mirror of
https://github.com/BelfrySCAD/BOSL2.git
synced 2024-12-29 16:29:40 +00:00
Added partitions.scad
This commit is contained in:
parent
a008f5aed7
commit
da819f3d9d
1 changed files with 183 additions and 0 deletions
183
partitions.scad
Normal file
183
partitions.scad
Normal file
|
@ -0,0 +1,183 @@
|
|||
//////////////////////////////////////////////////////////////////////
|
||||
// LibFile: partitions.scad
|
||||
// Modules to help partition large objects into smaller parts that can be reassembled.
|
||||
// To use, add the following lines to the beginning of your file:
|
||||
// ```
|
||||
// include <BOSL2/std.scad>
|
||||
// include <BOSL2/partitions.scad>
|
||||
// ```
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// Section: Partitioning
|
||||
|
||||
|
||||
_partition_cutpaths = [
|
||||
["flat", [[0,0],[1,0]]],
|
||||
["sawtooth", [[0,-0.5], [0.5,0.5], [1,-0.5]]],
|
||||
["sinewave", [for (a=[0:5:360]) [a/360,sin(a)/2]]],
|
||||
["comb", let(dx=0.5*sin(2)) [[0,0],[0+dx,0.5],[0.5-dx,0.5],[0.5+dx,-0.5],[1-dx,-0.5],[1,0]]],
|
||||
["finger", let(dx=0.5*sin(20)) [[0,0],[0+dx,0.5],[0.5-dx,0.5],[0.5+dx,-0.5],[1-dx,-0.5],[1,0]]],
|
||||
["dovetail", [[0,-0.5], [0.3,-0.5], [0.2,0.5], [0.8,0.5], [0.7,-0.5], [1,-0.5]]],
|
||||
["hammerhead", [[0,-0.5], [0.35,-0.5], [0.35,0], [0.15,0], [0.15,0.5], [0.85,0.5], [0.85,0], [0.65,0], [0.65,-0.5],[1,-0.5]]],
|
||||
["jigsaw", concat(
|
||||
arc(N=6, r=5/16, cp=[0,-3/16], start=270, angle=125),
|
||||
arc(N=12, r=5/16, cp=[1/2,3/16], start=215, angle=-250),
|
||||
arc(N=6, r=5/16, cp=[1,-3/16], start=145, angle=125)
|
||||
)
|
||||
],
|
||||
];
|
||||
|
||||
|
||||
function _partition_cutpath(l, h, cutsize, cutpath, gap) =
|
||||
let(
|
||||
cutsize = is_vector(cutsize)? cutsize : [cutsize*2, cutsize],
|
||||
cutpath = is_path(cutpath)? cutpath : (
|
||||
assert(is_string(cutpath), "cutpath must be a 2D path or a string.")
|
||||
let(idx = search([cutpath], _partition_cutpaths))
|
||||
idx==[[]]? assert_in_list("cutpath",cutpath,_partition_cutpaths,idx=0) :
|
||||
_partition_cutpaths[idx.x][1]
|
||||
),
|
||||
reps = ceil(l/(cutsize.x+gap)),
|
||||
cplen = (cutsize.x+gap) * reps,
|
||||
path = deduplicate(concat(
|
||||
[[-l/2, cutpath[0].y*cutsize.y]],
|
||||
[for (i=[0:1:reps-1], pt=cutpath) vmul(pt,cutsize)+[i*(cutsize.x+gap)+gap/2-cplen/2,0]],
|
||||
[[ l/2, cutpath[len(cutpath)-1].y*cutsize.y]]
|
||||
))
|
||||
) path;
|
||||
|
||||
|
||||
// Module: partition_mask()
|
||||
// Usage:
|
||||
// partition_mask(l, w, h, [cutsize], [cutpath], [gap], [inverse], [spin], [orient]);
|
||||
// Description:
|
||||
// Creates a mask that you can use to difference or intersect with an object to remove half of it, leaving behind a side designed to allow assembly of the sub-parts.
|
||||
// Arguments:
|
||||
// l = The length of the cut axis.
|
||||
// w = The width of the part to be masked, back from the cut plane.
|
||||
// h = The height of the part to be masked.
|
||||
// cutsize = The width of the cut pattern to be used.
|
||||
// cutpath = The cutpath to use. Standard named paths are "flat", "sawtooth", "sinewave", "comb", "finger", "dovetail", "hammerhead", and "jigsaw". Alternatively, you can give a cutpath as a 2D path, where X is between 0 and 1, and Y is between -0.5 and 0.5.
|
||||
// gap = Empty gaps between cutpath iterations. Default: 0
|
||||
// inverse = If true, create a cutpath that is meant to mate to a non-inverted cutpath.
