mirror of
https://github.com/BelfrySCAD/BOSL2.git
synced 2025-01-01 09:49:45 +00:00
Merge branch 'master' into revarbat_dev
This commit is contained in:
commit
5bb44cdc06
4 changed files with 149 additions and 98 deletions
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@ -179,7 +179,7 @@ function _bezier_matrix(N) =
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// Function: bezier_curve()
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// Synopsis: Computes a number of uniformly distributed points along a bezier curve.
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// Synopsis: Computes a specified number of points on a bezier curve.
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// SynTags: Path
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// Topics: Bezier Curves
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// See Also: bezier_curve(), bezier_curvature(), bezier_tangent(), bezier_derivative(), bezier_points()
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@ -261,7 +261,7 @@ function bezier_tangent(bezier, u) =
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// Function: bezier_curvature()
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// Synopsis: Returns the curvature values at one or more given positions along a bezier curve.
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// Synopsis: Returns the curvature at one or more given positions along a bezier curve.
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// Topics: Bezier Curves
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// See Also: bezier_tangent(), bezier_derivative(), bezier_points()
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// Usage:
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@ -437,7 +437,7 @@ function bezpath_points(bezpath, curveind, u, N=3) =
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// Function: bezpath_curve()
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// Synopsis: Takes a bezier path and converts it into a path of points.
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// Synopsis: Converts bezier path into a path of points.
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// SynTags: Path
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// Topics: Bezier Paths
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// See Also: bezier_points(), bezier_curve(), bezpath_points()
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@ -474,7 +474,7 @@ function bezpath_curve(bezpath, splinesteps=16, N=3, endpoint=true) =
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// Function: bezpath_closest_point()
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// Synopsis: Finds the closest part of a bezier path to a give point.
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// Synopsis: Finds the closest point on a bezier path to a given point.
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// Topics: Bezier Paths
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// See Also: bezpath_points(), bezpath_curve(), bezier_points(), bezier_curve(), bezier_closest_point()
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// Usage:
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54
gears.scad
54
gears.scad
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@ -26,7 +26,7 @@
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// Section: Gears
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// Function&Module: spur_gear()
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// Synopsis: Creates a spur gear shape.
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// Synopsis: Creates a spur gear, helical gear, or internal ring gear.
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// SynTags: Geom, VNF
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// Topics: Gears, Parts
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// See Also: rack(), spur_gear(), spur_gear2d(), bevel_gear()
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@ -37,9 +37,17 @@
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// vnf = spur_gear(pitch, teeth, thickness, [shaft_diam=], ...);
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// vnf = spur_gear(mod=, teeth=, thickness=, [shaft_diam=], ...);
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// Description:
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// Creates a (potentially helical) involute spur gear. The module `spur_gear()` gives an involute
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// Creates a involute spur gear, helical gear, or internal ring gear. The module `spur_gear()` gives an involute
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// spur gear, with reasonable defaults for all the parameters. Normally, you should just choose the
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// first 4 parameters, and let the rest be default values. The module `spur_gear()` gives a gear in
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// first 4 parameters, and let the rest be default values. Spur gears have straight teeth and
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// mesh together on parallel shafts without creating any axial thrust. The teeth engage suddenly across their
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// entire width, creating stress and noise. Helical gears have angled teeth and engage more gradually, so they
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// run more smoothly and quietly, however they do produce thrust along the gear axis. This can be
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// circumvented using herringbone or double helical gears, which have no axial thrust and also self-align.
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// Helical gears can mesh along shafts that are not parallel, where the angle between the shafts is
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// the sum of the helical angles of the two gears.
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// .
