Bugfix for skin()'s uniform method. Bugfix for non-coplanar skin() profiles.

This commit is contained in:
Revar Desmera 2019-11-14 15:45:37 -08:00
parent b871a54891
commit 23b76fd49a
2 changed files with 81 additions and 44 deletions

123
skin.scad
View file

@ -23,11 +23,12 @@ include <vnf.scad>
// Usage: As Function
// vnf = skin(profiles, [closed], [caps], [method]);
// Description
// Given a list of two or more 2D path `profiles` that have been moved and/or rotated into 3D-space,
// produces faces to skin a surface between consecutive profiles. Optionally, the first and last
// profiles can have endcaps, or the last and first profiles can be skinned together.
// The user is responsible for making sure the orientation of the first vertex of each profile are relatively aligned.
// If called as a function, returns a VNF structure like `[VERTICES, FACES]`. See [VNF](vnf.scad).
// Given a list of two or more path `profiles` in 3D-space, produces faces to skin a surface between
// consecutive profiles. Optionally, the first and last profiles can have endcaps, or the last and
// first profiles can be skinned together. Each profile should be roughly planar, but some variance
// is allowed. The orientation of the first vertex of each profile should be relatively aligned with
// that of the next profile. Each profile should rotate the same clockwise direction.
// If called as a function, returns a [VNF structure](vnf.scad) like `[VERTICES, FACES]`.
// If called as a module, creates a polyhedron of the skinned profiles.
// The vertex matching methods are as follows:
// - `"distance"`: Vertices between profiles are matched based on closest next position, relative to the center of each profile.
@ -59,21 +60,63 @@ include <vnf.scad>
// for (i = [0:5])
// rot([0,i*60,0], cp=[100,0,0], p=path3d(circle(d=30,$fn=3+i%3)))
// ], closed=true, caps=false);
// Example: Distance Matching
// skin([
// move([0,0, 0], p=scale([1,2,1],p=path3d(circle(d=50,$fn=36)))),
// move([0,0,100], p=scale([2,1,1],p=path3d(circle(d=50,$fn=36))))
// ], method="distance");
// Example: Angle Matching
// skin([
// move([0,0, 0], p=scale([1,2,1],p=path3d(circle(d=50,$fn=36)))),
// move([0,0,100], p=scale([2,1,1],p=path3d(circle(d=50,$fn=36))))
// ], method="angle");
// Example: Evenly Matching
// skin([
// move([0,0, 0], p=scale([1,2,1],p=path3d(circle(d=50,$fn=36)))),
// move([0,0,100], p=scale([2,1,1],p=path3d(circle(d=50,$fn=36))))
// ], method="uniform");
// Example(FlatSpin): Method "distance" is a good general purpose vertex matching method.
// method = "distance";
// xdistribute(150) {
// $fn=24;
// skin([
// yscale(2, p=path3d(circle(d=75))),
// [[40,0,100], [35,-15,100], [20,-30,100],[0,-40,100],[-40,0,100],[0,40,100],[20,30,100], [35,15,100]]
// ], method=method);
// skin([
// for (b=[0,90]) [
// for (a=[360:-360/$fn:0.01])
// point3d(polar_to_xy((100+50*cos((a+b)*2))/2,a),b/90*100)
// ]
// ], method=method);
// skin([
// scale([1,2,1],p=path3d(circle(d=50))),
// scale([2,1,1],p=path3d(circle(d=50),100))
// ], method=method);
// }
// Example(FlatSpin): Method "angle" works subtly better with profiles created from a polar function.
// method = "angle";
// xdistribute(150) {
// $fn=24;
// skin([
// yscale(2, p=path3d(circle(d=75))),
// [[40,0,100], [35,-15,100], [20,-30,100],[0,-40,100],[-40,0,100],[0,40,100],[20,30,100], [35,15,100]]
// ], method=method);
// skin([
// for (b=[0,90]) [
// for (a=[360:-360/$fn:0.01])
// point3d(polar_to_xy((100+50*cos((a+b)*2))/2,a),b/90*100)
// ]
// ], method=method);
// skin([
// scale([1,2,1],p=path3d(circle(d=50))),
// scale([2,1,1],p=path3d(circle(d=50),100))
// ], method=method);
// }
