More tutorial editing.

This commit is contained in:
Revar Desmera 2020-04-28 22:59:32 -07:00
parent e6aa604285
commit 7ea3faee72

View file

@ -1,12 +1,14 @@
# Basic Shapes Tutorial
## Enhanced Primitives
There are 5 built-in primitive shapes that OpenSCAD provides. `square()`, `circle()`, `cube()`, `cylinder()`, and `sphere()`.
The BOSL2 library extends or provides alternative to these shapes so that they support more features, and more
ways to simply reorient them.
## Primitives
There are 5 built-in primitive shapes that OpenSCAD provides.
`square()`, `circle()`, `cube()`, `cylinder()`, and `sphere()`.
The BOSL2 library extends or provides alternative to these shapes so
that they support more features, and more ways to simply reorient them.
### 2D Square
### 2D Squares
You still use `square()` in the familiar ways that OpenSCAD provides:
```openscad-example
square(100, center=false);
```
@ -19,60 +21,75 @@ You still use `square()` in the familiar ways that OpenSCAD provides:
square([60,40], center=true);
```
### rect()
BOSL2 has a `rect()` command that acts an an enhanced `square()` that has extended functionality. For example, it allows you to round the corners:
BOSL2 has a `rect()` command that acts an an enhanced `square()` that has
extended functionality. For example, it allows you to round the corners:
```openscad-example
rect([60,40], center=true, rounding=10);
```
It also supports chamfers:
```openscad-example
rect([60,40], center=true, chamfer=10);
```
It allows you to specify *which* corners get rounded or chamferred:
```openscad-example
rect([60,40], center=true, rounding=[0,5,10,15]);
```
```openscad-example
rect([60,40], center=true, chamfer=[0,5,10,15]);
```
It will even let you mix rounding and chamferring:
```openscad-example
rect([60,40], center=true, rounding=[5,0,10,0], chamfer=[0,5,0,15]);
```
### Anchors and Spin
Another way that `rect()` is enhanced over `square()`, is that you can anchor,
spin and attach it.
The `anchor=` argument is an alternative to `center=`, which allows more
alignment options. It takes a vector as a value, pointing roughly towards
the side or corner you want to align to the origin. For example, to align
the center of the back edge to the origin, set the anchor to `[0,1]`:
```openscad-example
rect([60,40], anchor=[0,1]);
```
To align the front right corner to the origin:
```openscad-example
rect([60,40], anchor=[1,-1]);
```
To center:
```openscad-example
rect([60,40], anchor=[0,0]);
```
To make it clearer when giving vectors, there are several standard vector constants defined:
- `LEFT` is a vector towards X-. (`[-1,0,0]`)
- `RIGHT` is a vector towards X+. (`[1,0,0]`)
- `FRONT`, `FORWARD` or `FWD` is a vector towards Y-. (`[0,-1,0]`)
- `BACK` is a vector towards Y+. (`[0,1,0]`)
- `BOTTOM`, `BOT`, `BTM` or `DOWN` is a vector towards Z-. (`[0,0,-1]`) Not used with 2D anchors.
- `TOP`, or `UP` is a vector towards Z+. (`[0,0,1]`) Not used with 2D anchors.
- `CENTER` or `CTR` is a centered vector. (`[0,0,0]`)
To make it clearer when giving vectors, there are several standard vector
constants defined:
Constant | Direction | Value
-------- | --------- | -----------
`LEFT` | X- | `[-1,0,0]`
`RIGHT` | X+ | `[1,0,0]`
`FRONT`/`FORWARD`/`FWD` | Y- | `[0,-1,0]`
`BACK` | Y+ | `[0,1,0]`
`BOTTOM`/`BOT`/`BTM`/`DOWN` | Z- | `[0,0,-1]` (3D only.)
`TOP`/`UP` | Z+ | `[0,0,1]` (3D only.)
`CENTER`/`CTR` | Centered | `[0,0,0]`
Note that even though these are 3D vectors, you can use most of them,
(except `UP`/`DOWN`, of course) for anchors in 2D shapes:
Note that even though these are 3D vectors, you can use most of them, (except `UP`/`DOWN`, of course) for anchors in 2D shapes:
```openscad-example
rect([60,40], anchor=BACK);
```
@ -82,22 +99,27 @@ Note that even though these are 3D vectors, you can use most of them, (except `U
```
You can add them together to point to corners:
```openscad-example
