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https://github.com/BelfrySCAD/BOSL2.git
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Merge pull request #869 from revarbat/revarbat_dev
Anchor bug fixes. Added vnf_vertex_array() example.
This commit is contained in:
commit
2ee2eda14a
2 changed files with 81 additions and 58 deletions
122
attachments.scad
122
attachments.scad
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@ -1219,7 +1219,7 @@ module corner_profile(corners=CORNERS_ALL, except=[], r, d, convexity=10) {
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// offset = If given, offsets the perimeter of the volume around the centerpoint.
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// anchors = If given as a list of anchor points, allows named anchor points.
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// two_d = If true, the attachable shape is 2D. If false, 3D. Default: false (3D)
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// axis = The vector pointing along the axis of a cylinder geometry. Default: UP
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// axis = The vector pointing along the axis of a geometry. Default: UP
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// geom = If given, uses the pre-defined (via {{attach_geom()}} geometry.
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//
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// Side Effects:
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@ -1385,14 +1385,15 @@ module attachable(
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region = !is_undef(region)? region :
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!is_undef(path)? [path] :
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undef;
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geom = is_def(geom)? geom : attach_geom(
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size=size, size2=size2, shift=shift,
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r=r, r1=r1, r2=r2, h=h,
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d=d, d1=d1, d2=d2, l=l,
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vnf=vnf, region=region, extent=extent,
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cp=cp, offset=offset, anchors=anchors,
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two_d=two_d, axis=axis
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);
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geom = is_def(geom)? geom :
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attach_geom(
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size=size, size2=size2, shift=shift,
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r=r, r1=r1, r2=r2, h=h,
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d=d, d1=d1, d2=d2, l=l,
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vnf=vnf, region=region, extent=extent,
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cp=cp, offset=offset, anchors=anchors,
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two_d=two_d, axis=axis
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);
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m = _attach_transform(anchor,spin,orient,geom);
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multmatrix(m) {
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$parent_anchor = anchor;
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@ -1499,7 +1500,7 @@ module attachable(
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// offset = If given, offsets the perimeter of the volume around the centerpoint.
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// anchors = If given as a list of anchor points, allows named anchor points.
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// two_d = If true, the attachable shape is 2D. If false, 3D. Default: false (3D)
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// axis = The vector pointing along the axis of a cylinder geometry. Default: UP
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// axis = The vector pointing along the axis of a geometry. Default: UP
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// p = The VNF, path, or point to transform.
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function reorient(
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anchor, spin, orient,
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@ -1528,14 +1529,15 @@ function reorient(
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)
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(anchor==CENTER && spin==0 && orient==UP && p!=undef)? p :
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let(
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geom = is_def(geom)? geom : attach_geom(
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size=size, size2=size2, shift=shift,
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r=r, r1=r1, r2=r2, h=h,
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d=d, d1=d1, d2=d2, l=l,
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vnf=vnf, region=region, extent=extent,
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cp=cp, offset=offset, anchors=anchors,
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two_d=two_d, axis=axis
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),
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geom = is_def(geom)? geom :
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attach_geom(
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size=size, size2=size2, shift=shift,
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r=r, r1=r1, r2=r2, h=h,
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d=d, d1=d1, d2=d2, l=l,
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vnf=vnf, region=region, extent=extent,
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cp=cp, offset=offset, anchors=anchors,
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two_d=two_d, axis=axis
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),
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$attach_to = undef
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) _attach_transform(anchor,spin,orient,geom,p);
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@ -1605,7 +1607,7 @@ function named_anchor(name, pos, orient=UP, spin=0) = [name, pos, orient, spin];
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// offset = If given, offsets the perimeter of the volume around the centerpoint.
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// anchors = If given as a list of anchor points, allows named anchor points.
