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https://github.com/BelfrySCAD/BOSL2.git
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Fixed wedge/triangle shapes anchoring issues.
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2 changed files with 48 additions and 14 deletions
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@ -839,13 +839,20 @@ module octagon(r, d, or, od, ir, id, side, rounding=0, realign=false, align_tip,
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// ---
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Extra Anchors:
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// hypot = Center of angled side, perpendicular to that side.
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// Example(2D):
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// right_triangle([40,30]);
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// Example(2D): With `center=true`
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// right_triangle([40,30], center=true);
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// Example(2D): Anchors
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// right_triangle([40,30])
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// show_anchors();
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// Example(2D): Standard Anchors
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// right_triangle([80,30], center=true)
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// show_anchors(custom=false);
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// color([0.5,0.5,0.5,0.1])
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// square([80,30], center=true);
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// Example(2D): Named Anchors
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// right_triangle([80,30], center=true)
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// show_anchors(std=false);
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function right_triangle(size=[1,1], center, anchor, spin=0) =
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let(
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size = is_num(size)? [size,size] : size,
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@ -854,15 +861,21 @@ function right_triangle(size=[1,1], center, anchor, spin=0) =
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assert(is_vector(size,2))
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assert(min(size)>0, "Must give positive size")
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let(
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path = [ [size.x/2,-size.y/2], [-size.x/2,-size.y/2], [-size.x/2,size.y/2] ]
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) reorient(anchor,spin, two_d=true, size=[size.x,size.y], size2=0, shift=-size.x/2, p=path);
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path = [ [size.x/2,-size.y/2], [-size.x/2,-size.y/2], [-size.x/2,size.y/2] ],
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anchors = [
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named_anchor("hypot", CTR, unit([size.y,size.x])),
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]
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) reorient(anchor,spin, two_d=true, size=[size.x,size.y], anchors=anchors, p=path);
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module right_triangle(size=[1,1], center, anchor, spin=0) {
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size = is_num(size)? [size,size] : size;
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anchor = get_anchor(anchor, center, [-1,-1], [-1,-1]);
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check = assert(is_vector(size,2));
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path = right_triangle(size, center=true);
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attachable(anchor,spin, two_d=true, size=[size.x,size.y], size2=0, shift=-size.x/2) {
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path = right_triangle(size, anchor="origin");
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anchors = [
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named_anchor("hypot", CTR, unit([size.y,size.x])),
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];
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attachable(anchor,spin, two_d=true, size=[size.x,size.y], anchors=anchors) {
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polygon(path);
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children();
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}
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@ -1062,7 +1075,7 @@ function trapezoid(h, w1, w2, ang, shift, chamfer=0, rounding=0, flip=false, anc
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module trapezoid(h, w1, w2, ang, shift, chamfer=0, rounding=0, flip=false, anchor=CENTER, spin=0, atype="box", angle) {
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path_over = trapezoid(h=h, w1=w1, w2=w2, ang=ang, shift=shift, chamfer=chamfer, rounding=rounding,
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flip=flip, angle=angle,atype=atype,_return_override=true);
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flip=flip, angle=angle,atype=atype,anchor="origin",_return_override=true);
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path=path_over[0];
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override = path_over[1];
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ang = force_list(ang,2);
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@ -1111,19 +1111,35 @@ function rect_tube(
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
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//
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// Extra Anchors:
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// hypot = Center of angled wedge face, perpendicular to that face.
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// hypot_left = Left side of angled wedge face, bisecting the angle between the left side and angled faces.
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// hypot_right = Right side of angled wedge face, bisecting the angle between the right side and angled faces.
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//
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// Example: Centered
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// wedge([20, 40, 15], center=true);
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// Example: *Non*-Centered
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// wedge([20, 40, 15]);
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// Example: Standard Connectors
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// wedge([20, 40, 15]) show_anchors();
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// Example: Standard Anchors
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// wedge([40, 80, 30], center=true)
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// show_anchors(custom=false);
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// color([0.5,0.5,0.5,0.1])
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// cube([40, 80, 30], center=true);
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// Example: Named Anchors
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// wedge([40, 80, 30], center=true)
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// show_anchors(std=false);
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module wedge(size=[1, 1, 1], center, anchor, spin=0, orient=UP)
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{
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size = scalar_vec3(size);
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anchor = get_anchor(anchor, center, -[1,1,1], -[1,1,1]);
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vnf = wedge(size, center=true);
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attachable(anchor,spin,orient, size=size, size2=[size.x,0], shift=[0,-size.y/2]) {
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vnf = wedge(size, anchor="origin");
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anchors = [
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named_anchor("hypot", CTR, unit([0,size.z,size.y],UP)),
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named_anchor("hypot_left", [-size.x/2,0,0], unit(unit([0,size.z,size.y],UP)+LEFT)),
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named_anchor("hypot_right", [size.x/2,0,0], unit(unit([0,size.z,size.y],UP)+RIGHT)),
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];
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attachable(anchor,spin,orient, size=size, anchors=anchors) {
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if (size.z > 0) {
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vnf_polyhedron(vnf);
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}
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@ -1144,9 +1160,14 @@ function wedge(size=[1,1,1], center, anchor, spin=0, orient=UP) =
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[0,1,2], [3,5,4], [0,3,1], [1,3,4],
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[1,4,2], [2,4,5], [2,5,3], [0,2,3],
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],
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vnf = [scale(size/2,p=pts), faces]
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vnf = [scale(size/2,p=pts), faces],
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anchors = [
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named_anchor("hypot", CTR, unit([0,size.z,size.y],UP)),
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named_anchor("hypot_left", [-size.x/2,0,0], unit(unit([0,size.z,size.y],UP)+LEFT)),
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named_anchor("hypot_right", [size.x/2,0,0], unit(unit([0,size.z,size.y],UP)+RIGHT)),
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]
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)
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reorient(anchor,spin,orient, size=size, size2=[size.x,0], shift=[0,-size.y/2], p=vnf);
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reorient(anchor,spin,orient, size=size, anchors=anchors, p=vnf);
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// Section: Cylinders
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