From 25fe326d2a35a2ada16eb23cf6b75ff5c6a82381 Mon Sep 17 00:00:00 2001 From: Revar Desmera Date: Sat, 15 Feb 2020 17:13:33 -0800 Subject: [PATCH] Made quaternion docs somewhat clearer. --- quaternions.scad | 4 ++-- version.scad | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/quaternions.scad b/quaternions.scad index 93f69b0..f58f532 100644 --- a/quaternions.scad +++ b/quaternions.scad @@ -12,9 +12,9 @@ // Quaternions are fast methods of storing and calculating arbitrary rotations. // Quaternions contain information on both axis of rotation, and rotation angle. // You can chain multiple rotation together by multiplying quaternions together. -// They don't suffer from the gimbal-lock issues that [X,Y,Z] rotation angles do. +// They don't suffer from the gimbal-lock issues that `[X,Y,Z]` rotation angles do. // Quaternions are stored internally as a 4-value vector: -// `[X, Y, Z, W] = W + Xi + Yj + Zk` +// `[X,Y,Z,W]`, where the quaternion formula is `W+Xi+Yj+Zk` // Internal diff --git a/version.scad b/version.scad index 97b2fa2..fec29f5 100644 --- a/version.scad +++ b/version.scad @@ -8,7 +8,7 @@ ////////////////////////////////////////////////////////////////////// -BOSL_VERSION = [2,0,129]; +BOSL_VERSION = [2,0,130]; // Section: BOSL Library Version Functions