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https://github.com/BelfrySCAD/BOSL2.git
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Update docs to show positional args, added defaults to rounded_prism,
added support for "radius" to bent_cutout_mask. (It was documented but not supported.)
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1 changed files with 48 additions and 33 deletions
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@ -1,4 +1,4 @@
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//////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////
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// LibFile: rounding.scad
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// Routines to create rounded corners, with either circular rounding,
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// or continuous curvature rounding with no sudden curvature transitions.
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@ -16,7 +16,7 @@ include <structs.scad>
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// Function: round_corners()
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//
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// Usage:
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// round_corners(path, [method], [radius], [cut], [joint], [closed], [verbose]);
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// rounded_path = round_corners(path, <method>, *<radius>, <cut>, <joint>, <closed>, <verbose>*);
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//
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// Description:
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// Takes a 2D or 3D path as input and rounds each corner
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@ -86,6 +86,7 @@ include <structs.scad>
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// Arguments:
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// path = list of 2d or 3d points defining the path to be rounded.
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// method = rounding method to use. Set to "chamfer" for chamfers, "circle" for circular rounding and "smooth" for continuous curvature 4th order bezier rounding. Default: "circle"
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// ---
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// radius = rounding radius, only compatible with `method="circle"`. Can be a number or vector.
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// cut = rounding cut distance, compatible with all methods. Can be a number or vector.
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// joint = rounding joint distance, compatible with `method="chamfer"` and `method="smooth"`. Can be a number or vector.
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@ -345,7 +346,7 @@ function _rounding_offsets(edgespec,z_dir=1) =
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cut = struct_val(edgespec,"cut"),
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k = struct_val(edgespec,"k"),
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radius = in_list(edgetype,["circle","teardrop"])?
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first_defined([cut/(sqrt(2)-1),r]) :
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(is_def(cut) ? cut/(sqrt(2)-1) : r) :
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edgetype=="chamfer"? first_defined([sqrt(2)*cut,r]) : undef,
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chamf_angle = struct_val(edgespec, "angle"),
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cheight = struct_val(edgespec, "chamfer_height"),
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@ -393,7 +394,7 @@ function _rounding_offsets(edgespec,z_dir=1) =
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// Function: smooth_path()
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// Usage:
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// smooth_path(path, [size|relsize], [tangents], [splinesteps], [closed], [uniform])
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// smoothed = smooth_path(path, <tangents>, *<size|relsize>, <splinesteps>, <closed>, <uniform>*)
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// Description:
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// Smooths the input path using a cubic spline. Every segment of the path will be replaced by a cubic curve
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// with `splinesteps` points. The cubic interpolation will pass through every input point on the path
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@ -411,9 +412,10 @@ function _rounding_offsets(edgespec,z_dir=1) =
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// value is too large it will be rounded down. See also path_to_bezier().
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// Arguments:
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// path = path to smooth
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// size = absolute size specification for the curve, a number or vector
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// tangents = tangents constraining curve direction at each point. Default: computed automatically
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// ---
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// relsize = relative size specification for the curve, a number or vector. Default: 0.1
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// tangents = tangents constraining curve direction at each point
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// size = absolute size specification for the curve, a number or vector
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// uniform = set to true to compute tangents with uniform=true. Default: false
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// closed = true if the curve is closed. Default: false.
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// Example(2D): Original path in green, smoothed path in yellow:
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@ -475,7 +477,7 @@ function _scalar_to_vector(value,length,varname) =
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// Function: path_join()
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// Usage:
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// path_join(paths, [joint], [k], [relocate], [closed]
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// joined_path = path_join(paths, <joint>, *<k>, <relocate>, <closed>*)
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// Description:
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// Connect a sequence of paths together into a single path with optional rounding
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// applied at the joints. By default the first path is taken as specified and subsequent paths are
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@ -499,6 +501,7 @@ function _scalar_to_vector(value,length,varname) =
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// Arguments:
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// paths = list of paths to join
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// joint = joint distance, either a number, a pair (giving the previous and next joint distance) or a list of numbers and pairs. Default: 0
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// ---
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// k = curvature parameter, either a number or vector. Default: 0.5
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// relocate = set to false to prevent paths from being arranged tail to head. Default: true
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// closed = set to true to round the junction between the last and first paths. Default: false
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@ -634,15 +637,18 @@ function _path_join(paths,joint,k=0.5,i=0,result=[],relocate=true,closed=false)
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: _path_join(paths,joint,k,i+1,new_result, relocate,closed);
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// Function&Module: offset_sweep()
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//
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// Usage: most common module arguments. See Arguments list below for more.
