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_assemble_path_from_fragments discards zero area polygons
split_path_at_self_crossings discards zero-length (single point) "segments" polygon_line_intersection bugfix remove debug echoes
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7776ae8e67
3 changed files with 58 additions and 30 deletions
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@ -34,12 +34,6 @@ function is_point_on_line(point, line, bounded=false, eps=EPSILON) =
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//_dist2line works for any dimension
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function _dist2line(d,n) = norm(d-(d * n) * n);
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// Internal non-exposed function.
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function _point_above_below_segment(point, edge) =
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let( edge = edge - [point, point] )
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edge[0].y <= 0
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? (edge[1].y > 0 && cross(edge[0], edge[1]-edge[0]) > 0) ? 1 : 0
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: (edge[1].y <= 0 && cross(edge[0], edge[1]-edge[0]) < 0) ? -1 : 0;
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//Internal
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function _valid_line(line,dim,eps=EPSILON) =
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@ -762,7 +756,7 @@ function polygon_line_intersection(poly, line, bounded=false, nonzero=false, eps
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len(poly[0])==2 ? // planar case
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let(
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linevec = unit(line[1] - line[0]),
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bound = 100*max(flatten(pointlist_bounds(poly))),
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bound = 100*max(v_abs(flatten(pointlist_bounds(poly)))),
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boundedline = [line[0] + (bounded[0]? 0 : -bound) * linevec,
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line[1] + (bounded[1]? 0 : bound) * linevec],
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parts = split_path_at_region_crossings(boundedline, [poly], closed=false),
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@ -1520,6 +1514,15 @@ function polygon_normal(poly) =
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// color(point_in_polygon(p,path,nonzero=false)==1 ? "green" : "red")
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// move(p)circle(r=1, $fn=12);
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// }
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// Internal function for point_in_polygon
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function _point_above_below_segment(point, edge) =
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let( edge = edge - [point, point] )
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edge[0].y <= 0
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? (edge[1].y > 0 && cross(edge[0], edge[1]-edge[0]) > 0) ? 1 : 0
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: (edge[1].y <= 0 && cross(edge[0], edge[1]-edge[0]) < 0) ? -1 : 0;
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function point_in_polygon(point, poly, nonzero=false, eps=EPSILON) =
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// Original algorithms from http://geomalgorithms.com/a03-_inclusion.html
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assert( is_vector(point,2) && is_path(poly,dim=2) && len(poly)>2,
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46
paths.scad
46
paths.scad
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@ -186,12 +186,15 @@ function path_length_fractions(path, closed=false) =
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/// Usage:
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/// isects = _path_self_intersections(path, [closed], [eps]);
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/// Description:
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/// Locates all self intersections of the given path. Returns a list of intersections, where
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/// Locates all self intersection points of the given path. Returns a list of intersections, where
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/// each intersection is a list like [POINT, SEGNUM1, PROPORTION1, SEGNUM2, PROPORTION2] where
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/// POINT is the coordinates of the intersection point, SEGNUMs are the integer indices of the
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/// intersecting segments along the path, and the PROPORTIONS are the 0.0 to 1.0 proportions
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/// of how far along those segments they intersect at. A proportion of 0.0 indicates the start
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/// of the segment, and a proportion of 1.0 indicates the end of the segment.
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/// .
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/// Note that this function does not return self-intersecting segments, only the points
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/// where non-parallel segments intersect.
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/// Arguments:
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/// path = The path to find self intersections of.
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/// closed = If true, treat path like a closed polygon. Default: true
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@ -527,8 +530,7 @@ function path_normals(path, tangents, closed=false) =
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: select(path,i-1,i+1)
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)
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dim == 2 ? [tangents[i].y,-tangents[i].x]
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: let( fff=i==10?echo(pts=pts, tangent=tangents[10],cp=cross(pts[1]-pts[0], pts[2]-pts[0])):0,
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v=cross(cross(pts[1]-pts[0], pts[2]-pts[0]),tangents[i]))
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: let( v=cross(cross(pts[1]-pts[0], pts[2]-pts[0]),tangents[i]))
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assert(norm(v)>EPSILON, "3D path contains collinear points")
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unit(v)
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];
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@ -959,7 +961,7 @@ function split_path_at_self_crossings(path, closed=true, eps=EPSILON) =
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section = _path_select(path, s1, u1, s2, u2, closed=closed),
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outpath = deduplicate(eps=eps, section)
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)
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outpath
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if (len(outpath)>1) outpath
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];
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@ -1011,6 +1013,36 @@ function _tag_self_crossing_subpaths(path, nonzero, closed=true, eps=EPSILON) =
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// left(100)region(outside);
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// rainbow(outside)
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// stroke($item,closed=true);
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// Example:
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// N=12;
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// ang=360/N;
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// sr=10;
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// path = turtle(["angle", 90+ang/2,
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// "move", sr, "left",
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// "move", 2*sr*sin(ang/2), "left",
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// "repeat", 4,
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// ["move", 2*sr, "left",
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// "move", 2*sr*sin(ang/2), "left"],
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// "move", sr]);
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// stroke(path, width=.3);
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// right(20)rainbow(polygon_parts(path)) polygon($item);
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// Example: overlapping path segments disappear
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// path = [[0,0], [10,0], [10,10], [0,10],[0,20], [20,10],[10,10], [0,10],[0,0]];
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// stroke(path,width=0.3);
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// right(22)stroke(polygon_parts(path)[0], width=0.3, closed=true);
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// Example: Path segments disappear outside as well
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// path = turtle(["repeat", 3, ["move", 17, "left", "move", 10, "left", "move", 7, "left", "move", 10, "left"]]);
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// back(2)stroke(path,width=.3);
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// fwd(12)rainbow(polygon_parts(path)) polygon($item);
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// Example: This shape has six components
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// path = turtle(["repeat", 3, ["move", 15, "left", "move", 7, "left", "move", 10, "left", "move", 17, "left"]]);
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// polygon(path);
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// right(22)rainbow(polygon_parts(path)) polygon($item);
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// Example: when the loops of the shape overlap then nonzero gives a different result than the even-odd method.
