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Tutorial tweaks
Fixes to rounded_prism() joint examples
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1 changed files with 4 additions and 4 deletions
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@ -283,7 +283,7 @@ The joint parameter is specified separately for the top, bottom and side edges;
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include <BOSL2/std.scad>
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include <BOSL2/rounding.scad>
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rounded_prism(rect(20), height=20,
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joint_top=10, joint_bot=10, joint_sides=9.99, k = 0.5);
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joint_top=10, joint_bot=10, joint_sides=10, k = 0.5);
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```
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Here we're using the same cube size of 20, setting the joint paramater to 10 and varying the k parameter.
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@ -292,17 +292,17 @@ Here we're using the same cube size of 20, setting the joint paramater to 10 and
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include <BOSL2/std.scad>
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include <BOSL2/rounding.scad>
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left(30) {
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rounded_prism(rect(20), height=20, joint_top=10, joint_bot=10, joint_sides=9.99, k = 0.15);
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rounded_prism(rect(20), height=20, joint_top=10, joint_bot=10, joint_sides=10, k = 0.15);
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move([0,-12,-12]) xrot(90) color("black") text3d("k=0.15", size=3, h = 0.01, anchor= CENTER);
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}
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right(0){
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rounded_prism(rect(20), height=20, joint_top=10, joint_bot=10, joint_sides=9.99, k = 0.5);
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rounded_prism(rect(20), height=20, joint_top=10, joint_bot=10, joint_sides=10, k = 0.5);
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move([0,-12,-12]) xrot(90) color("black") text3d("k=0.5", size=3, h = 0.01, anchor= CENTER);
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}
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right(30){
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rounded_prism(rect(20), height=20, joint_top=10, joint_bot=10, joint_sides=9.99, k = 0.75);
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rounded_prism(rect(20), height=20, joint_top=10, joint_bot=10, joint_sides=10, k = 0.75);
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move([0,-12,-12]) xrot(90) color("black") text3d("k=0.75", size=3, h = 0.01, anchor= CENTER);
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}
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```
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