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change grid2d to grid_copies for consistency
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3 changed files with 41 additions and 33 deletions
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@ -293,7 +293,7 @@ module ycopies(spacing, n, l, sp)
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// s = 20;
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// s = 20;
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// s2 = s * sin(45);
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// s2 = s * sin(45);
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// zcopies(s2,n=8) union()
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// zcopies(s2,n=8) union()
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// grid2d([s2,s2],n=8,stagger=($idx%2)? true : "alt")
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// grid_copies([s2,s2],n=8,stagger=($idx%2)? true : "alt")
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// sphere(d=s);
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// sphere(d=s);
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// Example: Hexagonal sphere packing
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// Example: Hexagonal sphere packing
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// s = 20;
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// s = 20;
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@ -301,7 +301,7 @@ module ycopies(spacing, n, l, sp)
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// h = hyp_adj_to_opp(s,xyr);
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// h = hyp_adj_to_opp(s,xyr);
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// zcopies(h,n=8) union()
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// zcopies(h,n=8) union()
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// back(($idx%2)*xyr*cos(60))
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// back(($idx%2)*xyr*cos(60))
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// grid2d(s,n=[12,7],stagger=($idx%2)? "alt" : true)
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// grid_copies(s,n=[12,7],stagger=($idx%2)? "alt" : true)
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// sphere(d=s);
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// sphere(d=s);
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// Example:
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// Example:
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// zcopies([1,2,3,5,7]) sphere(d=1);
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// zcopies([1,2,3,5,7]) sphere(d=1);
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@ -329,16 +329,16 @@ module zcopies(spacing, n, l, sp)
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// Module: grid2d()
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// Module: grid_copies()
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//
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//
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// Description:
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// Description:
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// Makes a square or hexagonal grid of copies of children, with an optional masking polygon or region.
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// Makes a square or hexagonal grid of copies of children, with an optional masking polygon or region.
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//
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//
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// Usage:
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// Usage:
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// grid2d(spacing, size=, [stagger=], [scale=], [inside=]) CHILDREN;
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// grid_copies(spacing, size=, [stagger=], [scale=], [inside=]) CHILDREN;
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// grid2d(n=, size=, [stagger=], [scale=], [inside=]) CHILDREN;
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// grid_copies(n=, size=, [stagger=], [scale=], [inside=]) CHILDREN;
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// grid2d(spacing, [n], [stagger=], [scale=], [inside=]) CHILDREN;
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// grid_copies(spacing, [n], [stagger=], [scale=], [inside=]) CHILDREN;
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// grid2d(n=, inside=, [stagger], [scale]) CHILDREN;
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// grid_copies(n=, inside=, [stagger], [scale]) CHILDREN;
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//
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//
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// Arguments:
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// Arguments:
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// spacing = Distance between copies in [X,Y] or scalar distance.
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// spacing = Distance between copies in [X,Y] or scalar distance.
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@ -355,20 +355,20 @@ module zcopies(spacing, n, l, sp)
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// `$row` is set to the integer row number for each child.
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// `$row` is set to the integer row number for each child.
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//
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//
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// Examples:
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// Examples:
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// grid2d(size=50, spacing=10) cylinder(d=10, h=1);
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// grid_copies(size=50, spacing=10) cylinder(d=10, h=1);
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// grid2d(size=50, spacing=[10,15]) cylinder(d=10, h=1);
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// grid_copies(size=50, spacing=[10,15]) cylinder(d=10, h=1);
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// grid2d(spacing=10, n=[13,7], stagger=true) cylinder(d=6, h=5);
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// grid_copies(spacing=10, n=[13,7], stagger=true) cylinder(d=6, h=5);
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// grid2d(spacing=10, n=[13,7], stagger="alt") cylinder(d=6, h=5);
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// grid_copies(spacing=10, n=[13,7], stagger="alt") cylinder(d=6, h=5);
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// grid2d(size=50, n=11, stagger=true) cylinder(d=5, h=1);
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// grid_copies(size=50, n=11, stagger=true) cylinder(d=5, h=1);
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//
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//
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// Example:
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// Example:
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// poly = [[-25,-25], [25,25], [-25,25], [25,-25]];
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// poly = [[-25,-25], [25,25], [-25,25], [25,-25]];
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// grid2d(spacing=5, stagger=true, inside=poly)
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// grid_copies(spacing=5, stagger=true, inside=poly)
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// zrot(180/6) cylinder(d=5, h=1, $fn=6);
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// zrot(180/6) cylinder(d=5, h=1, $fn=6);
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// %polygon(poly);
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// %polygon(poly);
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//
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//
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// Example: Using `$row` and `$col`
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// Example: Using `$row` and `$col`
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// grid2d(spacing=8, n=8)
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// grid_copies(spacing=8, n=8)
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// color(($row+$col)%2?"black":"red")
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// color(($row+$col)%2?"black":"red")
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// cube([8,8,0.01], center=false);
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// cube([8,8,0.01], center=false);
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//
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//
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@ -376,7 +376,7 @@ module zcopies(spacing, n, l, sp)
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// // Makes a grid of hexagon pillars whose tops are all
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// // Makes a grid of hexagon pillars whose tops are all
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// // angled to reflect light at [0,0,50], if they were shiny.
