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Fixed a bunch of docs errors with Usage headers.
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16ee49e8b2
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9 changed files with 51 additions and 27 deletions
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@ -399,7 +399,8 @@ function affine3d_chain(affines, _m=undef, _i=0) =
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// Function: apply()
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// Usage: apply(transform, points)
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// Usage:
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// pts = apply(transform, points)
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// Description:
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// Applies the specified transformation matrix to a point list (or single point). Both inputs can be 2d or 3d, and it is also allowed
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// to supply 3d transformations with 2d data as long as the the only action on the z coordinate is a simple scaling.
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@ -423,7 +424,8 @@ function apply(transform,points) =
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// Function: apply_list()
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// Usage: apply_list(points, transform_list)
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// Usage:
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// pts = apply_list(points, transform_list)
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// Description:
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// Transforms the specified point list (or single point) using a list of transformation matrices. Transformations on
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// the list are applied in the order they appear in the list (as in right multiplication of matrices). Both inputs can be
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@ -1146,7 +1146,8 @@ function subindex(M, idx) =
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// Function: submatrix()
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// Usage: submatrix(M, idx1, idx2)
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// Usage:
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// mat = submatrix(M, idx1, idx2)
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// Description:
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// The input must be a list of lists (a matrix or 2d array). Returns a submatrix by selecting the rows listed in idx1 and columns listed in idx2.
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// Arguments:
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@ -1245,7 +1246,8 @@ function diagonal_matrix(diag,offdiag=0) =
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// Function: submatrix_set()
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// Usage: submatrix_set(M,A,[m],[n])
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// Usage:
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// mat = submatrix_set(M,A,[m],[n])
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// Description:
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// Sets a submatrix of M equal to the matrix A. By default the top left corner of M is set to A, but
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// you can specify offset coordinates m and n. If A (as adjusted by m and n) extends beyond the bounds
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@ -1443,7 +1443,8 @@ function circle_point_tangents(r, d, cp, pt) =
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// Function: circle_circle_tangents()
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// Usage: circle_circle_tangents(c1, r1|d1, c2, r2|d2)
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// Usage:
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// segs = circle_circle_tangents(c1, r1|d1, c2, r2|d2);
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// Description:
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// Computes 2d lines tangents to a pair of circles in 2d. Returns a list of line endpoints [p1,p2] where
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// p2 is the tangent point on circle 1 and p2 is the tangent point on circle 2.
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@ -731,7 +731,8 @@ function null_space(A,eps=1e-12) =
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// Function: qr_factor()
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// Usage: qr = qr_factor(A,[pivot])
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// Usage:
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// qr = qr_factor(A,[pivot]);
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// Description:
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// Calculates the QR factorization of the input matrix A and returns it as the list [Q,R,P]. This factorization can be
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// used to solve linear systems of equations. The factorization is A = Q*R*transpose(P). If pivot is false (the default)
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@ -780,7 +781,8 @@ function _swap_matrix(n,i,j) =
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// Function: back_substitute()
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// Usage: back_substitute(R, b, <transpose>)
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// Usage:
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// x = back_substitute(R, b, <transpose>);
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// Description:
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// Solves the problem Rx=b where R is an upper triangular square matrix. The lower triangular entries of R are
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// ignored. If transpose==true then instead solve transpose(R)*x=b.
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18
paths.scad
18
paths.scad
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@ -316,7 +316,8 @@ function path_closest_point(path, pt) =
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// Function: path_tangents()
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// Usage: path_tangents(path, [closed], [uniform])
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// Usage:
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// tangs = path_tangents(path, <closed>, <uniform>);
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// Description:
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// Compute the tangent vector to the input path. The derivative approximation is described in deriv().
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// The returns vectors will be normalized to length 1. If any derivatives are zero then
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@ -348,7 +349,8 @@ function path_tangents(path, closed=false, uniform=true) =
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// Function: path_normals()
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// Usage: path_normals(path, [tangents], [closed])
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// Usage:
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// norms = path_normals(path, <tangents>, <closed>);
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// Description:
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// Compute the normal vector to the input path. This vector is perpendicular to the
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// path tangent and lies in the plane of the curve. When there are collinear points,
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@ -371,7 +373,8 @@ function path_normals(path, tangents, closed=false) =
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// Function: path_curvature()
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// Usage: path_curvature(path, [closed])
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// Usage:
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// curvs = path_curvature(path, <closed>);
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// Description:
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// Numerically estimate the curvature of the path (in any dimension).
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function path_curvature(path, closed=false) =
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@ -388,7 +391,8 @@ function path_curvature(path, closed=false) =
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// Function: path_torsion()
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// Usage: path_torsion(path, [closed])
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// Usage:
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// tortions = path_torsion(path, <closed>);
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// Description:
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// Numerically estimate the torsion of a 3d path.
