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Tweaked vector_axis() and vector_angle() to work with lists of points and vectors.
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2 changed files with 46 additions and 11 deletions
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@ -42,24 +42,38 @@ module test_vector_angle() {
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for (a=vecs, b=vecs) {
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if(a==b) {
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assert(vector_angle(a,b)==0);
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assert(vector_angle([a,b])==0);
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} else if(a==-b) {
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assert(vector_angle(a,b)==180);
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assert(vector_angle([a,b])==180);
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} else {
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assert(vector_angle(a,b)==90);
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assert(vector_angle([a,b])==90);
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}
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}
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assert(abs(vector_angle([10,10,0],[10,0,0])-45) < EPSILON);
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assert(abs(vector_angle([[10,10,0],[10,0,0]])-45) < EPSILON);
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assert(abs(vector_angle([11,11,1],[1,1,1],[11,-11,1])-90) < EPSILON);
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assert(abs(vector_angle([[11,11,1],[1,1,1],[11,-11,1]])-90) < EPSILON);
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}
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test_vector_angle();
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module test_vector_axis() {
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assert(norm(vector_axis([10,0,0],[10,10,0]) - [0,0,1]) < EPSILON);
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assert(norm(vector_axis([[10,0,0],[10,10,0]]) - [0,0,1]) < EPSILON);
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assert(norm(vector_axis([10,0,0],[0,10,0]) - [0,0,1]) < EPSILON);
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assert(norm(vector_axis([[10,0,0],[0,10,0]]) - [0,0,1]) < EPSILON);
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assert(norm(vector_axis([0,10,0],[10,0,0]) - [0,0,-1]) < EPSILON);
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assert(norm(vector_axis([[0,10,0],[10,0,0]]) - [0,0,-1]) < EPSILON);
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assert(norm(vector_axis([0,0,10],[10,0,0]) - [0,1,0]) < EPSILON);
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assert(norm(vector_axis([[0,0,10],[10,0,0]]) - [0,1,0]) < EPSILON);
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assert(norm(vector_axis([10,0,0],[0,0,10]) - [0,-1,0]) < EPSILON);
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assert(norm(vector_axis([[10,0,0],[0,0,10]]) - [0,-1,0]) < EPSILON);
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assert(norm(vector_axis([10,0,10],[0,-10,0]) - [sin(45),0,-sin(45)]) < EPSILON);
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assert(norm(vector_axis([[10,0,10],[0,-10,0]]) - [sin(45),0,-sin(45)]) < EPSILON);
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assert(norm(vector_axis([11,1,11],[1,1,1],[1,-9,1]) - [sin(45),0,-sin(45)]) < EPSILON);
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assert(norm(vector_axis([[11,1,11],[1,1,1],[1,-9,1]]) - [sin(45),0,-sin(45)]) < EPSILON);
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}
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test_vector_axis();
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43
vectors.scad
43
vectors.scad
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@ -85,35 +85,56 @@ function vquantup(v,m) = [for (x=v) quantup(x,m)];
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// Function: vector_angle()
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// Usage:
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// vector_angle(v1,v2);
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// vector_angle([PT1,PT2,PT3]);
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// vector_angle(PT1,PT2,PT3);
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// Description:
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// Returns angle in degrees between two vectors of similar dimensions.
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// If given a single list of two vectors, like `vector_angle([V1,V2])`, returns the angle between the two vectors V1 and V2.
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// If given a single list of three points, like `vector_angle([A,B,C])`, returns the angle between the line segments AB and BC.
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// If given two vectors, like `vector_angle(V1,V1)`, returns the angle between the two vectors V1 and V2.
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// If given three points, like `vector_angle(A,B,C)`, returns the angle between the line segments AB and BC.
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// Arguments:
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// v1 = First vector.
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// v2 = Second vector.
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// v1 = First vector or point.
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// v2 = Second vector or point.
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// v3 = Third point in three point mode.
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// NOTE: constrain() corrects crazy FP rounding errors that exceed acos()'s domain.
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function vector_angle(v1,v2) =
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assert(is_vector(v1))
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assert(is_vector(v2))
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acos(constrain((v1*v2)/(norm(v1)*norm(v2)), -1, 1));
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function vector_angle(v1,v2=undef,v3=undef) =
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(is_list(v1) && is_list(v1[0]) && is_undef(v2) && is_undef(v3))? (
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assert(is_vector(v1.x))
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assert(is_vector(v1.y))
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len(v1)==3? assert(is_vector(v1.z)) vector_angle(v1.x, v1.y, v1.z) :
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len(v1)==2? vector_angle(v1.x, v1.y) :
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assert(false, "Bad arguments.")
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) :
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(is_vector(v1) && is_vector(v2) && is_vector(v3))? vector_angle(v1-v2, v3-v2) :
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(is_vector(v1) && is_vector(v2) && is_undef(v3))? acos(constrain((v1*v2)/(norm(v1)*norm(v2)), -1, 1)) :
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assert(false, "Bad arguments.");
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// Function: vector_axis()
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// Usage:
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// vector_xis(v1,v2);
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// vector_axis(v1,v2);
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// Description:
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// Returns the vector perpendicular to both of the given vectors.
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// Arguments:
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// v1 = First vector.
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// v2 = Second vector.
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function vector_axis(v1,v2) =
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let(
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function vector_axis(v1,v2=undef,v3=undef) =
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(is_list(v1) && is_list(v1[0]) && is_undef(v2) && is_undef(v3))? (
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assert(is_vector(v1.x))
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assert(is_vector(v1.y))
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len(v1)==3? assert(is_vector(v1.z)) vector_axis(v1.x, v1.y, v1.z) :
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len(v1)==2? vector_axis(v1.x, v1.y) :
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assert(false, "Bad arguments.")
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) :
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(is_vector(v1) && is_vector(v2) && is_vector(v3))? vector_axis(v1-v2, v3-v2) :
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(is_vector(v1) && is_vector(v2) && is_undef(v3))? let(
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eps = 1e-6,
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v1 = point3d(v1/norm(v1)),
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v2 = point3d(v2/norm(v2)),
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v3 = (norm(v1-v2) > eps && norm(v1+v2) > eps)? v2 :
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(norm(vabs(v2)-UP) > eps)? UP :
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RIGHT
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) normalize(cross(v1,v3));
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) normalize(cross(v1,v3)) : assert(false, "Bad arguments.");
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// vim: noexpandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap
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