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// The module `spur_gear()` gives a gear in
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// the XY plane, centered on the origin, with one tooth centered on the positive Y axis. The most
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// important is `pitch_radius()`, which tells how far apart to space gears that are meshing, and
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// `outer_radius()`, which gives the size of the region filled by the gear. A gear has a "pitch
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@ -120,6 +128,24 @@
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// color("#fc7") left(r1+r4) zrot(a4) spur_gear(pitch,n4,thickness,hole,hide=n4-3);
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// color("#ccc") fwd(r1) right(pitch*$t)
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// rack(pitch=pitch,teeth=n5,thickness=thickness,height=rack_base,anchor=CENTER,orient=BACK);
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// Example: Helical gears meshing with non-parallel shafts
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// ang1 = 30;
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// ang2 = 10;
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// pitch = 5;
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// n = 20;
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// r = pitch_radius(pitch,n);
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// left(r) spur_gear(
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// pitch=pitch, teeth=n, thickness=10,
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// shaft_diam=5, helical=ang1, slices=12,
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// $fa=1, $fs=1
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// );
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// right(r)
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// xrot(ang1+ang2)
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// zrot(360/n/2-5) spur_gear(
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// pitch=pitch, teeth=n, thickness=10,
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// shaft_diam=5, helical=ang2, slices=12,
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// $fa=1, $fs=1
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// );
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// Example(Anim,Frames=36,VPT=[0,0,0],VPR=[55,0,25],VPD=375): Planetary Gear Assembly
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// rteeth=56; pteeth=16; cteeth=24;
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// pitch=5; thick=10; pa=20;
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@ -240,7 +266,7 @@ module spur_gear(
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// Function&Module: spur_gear2d()
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// Synopsis: Creates a 2D spur gear shape.
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// Synopsis: Creates a 2D spur gear or internal ring gear.
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// SynTags: Geom, Path
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// Topics: Gears, Parts
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// See Also: rack(), spur_gear(), spur_gear2d(), bevel_gear()
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@ -365,7 +391,7 @@ module spur_gear2d(
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// Function&Module: rack()
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// Synopsis: Creates a gear rack shape.
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// Synopsis: Creates a straight or helical gear rack.
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// SynTags: Geom, VNF
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// Topics: Gears, Parts
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// See Also: rack2d(), spur_gear(), spur_gear2d(), bevel_gear()
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@ -515,7 +541,7 @@ function rack(
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// Function&Module: rack2d()
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// Synopsis: Creates a 2D gear rack shape.
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// Synopsis: Creates a 2D gear rack.
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// SynTags: Geom, Path
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// Topics: Gears, Parts
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// See Also: rack(), spur_gear(), spur_gear2d(), bevel_gear()
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@ -639,7 +665,7 @@ module rack2d(
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// Function&Module: bevel_gear()
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// Synopsis: Creates a possibly spiral beveled gear shape.
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// Synopsis: Creates a straight or spiral bevel gear.
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// SynTags: Geom, VNF
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// Topics: Gears, Parts
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// See Also: rack(), rack2d(), spur_gear(), spur_gear2d(), bevel_pitch_angle(), bevel_gear()
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@ -652,7 +678,13 @@ module rack2d(
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// Description:
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// Creates a (potentially spiral) bevel gear. The module `bevel_gear()` gives a bevel gear, with
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// reasonable defaults for all the parameters. Normally, you should just choose the first 4
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// parameters, and let the rest be default values. The module `bevel_gear()` gives a gear in the XY
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// parameters, and let the rest be default values. In straight bevel gear sets, when each tooth
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// engages it inpacts the corresponding tooth. The abrupt tooth engagement causes impact stress
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// which makes them more prone to breakage. Spiral bevel gears have teeth formed along spirals so
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// they engage more gradually, resulting in a less abrupt transfer of force, so they are quieter
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// in operation and less likely to break.
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// .
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// The module `bevel_gear()` gives a gear in the XY
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// plane, centered on the origin, with one tooth centered on the positive Y axis. The various
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// functions below it take the same parameters, and return various measurements for the gear. The
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// most important is `pitch_radius()`, which tells how far apart to space gears that are meshing,
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@ -900,7 +932,7 @@ module bevel_gear(
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// Function&Module: worm()
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// Synopsis: Creates a worm shape that will mate with a worm gear.