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// // angled to reflect light at [0,0,50], if they were shiny.
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// hexregion = circle(r=50.01,$fn=6);
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// hexregion = circle(r=50.01,$fn=6);
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// grid2d(spacing=10, stagger=true, inside=hexregion) union() {
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// grid_copies(spacing=10, stagger=true, inside=hexregion) union() {
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// // Note: The union() is needed or else $pos will be
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// // Note: The union() is needed or else $pos will be
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// // inexplicably unreadable.
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// // inexplicably unreadable.
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// ref_v = (unit([0,0,50]-point3d($pos)) + UP)/2;
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// ref_v = (unit([0,0,50]-point3d($pos)) + UP)/2;
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@ -384,7 +384,15 @@ module zcopies(spacing, n, l, sp)
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// zrot(180/6)
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// zrot(180/6)
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// cylinder(h=20, d=10/cos(180/6)+0.01, $fn=6);
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// cylinder(h=20, d=10/cos(180/6)+0.01, $fn=6);
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// }
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// }
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function grid_copies(spacing, n, size, stagger=false, inside=undef, nonzero) = no_function("grid_copies");
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module grid2d(spacing, n, size, stagger=false, inside=undef, nonzero)
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module grid2d(spacing, n, size, stagger=false, inside=undef, nonzero)
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{
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deprecate("grid_copies");
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grid_copies(spacing, n, size, stagger, inside, nonzero) children();
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}
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module grid_copies(spacing, n, size, stagger=false, inside=undef, nonzero)
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{
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{
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req_children($children);
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req_children($children);
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assert(in_list(stagger, [false, true, "alt"]));
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assert(in_list(stagger, [false, true, "alt"]));
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@ -13,7 +13,7 @@ Transforms | Related Distributors
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`left()`, `right()` | `xcopies()`
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`left()`, `right()` | `xcopies()`
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`fwd()`, `back()` | `ycopies()`
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`fwd()`, `back()` | `ycopies()`
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`down()`, `up()` | `zcopies()`
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`down()`, `up()` | `zcopies()`
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`move()`, `translate()` | `move_copies()`, `line_of()`, `grid2d()`
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`move()`, `translate()` | `move_copies()`, `line_of()`, `grid_copies()`
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`xrot()` | `xrot_copies()`
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`xrot()` | `xrot_copies()`
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`yrot()` | `yrot_copies()`
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`yrot()` | `yrot_copies()`
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`zrot()` | `zrot_copies()`
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`zrot()` | `zrot_copies()`
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@ -127,30 +127,30 @@ line_of(p1=[0,100,0], p2=[100,0,0], n=4)
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sphere(d=10);
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sphere(d=10);
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```
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```
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The `grid2d()` command will let you spread copies across both the X and Y
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The `grid_copies()` command will let you spread copies across both the X and Y
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axes at the same time:
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axes at the same time:
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```openscad-2D
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```openscad-2D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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grid2d(20, n=6) sphere(d=10);
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grid_copies(20, n=6) sphere(d=10);
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```
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```
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The spacing can be separately specified for both the X and Y axes, as can
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The spacing can be separately specified for both the X and Y axes, as can
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the count of rows and columns:
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the count of rows and columns:
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```openscad-2D
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```openscad-2D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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grid2d([20,30], n=[6,4]) sphere(d=10);
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grid_copies([20,30], n=[6,4]) sphere(d=10);
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```
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```
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Another neat trick of `grid2d()`, is that you can stagger the output:
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Another neat trick of `grid_copies()`, is that you can stagger the output:
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```openscad-2D
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```openscad-2D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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grid2d(20, n=[12,6], stagger=true) sphere(d=10);
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grid_copies(20, n=[12,6], stagger=true) sphere(d=10);
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```
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```
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You can get the alternate stagger pattern if you set `stagger="alt"`:
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You can get the alternate stagger pattern if you set `stagger="alt"`:
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```openscad-2D
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```openscad-2D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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grid2d(20, n=[12,6], stagger="alt") sphere(d=10);
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grid_copies(20, n=[12,6], stagger="alt") sphere(d=10);
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```
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```
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By default, if you give a scalar for the spacing value, staggering will give
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By default, if you give a scalar for the spacing value, staggering will give
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@ -159,49 +159,49 @@ six of the surrounding items. If you give the spacing as a 2-item vector,
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then that will force the X and Y spacings between columns and rows instead.
