mirror of
https://github.com/BelfrySCAD/BOSL2.git
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Correct bugs in polygon_triangulation and _cleave_connected_region(
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parent
94033a0bfd
commit
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5 changed files with 307 additions and 80 deletions
213
geometry.scad
213
geometry.scad
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@ -38,14 +38,10 @@ function _is_point_on_line(point, line, bounded=false, eps=EPSILON) =
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t = v0*v1/(v1*v1),
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bounded = force_list(bounded,2)
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)
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abs(cross(v0,v1))<eps*norm(v1)
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abs(cross(v0,v1))<=eps*norm(v1)
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&& (!bounded[0] || t>=-eps)
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&& (!bounded[1] || t<1+eps) ;
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function xis_point_on_line(point, line, bounded=false, eps=EPSILON) =
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assert( is_finite(eps) && (eps>=0), "The tolerance should be a non-negative value." )
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point_line_distance(point, line, bounded)<eps;
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///Internal - distance from point `d` to the line passing through the origin with unit direction n
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///_dist2line works for any dimension
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@ -61,7 +57,67 @@ function _valid_line(line,dim,eps=EPSILON) =
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function _valid_plane(p, eps=EPSILON) = is_vector(p,4) && ! approx(norm(p),0,eps);
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/// Internal Function: point_left_of_line2d()
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/// Internal Function: _is_at_left()
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/// Usage:
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/// pt = point_left_of_line2d(point, line);
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/// Topics: Geometry, Points, Lines
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/// Description:
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/// Return true iff a 2d point is on or at left of the line defined by `line`.
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/// Arguments:
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/// pt = The 2d point to check position of.
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/// line = Array of two 2d points forming the line segment to test against.
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/// eps = Tolerance in the geometrical tests.
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function _is_at_left(pt,line,eps=EPSILON) = _tri_class([pt,line[0],line[1]],eps) <= 0;
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/// Internal Function: _degenerate_tri()
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/// Usage:
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/// degen = _degenerate_tri(triangle);
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/// Topics: Geometry, Triangles
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/// Description:
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/// Return true for a specific kind of degeneracy: any two triangle vertices are equal
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/// Arguments:
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/// tri = A list of three 2d points
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/// eps = Tolerance in the geometrical tests.
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function _degenerate_tri(tri,eps) =
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max(norm(tri[0]-tri[1]), norm(tri[1]-tri[2]), norm(tri[2]-tri[0])) < eps ;
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/// Internal Function: _tri_class()
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/// Usage:
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/// class = _tri_class(triangle);
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/// Topics: Geometry, Triangles
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/// Description:
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/// Return 1 if the triangle `tri` is CW.
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/// Return 0 if the triangle `tri` has colinear vertices.
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/// Return -1 if the triangle `tri` is CCW.
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/// Arguments:
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/// tri = A list of the three 2d vertices of a triangle.
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/// eps = Tolerance in the geometrical tests.
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function _tri_class(tri, eps=EPSILON) =
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let( crx = cross(tri[1]-tri[2],tri[0]-tri[2]) )
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abs( crx ) <= eps*norm(tri[1]-tri[2])*norm(tri[0]-tri[2]) ? 0 : sign( crx );
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/// Internal Function: _pt_in_tri()
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/// Usage:
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/// class = _pt_in_tri(point, tri);
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/// Topics: Geometry, Points, Triangles
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/// Description:
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/// Return 1 if point is inside the triangle interion.
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/// Return =0 if point is on the triangle border.
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/// Return -1 if point is outside the triangle.
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/// Arguments:
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/// point = The point to check position of.
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/// tri = A list of the three 2d vertices of a triangle.
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/// eps = Tolerance in the geometrical tests.
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function _pt_in_tri(point, tri, eps=EPSILON) =
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min( _tri_class([tri[0],tri[1],point],eps),
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_tri_class([tri[1],tri[2],point],eps),
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_tri_class([tri[2],tri[0],point],eps) );
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/// Internal Function: _point_left_of_line2d()
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/// Usage:
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/// pt = point_left_of_line2d(point, line);
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/// Topics: Geometry, Points, Lines
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@ -72,10 +128,11 @@ function _valid_plane(p, eps=EPSILON) = is_vector(p,4) && ! approx(norm(p),0,eps
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/// Arguments:
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/// point = The point to check position of.
