add vnf_slice

This commit is contained in:
Adrian Mariano 2021-10-05 17:15:07 -04:00
parent 0093d10993
commit b0611c0daf

213
vnf.scad
View file

@ -683,6 +683,109 @@ function _vnfcut(plane, vertices, vertexmap, inside, faces, vertcount, newfaces=
// Function: vnf_slice()
// Usage:
// sliced = vnf_slice(vnf, dir, cuts);
// Description:
// Slice the faces of a VNF along a specified axis direction at a given list
// of cut points. You can use this to refine the faces of a VNF before applying
// a nonlinear transformation to its vertex set.
// Example:
// include <BOSL2-fork/polyhedra.scad>
// vnf = regular_polyhedron_info("vnf", "dodecahedron", side=12);
// vnf_polyhedron(vnf);
// sliced = vnf_slice(vnf, "X", [-6,-1,10]);
// color("red")vnf_wireframe(sliced,width=.3);
function vnf_slice(vnf,dir,cuts) =
let(
vert = vnf[0],
faces = [for(face=vnf[1]) select(vert,face)],
poly_list = _slice_3dpolygons(faces, dir, cuts)
)
vnf_add_faces(faces=poly_list);
function _split_polygon_at_x(poly, x) =
let(
xs = subindex(poly,0)
) (min(xs) >= x || max(xs) <= x)? [poly] :
let(
poly2 = [
for (p = pair(poly,true)) each [
p[0],
if(
(p[0].x < x && p[1].x > x) ||
(p[1].x < x && p[0].x > x)
) let(
u = (x - p[0].x) / (p[1].x - p[0].x)
) [
x, // Important for later exact match tests
u*(p[1].y-p[0].y)+p[0].y
]
]
],
out1 = [for (p = poly2) if(p.x <= x) p],
out2 = [for (p = poly2) if(p.x >= x) p],
out3 = [
if (len(out1)>=3) each split_path_at_self_crossings(out1),
if (len(out2)>=3) each split_path_at_self_crossings(out2),
],
out = [for (p=out3) if (len(p) > 2) cleanup_path(p)]
) out;
function _split_2dpolygons_at_each_x(polys, xs, _i=0) =
_i>=len(xs)? polys :
_split_2dpolygons_at_each_x(
[
for (poly = polys)
each _split_polygon_at_x(poly, xs[_i])
], xs, _i=_i+1
);
/// Function: _slice_3dpolygons()
/// Usage:
/// splitpolys = _slice_3dpolygons(polys, dir, cuts);
/// Topics: Geometry, Polygons, Intersections
/// Description:
/// Given a list of 3D polygons, a choice of X, Y, or Z, and a cut list, `cuts`, splits all of the polygons where they cross
/// X/Y/Z at any value given in cuts.
/// Arguments:
/// polys = A list of 3D polygons to split.
/// dir_ind = slice direction, 0=X, 1=Y, or 2=Z
/// cuts = A list of scalar values for locating the cuts
function _slice_3dpolygons(polys, dir, cuts) =
assert( [for (poly=polys) if (!is_path(poly,3)) 1] == [], "Expects list of 3D paths.")
assert( is_vector(cuts), "The split list must be a vector.")
assert( in_list(dir, ["X", "Y", "Z"]))
let(
I = ident(3),
dir_ind = ord(dir)-ord("X")
)
flatten([for (poly = polys)
let(
plane = plane_from_polygon(poly),
normal = point3d(plane),
pnormal = normal - (normal*I[dir_ind])*I[dir_ind]
)
approx(pnormal,[0,0,0]) ? [poly] :
let (
pind = max_index(v_abs(pnormal)), // project along this direction
otherind = 3-pind-dir_ind, // keep dir_ind and this direction
keep = [I[dir_ind], I[otherind]], // dir ind becomes the x dir
poly2d = poly*transpose(keep), // project to 2d, putting selected direction in the X position
poly_list = [for(p=_split_2dpolygons_at_each_x([poly2d], cuts))
let(
a = p*keep, // unproject, but pind dimension data is missing
ofs = outer_product((repeat(plane[3], len(a))-a*normal)/plane[pind],I[pind])
)
a+ofs] // ofs computes the missing pind dimension data and adds it back in
)
poly_list
]);
function _triangulate_planar_convex_polygons(polys) =
polys==[]? [] :
let(
@ -783,7 +886,7 @@ function _triangulate_planar_convex_polygons(polys) =
// vnf = apply(fwd(5)*yrot(30),cube([100,2,5],center=true));
// bent = vnf_bend(vnf, axis="Z");
// vnf_polyhedron(bent);
function vnf_bend(vnf,r,d,axis="Z") =
function old_vnf_bend(vnf,r,d,axis="Z") =
let(
chk_axis = assert(in_list(axis,["X","Y","Z"])),
