mirror of
https://github.com/BelfrySCAD/BOSL2.git
synced 2024-12-29 16:29:40 +00:00
Added edge_profile(), edge_mask(), and various 2D mask shapes.
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3 changed files with 420 additions and 1 deletions
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@ -382,6 +382,99 @@ module attach(from, to=undef, overlap=undef, norot=false)
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}
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// Module: edge_profile()
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// Usage:
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// edge_profile([edges], [except], [convexity]) ...
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// Description:
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// Takes a 2D mask shape and attaches it to the selected edges, with the appropriate orientation
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// and extruded length to be `diff()`ed away, to give the edge a matching profile.
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// Arguments:
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// edges = Edges to mask. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: All edges.
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// except = Edges to explicitly NOT mask. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: No edges.
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// convexity = Max number of times a line could intersect the perimeter of the mask shape. Default: 10
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// Side Effects:
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// Sets `$tags = "mask"` for all children.
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// Example:
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// diff("mask")
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// cube([50,60,70],center=true)
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// edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT])
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// mask2d_roundover(r=10, inset=2);
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module edge_profile(edges=EDGES_ALL, except=[], convexity=10) {
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assert($parent_size != undef, "No object to attach to!");
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edges = edges(edges, except=except);
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vecs = [
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for (i = [0:3], axis=[0:2])
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if (edges[axis][i]>0)
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EDGE_OFFSETS[axis][i]
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];
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for (vec = vecs) {
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vcount = (vec.x?1:0) + (vec.y?1:0) + (vec.z?1:0);
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assert(vcount == 2, "Not an edge vector!");
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anch = find_anchor(vec, $parent_size.z, point2d($parent_size), size2=$parent_size2, shift=$parent_shift, offset=$parent_offset, anchors=$parent_anchors, geometry=$parent_geom, two_d=$parent_2d);
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$attach_to = undef;
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$attach_anchor = anch;
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$attach_norot = true;
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$tags = "mask";
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length = sum(vmul($parent_size, [for (x=vec) x?0:1]))+0.1;
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rotang =
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vec.z<0? [90,0,180+vang(point2d(vec))] :
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vec.z==0 && sign(vec.x)==sign(vec.y)? 135+vang(point2d(vec)) :
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vec.z==0 && sign(vec.x)!=sign(vec.y)? [0,180,45+vang(point2d(vec))] :
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[-90,0,180+vang(point2d(vec))];
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translate(anch[1]) {
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rot(rotang) {
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linear_extrude(height=length, center=true, convexity=convexity) {
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children();
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}
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}
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}
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}
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}
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// Module: edge_mask()
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// Usage:
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// edge_mask([edges], [except]) ...
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// Description:
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// Takes a 3D mask shape, and attaches it to the given edges, with the
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// appropriate orientation to be `diff()`ed away.
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// Arguments:
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// edges = Edges to mask. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: All edges.
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// except = Edges to explicitly NOT mask. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: No edges.
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// Side Effects:
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// Sets `$tags = "mask"` for all children.
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// Example:
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// diff("mask")
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// cube([50,60,70],center=true)
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// edge_mask([TOP,"Z"],except=[BACK,TOP+LEFT])
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// rounding_mask_z(l=71,r=10);
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module edge_mask(edges=EDGES_ALL, except=[]) {
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assert($parent_size != undef, "No object to attach to!");
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edges = edges(edges, except=except);
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vecs = [
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for (i = [0:3], axis=[0:2])
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if (edges[axis][i]>0)
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EDGE_OFFSETS[axis][i]
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];
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for (vec = vecs) {
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vcount = (vec.x?1:0) + (vec.y?1:0) + (vec.z?1:0);
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assert(vcount == 2, "Not an edge vector!");
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anch = find_anchor(vec, $parent_size.z, point2d($parent_size), size2=$parent_size2, shift=$parent_shift, offset=$parent_offset, anchors=$parent_anchors, geometry=$parent_geom, two_d=$parent_2d);
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$attach_to = undef;
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$attach_anchor = anch;
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$attach_norot = true;
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$tags = "mask";
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length = sum(vmul($parent_size, [for (x=vec) x?0:1]))+0.1;
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rotang =
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vec.z<0? [90,0,180+vang(point2d(vec))] :
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vec.z==0 && sign(vec.x)==sign(vec.y)? 135+vang(point2d(vec)) :
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vec.z==0 && sign(vec.x)!=sign(vec.y)? [0,180,45+vang(point2d(vec))] :
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[-90,0,180+vang(point2d(vec))];
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translate(anch[1]) rot(rotang) children();
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}
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}
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// Module: tags()
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// Usage:
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// tags(tags) ...