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then that will force the X and Y spacings between columns and rows instead.
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```openscad-2D
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```openscad-2D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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grid2d([20,20], n=6, stagger=true) sphere(d=10);
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grid_copies([20,20], n=6, stagger=true) sphere(d=10);
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```
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```
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You can alternately specify a grid using size and spacing:
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You can alternately specify a grid using size and spacing:
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```openscad-2D
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```openscad-2D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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grid2d(20, size=100) sphere(d=10);
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grid_copies(20, size=100) sphere(d=10);
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```
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```
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```openscad-2D
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```openscad-2D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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grid2d(20, size=[100,80]) sphere(d=10);
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grid_copies(20, size=[100,80]) sphere(d=10);
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```
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```
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```openscad-2D
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```openscad-2D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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grid2d(20, size=[100,80], stagger=true) sphere(d=10);
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grid_copies(20, size=[100,80], stagger=true) sphere(d=10);
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```
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```
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You can also make grids by specifying size and column/row count:
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You can also make grids by specifying size and column/row count:
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```openscad-2D
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```openscad-2D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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grid2d(n=5, size=100) sphere(d=10);
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grid_copies(n=5, size=100) sphere(d=10);
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```
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```
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```openscad-2D
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```openscad-2D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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grid2d(n=[4,5], size=100) sphere(d=10);
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grid_copies(n=[4,5], size=100) sphere(d=10);
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```
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```
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```openscad-2D
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```openscad-2D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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grid2d(n=[4,5], size=[100,80]) sphere(d=10);
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grid_copies(n=[4,5], size=[100,80]) sphere(d=10);
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```
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```
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Finally, the `grid2d()` command will let you give a polygon or region shape
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Finally, the `grid_copies()` command will let you give a polygon or region shape
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to fill with items. Only the items in the grid whose center would be inside
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to fill with items. Only the items in the grid whose center would be inside
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the polygon or region will be created. To fill a star shape with items, you
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the polygon or region will be created. To fill a star shape with items, you
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can do something like:
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can do something like:
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```openscad-3D
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```openscad-3D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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poly = [for (i=[0:11]) polar_to_xy(50*(i%2+1), i*360/12-90)];
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poly = [for (i=[0:11]) polar_to_xy(50*(i%2+1), i*360/12-90)];
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grid2d(5, stagger=true, inside=poly) {
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grid_copies(5, stagger=true, inside=poly) {
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cylinder(d=4,h=10,spin=90,$fn=6);
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cylinder(d=4,h=10,spin=90,$fn=6);
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}
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}
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```
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```
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@ -536,7 +536,7 @@ region(rgn);
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```
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```
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You can use regions for several useful things. If you wanted a grid of holes in your object that
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You can use regions for several useful things. If you wanted a grid of holes in your object that
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form the shape given by a region, you can do that with `grid2d()`:
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form the shape given by a region, you can do that with `grid_copies()`:
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```openscad-3D
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```openscad-3D
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include <BOSL2/std.scad>
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include <BOSL2/std.scad>
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];
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];
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difference() {
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difference() {
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cyl(h=5, d=120);
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cyl(h=5, d=120);
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grid2d(size=[120,120], spacing=[4,4], inside=rgn) cyl(h=10,d=2);
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grid_copies(size=[120,120], spacing=[4,4], inside=rgn) cyl(h=10,d=2);
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}
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}
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```
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```
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