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function path_torsion(path, closed=false) =
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@ -1290,7 +1294,8 @@ function subdivide_path(path, N, refine, closed=true, exact=true, method="length
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// Function: path_length_fractions()
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// Usage: path_length_fractions(path, [closed])
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// Usage:
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// fracs = path_length_fractions(path, <closed>);
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// Description:
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// Returns the distance fraction of each point in the path along the path, so the first
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// point is zero and the final point is 1. If the path is closed the length of the output
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@ -1311,7 +1316,8 @@ function path_length_fractions(path, closed=false) =
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// Function: resample_path()
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// Usage: resample_path(path, N|spacing, [closed])
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// Usage:
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// newpath = resample_path(path, N|spacing, <closed>);
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// Description:
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// Compute a uniform resampling of the input path. If you specify `N` then the output path will have N
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// points spaced uniformly (by linear interpolation along the input path segments). The only points of the
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@ -543,7 +543,8 @@ _stellated_polyhedra_ = [
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// Function: regular_polyhedron_info()
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//
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// Usage: regular_polyhedron_info(info, ....)
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// Usage:
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// x = regular_polyhedron_info(info, ....);
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//
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// Description:
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// Calculate characteristics of regular polyhedra or the selection set for regular_polyhedron().
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@ -405,6 +405,10 @@ class LeafNode(object):
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dummy, title = line.split(":", 1)
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title = title.strip()
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lines, block = get_comment_block(lines, prefix)
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if block == []:
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print("Error: Usage header without any usage examples.")
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print(line)
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sys.exit(-2)
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self.usages.append([title, block])
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continue
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if line.startswith("Description:"):
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30
skin.scad
30
skin.scad
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@ -512,8 +512,9 @@ function subdivide_and_slice(profiles, slices, numpoints, method="length", close
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slice_profiles(fixpoly, slices, closed);
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// Function slice_profiles()
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// Usage: slice_profiles(profiles,slices,[closed])
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// Function: slice_profiles()
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// Usage:
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// profs = slice_profiles(profiles,slices,<closed>);
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// Description:
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// Given an input list of profiles, linearly interpolate between each pair to produce a
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// more finely sampled list. The parameters `slices` specifies the number of slices to
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@ -640,7 +641,8 @@ function _dp_extract_map(map) =
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// Internal Function: _skin_distance_match(poly1,poly2)
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// Usage: _skin_distance_match(poly1,poly2)
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// Usage:
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// polys = _skin_distance_match(poly1,poly2);
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// Description:
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// Find a way of associating the vertices of poly1 and vertices of poly2
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// that minimizes the sum of the length of the edges that connect the two polygons.
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@ -686,16 +688,17 @@ function _skin_distance_match(poly1,poly2) =
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Internal Function: _skin_tangent_match()
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// Usage: _skin_tangent_match(poly1, poly2)
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// Usage:
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// x = _skin_tangent_match(poly1, poly2)
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// Description:
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// Finds a mapping of the vertices of the larger polygon onto the smaller one. Whichever input is the
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// shorter path is the polygon, and the longer input is the curve. For every edge of the polygon, the algorithm seeks a plane that contains that
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// edge and is tangent to the curve. There will be more than one such point. To choose one, the algorithm centers the polygon and curve on their centroids
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// and chooses the closer tangent point. The algorithm works its way around the polygon, computing a series of tangent points and then maps all of the
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// points on the curve between two tangent points into one vertex of the polygon. This algorithm can fail if the curve has too few points or if it is concave.
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// Finds a mapping of the vertices of the larger polygon onto the smaller one. Whichever input is the
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// shorter path is the polygon, and the longer input is the curve. For every edge of the polygon, the algorithm seeks a plane that contains that
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// edge and is tangent to the curve. There will be more than one such point. To choose one, the algorithm centers the polygon and curve on their centroids
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// and chooses the closer tangent point. The algorithm works its way around the polygon, computing a series of tangent points and then maps all of the
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// points on the curve between two tangent points into one vertex of the polygon. This algorithm can fail if the curve has too few points or if it is concave.
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// Arguments:
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// poly1 = input polygon
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// poly2 = input polygon
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// poly1 = input polygon
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// poly2 = input polygon
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function _skin_tangent_match(poly1, poly2) =
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let(
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swap = len(poly1)>len(poly2),
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@ -794,7 +797,10 @@ function associate_vertices(polygons, split, curpoly=0) =
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// Function&Module: sweep()
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// Usage: sweep(shape, transformations, [closed], [caps])
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// Usage: As Module
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// sweep(shape, transformations, <closed<, <caps>)
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// Usage: As Function
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// vnf = sweep(shape, transformations, <closed>, <caps>);
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// Description:
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// The input `shape` must be a non-self-intersecting polygon in two dimensions, and `transformations`
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// is a list of 4x4 transformation matrices. The sweep algorithm applies each transformation in sequence
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@ -8,7 +8,7 @@
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//////////////////////////////////////////////////////////////////////
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BOSL_VERSION = [2,0,437];
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BOSL_VERSION = [2,0,438];
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// Section: BOSL Library Version Functions
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