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// Synopsis: Creates a worm that will mate with a worm gear.
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// SynTags: Geom, VNF
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// Topics: Gears, Parts
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// See Also: worm(), worm_gear(), rack(), rack2d(), spur_gear(), spur_gear2d(), bevel_pitch_angle(), bevel_gear()
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@ -1021,7 +1053,7 @@ module worm(
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// Function&Module: worm_gear()
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// Synopsis: Creates a worm gear shape that will mate with a worm.
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// Synopsis: Creates a worm gear that will mate with a worm.
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// SynTags: Geom, VNF
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// Topics: Gears, Parts
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// See Also: worm(), worm_gear(), rack(), rack2d(), spur_gear(), spur_gear2d(), bevel_pitch_angle(), bevel_gear()
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@ -1039,7 +1071,7 @@ module worm(
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// worm_diam = The pitch diameter of the worm gear to match to. Default: 30
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// worm_starts = The number of lead starts on the worm gear to match to. Default: 1
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// worm_arc = The arc of the worm to mate with, in degrees. Default: 60 degrees
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// crowning = The amount to oversize the virtual hobbing cutter used to make the teeth, to add a slight crowning to the teeth to make them fir the work easier. Default: 1
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// crowning = The amount to oversize the virtual hobbing cutter used to make the teeth, to add a slight crowning to the teeth to make them fit the work easier. Default: 1
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// left_handed = If true, the gear returned will have a left-handed spiral. Default: false
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// pressure_angle = Controls how straight or bulged the tooth sides are. In degrees. Default: 20
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// backlash = Gap between two meshing teeth, in the direction along the circumference of the pitch circle. Default: 0
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@ -168,7 +168,7 @@ function hex_drive_mask(size,length,l,h,height,anchor,spin,orient) = no_function
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// See Also: phillips_mask(), hex_drive_mask(), torx_mask(), phillips_depth(), phillips_diam(), robertson_mask()
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// Usage:
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// torx_mask(size, l, [center]) [ATTACHMENTS];
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// Description: Creates a torx bit tip.
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// Description: Creates a torx bit tip. The anchors are located on the circumscribing cylinder. See {{torx_info()}} for allowed sizes.
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// Arguments:
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// size = Torx size.
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// l = Length of bit.
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@ -191,7 +191,6 @@ module torx_mask(size, l=5, center, anchor, spin=0, orient=UP) {
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}
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// Module: torx_mask2d()
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// Synopsis: Creates the 2D cross section for a torx drive recess.
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// SynTags: Geom
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@ -199,13 +198,12 @@ module torx_mask(size, l=5, center, anchor, spin=0, orient=UP) {
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// See Also: phillips_mask(), hex_drive_mask(), torx_mask(), phillips_depth(), phillips_diam(), torx_info(), robertson_mask()
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// Usage:
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// torx_mask2d(size);
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// Description: Creates a torx bit 2D profile.
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// Description: Creates a torx bit 2D profile. The anchors are located on the circumscribing circle. See {{torx_info()}} for allowed sizes.
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// Arguments:
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// size = Torx size.