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// offset_sweep(path, <height|h|l>, <bottom>, <top>, *<offset>, <convexity>*)
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// Usage: most common function arguments. See Arguments list below for more.
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// vnf = offset_sweep(path, <height|h|l>, <bottom>, <top>, *<offset>*)
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// Description:
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// Takes a 2d path as input and extrudes it upwards and/or downward. Each layer in the extrusion is produced using `offset()` to expand or shrink the previous layer. When invoked as a function returns a VNF; when invoked as a module produces geometry.
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// You can specify a sequence of offsets values, or you can use several built-in offset profiles that are designed to provide end treatments such as roundovers.
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// Using the `top` and/or `bottom` arguments you can specify a sequence of offsets values, or you can use several built-in offset profiles that
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// provide end treatments such as roundovers.
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// The height of the resulting object can be specified using the `height` argument, in which case `height` must be larger than the combined height
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// of the end treatments. If you omit `height` then the object height will be the height of just the top and bottom end treatments.
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// .
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// The path is shifted by `offset()` multiple times in sequence
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// to produce the final shape (not multiple shifts from one parent), so coarse definition of the input path will degrade
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// from the successive shifts. If the result seems rough or strange try increasing the number of points you use for
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@ -710,8 +716,9 @@ function _path_join(paths,joint,k=0.5,i=0,result=[],relocate=true,closed=false)
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// Arguments:
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// path = 2d path (list of points) to extrude
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// height / l / h = total height (including rounded portions, but not extra sections) of the output. Default: combined height of top and bottom end treatments.
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// top = rounding spec for the top end.
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// bottom = rounding spec for the bottom end
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// top = rounding spec for the top end.
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// ---
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// offset = default offset, `"round"` or `"delta"`. Default: `"round"`
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// steps = default step count. Default: 16
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// quality = default quality. Default: 1
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@ -885,8 +892,9 @@ function _make_offset_polyhedron(path,offsets, offset_type, flip_faces, quality,
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function offset_sweep(
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path, height, h, l,
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top=[], bottom=[],
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path, height,
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bottom=[], top=[],
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h, l,
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offset="round", r=0, steps=16,
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quality=1, check_valid=true,
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offset_maxstep=1, extra=0,
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@ -937,7 +945,8 @@ function offset_sweep(
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height = get_height(l=l,h=h,height=height,dflt=bottom_height+top_height),
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middle = height-bottom_height-top_height
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)
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assert(height>=0, "Height must be nonnegative")
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echo(height=height)
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assert(height>0, "Height must be positive")
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assert(middle>=0, str("Specified end treatments (bottom height = ",bottom_height,
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" top_height = ",top_height,") are too large for extrusion height (",height,")"
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)
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@ -974,8 +983,9 @@ function offset_sweep(
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concat(vertices_faces_bot[1], vertices_faces_top[1], middle_faces)]; // Faces
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module offset_sweep(path, height, h, l,
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top=[], bottom=[],
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module offset_sweep(path, height,
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bottom=[], top=[],
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h, l,
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offset="round", r=0, steps=16,
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quality=1, check_valid=true,
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offset_maxstep=1, extra=0,
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// Function&Module: offset_stroke()
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// Usage: as module
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// offset_stroke(path, [width], [rounded], [chamfer], [start], [end], [check_valid], [quality], [maxstep], [closed])
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// offset_stroke(path, <width>, *<rounded>, <chamfer>, <start>, <end>, <check_valid>, <quality>, <maxstep>, <closed>*)
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// Usage: as function
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// path = offset_stroke(path, closed=false, [width], [rounded], [chamfer], [start], [end], [check_valid], [quality], [maxstep])
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// region = offset_stroke(path, closed=true, [width], [rounded], [chamfer], [start], [end], [check_valid], [quality], [maxstep])
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// path = offset_stroke(path, <width>, *closed=false, <rounded>, <chamfer>, <start>, <end>, <check_valid>, <quality>, <maxstep>*)
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// region = offset_stroke(path, <width>, *closed=true, <rounded>, <chamfer>, <start>, <end>, <check_valid>, <quality>, <maxstep>*)
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// Description:
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// Uses `offset()` to compute a stroke for the input path. Unlike `stroke`, the result does not need to be
