doc tweaks

This commit is contained in:
Adrian Mariano 2022-01-01 22:00:26 -05:00
parent 5fb0335fa3
commit a233d8e04f
4 changed files with 4 additions and 3 deletions

View file

@ -4,7 +4,7 @@
// Includes:
// include <BOSL2/std.scad>
// FileGroup: Basic Modeling
// FileSummary: Shortcuts for translation, rotation, etc. Can act on geometry, paths, or can return a matrix.
// FileSummary: Copy or distribute objects onto a line or grid. Mirror shortcuts.
// FileFootnotes: STD=Included in std.scad
//////////////////////////////////////////////////////////////////////

View file

@ -9,7 +9,7 @@
// Includes:
// include <BOSL2/std.scad>
// FileGroup: Basic Modeling
// FileSummary: Attachable cubes, cylinders, spheres, ruler, and text. Many can produce a VNF.
// FileSummary: Create and draw 2D and 3D paths: arc, helix, turtle graphics
// FileFootnotes: STD=Included in std.scad
//////////////////////////////////////////////////////////////////////

View file

@ -741,6 +741,7 @@ function path_chamfer_and_rounding(path, closed=true, chamfer, rounding) =
is_vector(rounding)? list_pad(rounding,lp,0) :
is_num(rounding)? repeat(rounding,lp) :
assert(false, "Bad rounding value."),
corner_paths = [
for (i=(closed? [0:1:lp-1] : [1:1:lp-2])) let(
p1 = select(path,i-1),

View file

@ -10,7 +10,7 @@
// Includes:
// include <BOSL2/std.scad>
// FileGroup: Advanced Modeling
// FileSummary: Construct 3D shapes from a 2D cross sections of the desired shape.
// FileSummary: Construct 3D shapes from 2D cross sections of the desired shape.
// FileFootnotes: STD=Included in std.scad
//////////////////////////////////////////////////////////////////////