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326
shapes2d.scad
326
shapes2d.scad
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@ -1010,5 +1010,331 @@ module supershape(step=0.5,m1=4,m2=undef,n1,n2=undef,n3=undef,a=1,b=undef, r=und
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polygon(supershape(step=step,m1=m1,m2=m2,n1=n1,n2=n2,n3=n3,a=a,b=b, r=r,d=d, anchor=anchor, spin=spin));
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// Section: 2D Masking Shapes
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// Function&Module: mask2d_roundover()
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// Usage:
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// mask2d_roundover(r|d, [inset], [excess]);
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// Description:
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// Creates a 2D roundover/bead mask shape that is useful for extruding into a 3D mask for a 90º edge.
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// This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant.
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// If called as a function, this just returns a 2D path of the outline of the mask shape.
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// Arguments:
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// r = Radius of the roundover.
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// d = Diameter of the roundover.
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// inset = Optional bead inset size. Default: 0
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// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
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// Example(2D): 2D Roundover Mask
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// mask2d_roundover(r=10);
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// Example(2D): 2D Bead Mask
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// mask2d_roundover(r=10,inset=2);
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// Example: Masking by Edge Attachment
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// diff("mask")
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// cube([50,60,70],center=true)
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// edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT])
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// mask2d_roundover(r=10, inset=2);
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module mask2d_roundover(r, d, excess, inset=0) {
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polygon(mask2d_roundover(r=r,d=d,excess=excess,inset=inset));
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}
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function mask2d_roundover(r, d, excess, inset=0) =
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assert(is_num(r)||is_num(d))
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assert(is_undef(excess)||is_num(excess))
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assert(is_num(inset)||(is_vector(inset)&&len(inset)==2))
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let(
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inset = is_list(inset)? inset : [inset,inset],
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excess = default(excess,$overlap),
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r = get_radius(r=r,d=d,dflt=1),
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steps = quantup(segs(r),4)/4,
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step = 90/steps
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) [
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[-excess,-excess], [-excess, r+inset.y],
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for (i=[0:1:steps]) [r,r] + inset + polar_to_xy(r,180+i*step),
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[r+inset.x,-excess]
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];
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// Function&Module: mask2d_cove()
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// Usage:
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// mask2d_cove(r|d, [inset], [excess]);
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// Description:
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// Creates a 2D cove mask shape that is useful for extruding into a 3D mask for a 90º edge.
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// This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant.
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// If called as a function, this just returns a 2D path of the outline of the mask shape.
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// Arguments:
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// r = Radius of the cove.
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// d = Diameter of the cove.
