From 96e17c17e0b5a5793c3ac4734862874c5f8dca4b Mon Sep 17 00:00:00 2001 From: Revar Desmera Date: Wed, 29 Apr 2020 23:01:00 -0700 Subject: [PATCH] Fixed example generation for a few functions in geometry.scad. --- geometry.scad | 8 +++----- version.scad | 2 +- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/geometry.scad b/geometry.scad index e5c4a15..a86b3b5 100644 --- a/geometry.scad +++ b/geometry.scad @@ -625,7 +625,7 @@ function plane_from_normal(normal, pt=[0,0,0]) = // points = The list of points to find the plane of. // fast = If true, don't verify that all points in the list are coplanar. Default: false // eps = How much variance is allowed in testing that each point is on the same plane. Default: `EPSILON` (1e-9) -// Example: +// Example(3D): // xyzpath = rot(45, v=[-0.3,1,0], p=path3d(star(n=6,id=70,d=100), 70)); // plane = plane_from_points(xyzpath); // #stroke(xyzpath,closed=true); @@ -658,7 +658,7 @@ function plane_from_points(points, fast=false, eps=EPSILON) = // poly = The planar 3D polygon to find the plane of. // fast = If true, don't verify that all points in the polygon are coplanar. Default: false // eps = How much variance is allowed in testing that each point is on the same plane. Default: `EPSILON` (1e-9) -// Example: +// Example(3D): // xyzpath = rot(45, v=[0,1,0], p=path3d(star(n=5,step=2,d=100), 70)); // plane = plane_from_polygon(xyzpath); // #stroke(xyzpath,closed=true); @@ -705,7 +705,7 @@ function plane_offset(plane) = plane[3]; // Z coordinates, so you can work with the points in 2D. // Arguments: // plane = The `[A,B,C,D]` plane definition where `Ax+By+Cz=D` is the formula of the plane. -// Example: +// Example(3D): // xyzpath = move([10,20,30], p=yrot(25, p=path3d(circle(d=100)))); // plane = plane_from_points(xyzpath); // mat = plane_transform(plane); @@ -1177,7 +1177,6 @@ function closest_point(pt, points) = // Arguments: // pt = The point to find the farthest point from. // points = The list of points to search. -// Example: function furthest_point(pt, points) = max_index([for (p=points) norm(p-pt)]); @@ -1444,7 +1443,6 @@ function reverse_polygon(poly) = // Description: // Given a 3D planar polygon, returns a unit-length normal vector for the // clockwise orientation of the polygon. -// Example: function polygon_normal(poly) = let( poly = path3d(cleanup_path(poly)), diff --git a/version.scad b/version.scad index 19cd8d5..8e5e217 100644 --- a/version.scad +++ b/version.scad @@ -8,7 +8,7 @@ ////////////////////////////////////////////////////////////////////// -BOSL_VERSION = [2,0,285]; +BOSL_VERSION = [2,0,286]; // Section: BOSL Library Version Functions