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// Example(2D):
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// torx_mask2d(size=30, $fa=1, $fs=1);
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module torx_mask2d(size) {
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no_children($children);
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module torx_mask2d(size,anchor=CENTER,spin) {
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info = torx_info(size);
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od = info[0];
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id = info[1];
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@ -213,26 +211,29 @@ module torx_mask2d(size) {
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rounding = info[4];
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base = od - 2*tip;
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$fn = quantup(segs(od/2),12);
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difference() {
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union() {
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circle(d=base);
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zrot_copies(n=2) {
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hull() {
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zrot_copies(n=3) {
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translate([base/2,0,0]) {
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circle(r=tip, $fn=$fn/2);
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attachable(anchor,spin,two_d=true,d=od){
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difference() {
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union() {
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circle(d=base);
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zrot_copies(n=2) {
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hull() {
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zrot_copies(n=3) {
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translate([base/2,0,0]) {
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circle(r=tip, $fn=$fn/2);
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}
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}
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}
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}
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}
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}
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zrot_copies(n=6) {
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zrot(180/6) {
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translate([id/2+rounding,0,0]) {
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circle(r=rounding);
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zrot_copies(n=6) {
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zrot(180/6) {
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translate([id/2+rounding,0,0]) {
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circle(r=rounding);
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}
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}
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}
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}
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children();
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}
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}
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@ -251,6 +252,10 @@ module torx_mask2d(size) {
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// - Drive Hole Depth
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// - External Tip Rounding Radius
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// - Inner Rounding Radius
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// .
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// The allowed torx sizes are:
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// 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 27, 30, 40, 45, 50, 55,
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// 60, 70, 80, 90, 100.
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// Arguments:
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// size = Torx size.
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function torx_info(size) =
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@ -333,6 +338,11 @@ function torx_depth(size) = torx_info(size)[2];
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// ang = taper angle of each face. Default: 2.5
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// ---
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// $slop = enlarge recess by this twice amount. Default: 0
