szx=szx, szy=szy)
|
||||
)
|
||||
p==_NO_ARG? m : apply(m, p);
|
||||
|
||||
|
||||
// Section: Applying transformation matrices to
|
||||
// Section: Applying transformation matrices to
|
||||
|
||||
|
||||
/// Internal Function: is_2d_transform()
|
||||
|
@ -1325,13 +1313,13 @@ function is_2d_transform(t) = // z-parameters are zero, except we allow t[2][
|
|||
// Topics: Affine, Matrices, Transforms
|
||||
// Description:
|
||||
// Applies the specified transformation matrix `transform` to a point, point list, bezier patch or VNF.
|
||||
// When `points` contains 2D or 3D points the transform matrix may be a 4x4 affine matrix or a 3x4 matrix---
|
||||
// When `points` contains 2D or 3D points the transform matrix may be a 4x4 affine matrix or a 3x4 matrix---
|
||||
// the 4x4 matrix with its final row removed. When the data is 2D the matrix must not operate on the Z axis,
|
||||
// except possibly by scaling it. When points contains 2D data you can also supply the transform as
|
||||
// a 3x3 affine transformation matrix or the corresponding 2x3 matrix with the last row deleted.
|
||||
// .
|
||||
// Any other combination of matrices will produce an error, including acting with a 2D matrix (3x3) on 3D data.
|
||||
// The output of apply is always the same dimension as the input---projections are not supported.
|
||||
// The output of apply is always the same dimension as the input---projections are not supported.
|
||||
// Arguments:
|
||||
// transform = The 2D (3x3 or 2x3) or 3D (4x4 or 3x4) transformation matrix to apply.
|
||||
// points = The point, point list, bezier patch, or VNF to apply the transformation to.
|
||||
|
@ -1383,7 +1371,7 @@ function _apply(transform,points) =
|
|||
matrix = [for(i=[0:1:tdim]) [for(j=[0:1:datadim-1]) transform[j][i]]] / scale
|
||||
)
|
||||
tdim==datadim ? [for(p=points) concat(p,1)] * matrix
|
||||
: tdim == 3 && datadim == 2 ?
|
||||
: tdim == 3 && datadim == 2 ?
|
||||
assert(is_2d_transform(transform), str("Transforms is 3D and acts on Z, but points are 2D"))
|
||||
[for(p=points) concat(p,[0,1])]*matrix
|
||||
: assert(false, str("Unsupported combination: ",len(transform),"x",len(transform[0])," transform (dimension ",tdim,
|
||||
|
|
Loading…
Reference in a new issue