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// two_d = If true, the attachable shape is 2D. If false, 3D. Default: false (3D)
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// axis = The vector pointing along the axis of a cylinder geometry. Default: UP
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// axis = The vector pointing along the axis of a geometry. Default: UP
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//
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// Example(NORENDER): Cubical Shape
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// geom = attach_geom(size=size);
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@ -1697,7 +1699,7 @@ function attach_geom(
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assert(is_vector(size,2))
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assert(is_num(size2))
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assert(is_num(shift))
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["rect", point2d(size), size2, shift, cp, offset, anchors]
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["trapezoid", point2d(size), size2, shift, cp, offset, anchors]
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) : (
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let(
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size2 = default(size2, point2d(size)),
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@ -1706,7 +1708,7 @@ function attach_geom(
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assert(is_vector(size,3))
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assert(is_vector(size2,2))
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assert(is_vector(shift,2))
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["cuboid", size, size2, shift, axis, cp, offset, anchors]
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["prismoid", size, size2, shift, axis, cp, offset, anchors]
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)
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) : !is_undef(vnf)? (
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assert(is_vnf(vnf))
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@ -1748,11 +1750,11 @@ function attach_geom(
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assert(is_num(r2) || is_vector(r2,2))
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assert(is_num(l))
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assert(is_vector(shift,2))
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["cyl", r1, r2, l, shift, axis, cp, offset, anchors]
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["conoid", r1, r2, l, shift, axis, cp, offset, anchors]
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) : (
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two_d? (
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assert(is_num(r1) || is_vector(r1,2))
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["circle", r1, cp, offset, anchors]
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["ellipse", r1, cp, offset, anchors]
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) : (
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assert(is_num(r1) || is_vector(r1,3))
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["spheroid", r1, cp, offset, anchors]
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@ -1780,7 +1782,7 @@ function attach_geom(
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// Returns true if the given attachment geometry description is for a 2D shape.
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function _attach_geom_2d(geom) =
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let( type = geom[0] )
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type == "rect" || type == "circle" ||
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type == "trapezoid" || type == "ellipse" ||
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type == "rgn_isect" || type == "rgn_extent";
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@ -1793,14 +1795,14 @@ function _attach_geom_2d(geom) =
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// Returns the `[X,Y,Z]` bounding size for the given attachment geometry description.
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function _attach_geom_size(geom) =
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let( type = geom[0] )
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type == "cuboid"? ( //size, size2, shift
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type == "prismoid"? ( //size, size2, shift, axis
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let(
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size=geom[1], size2=geom[2], shift=point2d(geom[3]),
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maxx = max(size.x,size2.x),
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maxy = max(size.y,size2.y),
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z = size.z
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) [maxx, maxy, z]
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) : type == "cyl"? ( //r1, r2, l, shift
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) : type == "conoid"? ( //r1, r2, l, shift
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let(
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r1=geom[1], r2=geom[2], l=geom[3],
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shift=point2d(geom[4]), axis=point3d(geom[5]),
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@ -1831,12 +1833,12 @@ function _attach_geom_size(geom) =
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mm = pointlist_bounds(flatten(geom[1])),
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delt = mm[1]-mm[0]
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) [delt.x, delt.y, geom[2]]
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) : type == "rect"? ( //size, size2