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/// line = Array of two points forming the line segment to test against.
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function _point_left_of_line2d(point, line) =
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function _point_left_of_line2d(point, line, eps=EPSILON) =
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assert( is_vector(point,2) && is_vector(line*point, 2), "Improper input." )
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cross(line[0]-point, line[1]-line[0]);
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// cross(line[0]-point, line[1]-line[0]);
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_tri_class([point,line[1],line[0]],eps);
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// Function: is_collinear()
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// Usage:
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@ -1648,18 +1705,19 @@ function point_in_polygon(point, poly, nonzero=false, eps=EPSILON) =
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// .
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// The function produce correct triangulations for some non-twisted non-simple polygons.
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// A polygon is non-twisted iff it is simple or there is a partition of it in
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// simple polygons with the same winding. These polygons may have "touching" vertices
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// simple polygons with the same winding such that the intersection of any two partitions is
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// made of full edges of both partitions. These polygons may have "touching" vertices
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// (two vertices having the same coordinates, but distinct adjacencies) and "contact" edges
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// (edges whose vertex pairs have the same pairwise coordinates but are in reversed order) but has
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// no self-crossing. See examples bellow. If all polygon edges are contact edges,
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// it returns an empty list for 2d polygons and issues an error for 3d polygons.
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// no self-crossing. See examples bellow. If all polygon edges are contact edges (polygons with
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// zero area), it returns an empty list for 2d polygons and issues an error for 3d polygons.
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// .
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// Self-crossing polygons have no consistent winding and usually produce an error but
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// when an error is not issued the outputs are not correct triangulations. The function
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// Twisted polygons have no consistent winding and when input to this function usually produce
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// an error but when an error is not issued the outputs are not correct triangulations. The function
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// can work for 3d non-planar polygons if they are close enough to planar but may otherwise
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// issue an error for this case.
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// Arguments:
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// poly = Array of vertices for the polygon.
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// poly = Array of the polygon vertices.
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// ind = A list indexing the vertices of the polygon in `poly`.
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// eps = A maximum tolerance in geometrical tests. Default: EPSILON
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// Example(2D,NoAxes):
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@ -1686,7 +1744,7 @@ function point_in_polygon(point, poly, nonzero=false, eps=EPSILON) =
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// Example(2D,NoAxes): a polygon with "contact" edges and no holes
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// poly = [ [0,0], [10,0], [10,10], [0,10], [0,0], [3,3], [7,3],
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// [7,7], [7,3], [3,3] ];
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// tris = polygon_triangulate(poly); // see from the top
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// tris = polygon_triangulate(poly); // see from above
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// color("lightblue") for(tri=tris) polygon(select(poly,tri));
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// color("blue") up(1) for(tri=tris) { stroke(select(poly,tri),.15,closed=true); }
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// color("magenta") up(2) stroke(poly,.25,closed=true);
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@ -1703,97 +1761,118 @@ function polygon_triangulate(poly, ind, eps=EPSILON) =
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assert(is_undef(ind)
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|| (is_vector(ind) && min(ind)>=0 && max(ind)<len(poly) ),
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"Improper or out of bounds list of indices")
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(! is_undef(ind) ) && len(ind) == 0 ? [] :
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let( ind = is_undef(ind) ? count(len(poly)) : ind )
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len(ind) == 3
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? _is_degenerate([poly[ind[0]], poly[ind[1]], poly[ind[2]]], eps) ? [] :
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? _degenerate_tri([poly[ind[0]], poly[ind[1]], poly[ind[2]]], eps) ? [] :
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// non zero area
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assert( norm(scalar_vec3(cross(poly[ind[1]]-poly[ind[0]], poly[ind[2]]-poly[ind[0]]))) > 2*eps,
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"The polygon vertices are collinear.")
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[ind]
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: len(poly[ind[0]]) == 3
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? // represents the polygon projection on its plane as a 2d polygon
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? // find a representation of the polygon as a 2d polygon by projecting it on its own plane
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let(
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ind = deduplicate_indexed(poly, ind, eps)
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)
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len(ind)<3 ? [] :
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let(
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pts = select(poly,ind),
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nrm = polygon_normal(pts)
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nrm = -polygon_normal(pts)
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)
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assert( nrm!=undef,
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"The polygon has self-intersections or its vertices are collinear or non coplanar.")