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: TOP
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
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// Side Effects:
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// Sets tag to "remove" if no tag is set.
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// Example:
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// robertson_mask(size=2);
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// Example:
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@ -340,7 +350,7 @@ function torx_depth(size) = torx_info(size)[2];
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// cyl(d1=2, d2=8, h=4, anchor=TOP);
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// robertson_mask(size=2);
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// }
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module robertson_mask(size, extra=1, ang=2.5) {
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module robertson_mask(size, extra=1, ang=2.5,anchor=TOP,spin,orient) {
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dummy=assert(is_int(size) && size>=0 && size<=4);
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Mmin = [0.0696, 0.0900, 0.1110, 0.1315, 0.1895][size];
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Mmax = [0.0710, 0.0910, 0.1126, 0.1330, 0.1910][size];
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@ -353,14 +363,18 @@ module robertson_mask(size, extra=1, ang=2.5) {
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F = (Fmin + Fmax) / 2 * INCH;
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h = T + extra;
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Mslop=M+2*get_slop();
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down(T) {
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intersection(){
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Mtop = Mslop + 2*adj_ang_to_opp(F+extra,ang);
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Mbot = Mslop - 2*adj_ang_to_opp(T-F,ang);
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prismoid([Mbot,Mbot],[Mtop,Mtop],h=h,anchor=BOT);
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cyl(d1=0, d2=Mslop/(T-F)*sqrt(2)*h, h=h, anchor=BOT);
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}
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}
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Mtop = Mslop + 2*adj_ang_to_opp(F+extra,ang);
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Mbot = Mslop - 2*adj_ang_to_opp(T-F,ang);
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anchors = [named_anchor("standard",[0,0,T-h/2], UP, 0)];
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default_tag("remove")
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attachable(anchor,spin,orient,size=[Mbot,Mbot,T],size2=[Mtop,Mtop],anchors=anchors){
|
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down(T/2)
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intersection(){
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prismoid([Mbot,Mbot],[Mtop,Mtop],h=h,anchor=BOT);
|
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cyl(d1=0, d2=Mslop/(T-F)*sqrt(2)*h, h=h, anchor=BOT);
|
||||
}
|
||||
children();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
117
screws.scad
117
screws.scad
|
@ -1442,63 +1442,68 @@ module screw_head(screw_info,details=false, counterbore=0,flat_height,teardrop=f
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|||
|
||||
counterbore = counterbore_temp==0 && head!="flat" ? counterbore_temp : counterbore_temp + 0.01;
|
||||
adj_diam = struct_val(screw_info, "diameter") + head_oversize; // Used for determining chamfers and ribbing
|
||||
if (head!="flat" && counterbore>0){
|
||||
d = head=="hex"? 2*head_size/sqrt(3) : head_size;
|
||||
if (teardrop)
|
||||
teardrop(d=d, l=counterbore, orient=BACK, anchor=BACK);
|
||||
else
|
||||
cyl(d=d, l=counterbore, anchor=BOTTOM);
|
||||
}
|
||||
if (head=="flat") { // For flat head, counterbore is integrated
|
||||
angle = struct_val(screw_info, "head_angle")/2;
|
||||
sharpsize = struct_val(screw_info, "head_size_sharp")+head_oversize;
|
||||
sidewall_height = (sharpsize - head_size)/2 / tan(angle);
|
||||
cylheight = counterbore + sidewall_height;
|
||||
slopeheight = flat_height - sidewall_height;
|
||||
r1 = head_size/2;
|
||||
r2 = r1 - tan(angle)*slopeheight;
|
||||
n = segs(r1);
|
||||
prof1 = teardrop ? teardrop2d(r=r1,$fn=n) : circle(r=r1, $fn=n);
|
||||
prof2 = teardrop ? teardrop2d(r=r2,$fn=n) : circle(r=r2, $fn=n);
|
||||
skin([prof2,prof1,prof1], z=[-flat_height, -flat_height+slopeheight, counterbore],slices=0);
|
||||
}
|
||||
if (head!="flat" && counterbore==0) {
|
||||
if (in_list(head,["round","pan round","button","fillister","cheese"])) {