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// inset = Optional amount to inset code from corner. Default: 0
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// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
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// Example(2D): 2D Cove Mask
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// mask2d_cove(r=10);
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// Example(2D): 2D Inset Cove Mask
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// mask2d_cove(r=10,inset=3);
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// Example: Masking by Edge Attachment
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// diff("mask")
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// cube([50,60,70],center=true)
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// edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT])
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// mask2d_cove(r=10, inset=2);
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module mask2d_cove(r, d, inset=0, excess) {
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polygon(mask2d_cove(r=r,d=d,excess=excess,inset=inset));
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}
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function mask2d_cove(r, d, inset=0, excess) =
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assert(is_num(r)||is_num(d))
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assert(is_undef(excess)||is_num(excess))
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assert(is_num(inset)||(is_vector(inset)&&len(inset)==2))
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let(
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inset = is_list(inset)? inset : [inset,inset],
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excess = default(excess,$overlap),
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r = get_radius(r=r,d=d,dflt=1),
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steps = quantup(segs(r),4)/4,
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step = 90/steps
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) [
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[-excess,-excess], [-excess, r+inset.y],
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for (i=[0:1:steps]) inset + polar_to_xy(r,90-i*step),
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[r+inset.x,-excess]
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];
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// Function&Module: mask2d_chamfer()
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// Usage:
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// mask2d_chamfer(x|y|edge, [angle], [inset], [excess]);
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// Description:
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// Creates a 2D chamfer mask shape that is useful for extruding into a 3D mask for a 90º edge.
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// This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant.
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// If called as a function, this just returns a 2D path of the outline of the mask shape.
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// Arguments:
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// x = The width of the chamfer.
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// y = The height of the chamfer.
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// edge = The length of the edge of the chamfer.
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// angle = The angle of the chamfer edge, away from vertical. Default: 45.
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// inset = Optional amount to inset code from corner. Default: 0
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// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
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// Example(2D): 2D Chamfer Mask
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// mask2d_chamfer(x=10);
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// Example(2D): 2D Chamfer Mask by Width.
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// mask2d_chamfer(x=10, angle=30);
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// Example(2D): 2D Chamfer Mask by Height.
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// mask2d_chamfer(y=10, angle=30);
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// Example(2D): 2D Inset Chamfer Mask
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// mask2d_chamfer(x=10, inset=2);
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// Example: Masking by Edge Attachment
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// diff("mask")
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// cube([50,60,70],center=true)
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// edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT])
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// mask2d_chamfer(x=10, inset=2);
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module mask2d_chamfer(x, y, edge, angle=45, excess, inset=0) {
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polygon(mask2d_chamfer(x=x, y=y, edge=edge, angle=angle, excess=excess, inset=inset));
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}
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function mask2d_chamfer(x, y, edge, angle=45, excess, inset=0) =
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assert(num_defined([x,y,edge])==1)
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assert(is_num(first_defined([x,y,edge])))
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assert(is_num(angle))
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assert(is_undef(excess)||is_num(excess))
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assert(is_num(inset)||(is_vector(inset)&&len(inset)==2))
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let(
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inset = is_list(inset)? inset : [inset,inset],
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excess = default(excess,$overlap),
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x = !is_undef(x)? x :
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!is_undef(y)? adj_ang_to_opp(adj=y,ang=angle) :
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hyp_ang_to_opp(hyp=edge,ang=angle),
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y = opp_ang_to_adj(opp=x,ang=angle)
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) [
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[-excess, -excess], [-excess, y+inset.y],
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[inset.x, y+inset.y], [x+inset.x, inset.y],
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[x+inset.x, -excess]
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];
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// Function&Module: mask2d_rabbet()
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// Usage:
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// mask2d_rabbet(size, [excess]);
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// Description:
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// Creates a 2D rabbet mask shape that is useful for extruding into a 3D mask for a 90º edge.
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// This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant.
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// If called as a function, this just returns a 2D path of the outline of the mask shape.
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// Arguments:
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// size = The size of the rabbet, either as a scalar or an [X,Y] list.
