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fix function return from regular_prism()
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1 changed files with 36 additions and 34 deletions
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@ -977,7 +977,8 @@ module regular_prism(n,
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texture=texture, tex_size=tex_size, tex_reps=tex_reps,
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tex_inset=tex_inset, tex_rot=tex_rot,
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tex_depth=tex_depth, tex_samples=tex_samples,
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tex_taper=tex_taper, style=style);
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tex_taper=tex_taper, style=style,
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_return_anchors=true);
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attachable(anchor=anchor, orient=orient, spin=spin, vnf=vnf_anchors_ovr[0], anchors=vnf_anchors_ovr[1],override=vnf_anchors_ovr[2]){
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vnf_polyhedron(vnf_anchors_ovr[0],convexity=is_def(texture)?10:2);
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children();
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@ -1003,7 +1004,7 @@ function regular_prism(n,
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tex_inset=false, tex_rot=0,
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tex_depth, tex_samples, length, height,
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tex_taper, style,
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anchor, spin=0, orient=UP
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anchor, spin=0, orient=UP,_return_anchors=false
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) =
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assert(is_integer(n) && n>2, "n must be an integer 3 or greater")
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let(
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@ -1132,32 +1133,33 @@ function regular_prism(n,
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anchors = approx(shift,[0,0]) ?
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[for(i=[0:n-1], j=[0:1])
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let(
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M = zrot(-(i+j/2-(realign?1/2:0))*360/n),
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edge = apply(M,edge_face[j]),
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dir = apply(M,[height,0,-edge_face[j].x]),
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spin = sign(dir.x)*vector_angle(edge - (edge*dir)*dir, rot(from=UP,to=dir,p=BACK))
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)
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each
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[
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named_anchor(str(names[j],i), apply(M,[(r1+r2)/2/(j==0?1:sc),0,0]), dir, spin),
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named_anchor(str(j==0?"top_corner":"top_edge",i), apply(M,[r2/(j==0?1:sc),0,height/2]), dir, spin),
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named_anchor(str(j==0?"bot_corner":"bot_edge",i), apply(M,[r1/(j==0?1:sc),0,-height/2]), dir, spin),
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]
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]:let(
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faces = [
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for(i=[0:n-1])
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let(
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M1 = skmat*zrot(-i*360/n),
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M2 = skmat*zrot(-(i+1)*360/n),
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edge1 = apply(M1,[[r2,0,height/2], [r1,0,-height/2]]),
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edge2 = apply(M2,[[r2,0,height/2], [r1,0,-height/2]]),
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face_edge = (edge1+edge2)/2,
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facenormal = unit(cross(edge1[0]-edge1[1], edge2[1]-edge1[0]))
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)
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[facenormal,face_edge[0]-face_edge[1],edge1[0]-edge1[1]] // [normal to face, edge through face center, actual edge]
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]
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)
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[for(i=[0:n-1])
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M = zrot(-(i+j/2-(realign?1/2:0))*360/n),
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edge = apply(M,edge_face[j]),
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dir = apply(M,[height,0,-edge_face[j].x]),
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spin = sign(dir.x)*vector_angle(edge - (edge*dir)*dir, rot(from=UP,to=dir,p=BACK))
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)
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each [
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named_anchor(str(names[j],i), apply(M,[(r1+r2)/2/(j==0?1:sc),0,0]), dir, spin),
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named_anchor(str(j==0?"top_corner":"top_edge",i), apply(M,[r2/(j==0?1:sc),0,height/2]), dir, spin),
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named_anchor(str(j==0?"bot_corner":"bot_edge",i), apply(M,[r1/(j==0?1:sc),0,-height/2]), dir, spin),
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]
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]
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:
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let(
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faces = [
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for(i=[0:n-1])
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let(
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M1 = skmat*zrot(-i*360/n),
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M2 = skmat*zrot(-(i+1)*360/n),
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edge1 = apply(M1,[[r2,0,height/2], [r1,0,-height/2]]),
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edge2 = apply(M2,[[r2,0,height/2], [r1,0,-height/2]]),
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face_edge = (edge1+edge2)/2,
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facenormal = unit(cross(edge1[0]-edge1[1], edge2[1]-edge1[0]))
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)
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[facenormal,face_edge[0]-face_edge[1],edge1[0]-edge1[1]] // [normal to face, edge through face center, actual edge]
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]
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)
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[for(i=[0:n-1])
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let(
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Mface = skmat*zrot(-(i+1/2)*360/n),
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faceedge = faces[i][1],
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@ -1177,12 +1179,12 @@ function regular_prism(n,
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named_anchor(str("bot_edge",i), apply(Mface,[r1/sc,0,-height/2]), facenormal, facespin),
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named_anchor(str("bot_corner",i), apply(Medge,[r1,0,-height/2]), edgenormal, edgespin)
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]
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],
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override = approx(shift,[0,0]) ? undef : [[UP, [point3d(shift,height/2), UP]]]
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)
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[reorient(anchor,spin,orient, vnf=ovnf, p=ovnf,anchors=anchors, override=override),anchors,override];
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],
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override = approx(shift,[0,0]) ? undef : [[UP, [point3d(shift,height/2), UP]]],
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final_vnf = reorient(anchor,spin,orient, vnf=ovnf, p=ovnf,anchors=anchors, override=override)
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)
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_return_anchors ? [final_vnf,anchors,override]
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: final_vnf;
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// Module: rect_tube()
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