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"The polygon has self-intersections or zero area or its vertices are collinear or non coplanar.")
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let(
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imax = max_index([for(p=pts) norm(p-pts[0]) ]),
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v1 = unit( pts[imax] - pts[0] ),
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v2 = cross(v1,nrm),
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prpts = pts*transpose([v1,v2])
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prpts = pts*transpose([v1,v2]) // the 2d projection of pts on the polygon plane
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)
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[for(tri=_triangulate(prpts, count(len(ind)), eps)) select(ind,tri) ]
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: let( cw = is_polygon_clockwise(select(poly, ind)) )
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cw
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? [for(tri=_triangulate( poly, reverse(ind), eps )) reverse(tri) ]
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: _triangulate( poly, ind, eps );
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: is_polygon_clockwise(select(poly, ind))
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? _triangulate( poly, ind, eps )
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: [for(tri=_triangulate( poly, reverse(ind), eps )) reverse(tri) ];
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function _triangulate(poly, ind, eps=EPSILON, tris=[]) =
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// poly is supposed to be a 2d cw polygon
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// implements a modified version of ear cut method for non-twisted polygons
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// the polygons accepted by this function are (tecnically) the ones whose interior
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// is homeomoph to the interior of a simple polygon
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function _triangulate(poly, ind, eps=EPSILON, tris=[]) =
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len(ind)==3
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? _is_degenerate(select(poly,ind),eps)
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? tris // last 3 pts perform a degenerate triangle, ignore it
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? _degenerate_tri(select(poly,ind),eps)
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? tris // if last 3 pts perform a degenerate triangle, ignore it
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: concat(tris,[ind]) // otherwise, include it
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: let( ear = _get_ear(poly,ind,eps) )
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/*
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let( x= [if(is_undef(ear)) echo(ind=ind) 0] )
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is_undef(ear) ? tris :
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*/
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assert( ear!=undef,
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"The polygon has self-intersections or its vertices are collinear or non coplanar.")
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is_list(ear) // degenerate ear
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? _triangulate(poly, select(ind,ear[0]+2, ear[0]), eps, tris) // discard it
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"The polygon has twists or all its vertices are collinear or non coplanar.")
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is_list(ear) // is it a degenerate ear ?
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? len(ind) <= 4 ? tris :
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_triangulate(poly, select(ind,ear[0]+3, ear[0]), eps, tris) // discard it
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: let(
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ear_tri = select(ind,ear,ear+2),
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indr = select(ind,ear+2, ear) // remaining point indices
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indr = select(ind,ear+2, ear) // indices of the remaining path
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)
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_triangulate(poly, indr, eps, concat(tris,[ear_tri]));
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_triangulate(poly, indr, eps, concat(tris,[ear_tri]));
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// a returned ear will be:
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// 1. a CCW (non-degenerate) triangle, made of subsequent vertices, without other
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// points inside except possibly at its vertices
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// 1. a CW non-reflex triangle, made of subsequent poly vertices, without any other
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// poly points inside except possibly at its own vertices
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// 2. or a degenerate triangle where two vertices are coincident
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// the returned ear is specified by the index of `ind` of its first vertex
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function _get_ear(poly, ind, eps, _i=0) =
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_i>=len(ind) ? undef : // poly has no ears
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function _get_ear(poly, ind, eps, _i=0) =
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let( lind = len(ind) )
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lind==3 ? 0 :
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let( // the _i-th ear candidate
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p0 = poly[ind[_i]],
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p1 = poly[ind[(_i+1)%len(ind)]],
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p2 = poly[ind[(_i+2)%len(ind)]]
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p1 = poly[ind[(_i+1)%lind]],
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p2 = poly[ind[(_i+2)%lind]]
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)
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// degenerate triangles are returned codified
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_is_degenerate([p0,p1,p2],eps) ? [_i] :
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// if it is not a convex vertex, check the next one
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_is_cw2(p0,p1,p2,eps) ? _get_ear(poly,ind,eps, _i=_i+1) :
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let( // vertex p1 is convex
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// check if the triangle contains any other point
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// except possibly its own vertices
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to_tst = select(ind,_i+3, _i-1),
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q = [(p0-p2).y, (p2-p0).x], // orthogonal to ray [p0,p2] pointing right
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r = [(p2-p1).y, (p1-p2).x], // orthogonal to ray [p2,p1] pointing right
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s = [(p1-p0).y, (p0-p1).x], // orthogonal to ray [p1,p0] pointing right
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inside = [for(p=select(poly,to_tst)) // for vertices other than p0, p1 and p2
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if( (p-p0)*q<=0 && (p-p2)*r<=0 && (p-p1)*s<=0 // p is on the triangle
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&& norm(p-p0)>eps // but not on any vertex of it
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&& norm(p-p1)>eps
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&& norm(p-p2)>eps )
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p ]
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// if vertex p1 is a convex candidate to be an ear,
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// check if the triangle [p0,p1,p2] contains any other point
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// except possibly p0 and p2
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// exclude the ear candidate central vertex p1 from the verts to check
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_tri_class([p0,p1,p2],eps) > 0
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&& _none_inside(select(ind,_i+2, _i),poly,p0,p1,p2,eps) ? _i : // found an ear
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// otherwise check the next ear candidate
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_i<lind-1 ? _get_ear(poly, ind, eps, _i=_i+1) :
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// poly has no ears, look for wiskers
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let(
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wiskers = [for(j=idx(ind)) if(norm(poly[ind[j]]-poly[ind[(j+2)%lind]])<eps) j ]
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)
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inside==[] ? _i : // found an ear
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// check the next ear candidate
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_get_ear(poly, ind, eps, _i=_i+1);
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// true for some specific kinds of degeneracy
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function _is_degenerate(tri,eps) =
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norm(tri[0]-tri[1])<eps || norm(tri[1]-tri[2])<eps || norm(tri[2]-tri[0])<eps ;
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function _is_cw2(a,b,c,eps=EPSILON) = cross(a-c,b-c)<eps*norm(a-c)*norm(b-c);
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wiskers==[] ? undef : [wiskers[0]];
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// returns false ASA it finds some reflex vertex of poly[idxs[.]]
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// inside the triangle different from p0 and p2
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// note: to simplify the expressions it is assumed that the input polygon has no twists
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function _none_inside(idxs,poly,p0,p1,p2,eps,i=0) =
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i>=len(idxs) ? true :
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let(
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vert = poly[idxs[i]],
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prev_vert = poly[select(idxs,i-1)],
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next_vert = poly[select(idxs,i+1)]
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)
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// check if vert prevent [p0,p1,p2] to be an ear
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// this conditions might have a simpler expression
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_tri_class([prev_vert, vert, next_vert],eps) <= 0 // reflex condition
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&& ( // vert is a cw reflex poly vertex inside the triangle [p0,p1,p2]
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( _tri_class([p0,p1,vert],eps)>0 &&
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_tri_class([p1,p2,vert],eps)>0 &&
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_tri_class([p2,p0,vert],eps)>=0 )
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// or it is equal to p1 and some of its adjacent edges cross the open segment (p0,p2)
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|| ( norm(vert-p1) < eps
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&& ( _is_at_left(p0,[prev_vert,p1],eps)
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&& _is_at_left(p2,[p1,next_vert],eps) )
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)
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)
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? false
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: _none_inside(idxs,poly,p0,p1,p2,eps,i=i+1);
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// Function: is_polygon_clockwise()
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32
tests/test_all.scad
Normal file
32
tests/test_all.scad
Normal file
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@ -0,0 +1,32 @@
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include <test_affine.scad>
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include <test_attachments.scad>
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include <test_comparisons.scad>
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include <test_coords.scad>
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include <test_cubetruss.scad>
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include <test_distributors.scad>
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include <test_drawing.scad>
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include <test_edges.scad>
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include <test_fnliterals.scad>
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include <test_geometry.scad>
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include <test_hull.scad>
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include <test_linalg.scad>
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include <test_linear_bearings.scad>
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include <test_lists.scad>
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include <test_math.scad>
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include <test_mutators.scad>
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include <test_paths.scad>
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include <test_quaternions.scad>
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include <test_regions.scad>
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include <test_rounding.scad>
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include <test_screw_drive.scad>
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include <test_shapes2d.scad>
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include <test_shapes3d.scad>
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include <test_skin.scad>
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include <test_strings.scad>
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include <test_structs.scad>
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include <test_transforms.scad>
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include <test_trigonometry.scad>
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include <test_utility.scad>
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include <test_vectors.scad>
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include <test_version.scad>
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include <test_vnf.scad>
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@ -84,14 +84,14 @@ module test_polygon_triangulate() {
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poly1 = [ [-10,0,-10], [10,0,10], [0,10,0], [-10,0,-10], [-4,4,-4], [4,4,4], [0,2,0], [-4,4,-4] ];
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poly2 = [ [0,0], [5,5], [-5,5], [0,0], [-5,-5], [5,-5] ];
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poly3 = [ [0,0], [10,0], [10,10], [10,13], [10,10], [0,10], [0,0], [3,3], [7,3], [7,7], [7,3], [3,3] ];
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tris0 = sort(polygon_triangulate(poly0));
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tris0 = (polygon_triangulate(poly0));
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assert(approx(tris0, [[0, 1, 2]]));
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tris1 = (polygon_triangulate(poly1));
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assert(approx(tris1,( [[2, 3, 4], [6, 7, 0], [2, 4, 5], [6, 0, 1], [1, 2, 5], [5, 6, 1]])));
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assert(approx(tris1,( [[2, 3, 4], [6, 7, 0], [2, 4, 5], [6, 0, 1], [1, 2, 5], [5, 6, 1]])));
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||||
tris2 = (polygon_triangulate(poly2));
|
||||
assert(approx(tris2,([[0, 1, 2], [3, 4, 5]])));
|
||||
assert(approx(tris2,( [[3, 4, 5], [1, 2, 3]])));
|
||||
tris3 = (polygon_triangulate(poly3));
|
||||
assert(approx(tris3,( [[5, 6, 7], [7, 8, 9], [10, 11, 0], [5, 7, 9], [10, 0, 1], [4, 5, 9], [9, 10, 1], [1, 4, 9]])));
|
||||
assert(approx(tris3,( [[5, 6, 7], [11, 0, 1], [5, 7, 8], [10, 11, 1], [5, 8, 9], [10, 1, 2], [4, 5, 9], [9, 10, 2]])));
|
||||
}
|
||||
|
||||
module test__normalize_plane(){
|
||||
|
|
|
@ -491,12 +491,11 @@ function _bt_tree(points, ind, leafsize=25) =
|
|||
bounds = pointlist_bounds(select(points,ind)),
|
||||
coord = max_index(bounds[1]-bounds[0]),
|
||||
projc = [for(i=ind) points[i][coord] ],
|
||||
pmc = mean(projc),
|
||||
pivot = min_index([for(p=projc) abs(p-pmc)]),
|
||||
meanpr = mean(projc),
|
||||
pivot = min_index([for(p=projc) abs(p-meanpr)]),
|
||||
radius = max([for(i=ind) norm(points[ind[pivot]]-points[i]) ]),
|
||||
median = median(projc),
|
||||
Lind = [for(i=idx(ind)) if(projc[i]<=median && i!=pivot) ind[i] ],
|
||||
Rind = [for(i=idx(ind)) if(projc[i] >median && i!=pivot) ind[i] ]
|
||||
Lind = [for(i=idx(ind)) if(projc[i]<=meanpr && i!=pivot) ind[i] ],
|
||||
Rind = [for(i=idx(ind)) if(projc[i] >meanpr && i!=pivot) ind[i] ]
|
||||
)
|
||||
[ ind[pivot], radius, _bt_tree(points, Lind, leafsize), _bt_tree(points, Rind, leafsize) ];
|
||||
|
||||
|
|
125
vnf.scad
125
vnf.scad
|
@ -318,14 +318,13 @@ function vnf_merge(vnfs, cleanup=false, eps=EPSILON) =
|
|||
cleanup? _vnf_cleanup(verts,faces,eps) : [verts,faces];
|
||||
|
||||
|
||||
|
||||
function _vnf_cleanup(verts,faces,eps) =
|
||||
let(
|
||||
dedup = vector_search(verts,eps,verts), // collect vertex duplicates
|
||||
map = [for(i=idx(verts)) min(dedup[i]) ], // remap duplic vertices
|
||||
offset = cumsum([for(i=idx(verts)) map[i]==i ? 0 : 1 ]), // remaping face vertex offsets
|
||||
map2 = list(idx(verts))-offset, // map old vertex indices to new indices
|
||||
nverts = [for(i=idx(verts)) if(map[i]==i) verts[i] ], // eliminates all unreferenced vertices
|
||||
nverts = [for(i=idx(verts)) if(map[i]==i) verts[i] ], // this doesn't eliminate unreferenced vertices
|
||||
nfaces =
|
||||
[ for(face=faces)
|
||||
let(
|
||||
|
@ -388,7 +387,7 @@ function _join_paths_at_vertices(path1,path2,v1,v2) =
|
|||
// Given a region that is connected and has its outer border in region[0],
|
||||
// produces a polygon with the same points that has overlapping connected paths
|
||||
// to join internal holes to the outer border. Output is a single path.
|
||||
function _cleave_connected_region(region) =
|
||||
function _old_cleave_connected_region(region) =
|
||||
len(region)==0? [] :
|
||||
len(region)<=1? clockwise_polygon(region[0]) :
|
||||
let(
|
||||
|
@ -411,8 +410,126 @@ function _cleave_connected_region(region) =
|
|||
]
|
||||
)
|
||||
assert(len(orgn)<len(region))
|
||||
_cleave_connected_region(orgn);
|
||||
_old_cleave_connected_region(orgn);
|
||||
|
||||
/// Internal Function: _cleave_connected_region(region, eps)
|
||||
/// Description:
|
||||
/// Given a region that is connected and has its outer border in region[0],
|
||||
/// produces a polygon with the same points that has overlapping connected paths
|
||||
/// to join internal holes to the outer border. Output is a single path.
|
||||
/// It expect that region[0] be a simple closed CW path and that each hole,
|
||||
/// region[i] for i>0, be a simple closed CCW path.
|
||||
/// The paths are also supposed to be disjoint except for common vertices and
|
||||
/// common edges but no crossing.
|
||||
/// This function implements an extension of the algorithm discussed in:
|
||||
/// https://www.geometrictools.com/Documentation/TriangulationByEarClipping.pdf
|
||||
function _cleave_connected_region(region, eps=EPSILON) =
|
||||
len(region)==1 ? region[0] :
|
||||
let(
|
||||
outer = deduplicate(clockwise_polygon(region[0])), //
|
||||
holes = [for(i=[1:1:len(region)-1]) // possibly unneeded
|
||||
let(poly=region[i]) //
|
||||
deduplicate( ccw_polygon(poly) ) ], //
|
||||
extridx = [for(li=holes) max_index(column(li,0)) ],
|
||||
// the right extreme vertex for each hole sorted by decreasing x values
|
||||
extremes = sort( [for(i=idx(holes)) [ i, extridx[i], -holes[i][extridx[i]].x] ], idx=2 )
|
||||
)
|
||||
_polyHoles(outer, holes, extremes, eps, 0);
|
||||
|
||||
|
||||
// connect the hole paths one at a time to the outer path.
|
||||
// 'extremes' is the list of the right extreme vertex of each hole sorted by decreasing abscissas
|
||||
// see _cleave_connected_region(region, eps)
|
||||
function _polyHoles(outer, holes, extremes, eps=EPSILON, n=0) =
|
||||
let(
|
||||
extr = extremes[n], //
|
||||
hole = holes[extr[0]], // hole path to bridge to the outer path
|
||||
ipt = extr[1], // index of the hole point with maximum abscissa
|
||||
brdg = _bridge(hole[ipt], outer, eps) // the index of a point in outer to bridge hole[ipt] to
|
||||
)
|
||||
assert(brdg!=undef, "Error: check input polygon restrictions")
|
||||
let(
|
||||
l = len(outer),
|
||||
lh = len(hole),
|
||||
// the new outer polygon bridging the hole to the old outer
|
||||
npoly =
|
||||
approx(outer[brdg], hole[ipt], eps)
|
||||
? [ for(i=[brdg: 1: brdg+l]) outer[i%l] ,
|
||||
for(i=[ipt+1:1: ipt+lh-1]) hole[i%lh] ]
|
||||
: [ for(i=[brdg: 1: brdg+l]) outer[i%l] ,
|
||||
for(i=[ipt:1: ipt+lh]) hole[i%lh] ]
|
||||
)
|
||||
n==len(holes)-1 ? npoly :
|
||||
_polyHoles(npoly, holes, extremes, eps, n+1);
|
||||
|
||||
// find a point in outer to be connected to pt in the interior of outer
|
||||
// by a segment that not cross or touch any non adjacente edge of outer.