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// path = turtle(["repeat", 3, ["move", 15, "left", "move", 7, "left", "move", 10, "left", "move", 10, "left"]]);
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// polygon(path);
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// right(27)rainbow(polygon_parts(path)) polygon($item);
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// move([16,-14])rainbow(polygon_parts(path,nonzero=true)) polygon($item);
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function polygon_parts(path, nonzero=false, closed=true, eps=EPSILON) =
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let(
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path = cleanup_path(path, eps=eps),
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@ -1115,6 +1147,7 @@ function _assemble_a_path_from_fragments(fragments, rightmost=true, startfrag=0,
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/// _assemble_path_fragments(subpaths);
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/// Description:
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/// Given a list of paths, assembles them together into complete closed polygon paths if it can.
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/// Polygons with area < eps will be discarded and not returned.
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/// Arguments:
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/// fragments = List of paths to be assembled into complete polygons.
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/// eps = The epsilon error value to determine whether two points coincide. Default: `EPSILON` (1e-9)
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@ -1141,7 +1174,7 @@ function _assemble_path_fragments(fragments, eps=EPSILON, _finished=[]) =
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result = l_area < r_area? result_l : result_r,
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newpath = cleanup_path(result[0]),
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remainder = result[1],
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finished = concat(_finished, [newpath])
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finished = min(l_area,r_area)<eps ? _finished : concat(_finished, [newpath])
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) _assemble_path_fragments(
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fragments=remainder,
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eps=eps,
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@ -1150,7 +1183,4 @@ function _assemble_path_fragments(fragments, eps=EPSILON, _finished=[]) =
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// vim: expandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap
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25
regions.scad
25
regions.scad
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@ -206,22 +206,18 @@ function __regions_equal(region1, region2, i) =
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/// region = Region to test for crossings of.
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/// closed = If true, treat path as a closed polygon. Default: true
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/// eps = Acceptable variance. Default: `EPSILON` (1e-9)
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function _region_path_crossings(path, region, closed=true, eps=EPSILON) = sort([
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function _region_path_crossings(path, region, closed=true, eps=EPSILON) =
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let(
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segs = pair(closed? close_path(path) : cleanup_path(path))
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) for (
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si = idx(segs),
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p = close_region(region),
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s2 = pair(p)
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) let (
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isect = _general_line_intersection(segs[si], s2, eps=eps)
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) if (
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!is_undef(isect[0]) &&
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isect[1] >= 0-eps && isect[1] < 1+eps &&
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isect[2] >= 0-eps && isect[2] < 1+eps
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)
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[si, isect[1]]
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]);
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sort([for (si = idx(segs), p = close_region(region), s2 = pair(p))
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let (
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isect = _general_line_intersection(segs[si], s2, eps=eps)
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)
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if (!is_undef(isect[0]) && isect[1] >= 0-eps && isect[1] < 1+eps
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&& isect[2] >= 0-eps && isect[2] < 1+eps )
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[si, isect[1]]
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]);
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// Function: split_path_at_region_crossings()
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@ -768,8 +764,7 @@ function offset(
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// Note if !closed the last corner doesn't matter, so exclude it
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parallelcheck =
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(len(sharpcorners)==2 && !closed) ||
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all_defined(closed? sharpcorners : select(sharpcorners, 1,-2)),
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f=echo(sharpcorners=sharpcorners)
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all_defined(closed? sharpcorners : select(sharpcorners, 1,-2))
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)
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assert(parallelcheck, "Path contains sequential parallel segments (either 180 deg turn or 0 deg turn")
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let(
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