vnf = vnf_triangulate(vnf),
@ -821,86 +924,40 @@ function vnf_bend(vnf,r,d,axis="Z") =
]
]
) vnf_add_faces(faces=bent_faces);
function _split_polygon_at_x(poly, x) =
function vnf_bend(vnf,r,d,axis="Z") =
let(
xs = subindex(poly,0)
) (min(xs) >= x || max(xs) <= x)? [poly] :
let(
poly2 = [
for (p = pair(poly,true)) each [
p[0],
if(
(p[0].x < x && p[1].x > x) ||
(p[1].x < x && p[0].x > x)
) let(
u = (x - p[0].x) / (p[1].x - p[0].x)
) [
x, // Important for later exact match tests
u*(p[1].y-p[0].y)+p[0].y
]
]
],
out1 = [for (p = poly2) if(p.x <= x) p],
out2 = [for (p = poly2) if(p.x >= x) p],
out3 = [
if (len(out1)>=3) each split_path_at_self_crossings(out1),
if (len(out2)>=3) each split_path_at_self_crossings(out2),
],
out = [for (p=out3) if (len(p) > 2) cleanup_path(p)]
) out;
function _split_2dpolygons_at_each_x(polys, xs, _i=0) =
_i>=len(xs)? polys :
_split_2dpolygons_at_each_x(
[
for (poly = polys)
each _split_polygon_at_x(poly, xs[_i])
], xs, _i=_i+1
);
/// Function: _slice_3dpolygons()
/// Usage:
/// splitpolys = _slice_3dpolygons(polys, dir, cuts);
/// Topics: Geometry, Polygons, Intersections
/// Description:
/// Given a list of 3D polygons, a choice of X, Y, or Z, and a cut list, `cuts`, splits all of the polygons where they cross
/// X/Y/Z at any value given in cuts.
/// Arguments:
/// polys = A list of 3D polygons to split.
/// dir_ind = slice direction, 0=X, 1=Y, or 2=Z
/// cuts = A list of scalar values for locating the cuts
function _slice_3dpolygons(polys, dir, cuts) =
assert( [for (poly=polys) if (!is_path(poly,3)) 1] == [], "Expects list of 3D paths.")
assert( is_vector(cuts), "The split list must be a vector.")
assert( in_list(dir, ["X", "Y", "Z"]))
let(
I = ident(3),
dir_ind = ord(dir)-ord("X")
chk_axis = assert(in_list(axis,["X","Y","Z"])),
//vnf = vnf_triangulate(vnf),
verts = vnf[0],
bounds = pointlist_bounds(verts),
bmin = bounds[0],
bmax = bounds[1],
dflt = axis=="Z"?
max(abs(bmax.y), abs(bmin.y)) :
max(abs(bmax.z), abs(bmin.z)),
r = get_radius(r=r,d=d,dflt=dflt),
extent = axis=="X" ? [bmin.y, bmax.y] : [bmin.x, bmax.x]
)
flatten([for (poly = polys)
let(
plane = plane_from_polygon(poly),
normal = point3d(plane),
pnormal = normal - (normal*I[dir_ind])*I[dir_ind]
)
approx(pnormal,[0,0,0]) ? [poly] :
let (
pind = max_index(v_abs(pnormal)), // project along this direction
otherind = 3-pind-dir_ind, // keep dir_ind and this direction
keep = [I[dir_ind], I[otherind]], // dir ind becomes the x dir
poly2d = poly*transpose(keep), // project to 2d, putting selected direction in the X position
poly_list = [for(p=_split_2dpolygons_at_each_x([poly2d], cuts))
let(
a = p*keep, // unproject, but pind dimension data is missing
ofs = outer_product((repeat(plane[3], len(a))-a*normal)/plane[pind],I[pind])
)
a+ofs] // ofs computes the missing pind dimension data and adds it back in
)
poly_list
]);
span_chk = axis=="Z"?
assert(bmin.y > 0 || bmax.y < 0, "Entire shape MUST be completely in front of or behind y=0.") :
assert(bmin.z > 0 || bmax.z < 0, "Entire shape MUST be completely above or below z=0."),
steps = ceil(segs(r) * (extent[1]-extent[0])/(2*PI*r)),
step = (extent[1]-extent[0]) / steps,
bend_at = [for(i = [1:1:steps-1]) i*step+extent[0]],
slicedir = axis=="X"? "Y" : "X", // slice in y dir for X axis case, and x dir otherwise
sliced = vnf_slice(vnf, slicedir, bend_at),
coord = axis=="X" ? [0,sign(bmax.z),0] : axis=="Y" ? [sign(bmax.z),0,0] : [sign(bmax.y),0,0],
new_vert = [for(p=sliced[0])
let(a=coord*p*180/(PI*r))
axis=="X"? [p.x, p.z*sin(a), p.z*cos(a)] :
axis=="Y"? [p.z*sin(a), p.y, p.z*cos(a)] :
[p.y*sin(a), p.y*cos(a), p.z]]
// ) vnf_triangulate([new_vert,sliced[1]]);
) [new_vert,sliced[1]];
// Section: Debugging Polyhedrons