From 282f389fcdfdbc7e4ff7093d1842afe62d7df05d Mon Sep 17 00:00:00 2001
From: revarbat <revarbat@users.noreply.github.com>
Date: Sun, 14 Jan 2024 07:34:07 +0000
Subject: [PATCH 1/4] Version Bump

---
 version.scad | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/version.scad b/version.scad
index 78b46aa..c22ecfb 100644
--- a/version.scad
+++ b/version.scad
@@ -9,7 +9,7 @@
 //////////////////////////////////////////////////////////////////////
 
 
-BOSL_VERSION = [2,0,688];
+BOSL_VERSION = [2,0,689];
 
 
 // Section: BOSL Library Version Functions

From 3b5b15c53102323afe1b74e7168cd24ea943eb8d Mon Sep 17 00:00:00 2001
From: Adrian Mariano <avm4@cornell.edu>
Date: Sun, 14 Jan 2024 22:07:03 -0500
Subject: [PATCH 2/4] doc fixes, deprecation message fix

---
 skin.scad | 4 ++--
 vnf.scad  | 4 ++--
 2 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/skin.scad b/skin.scad
index 574608e..6263b33 100644
--- a/skin.scad
+++ b/skin.scad
@@ -728,7 +728,7 @@ module linear_sweep(
         tex_counts=tex_counts,
         tex_inset=tex_inset,
         tex_rot=tex_rot,
-        tex_scale=tex_depth,
+        tex_depth=tex_depth,
         tex_samples=tex_samples,
         slices=slices,
         maxseg=maxseg,
@@ -2869,7 +2869,7 @@ function associate_vertices(polygons, split, curpoly=0) =
 //   and {{rotate_sweep()}}.  Note that you specify it when you **use** the texture, not when you create it.  This differs from height
 //   fields, where the analogous parameter is the `n=` parameter of the {{texture()}} function.  When `tex_samples` is too small, only the
 //   points given in the VNF will follow the surface, resulting in a blocky look and geometrical artifacts.  
-// Figure(3D,NoAxes): On the left the `tex_samples` value is small and the texture is blocky.  On the right, the default value of 8 allows a reasonable fit to the cylinder. 
+// Figure(3D,Med,NoAxes): On the left the `tex_samples` value is small and the texture is blocky.  On the right, the default value of 8 allows a reasonable fit to the cylinder. 
 //   xdistribute(spacing=5){
 //      cyl(d=10/PI, h=5, chamfer=0,
 //         texture=texture("bricks_vnf"), tex_samples=1, tex_reps=[6,3], tex_depth=.2);
diff --git a/vnf.scad b/vnf.scad
index 628c52c..60a8061 100644
--- a/vnf.scad
+++ b/vnf.scad
@@ -1431,7 +1431,7 @@ function vnf_bend(vnf,r,d,axis="Z") =
 // Arguments:
 //   region = region or path listing points to compute the hull from.
 //   fast = (module only) if input is a point list (not a VNF) use a fasterer cheat that may handle more points, but could emit warnings.  Ignored if input is a VNF.  Default: false.  
-// Example(3D,Big,NoAxes): Input is a VNF
+// Example(3D,Big,NoAxes,VPR=[55,0,25],VPT=[9.47096,-4.50217,8.45727],VPD=60.2654): Input is a VNF
 //   ellipse = xscale(2, p=circle($fn=48, r=3));
 //   pentagon = subdivide_path(pentagon(r=1), 20);
 //   vnf=path_sweep(pentagon, path3d(ellipse),
@@ -1440,7 +1440,7 @@ function vnf_bend(vnf,r,d,axis="Z") =
 //   vnf_polyhedron(vnf);
 //   move([10,10])
 //     vnf_polyhedron(vnfhull);
-// Example(2D, NoAxes): Input is a point list
+// Example(3D,Med,NoAxes,VPR=[70.4,0,110.4],VPT=[5.97456,1.26459,18.0317],VPD=126): Input is a point list
 //   h=helix(l=40, turns=1, r=8);
 //   color("red")move_copies(h)
 //     sphere(r=0.5,$fn=12);

From 93279e07c034e5b9bc43ea7928585ddba7b30c77 Mon Sep 17 00:00:00 2001
From: adrianVmariano <adrianVmariano@users.noreply.github.com>
Date: Mon, 15 Jan 2024 03:07:27 +0000
Subject: [PATCH 3/4] Version Bump

---
 version.scad | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/version.scad b/version.scad
index c22ecfb..e9084e4 100644
--- a/version.scad
+++ b/version.scad
@@ -9,7 +9,7 @@
 //////////////////////////////////////////////////////////////////////
 
 
-BOSL_VERSION = [2,0,689];
+BOSL_VERSION = [2,0,690];
 
 
 // Section: BOSL Library Version Functions

From b5558009d1960660c0fad42dae985da872676b0e Mon Sep 17 00:00:00 2001
From: adrianVmariano <adrianVmariano@users.noreply.github.com>
Date: Mon, 15 Jan 2024 03:38:30 +0000
Subject: [PATCH 4/4] Version Bump

---
 version.scad | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/version.scad b/version.scad
index 0de3c98..c978b20 100644
--- a/version.scad
+++ b/version.scad
@@ -9,7 +9,7 @@
 //////////////////////////////////////////////////////////////////////
 
 
-BOSL_VERSION = [2,0,690];
+BOSL_VERSION = [2,0,691];