remove modulate_circle, move jitter_poly to shapes2d,

reorder stuff in skin.scad and add top text
This commit is contained in:
Adrian Mariano 2021-09-07 18:47:08 -04:00
parent bad60db600
commit 9d2bb59325
3 changed files with 502 additions and 570 deletions

View file

@ -330,14 +330,14 @@ function path_closest_point(path, pt) =
// path = path to find the tagent vectors for
// closed = set to true of the path is closed. Default: false
// uniform = set to false to correct for non-uniform sampling. Default: true
// Example: A shape with non-uniform sampling gives distorted derivatives that may be undesirable
// Example(3D): A shape with non-uniform sampling gives distorted derivatives that may be undesirable
// rect = square([10,3]);
// tangents = path_tangents(rect,closed=true);
// stroke(rect,closed=true, width=0.1);
// color("purple")
// for(i=[0:len(tangents)-1])
// stroke([rect[i]-tangents[i], rect[i]+tangents[i]],width=.1, endcap2="arrow2");
// Example: A shape with non-uniform sampling gives distorted derivatives that may be undesirable
// Example(3D): A shape with non-uniform sampling gives distorted derivatives that may be undesirable
// rect = square([10,3]);
// tangents = path_tangents(rect,closed=true,uniform=false);
// stroke(rect,closed=true, width=0.1);
@ -589,7 +589,7 @@ function _corner_roundover_path(p1, p2, p3, r, d) =
// dist = The amount to jitter points by. Default: 1/512 (0.00195)
// ---
// closed = If true, treat path like a closed polygon. Default: true
// Example:
// Example(3D):
// d = 100; h = 75; quadsize = 5;
// path = pentagon(d=d);
// spath = subdivide_long_segments(path, quadsize, closed=true);
@ -1275,62 +1275,6 @@ function resample_path(path, N, spacing, closed=false) =
// Section: 2D Modules
// Module: modulated_circle()
// Usage:
// modulated_circle(r|d, sines);
// Description:
// Creates a 2D polygon circle, modulated by one or more superimposed sine waves.
// Arguments:
// r = Radius of the base circle. Default: 40
// d = Diameter of the base circle.
// sines = array of [amplitude, frequency] pairs or [amplitude, frequency, phase] triples, where the frequency is the number of times the cycle repeats around the circle.
// Example(2D):
// modulated_circle(r=40, sines=[[3, 11], [1, 31]], $fn=6);
module modulated_circle(r, sines=[[1,1]], d)
{
r = get_radius(r=r, d=d, dflt=40);
assert(is_list(sines)
&& all([for(s=sines) is_vector(s,2) || is_vector(s,3)]),
"sines must be given as a list of pairs or triples");
sines_ = [for(s=sines) [s[0], s[1], len(s)==2 ? 0 : s[2]]];
freqs = len(sines_)>0? [for (i=sines_) i[1]] : [5];
points = [
for (a = [0 : (360/segs(r)/max(freqs)) : 360])
let(nr=r+sum_of_sines(a,sines_)) [nr*cos(a), nr*sin(a)]
];
polygon(points);
}
// Module: jittered_poly()
// Topics: Extrusions
// See Also: path_add_jitter(), subdivide_long_segments()
// Usage:
// jittered_poly(path, [dist]);
// Description:
// Creates a 2D polygon shape from the given path in such a way that any extra
// collinear points are not stripped out in the way that `polygon()` normally does.
// This is useful for refining the mesh of a `linear_extrude()` with twist.
// Arguments:
// path = The path to add jitter to.
// dist = The amount to jitter points by. Default: 1/512 (0.00195)
// Example:
// d = 100; h = 75; quadsize = 5;
// path = pentagon(d=d);
// spath = subdivide_long_segments(path, quadsize, closed=true);
// linear_extrude(height=h, twist=72, slices=h/quadsize)
// jittered_poly(spath);
module jittered_poly(path, dist=1/512) {
polygon(path_add_jitter(path, dist, closed=true));
}
// Section: 3D Modules

View file

@ -1630,6 +1630,31 @@ module star(n, r, ir, d, or, od, id, step, realign=false, align_tip, align_pit,
}
// Module: jittered_poly()
// Topics: Extrusions
// See Also: path_add_jitter(), subdivide_long_segments()
// Usage:
// jittered_poly(path, [dist]);
// Description:
// Creates a 2D polygon shape from the given path in such a way that any extra
// collinear points are not stripped out in the way that `polygon()` normally does.
// This is useful for refining the mesh of a `linear_extrude()` with twist.
// Arguments:
// path = The path to add jitter to.
// dist = The amount to jitter points by. Default: 1/512 (0.00195)
// Example:
// d = 100; h = 75; quadsize = 5;
// path = pentagon(d=d);
// spath = subdivide_long_segments(path, quadsize, closed=true);
// linear_extrude(height=h, twist=72, slices=h/quadsize)
// jittered_poly(spath);
module jittered_poly(path, dist=1/512) {
polygon(path_add_jitter(path, dist, closed=true));
}
// Section: Curved 2D Shapes

985
skin.scad

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