|
||||
base = head=="fillister" ? 0.75*head_height :
|
||||
head=="pan round" ? .6 * head_height :
|
||||
head=="cheese" ? .7 * head_height :
|
||||
0.1 * head_height; // round and button
|
||||
head_size2 = head=="cheese" ? head_size-2*tan(5)*head_height : head_size; // 5 deg slope on cheese head
|
||||
segs = segs(head_size);
|
||||
cyl(l=base, d1=head_size, d2=head_size2,anchor=BOTTOM, $fn=segs)
|
||||
attach(TOP)
|
||||
zrot(180) // Needed to align facets when $fn is odd
|
||||
rotate_extrude($fn=segs) // ensure same number of segments for cap as for head body
|
||||
intersection(){
|
||||
arc(points=[[-head_size2/2,0], [0,-base+head_height * (head=="button"?4/3:1)], [head_size2/2,0]]);
|
||||
square([head_size2, head_height-base]);
|
||||
attachable(){
|
||||
union(){
|
||||
if (head!="flat" && counterbore>0){
|
||||
d = head=="hex"? 2*head_size/sqrt(3) : head_size;
|
||||
if (teardrop)
|
||||
teardrop(d=d, l=counterbore, orient=BACK, anchor=BACK);
|
||||
else
|
||||
cyl(d=d, l=counterbore, anchor=BOTTOM);
|
||||
}
|
||||
if (head=="flat") { // For flat head, counterbore is integrated
|
||||
angle = struct_val(screw_info, "head_angle")/2;
|
||||
sharpsize = struct_val(screw_info, "head_size_sharp")+head_oversize;
|
||||
sidewall_height = (sharpsize - head_size)/2 / tan(angle);
|
||||
cylheight = counterbore + sidewall_height;
|
||||
slopeheight = flat_height - sidewall_height;
|
||||
r1 = head_size/2;
|
||||
r2 = r1 - tan(angle)*slopeheight;
|
||||
n = segs(r1);
|
||||
prof1 = teardrop ? teardrop2d(r=r1,$fn=n) : circle(r=r1, $fn=n);
|
||||
prof2 = teardrop ? teardrop2d(r=r2,$fn=n) : circle(r=r2, $fn=n);
|
||||
skin([prof2,prof1,prof1], z=[-flat_height, -flat_height+slopeheight, counterbore],slices=0);
|
||||
}
|
||||
if (head!="flat" && counterbore==0) {
|
||||
if (in_list(head,["round","pan round","button","fillister","cheese"])) {
|
||||
base = head=="fillister" ? 0.75*head_height :
|
||||
head=="pan round" ? .6 * head_height :
|
||||
head=="cheese" ? .7 * head_height :
|
||||
0.1 * head_height; // round and button
|
||||
head_size2 = head=="cheese" ? head_size-2*tan(5)*head_height : head_size; // 5 deg slope on cheese head
|
||||
segs = segs(head_size);
|
||||
cyl(l=base, d1=head_size, d2=head_size2,anchor=BOTTOM, $fn=segs)
|
||||
attach(TOP)
|
||||
zrot(180) // Needed to align facets when $fn is odd
|
||||
rotate_extrude($fn=segs) // ensure same number of segments for cap as for head body
|
||||
intersection(){
|
||||
arc(points=[[-head_size2/2,0], [0,-base+head_height * (head=="button"?4/3:1)], [head_size2/2,0]]);
|
||||
square([head_size2, head_height-base]);
|
||||
}
|
||||
}
|
||||
if (head=="pan flat")
|
||||
cyl(l=head_height, d=head_size, rounding2=0.2*head_size, anchor=BOTTOM);
|
||||
if (head=="socket")
|
||||
cyl(l=head_height, d=head_size, anchor=BOTTOM, chamfer2=details? adj_diam/10:undef);
|
||||
if (head=="socket ribbed"){
|
||||
// These numbers are based on ISO specifications that dictate how much oversizsed a ribbed socket head can be
|
||||
// We are making our ribbed heads the same size as unribbed (by cutting the ribbing away), but these numbers are presumably a good guide
|
||||
rib_size = [[2, .09],
|
||||
[3, .09],
|
||||
[6, .11],
|
||||
[12, .135],
|
||||
[20, .165]];
|
||||
intersection() {
|
||||
cyl(h=head_height/4, d=head_size, anchor=BOT)
|
||||
attach(TOP) cyl(l=head_height*3/4, d=head_size, anchor=BOT, texture="trunc_ribs", tex_counts=[31,1], tex_scale=-lookup(adj_diam,rib_size));
|
||||
cyl(h=head_height,d=head_size, chamfer2=adj_diam/10, anchor=BOT);
|
||||
}
|
||||
}
|
||||
if (head=="pan flat")
|
||||
cyl(l=head_height, d=head_size, rounding2=0.2*head_size, anchor=BOTTOM);
|
||||
if (head=="socket")
|
||||
cyl(l=head_height, d=head_size, anchor=BOTTOM, chamfer2=details? adj_diam/10:undef);
|
||||
if (head=="socket ribbed"){
|
||||
// These numbers are based on ISO specifications that dictate how much oversizsed a ribbed socket head can be
|
||||
// We are making our ribbed heads the same size as unribbed (by cutting the ribbing away), but these numbers are presumably a good guide
|
||||
rib_size = [[2, .09],
|
||||
[3, .09],
|
||||
[6, .11],
|
||||
[12, .135],
|
||||
[20, .165]];
|
||||
intersection() {
|
||||
cyl(h=head_height/4, d=head_size, anchor=BOT)
|
||||
attach(TOP) cyl(l=head_height*3/4, d=head_size, anchor=BOT, texture="trunc_ribs", tex_counts=[31,1], tex_scale=-lookup(adj_diam,rib_size));
|
||||
cyl(h=head_height,d=head_size, chamfer2=adj_diam/10, anchor=BOT);
|
||||
}
|
||||
}
|
||||
if (head=="hex")
|
||||
up(head_height/2)_nutshape(head_size,head_height,"hex",false,true);
|
||||
}
|
||||
if (head=="hex")
|
||||
up(head_height/2)_nutshape(head_size,head_height,"hex",false,true);
|
||||
}
|
||||
}
|
||||
union(){};
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue