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Update skin.scad
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@ -3695,6 +3695,7 @@ function associate_vertices(polygons, split, curpoly=0) =
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// up(7)fwd(-3)right(15)cyl(d=10,h=15,texture=vnf_triangulate(tex), tex_reps=[4,2],tex_samples=5,rounding=2);
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//
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// Subsection: Textures from Graphic Images
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// .
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// In additional to creating textured surfaces, the texturing feature of BOSL2 can be used to place relief images onto objects,
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// using a single repetition of a very large texture array. In order to do this, you'll need a way to import your image into OpenSCAD.
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// .
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