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fixes
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1 changed files with 12 additions and 6 deletions
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@ -89,7 +89,7 @@ For cylindrical type attachables, the Z component of the vector will be −1, 0,
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to the bottom rim, the middle side, or the top rim of the cylindrical or conical shape.
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to the bottom rim, the middle side, or the top rim of the cylindrical or conical shape.
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The X and Y components can be any value, pointing towards the circular perimeter of the cone.
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The X and Y components can be any value, pointing towards the circular perimeter of the cone.
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These combined let you point at any place on the bottom or top rims, or at an arbitrary
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These combined let you point at any place on the bottom or top rims, or at an arbitrary
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side wall:
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side wall.
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```openscad-3D
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```openscad-3D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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@ -101,16 +101,18 @@ include <BOSL2/std.scad>
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cylinder(r1=25, r2=15, h=60, anchor=BOTTOM+FRONT);
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cylinder(r1=25, r2=15, h=60, anchor=BOTTOM+FRONT);
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```
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```
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Here we convert a 30 deg angle into an anchor using [cylindrical_to_xyz()](https://github.com/BelfrySCAD/BOSL2/wiki/coords.scad#function-cylindrical_to_xyz)
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```openscad-3D
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```openscad-3D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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cylinder(r1=25, r2=15, h=60, anchor=UP+spherical_to_xyz(1,30,90));
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cylinder(r1=25, r2=15, h=60, anchor=cylindrical_to_xyz(1,30,1));
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```
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```
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---
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---
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For Spherical type attachables, you can pass a vector that points at any arbitrary place on
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For Spherical type attachables, you can pass a vector that points at any arbitrary place on
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the surface of the sphere:
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the surface of the sphere:
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p
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```openscad-3D
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```openscad-3D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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sphere(r=50, anchor=TOP);
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sphere(r=50, anchor=TOP);
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@ -121,6 +123,9 @@ include <BOSL2/std.scad>
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sphere(r=50, anchor=TOP+FRONT);
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sphere(r=50, anchor=TOP+FRONT);
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```
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```
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Here the [spherical_to_xyz()](https://github.com/BelfrySCAD/BOSL2/wiki/coords.scad#function-spherical_to_xyz) function converts spherical coordinates into
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a vector you can use as an anchor:
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```openscad-3D
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```openscad-3D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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sphere(r=50, anchor=spherical_to_xyz(1,-30,60));
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sphere(r=50, anchor=spherical_to_xyz(1,-30,60));
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@ -484,8 +489,9 @@ cuboid([50,40,15])
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color("lightblue")cuboid(5,anchor=LEFT);
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color("lightblue")cuboid(5,anchor=LEFT);
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```
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```
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Using align(), the determination of the anchor is automatic. Any
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When you use align() it automatically determines the correct anchor to
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anchor you do specify is ignored.
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use for the child and this anchor overrides any anchor specified to
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the child: any anchor you specify for the child is ignored.
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```openscad-3D
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```openscad-3D
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include<BOSL2/std.scad>
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include<BOSL2/std.scad>
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@ -1057,7 +1063,7 @@ cylinder(d1=30,d2=15,h=25)
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The second form of attachment is parent anchor attachment, which just
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The second form of attachment is parent anchor attachment, which just
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uses a single argument. This form of attachment is less useful in
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uses a single argument. This form of attachment is less useful in
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general and does not provide alignment. When you give `attach()` a parent anchor but no child anchor it
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general and does not provide alignment. When you give `attach()` a parent anchor but no child anchor it
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orients the child according to the pafrent anchor direction but then
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orients the child according to the parent anchor direction but then
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simply places the child based on its internally defined anchor at the
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simply places the child based on its internally defined anchor at the
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parent anchor position. For most objects the default anchor is the
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parent anchor position. For most objects the default anchor is the
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CENTER anchor, so objects will appear sunk half-way into the parent.
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CENTER anchor, so objects will appear sunk half-way into the parent.
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