rect([60,40], anchor=FRONT+RIGHT);
```
Finally, the `spin` argument can rotate the shape by a given number of degrees clockwise:
Finally, the `spin` argument can rotate the shape by a given number of degrees
clockwise:
```openscad-example
rect([60,40], anchor=CENTER, spin=30);
```
Anchoring or centering is performed before the spin:
```openscad-example
rect([60,40], anchor=BACK, spin=30);
```
### Enhanced 2D Circle
The enhanced `circle()` primitive can be used like the OpenSCAD built-in:
```openscad-example
circle(r=50);
```
@ -112,14 +134,18 @@ Since a circle in OpenSCAD can only be approximated by a regular polygon with
a number of straight sides, this can lead to size and shape inaccuracies. To
counter this, the `realign` and `circum` arguments are also provided.
The `realign` argument, if set `true`, rotates the circle by half the angle between sides:
The `realign` argument, if set `true`, rotates the circle by half the angle
between sides:
```openscad-example
circle(d=100, $fn=8, realign=true);
```
The `circum` argument, if true, makes the polygon describing the circle circumscribe the ideal circle instead of inscribing it.
The `circum` argument, if true, makes the polygon describing the circle
circumscribe the ideal circle instead of inscribing it.
Inscribing the ideal circle:
```openscad-example
difference() {
circle(d=100, $fn=360);
@ -128,6 +154,7 @@ Inscribing the ideal circle:
```
Circumscribing the ideal circle:
```openscad-example
difference() {
circle(d=100, $fn=6, circum=true);
@ -136,6 +163,7 @@ Circumscribing the ideal circle:
```
You can also use anchor and spin on enhanced `circle()`:
```openscad-example
circle(r=50, anchor=BACK);
```
@ -144,36 +172,45 @@ You can also use anchor and spin on enhanced `circle()`:
circle(r=50, anchor=FRONT+RIGHT);
```
Using spin on a circle may not make initial sense, until you remember that anchoring is performed before spin:
Using spin on a circle may not make initial sense, until you remember that
anchoring is performed before spin:
```openscad-example
circle(r=50, anchor=FRONT, spin=30);
```
### Echanced 3D Cube
### Enhanced 3D Cube
You can use enhanced `cube()` like the normal OpenSCAD built-in:
```openscad-example
cube(100);
```
```openscad-example
cube(100, center=true);
```
```openscad-example
cube([50,40,20], center=true);
```
You can use `anchor` similarly to `square()`, except you can anchor vertically
too, in 3D, allowing anchoring to faces, edges, and corners:
```openscad-example
cube([50,40,20], anchor=BOTTOM);
```
```openscad-example
cube([50,40,20], anchor=TOP+BACK);
```
```openscad-example
cube([50,40,20], anchor=TOP+FRONT+LEFT);
```
You can use `spin` as well, to rotate around the Z axis:
```openscad-example
cube([50,40,20], anchor=FRONT, spin=30);
```
@ -181,33 +218,40 @@ You can use `spin` as well, to rotate around the Z axis:
3D objects also gain the ability to use an extra trick with `spin`;
if you pass a list of `[X,Y,Z]` rotation angles to `spin`, it will
rotate by the three given axis angles, similar to using `rotate()`:
```openscad-example
cube([50,40,20], anchor=FRONT, spin=[15,0,30]);
```
3D objects also can be given an `orient` argument that is given as a vector,
pointing towards where the top of the shape should be rotated towards.
```openscad-example
cube([50,40,20], orient=UP+BACK+RIGHT);
```
If you use `anchor`, `spin`, and `orient` together, the anchor is performed
first, then the spin, then the orient:
```openscad-example
cube([50,40,20], anchor=FRONT, spin=45, orient=UP+FWD+RIGHT);
```
### Echanced 3D Cylinder
### Enhanced 3D Cylinder
You can use the enhanced `cylinder()` as normal for OpenSCAD:
```openscad-example
cylinder(r=50,h=50);
```
```openscad-example
cylinder(r=50,h=50,center=true);
```
```openscad-example
cylinder(d=100,h=50,center=true);
```
```openscad-example
cylinder(d1=100,d2=80,h=50,center=true);
```