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) : type == "trapezoid"? ( //size, size2
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let(
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size=geom[1], size2=geom[2], shift=geom[3],
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maxx = max(size.x,size2+abs(shift))
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) [maxx, size.y]
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) : type == "circle"? ( //r
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) : type == "ellipse"? ( //r
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let( r=geom[1] )
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is_num(r)? [2,2]*r : v_mul([2,2],point2d(r))
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) : type == "rgn_isect" || type == "rgn_extent"? ( //path
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@ -1982,37 +1984,36 @@ function _find_anchor(anchor, geom) =
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type = geom[0]
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)
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assert(is_vector(anchor),str("Invalid anchor: anchor=",anchor))
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let(anchor = point3d(anchor))
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anchor==CENTER? [anchor, cp, UP, 0] :
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let(
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anchor = point3d(anchor),
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oang = (
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approx(point2d(anchor), [0,0])? 0 :
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atan2(anchor.y, anchor.x)+90
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)
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)
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type == "cuboid"? ( //size, size2, shift
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type == "prismoid"? ( //size, size2, shift, axis
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let(all_comps_good = [for (c=anchor) if (c!=sign(c)) 1]==[])
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assert(all_comps_good, "All components of an anchor for a cuboid/prismoid must be -1, 0, or 1")
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let(
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size=geom[1], size2=geom[2],
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shift=point2d(geom[3]), axis=point3d(geom[4]),
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anch = rot(from=axis, to=UP, p=anchor),
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offset = rot(from=axis, to=UP, p=offset),
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h = size.z,
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u = (anch.z+1)/2, // u is one of 0, 0.5, or 1
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u = (anch.z + 1) / 2, // u is one of 0, 0.5, or 1
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axy = point2d(anch),
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bot = point3d(v_mul(point2d(size)/2,axy),-h/2),
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top = point3d(v_mul(point2d(size2)/2,axy)+shift,h/2),
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bot = point3d(v_mul(point2d(size )/2, axy), -h/2),
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top = point3d(v_mul(point2d(size2)/2, axy) + shift, h/2),
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pos = point3d(cp) + lerp(bot,top,u) + offset,
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vecs = [
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if (anchor.x!=0) unit(rot(from=UP, to=unit([(top-bot).x,0,h]), p=[axy.x,0,0]), UP),
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if (anchor.y!=0) unit(rot(from=UP, to=unit([0,(top-bot).y,h]), p=[0,axy.y,0]), UP),
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if (anchor.z!=0) anch==CENTER? UP : unit([0,0,anch.z],UP)
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if (anch.x!=0) unit(rot(from=UP, to=[(top-bot).x,0,h], p=[axy.x,0,0]), UP),
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if (anch.y!=0) unit(rot(from=UP, to=[0,(top-bot).y,h], p=[0,axy.y,0]), UP),
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if (anch.z!=0) anch==CENTER? UP : unit([0,0,anch.z],UP)
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],
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vec = unit(sum(vecs) / len(vecs)),
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pos2 = rot(from=UP, to=axis, p=pos),
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vec2 = rot(from=UP, to=axis, p=vec)
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) [anchor, pos2, vec2, oang]
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) : type == "cyl"? ( //r1, r2, l, shift
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vec = anchor==CENTER? UP : rot(from=UP, to=axis, p=unit(sum(vecs) / len(vecs))),
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pos2 = rot(from=UP, to=axis, p=pos)
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) [anchor, pos2, vec, oang]
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) : type == "conoid"? ( //r1, r2, l, shift
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assert(anchor.z == sign(anchor.z), "The Z component of an anchor for a cylinder/cone must be -1, 0, or 1")
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let(
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rr1=geom[1], rr2=geom[2], l=geom[3],
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@ -2020,6 +2021,7 @@ function _find_anchor(anchor, geom) =
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r1 = is_num(rr1)? [rr1,rr1] : point2d(rr1),
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r2 = is_num(rr2)? [rr2,rr2] : point2d(rr2),
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anch = rot(from=axis, to=UP, p=anchor),
