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skin automatically flips faces when paths are reversed; bugfix in rounded_prism
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2 changed files with 9 additions and 4 deletions
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@ -2214,7 +2214,7 @@ module rounded_prism(bottom, top, joint_bot=0, joint_top=0, joint_sides=0, k_bot
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result = rounded_prism(bottom=bottom, top=top, joint_bot=joint_bot, joint_top=joint_top, joint_sides=joint_sides,
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k_bot=k_bot, k_top=k_top, k_sides=k_sides, k=k, splinesteps=splinesteps, h=h, length=length, height=height, l=l,
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debug=debug, _full_info=true);
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height = one_defined([l,h,height,length], "l,h,height,length", dflt=u_add(bottom_height,top_height));
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height = one_defined([l,h,height,length], "l,h,height,length", dflt=undef);
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top = is_undef(top) ? path3d(bottom,height/2) :
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len(top[0])==2 ? path3d(top,height/2) :
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top;
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11
skin.scad
11
skin.scad
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@ -38,7 +38,11 @@
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// 2d curves with heights given in the `z` parameter. It is your responsibility to ensure
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// that the resulting polyhedron is free from self-intersections, which would make it invalid
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// and can result in cryptic CGAL errors upon rendering with a second object present, even though the polyhedron appears
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// OK during preview or when rendered by itself.
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// OK during preview or when rendered by itself. The order of points in your profiles must be
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// consistent from slice to slice so that points match up without creating twists. You can specify
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// profiles in any consistent order: if necessary, skin() will reverse the faces to ensure that the final
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// result has clockwise faces as required by CGAL. Note that the face reversal test may give random results
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// if you use skin to construct self-intersecting (invalid) polyhedra.
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// .
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// For this operation to be well-defined, the profiles must all have the same vertex count and
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// we must assume that profiles are aligned so that vertex `i` links to vertex `i` on all polygons.
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@ -502,10 +506,11 @@ function skin(profiles, slices, refine=1, method="direct", sampling, caps, close
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refine[i] * len(pair[0])
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)
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subdivide_and_slice(pair,slices[i], nsamples, method=sampling)],
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vnf=vnf_join(
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pvnf=vnf_join(
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[for(i=idx(full_list))
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vnf_vertex_array(full_list[i], cap1=i==0 && fullcaps[0], cap2=i==len(full_list)-1 && fullcaps[1],
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col_wrap=true, style=style)])
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col_wrap=true, style=style)]),
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vnf = vnf_volume(pvnf)<0 ? vnf_reverse_faces(pvnf) : pvnf
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)
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reorient(anchor,spin,orient,vnf=vnf,p=vnf,extent=atype=="hull",cp=cp);
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