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// centered on the input path. The corners can be rounded, pointed, or chamfered, and you can make the ends
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// Arguments:
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// path = 2d path that defines the stroke
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// width = width of the stroke, a scalar or a vector of 2 values giving the offset from the path. Default: 1
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// ---
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// rounded = set to true to use rounded offsets, false to use sharp (delta) offsets. Default: true
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// chamfer = set to true to use chamfers when `rounded=false`. Default: false
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// start = end treatment for the start of the stroke. See above for details. Default: "flat"
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// Function&Module: rounded_prism()
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// Usage:
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// rounded_prism(bottom, [top], joint_top, joint_bot, joint_sides, [k], [k_top], [k_bot], [k_sides], [splinesteps], [height|h|length|l], [debug], [convexity])
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// vnf = rounded_prism(bottom, [top], joint_top, joint_bot, joint_sides, [k], [k_top], [k_bot], [k_sides], [splinesteps], [height|h|length|l], [debug])
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// Usage: as a module
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// rounded_prism(bottom, <top>, *<height|h|length|l>, <joint_top>, <joint_bot>, <joint_sides>, <k>, <k_top>, <k_bot>, <k_sides>, <splinesteps>, <debug>, <convexity>*);
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// Usage: as a function
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// vnf = rounded_prism(bottom, <top>, *<height|h|length|l>, <joint_top>, <joint_bot>, <joint_sides>, <k>, <k_top>, <k_bot>, <k_sides>, <splinesteps>, <debug>*);
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// Description:
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// Construct a generalized prism with continuous curvature rounding. You supply the polygons for the top and bottom of the prism. The only
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// limitation is that joining the edges must produce a valid polyhedron with coplanar side faces. You specify the rounding by giving
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// Arguments:
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// bottom = 2d or 3d path describing bottom polygon
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// top = 2d or 3d path describing top polygon (must be the same dimension as bottom)
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// ---
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// height/length/h/l = height of the shape when you give 2d bottom
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// joint_top = rounding length for top (number or 2-vector)
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// joint_bot = rounding length for bottom (number or 2-vector)
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// joint_sides = rounding length for side edges, a number/2-vector or list of them
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// joint_top = rounding length for top (number or 2-vector). Default: 0
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// joint_bot = rounding length for bottom (number or 2-vector). Default: 0
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// joint_sides = rounding length for side edges, a number/2-vector or list of them. Default: 0
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// k = continuous curvature rounding parameter for all edges. Default: 0.5
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// k_top = continuous curvature rounding parameter for top
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// k_bot = continuous curvature rounding parameter for bottom
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// Example: Sideways polygons:
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// rounded_prism(apply(yrot(95),path3d(hexagon(3))), apply(yrot(95), path3d(hexagon(3),3)), joint_top=2, joint_bot=1, joint_sides=1);
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module rounded_prism(bottom, top, joint_bot, joint_top, joint_sides, k_bot, k_top, k_sides,
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module rounded_prism(bottom, top, joint_bot=0, joint_top=0, joint_sides=0, k_bot, k_top, k_sides,
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k=0.5, splinesteps=16, h, length, l, height, convexity=10, debug=false,
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anchor="origin",cp,spin=0, orient=UP, extent=false)
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{
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}
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function rounded_prism(bottom, top, joint_bot, joint_top, joint_sides, k_bot, k_top, k_sides, k=0.5, splinesteps=16,
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function rounded_prism(bottom, top, joint_bot=0, joint_top=0, joint_sides=0, k_bot, k_top, k_sides, k=0.5, splinesteps=16,
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h, length, l, height, debug=false) =
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assert(is_path(bottom) && len(bottom)>=3)
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assert(is_num(k) && k>=0 && k<=1, "Curvature parameter k must be in interval [0,1]")
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// bent_cutout_mask(diam/2-wall/2, wall+.1, subdivide_path(apply(back(10),slot(15, 29, 7)),250));
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// }
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// }
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function bent_cutout_mask(r, thickness, path, convexity=10) = no_function("bent_cutout_mask");
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module bent_cutout_mask(r, thickness, path, convexity=10)
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function bent_cutout_mask(r, thickness, path, radius, convexity=10) = no_function("bent_cutout_mask");
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module bent_cutout_mask(r, thickness, path, radius, convexity=10)
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{
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no_children($children);
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assert(is_path(path,2),"Input path must be a 2d path")
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r = get_radius(r1=r, r2=radius);
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dummy=assert(is_def(r) && r>0,"Radius of the cylinder to bend around must be positive");
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assert(is_path(path,2),"Input path must be a 2d path");
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assert(r-thickness>0, "Thickness too large for radius");
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assert(thickness>0, "Thickness must be positive");
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path = clockwise_polygon(path);
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