Initial mutators tutorial.

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Garth Minette 2020-12-29 21:08:41 -08:00
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# Mutators Tutorial
<!-- TOC -->
## 3D Space Halving
Sometimes you want to take a 3D shape like a sphere, and cut it in half.
The BOSL2 library provides a number of ways to do this:
```openscad
left_half() sphere(d=100);
```
```openscad
right_half() sphere(d=100);
```
```openscad
front_half() sphere(d=100);
```
```openscad
back_half() sphere(d=100);
```
```openscad
bottom_half() sphere(d=100);
```
```openscad
top_half() sphere(d=100);
```
You can use the `half_of()` module if you want to split space in a way not aligned with an axis:
```openscad
half_of([-1,0,-1]) sphere(d=100);
```
The plane of dissection can be shifted along the axis of any of these operators:
```openscad
left_half(x=20) sphere(d=100);
```
```openscad
back_half(y=-20) sphere(d=100);
```
```openscad
bottom_half(y=20) sphere(d=100);
```
```openscad
half_of([-1,0,-1], cp=[20,0,20]) sphere(d=100);
```
By default, these operators can be applied to objects that fit in a cube 1000 on a side. If you need
to apply these halving operators to objects larger than this, you can give the size in the `s=`
argument:
```openscad
bottom_half(s=2000) sphere(d=1500);
```
## 2D Plane Halving
To cut 2D shapes in half, you will need to add the `planar=true` argument:
```openscad
left_half(planar=true) circle(d=100);
```
```openscad
right_half(planar=true) circle(d=100);
```
```openscad
front_half(planar=true) circle(d=100);
```
```openscad
back_half(planar=true) circle(d=100);
```
## Chained Mutators
If you have a set of shapes that you want to do pair-wise hulling of, you can use `chain_hull()`:
```openscad
chain_hull() {
cube(5, center=true);
translate([30, 0, 0]) sphere(d=15);
translate([60, 30, 0]) cylinder(d=10, h=20);
translate([60, 60, 0]) cube([10,1,20], center=false);
}
```
## Extrusion Mutators
The OpenSCAD `linear_extrude()` module can take a 2D shape and extrude it vertically in a line:
```openscad
linear_extrude(height=30) zrot(45) square(40,center=true);
```
The `rotate_extrude()` module can take a 2D shape and rotate it around the Z axis.
```openscad
linear_extrude(height=30) left(30) zrot(45) square(40,center=true);
```
In a similar manner, the BOSL2 `cylindrical_extrude()` module can take a 2d shape and extrude it
out radially from the center of a cylinder:
```openscad
cylindrical_extrude(or=40, ir=35)
text(text="Hello World!", size=10, halign="center", valign="center");
```
## Offset Mutators
### Minkowski Difference
Openscad provides the `minkowski()` module to trace a shape over the entire surface of another shape:
```openscad
minkowski() {
union() {
cube([100,33,33], center=true);
cube([33,100,33], center=true);
cube([33,33,100], center=true);
}
sphere(r=8);
}
```
However, it doesn't provide the inverse of this operation; to remove a shape from the entire surface
of another object. For this, the BOSL2 library provides the `minkowski_difference()` module:
```openscad
minkowski_difference() {
union() {
cube([100,33,33], center=true);
cube([33,100,33], center=true);
cube([33,33,100], center=true);
}
sphere(r=8);
}
```
To perform a `minkowski_difference()` on 2D shapes, you need to supply the `planar=true` argument:
```openscad-2D
minkowski_difference(planar=true) {
union() {
square([100,33], center=true);
square([33,100], center=true);
}
circle(r=8);
}
```
### Round2d
The `round2d()` module lets you take a 2D shape and round inside and outside corners. The inner concave corners are rounded to the radius `ir=`, while the outer convex corners are rounded to the radius `or=`:
```openscad-2D
round2d(or=8) star(6, step=2, d=100);
```
```openscad-2D
round2d(ir=12) star(6, step=2, d=100);
```
```openscad-2D
round2d(or=8,ir=12) star(6, step=2, d=100);
```
You can use `r=` to effectively set both `ir=` and `or=` to the same value:
```openscad-2D
round2d(r=8) star(6, step=2, d=100);
```
### Shell2d
With the `shell2d()` module, you can take an arbitrary shape, and get the shell outline of it.
With a positive thickness, the shell is offset outwards from the original shape:
```openscad-2D
shell2d(thickness=5) star(5,step=2,d=100);
color("blue") stroke(star(5,step=2,d=100),closed=true);
```
With a negative thickness, the shell if inset from the original shape:
```openscad-2D
shell2d(thickness=-5) star(5,step=2,d=100);
color("blue") stroke(star(5,step=2,d=100),closed=true);
```
You can give a pair of thickness values if you want it both inset and outset from the original shape:
```openscad-2D
shell2d(thickness=[-5,5]) star(5,step=2,d=100);
color("blue") stroke(star(5,step=2,d=100),closed=true);
```
You can add rounding to the outside by passing a radius to the `or=` argument.
```openscad-2D
shell2d(thickness=-5,or=5) star(5,step=2,d=100);
```
If you need to pass different radii for the convex and concave corners of the outside, you can pass them as `or=[CONVEX,CONCAVE]`:
```openscad-2D
shell2d(thickness=-5,or=[5,10]) star(5,step=2,d=100);
```
A radius of 0 can be used to specify no rounding:
```openscad-2D
shell2d(thickness=-5,or=[5,0]) star(5,step=2,d=100);
```
You can add rounding to the inside by passing a radius to the `ir=` argument.
```openscad-2D
shell2d(thickness=-5,ir=5) star(5,step=2,d=100);
```
If you need to pass different radii for the convex and concave corners of the inside, you can pass them as `ir=[CONVEX,CONCAVE]`:
```openscad-2D
shell2d(thickness=-5,ir=[8,3]) star(5,step=2,d=100);
```
You can use `or=` and `ir=` together to get nice combined rounding effects:
```openscad-2D
shell2d(thickness=-5,or=[7,2],ir=[7,2]) star(5,step=2,d=100);
```
```openscad-2D
shell2d(thickness=-5,or=[5,0],ir=[5,0]) star(5,step=2,d=100);
```
### Round3d
### Offset3d
(To be Written)
## Color Manipulators
The built-in OpenSCAD `color()` module can let you set the RGB color of an object, but it's often
easier to select colors using other color schemes. You can use the HSL or Hue-Saturation-Lightness
color scheme with the `HSL()` module:
```openscad
for (h=[0:0.1:1], s=[0:0.1:1], l=[0:0.1:1]) {
translate(100*[h,s,l]) {
HSL(h*360,1-s,l) cube(10,center=true);
}
}
```
You can use the HSV or Hue-Saturation-Value color scheme with the `HSV()` module:
```openscad
for (h=[0:0.1:1], s=[0:0.1:1], v=[0:0.1:1]) {
translate(100*[h,s,v]) {
HSV(h*360,1-s,v) cube(10,center=true);
}
}
```

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//////////////////////////////////////////////////////////////////////
BOSL_VERSION = [2,0,492];
BOSL_VERSION = [2,0,493];
// Section: BOSL Library Version Functions