// Example(FlatSpin): Method "uniform" works well with symmetrical profiles that are regularly spaced.
// method = "uniform";
// xdistribute(150) {
// $fn=24;
// skin([
// yscale(2, p=path3d(circle(d=75))),
// [[40,0,100], [35,-15,100], [20,-30,100],[0,-40,100],[-40,0,100],[0,40,100],[20,30,100], [35,15,100]]
// ], method=method);
// skin([
// for (b=[0,90]) [
// for (a=[360:-360/$fn:0.01])
// point3d(polar_to_xy((100+50*cos((a+b)*2))/2,a),b/90*100)
// ]
// ], method=method);
// skin([
// scale([1,2,1],p=path3d(circle(d=50))),
// scale([2,1,1],p=path3d(circle(d=50),100))
// ], method=method);
// }
// Example:
// include <BOSL2/rounding.scad>
// fn=32;
@ -155,12 +198,12 @@ function skin(profiles, closed=false, caps=true, method="uniform") =
n2 = plane_normal(plane_from_pointslist(prof2)),
vang = vector_angle(n1,n2),
perp = vang>0.01 && vang<179.99? vector_axis(n1,n2) :
vector_angle(n1,UP)>44? vector_axis(n1,UP) :
vector_axis(n1,LEFT),
perp1 = vector_axis(n1,perp),
perp2 = vector_axis(n2,perp),
poly1 = ccw_polygon(project_plane(prof1, cp1, cp1+perp, cp1+perp1)),
poly2 = ccw_polygon(project_plane(prof2, cp2, cp2+perp, cp2+perp2)),
vector_angle(n1,RIGHT)>44? vector_axis(n1,RIGHT) :
vector_axis(n1,UP),
perp1 = vector_axis(perp,n1),
perp2 = vector_axis(perp,n2),
poly1 = project_plane(prof1, cp1, cp1+perp, cp1+perp1),
poly2 = project_plane(prof2, cp2, cp2+perp, cp2+perp2),
match = method[pidx],
faces = [
for(
@ -173,21 +216,21 @@ function skin(profiles, closed=false, caps=true, method="uniform") =
!finished;
dang1 = abs(xy_to_polar(poly1[i%plen1]).y - xy_to_polar(poly2[(j+1)%plen2]).y),
dang2 = abs(xy_to_polar(poly2[j%plen2]).y - xy_to_polar(poly1[(i+1)%plen1]).y),
dang1 = abs(modang(xy_to_polar(poly1[i%plen1]).y - xy_to_polar(poly2[(j+1)%plen2]).y)),
dang2 = abs(modang(xy_to_polar(poly2[j%plen2]).y - xy_to_polar(poly1[(i+1)%plen1]).y)),
dist1 = norm(poly1[i%plen1] - poly2[(j+1)%plen2]),
dist2 = norm(poly2[j%plen2] - poly1[(i+1)%plen1]),
pctdist1 = abs((i/plen1) - ((j+1)/plen2)),
pctdist2 = abs((j/plen2) - ((i+1)/plen1)),
side = i>=plen1? 0 :
j>=plen2? 1 :
match=="angle"? (dang1>dang2? 1 : 0) :
match=="distance"? (dist1>dist2? 1 : 0) :
match=="uniform"? (i/plen1 > j/plen2? 0 : 1) :
match=="uniform"? (pctdist1>pctdist2? 1 : 0) :
assert(in_list(method[i],["angle","distance","uniform"]),str("Got `",method,"'")),
p1 = lift_plane(poly1[i%plen1], cp1, cp1+perp, cp1+perp1),
p2 = lift_plane(poly2[j%plen2], cp2, cp2+perp, cp2+perp2),
p3 = side?
lift_plane(poly1[(i+1)%plen1], cp1, cp1+perp, cp1+perp1) :
lift_plane(poly2[(j+1)%plen2], cp2, cp2+perp, cp2+perp2),
p1 = prof1[i%plen1],
p2 = prof2[j%plen2],
p3 = side? prof1[(i+1)%plen1] : prof2[(j+1)%plen2],
face = [p1, p3, p2],
i = i + (side? 1 : 0),
j = j + (side? 0 : 1),
@ -199,16 +242,10 @@ function skin(profiles, closed=false, caps=true, method="uniform") =
) vnf_add_faces(faces=faces)
], closed||!caps? [] : let(
prof1 = profiles[0],
prof2 = select(profiles,-1),
ncl1 = sort(find_noncollinear_points(prof1)),
ncl2 = sort(find_noncollinear_points(prof2)),
pa1=prof1[ncl1.x], pa2=prof1[ncl1.y], pa3=prof1[ncl1.z],
pb1=prof2[ncl2.x], pb2=prof2[ncl2.y], pb3=prof2[ncl2.z],
poly1 = ccw_polygon(project_plane(prof1, pa1, pa2, pa3)),
poly2 = clockwise_polygon(project_plane(prof2, pb1, pb2, pb3))
prof2 = select(profiles,-1)
) [
vnf_add_face(pts=lift_plane(poly1, pa1, pa2, pa3)),
vnf_add_face(pts=lift_plane(poly2, pb1, pb2, pb3))
vnf_add_face(pts=reverse(prof1)),
vnf_add_face(pts=prof2)
])
);

View file

@ -8,7 +8,7 @@
//////////////////////////////////////////////////////////////////////
BOSL_VERSION = [2,0,39];
BOSL_VERSION = [2,0,40];
// Section: BOSL Library Version Functions