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offset = rot(from=axis, to=UP, p=offset),
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u = (anch.z+1)/2,
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axy = unit(point2d(anch),[0,0]),
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bot = point3d(v_mul(r1,axy), -l/2),
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@ -2027,12 +2029,12 @@ function _find_anchor(anchor, geom) =
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pos = point3d(cp) + lerp(bot,top,u) + offset,
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sidevec = rot(from=UP, to=top-bot, p=point3d(axy)),
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vvec = anch==CENTER? UP : unit([0,0,anch.z],UP),
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vec = anch==CENTER? UP :
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vec = anch==CENTER? CENTER :
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approx(axy,[0,0])? unit(anch,UP) :
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approx(anch.z,0)? sidevec :
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unit((sidevec+vvec)/2,UP),
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pos2 = rot(from=UP, to=axis, p=pos),
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vec2 = rot(from=UP, to=axis, p=vec)
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vec2 = anch==CENTER? UP : rot(from=UP, to=axis, p=vec)
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) [anchor, pos2, vec2, oang]
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) : type == "spheroid"? ( //r
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let(
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@ -2043,9 +2045,9 @@ function _find_anchor(anchor, geom) =
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vec = unit(v_mul(r,anchor),UP)
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) [anchor, pos, vec, oang]
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) : type == "vnf_isect"? ( //vnf
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let(
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vnf=geom[1]
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) vnf==EMPTY_VNF? [anchor, [0,0,0], unit(anchor), 0] :
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let( vnf=geom[1] )
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approx(anchor,CTR)? [anchor, [0,0,0], UP, 0] :
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vnf==EMPTY_VNF? [anchor, [0,0,0], unit(anchor), 0] :
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let(
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eps = 1/2048,
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points = vnf[0],
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@ -2093,9 +2095,9 @@ function _find_anchor(anchor, geom) =
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)
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[anchor, pos, n, oang]
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) : type == "vnf_extent"? ( //vnf
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let(
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vnf=geom[1]
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) vnf==EMPTY_VNF? [anchor, [0,0,0], unit(anchor), 0] :
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let( vnf=geom[1] )
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approx(anchor,CTR)? [anchor, [0,0,0], UP, 0] :
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vnf==EMPTY_VNF? [anchor, [0,0,0], unit(anchor,UP), 0] :
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let(
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rpts = apply(rot(from=anchor, to=RIGHT) * move(point3d(-cp)), vnf[0]),
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maxx = max(column(rpts,0)),
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@ -2104,7 +2106,7 @@ function _find_anchor(anchor, geom) =
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mpt = approx(point2d(anchor),[0,0])? [maxx,0,0] : avep,
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pos = point3d(cp) + rot(from=RIGHT, to=anchor, p=mpt)
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) [anchor, pos, anchor, oang]
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) : type == "rect"? ( //size, size2, shift
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) : type == "trapezoid"? ( //size, size2, shift
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let(all_comps_good = [for (c=anchor) if (c!=sign(c)) 1]==[])
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assert(all_comps_good, "All components of an anchor for a rectangle/trapezoid must be -1, 0, or 1")
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let(
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@ -2127,7 +2129,7 @@ function _find_anchor(anchor, geom) =
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unit((point3d(svec) + BACK) / 2, BACK)
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)
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) [anchor, pos, vec, 0]
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) : type == "circle"? ( //r
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) : type == "ellipse"? ( //r
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let(
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anchor = unit(_force_anchor_2d(anchor),[0,0]),
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r = force_list(geom[1],2),
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@ -2137,17 +2139,20 @@ function _find_anchor(anchor, geom) =
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px = sign(anchor.x) * sqrt(1/(1/sqr(r.x) + m*m/sqr(r.y)))
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)
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[px,m*px],
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vec = unit([r.y/r.x*pos.x, r.x/r.y*pos.y])