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// inset = Optional amount to inset code from corner. Default: 0
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// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
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// Example(2D): 2D Rabbet Mask
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// mask2d_rabbet(size=10);
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// Example(2D): 2D Asymmetrical Rabbet Mask
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// mask2d_rabbet(size=[5,10]);
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// Example: Masking by Edge Attachment
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// diff("mask")
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// cube([50,60,70],center=true)
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// edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT])
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// mask2d_rabbet(size=10);
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module mask2d_rabbet(size, excess) {
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polygon(mask2d_rabbet(size=size, excess=excess));
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}
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function mask2d_rabbet(size, excess) =
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assert(is_num(size)||(is_vector(size)&&len(size)==2))
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assert(is_undef(excess)||is_num(excess))
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let(
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excess = default(excess,$overlap),
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size = is_list(size)? size : [size,size]
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) [
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[-excess, -excess], [-excess, size.y], size, [size.x, -excess]
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];
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// Function&Module: mask2d_dovetail()
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// Usage:
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// mask2d_dovetail(x|y|edge, [angle], [inset], [shelf], [excess]);
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// Description:
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// Creates a 2D dovetail mask shape that is useful for extruding into a 3D mask for a 90º edge.
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// This 2D mask is designed to be differenced away from the edge of a shape that is in the first (X+Y+) quadrant.
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// If called as a function, this just returns a 2D path of the outline of the mask shape.
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// Arguments:
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// x = The width of the dovetail.
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// y = The height of the dovetail.
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// edge = The length of the edge of the dovetail.
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// angle = The angle of the chamfer edge, away from vertical. Default: 30.
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// inset = Optional amount to inset code from corner. Default: 0
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// shelf = The extra height to add to the inside corner of the dovetail. Default: 0
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// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
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// Example(2D): 2D Dovetail Mask
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// mask2d_dovetail(x=10);
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// Example(2D): 2D Dovetail Mask by Width.
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// mask2d_dovetail(x=10, angle=30);
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// Example(2D): 2D Dovetail Mask by Height.
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// mask2d_dovetail(y=10, angle=30);
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// Example(2D): 2D Inset Dovetail Mask
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// mask2d_dovetail(x=10, inset=2);
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// Example: Masking by Edge Attachment
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// diff("mask")
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// cube([50,60,70],center=true)
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// edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT])
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// mask2d_dovetail(x=10, inset=2);
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module mask2d_dovetail(x, y, edge, angle=30, inset=0, shelf=0, excess) {
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polygon(mask2d_dovetail(x=x, y=y, edge=edge, angle=angle, inset=inset, shelf=shelf, excess=excess));
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}
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function mask2d_dovetail(x, y, edge, angle=30, inset=0, shelf=0, excess) =
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assert(num_defined([x,y,edge])==1)
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assert(is_num(first_defined([x,y,edge])))
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assert(is_num(angle))
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assert(is_undef(excess)||is_num(excess))
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assert(is_num(inset)||(is_vector(inset)&&len(inset)==2))
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let(
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inset = is_list(inset)? inset : [inset,inset],
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excess = default(excess,$overlap),
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x = !is_undef(x)? x :
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!is_undef(y)? adj_ang_to_opp(adj=y,ang=angle) :
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hyp_ang_to_opp(hyp=edge,ang=angle),
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y = opp_ang_to_adj(opp=x,ang=angle)
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) [
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[-excess, 0], [-excess, y+inset.y+shelf],
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inset+[x,y+shelf], inset+[x,y], inset, [inset.x,0]
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];
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// Function&Module: mask2d_ogee()
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// Usage:
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// mask2d_ogee(x|y|edge, [angle], [inset], [shelf], [excess]);
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//
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// Description:
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// Creates a 2D Ogee mask shape that is useful for extruding into a 3D mask for a 90º edge.
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// This 2D mask is designed to be `difference()`d away from the edge of a shape that is in the first (X+Y+) quadrant.
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// Since there are a number of shapes that fall under the name ogee, the shape of this mask is given as a pattern.
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// Patterns are given as TYPE, VALUE pairs. ie: `["fillet",10, "xstep",2, "step",[5,5], ...]`. See Patterns below.
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// If called as a function, this just returns a 2D path of the outline of the mask shape.
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//
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// ### Patterns
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//
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// Type | Argument | Description
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// -------- | --------- | ----------------
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// "step" | [x,y] | Makes a line to a point `x` right and `y` down.