|
||||
// return the index of a vertex in the outer path where the bridge should end
|
||||
// see _polyHoles(outer, holes, extremes, eps)
|
||||
function _bridge(pt, outer,eps) =
|
||||
// find the intersection of a ray from pt to the right
|
||||
// with the boundary of the outer cycle
|
||||
let(
|
||||
l = len(outer),
|
||||
crxs =
|
||||
[for( i=idx(outer) )
|
||||
let( edge = select(outer,i,i+1) )
|
||||
// consider just descending outer edges at right of pt crossing ordinate pt.y
|
||||
if( (edge[0].y> pt.y)
|
||||
&& (edge[1].y<=pt.y)
|
||||
&& ( norm(edge[1]-pt)<eps // accepts touching vertices
|
||||
|| _tri_class([pt, edge[0], edge[1]], eps)>0 ) )
|
||||
[ i,
|
||||
// the point of edge with ordinate pt.y
|
||||
abs(pt.y-edge[1].y)<eps ? edge[1] :
|
||||
let( u = (pt-edge[1]).y / (edge[0]-edge[1]).y )
|
||||
(1-u)*edge[1] + u*edge[0]
|
||||
]
|
||||
]
|
||||
)
|
||||
assert(crxs!=[], "Error: check input polygon restrictions")
|
||||
let(
|
||||
// the intersection point nearest to pt
|
||||
minX = min([for(p=crxs) p[1].x]),
|
||||
crxcand = [for(crx=crxs) if(crx[1].x < minX+eps) crx ],
|
||||
nearest = min_index([for(crx=crxcand) outer[crx[0]].y]),
|
||||
proj = crxcand[nearest],
|
||||
vert0 = outer[proj[0]], // the two vertices of the nearest crossing edge
|
||||
vert1 = outer[(proj[0]+1)%l],
|
||||
isect = proj[1] // the intersection point
|
||||
)
|
||||
// if pt touches the middle of an outer edge -> error
|
||||
assert( ! approx(pt,isect,eps) || approx(pt,vert0,eps) || approx(pt,vert1,eps),
|
||||
"There is a forbidden self_intersection" )
|
||||
norm(pt-vert0) < eps ? proj[0] : // if pt touches an outer vertex, return its index
|
||||
norm(pt-vert1) < eps ? (proj[0]+1)%l :
|
||||
let(
|
||||
// the edge [vert0, vert1] necessarily satisfies vert0.y > vert1.y
|
||||
// indices of candidates to an outer bridge point
|
||||
cand =
|
||||
(vert0.x > pt.x)
|
||||
? [ proj[0],
|
||||
// select reflex vertices inside of the triangle [pt, vert0, isect]
|
||||
for(i=idx(outer))
|
||||
if( _tri_class(select(outer,i-1,i+1),eps) <= 0
|
||||
&& _pt_in_tri(outer[i], [pt, vert0, isect], eps)>=0 )
|
||||
i
|
||||
]
|
||||
: [ (proj[0]+1)%l,
|
||||
// select reflex vertices inside of the triangle [pt, isect, vert1]
|
||||
for(i=idx(outer))
|
||||
if( _tri_class(select(outer,i-1,i+1),eps) <= 0
|
||||
&& _pt_in_tri(outer[i], [pt, isect, vert1], eps)>=0 )
|
||||
i
|
||||
],
|
||||
// choose the candidate outer[i] such that the line [pt, outer[i]] has minimum slope
|
||||
// among those with minimum slope choose the nearest to pt
|
||||
slopes = [for(i=cand) 1-abs(outer[i].x-pt.x)/norm(outer[i]-pt) ],
|
||||
min_slp = min(slopes),
|
||||
cand2 = [for(i=idx(cand)) if(slopes[i]<=min_slp+eps) cand[i] ],
|
||||
nearest = min_index([for(i=cand2) norm(pt-outer[i]) ])
|
||||
)
|
||||
cand2[nearest];
|
||||
|
||||
|
||||
// Function: vnf_from_region()
|
||||
|
|
Loading…
Reference in a new issue