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vec = unit([r.y/r.x*pos.x, r.x/r.y*pos.y],BACK)
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) [anchor, point2d(cp+offset)+pos, vec, 0]
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) : type == "rgn_isect"? ( //region
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let(
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anchor = _force_anchor_2d(anchor),
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rgn = force_region(move(-point2d(cp), p=geom[1])),
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rgn = force_region(move(-point2d(cp), p=geom[1]))
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)
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approx(anchor,[0,0])? [anchor, [0,0,0], BACK, 0] :
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let(
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isects = [
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for (path=rgn, t=triplet(path,true)) let(
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seg1 = [t[0],t[1]],
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seg2 = [t[1],t[2]],
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isect = line_intersection([[0,0],anchor], seg1,RAY,SEGMENT),
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isect = line_intersection([[0,0],anchor], seg1, RAY, SEGMENT),
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n = is_undef(isect)? [0,1] :
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!approx(isect, t[1])? line_normal(seg1) :
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unit((line_normal(seg1)+line_normal(seg2))/2,[0,1]),
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|
@ -2164,15 +2169,16 @@ function _find_anchor(anchor, geom) =
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vec = unit(isect[2],[0,1])
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) [anchor, pos, vec, 0]
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) : type == "rgn_extent"? ( //region
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let( anchor = _force_anchor_2d(anchor) )
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approx(anchor,[0,0])? [anchor, [0,0,0], BACK, 0] :
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let(
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anchor = _force_anchor_2d(anchor),
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rgn = force_region(geom[1]),
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rpts = rot(from=anchor, to=RIGHT, p=flatten(rgn)),
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maxx = max(column(rpts,0)),
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ys = [for (pt=rpts) if (approx(pt.x, maxx)) pt.y],
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midy = (min(ys)+max(ys))/2,
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pos = rot(from=RIGHT, to=anchor, p=[maxx,midy])
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) [anchor, pos, unit(anchor), 0]
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) [anchor, pos, unit(anchor,BACK), 0]
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) : type=="xrgn_extent" || type=="xrgn_isect" ? ( // extruded region
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assert(in_list(anchor.z,[-1,0,1]), "The Z component of an anchor for an extruded 2D shape must be -1, 0, or 1.")
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let(
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|
@ -2188,7 +2194,7 @@ function _find_anchor(anchor, geom) =
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twmat = zrot(lerp(0, -twist, u)),
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mat = shmat * scmat * twmat
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)
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approx(anchor_xy,[0,0]) ? [anchor, apply(mat, up(anchor.z*L/2,cp)), anchor, oang] :
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approx(anchor_xy,[0,0]) ? [anchor, apply(mat, up(anchor.z*L/2,cp)), unit(anchor, UP), oang] :
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let(
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newrgn = apply(mat, rgn),
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newgeom = attach_geom(two_d=true, region=newrgn, extent=type=="xrgn_extent", cp=cp),
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|
|
17
vnf.scad
17
vnf.scad
|
@ -104,6 +104,23 @@ EMPTY_VNF = [[],[]]; // The standard empty VNF with no vertices or faces.
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// vnf2 = vnf_vertex_array(points=cap1, col_wrap=true);
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// vnf3 = vnf_vertex_array(points=cap2, col_wrap=true, reverse=true);
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// vnf_polyhedron([vnf1, vnf2, vnf3]);
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// Example(3D): Building a Multi-Stage Cylindrical Ramp
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// include <BOSL2/rounding.scad>
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// major_r = 50;
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// groove_profile = [
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// [-10,0], each arc(points=[[-7,0],[0,-3],[7,0]]), [10,0]
|
||||
// ];
|
||||
// ramp_profile = [ [-10,25], [90,25], [180,5], [190,5] ];
|
||||
// rgroove = apply(right(major_r) * xrot(90), path3d(groove_profile));
|
||||
// rprofile = round_corners(ramp_profile, radius=20, closed=false, $fn=72);
|
||||
// vnf = vnf_vertex_array([
|
||||
// for (a = [ramp_profile[0].x : 1 : last(ramp_profile).x]) let(
|
||||
// z = lookup(a,rprofile),
|
||||
// m = zrot(a) * up(z)
|
||||
// )
|
||||
// apply(m, [ [rgroove[0].x,0,-z], each rgroove, [last(rgroove).x,0,-z] ])
|
||||
// ], caps=true, col_wrap=true, reverse=true);
|
||||
// vnf_polyhedron(vnf, convexity=8);
|
||||
function vnf_vertex_array(
|
||||
points,
|
||||
caps, cap1, cap2,
|
||||
|
|
Loading…
Reference in a new issue