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// "xstep" | dist | Makes a `dist` length line towards X+.
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// "ystep" | dist | Makes a `dist` length line towards Y-.
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// "round" | radius | Makes an arc that will mask a roundover.
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// "fillet" | radius | Makes an arc that will mask a fillet.
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//
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// Arguments:
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// pattern = A list of pattern pieces to describe the Ogee.
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// excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape.
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//
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// Example(2D): 2D Ogee Mask
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// mask2d_ogee([
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// "xstep",1, "ystep",1, // Starting shoulder.
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// "fillet",5, "round",5, // S-curve.
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// "ystep",1, "xstep",1 // Ending shoulder.
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// ]);
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module mask2d_ogee(pattern, excess) {
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polygon(mask2d_ogee(pattern, excess=excess));
|
||||
}
|
||||
|
||||
function mask2d_ogee(pattern, excess) =
|
||||
assert(is_list(pattern))
|
||||
assert(len(pattern)>0)
|
||||
assert(len(pattern)%2==0,"pattern must be a list of TYPE, VAL pairs.")
|
||||
assert(all([for (i = idx(pattern,step=2)) in_list(pattern[i],["step","xstep","ystep","round","fillet"])]))
|
||||
let(
|
||||
excess = default(excess,$overlap),
|
||||
x = concat([0], cumsum([
|
||||
for (i=idx(pattern,step=2)) let(
|
||||
type = pattern[i],
|
||||
val = pattern[i+1]
|
||||
) (
|
||||
type=="step"? val.x :
|
||||
type=="xstep"? val :
|
||||
type=="round"? val :
|
||||
type=="fillet"? val :
|
||||
0
|
||||
)
|
||||
])),
|
||||
y = concat([0], cumsum([
|
||||
for (i=idx(pattern,step=2)) let(
|
||||
type = pattern[i],
|
||||
val = pattern[i+1]
|
||||
) (
|
||||
type=="step"? val.y :
|
||||
type=="ystep"? val :
|
||||
type=="round"? val :
|
||||
type=="fillet"? val :
|
||||
0
|
||||
)
|
||||
])),
|
||||
tot_x = select(x,-1),
|
||||
tot_y = select(y,-1),
|
||||
data = [
|
||||
for (i=idx(pattern,step=2)) let(
|
||||
type = pattern[i],
|
||||
val = pattern[i+1],
|
||||
pt = [x[i/2], tot_y-y[i/2]] + (
|
||||
type=="step"? [val.x,-val.y] :
|
||||
type=="xstep"? [val,0] :
|
||||
type=="ystep"? [0,-val] :
|
||||
type=="round"? [val,0] :
|
||||
type=="fillet"? [0,-val] :
|
||||
[0,0]
|
||||
)
|
||||
) [type, val, pt]
|
||||
],
|
||||
path = [
|
||||
[tot_x,-excess],
|
||||
[-excess,-excess],
|
||||
[-excess,tot_y],
|
||||
for (pat = data) each
|
||||
pat[0]=="step"? [pat[2]] :
|
||||
pat[0]=="xstep"? [pat[2]] :
|
||||
pat[0]=="ystep"? [pat[2]] :
|
||||
let(
|
||||
r = pat[1],
|
||||
steps = segs(abs(r)),
|
||||
step = 90/steps
|
||||
) [
|
||||
for (i=[0:1:steps]) let(
|
||||
a = pat[0]=="round"? (180+i*step) : (90-i*step)
|
||||
) pat[2] + abs(r)*[cos(a),sin(a)]
|
||||
]
|
||||
]
|
||||
) deduplicate(path);
|
||||
|
||||
|
||||
|
||||
// vim: noexpandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
BOSL_VERSION = [2,0,120];
|
||||
BOSL_VERSION = [2,0,121];
|
||||
|
||||
|
||||
// Section: BOSL Library Version Functions
|
||||
|
|
Loading…
Reference in a new issue