|
||||
// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0`
|
||||
// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP`
|
||||
// Examples:
|
||||
// partition_mask(w=50, gap=0, cutpath="jigsaw");
|
||||
// partition_mask(w=50, gap=30, cutpath="jigsaw");
|
||||
// partition_mask(w=50, gap=30, cutpath="jigsaw", inverse=true);
|
||||
// partition_mask(w=50, gap=30, cutsize=15, cutpath="jigsaw");
|
||||
// partition_mask(w=50, cutsize=[20,20], gap=30, cutpath="jigsaw");
|
||||
// Examples(2D):
|
||||
// partition_mask(w=20, spin=90, cutpath="sawtooth");
|
||||
// partition_mask(w=20, spin=90, cutpath="sinewave");
|
||||
// partition_mask(w=20, spin=90, cutpath="comb");
|
||||
// partition_mask(w=20, spin=90, cutpath="finger");
|
||||
// partition_mask(w=20, spin=90, cutpath="dovetail");
|
||||
// partition_mask(w=20, spin=90, cutpath="hammerhead");
|
||||
// partition_mask(w=20, spin=90, cutpath="jigsaw");
|
||||
module partition_mask(l=100, w=100, h=100, cutsize=10, cutpath=undef, gap=0, inverse=false, spin=0, orient=UP)
|
||||
{
|
||||
cutsize = is_vector(cutsize)? cutsize : [cutsize*2, cutsize];
|
||||
path = _partition_cutpath(l, h, cutsize, cutpath, gap);
|
||||
fullpath = concat(path, [[l/2,w*(inverse?-1:1)], [-l/2,w*(inverse?-1:1)]]);
|
||||
rot(from=UP,to=orient) {
|
||||
rotate(spin) {
|
||||
linear_extrude(height=h, convexity=10) {
|
||||
offset(delta=-$slop) polygon(fullpath);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Module: partition_cut_mask()
|
||||
// Usage:
|
||||
// partition_cut_mask(l, w, h, [cutsize], [cutpath], [gap], [inverse], [spin], [orient]);
|
||||
// Description:
|
||||
// Creates a mask that you can use to difference with an object to cut it into two sub-parts that can be assembled.
|
||||
// Arguments:
|
||||
// l = The length of the cut axis.
|
||||
// w = The width of the part to be masked, back from the cut plane.
|
||||
// h = The height of the part to be masked.
|
||||
// cutsize = The width of the cut pattern to be used.
|
||||
// cutpath = The cutpath to use. Standard named paths are "flat", "sawtooth", "sinewave", "comb", "finger", "dovetail", "hammerhead", and "jigsaw". Alternatively, you can give a cutpath as a 2D path, where X is between 0 and 1, and Y is between -0.5 and 0.5.
|
||||
// gap = Empty gaps between cutpath iterations. Default: 0
|
||||
// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0`
|
||||
// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP`
|
||||
// Example:
|
||||
// partition_cut_mask(gap=0, cutpath="dovetail");
|
||||
// partition_cut_mask(gap=30, cutpath="dovetail");
|
||||
// partition_cut_mask(gap=30, cutsize=15, cutpath="dovetail");
|
||||
// partition_cut_mask(gap=30, cutsize=[20,20], cutpath="dovetail");
|
||||
// Examples(2D):
|
||||
// partition_cut_mask(spin=90, cutpath="sawtooth");
|
||||
// partition_cut_mask(spin=90, cutpath="sinewave");
|
||||
// partition_cut_mask(spin=90, cutpath="comb");
|
||||
// partition_cut_mask(spin=90, cutpath="finger");
|
||||
// partition_cut_mask(spin=90, cutpath="dovetail");
|
||||
// partition_cut_mask(spin=90, cutpath="hammerhead");
|
||||
// partition_cut_mask(spin=90, cutpath="jigsaw");
|
||||
module partition_cut_mask(l=100, h=100, cutsize=10, cutpath=undef, gap=0, spin=0, orient=UP)
|
||||
{
|
||||
cutsize = is_vector(cutsize)? cutsize : [cutsize*2, cutsize];
|
||||
path = _partition_cutpath(l, h, cutsize, cutpath, gap);
|
||||
rot(from=UP,to=orient) {
|
||||
rotate(spin) {
|
||||
linear_extrude(height=h, convexity=10) {
|
||||
stroke(path, width=$slop*2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Module: partition()
|
||||
// Usage:
|
||||
// partition(size, [spread], [cutsize], [cutpath], [gap], [spin]) ...
|
||||
// Description:
|
||||
// Partitions an object into two parts, spread apart a small distance, with matched joining edges.
|
||||
// Arguments:
|
||||
// size = The [X,Y,Z] size of the object to partition.
|
||||
// spread = The distance to spread the two parts by.
|
||||
// cutsize = The width of the cut pattern to be used.
|
||||
// cutpath = The cutpath to use. Standard named paths are "flat", "sawtooth", "sinewave", "comb", "finger", "dovetail", "hammerhead", and "jigsaw". Alternatively, you can give a cutpath as a 2D path, where X is between 0 and 1, and Y is between -0.5 and 0.5.
|
||||
// gap = Empty gaps between cutpath iterations. Default: 0
|
||||
// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0`
|
||||
// Example:
|
||||
// partition(spread=12, cutpath="dovetail") cylinder(h=50, d=80, center=false);
|
||||
// partition(spread=12, gap=30, cutpath="dovetail") cylinder(h=50, d=80, center=false);
|
||||
// partition(spread=20, gap=20, cutsize=15, cutpath="dovetail") cylinder(h=50, d=80, center=false);
|
||||
// partition(spread=25, gap=15, cutsize=[20,20], cutpath="dovetail") cylinder(h=50, d=80, center=false);
|
||||
// Examples(2D):
|
||||
// partition(cutpath="sawtooth") cylinder(h=50, d=80, center=false);
|
||||
// partition(cutpath="sinewave") cylinder(h=50, d=80, center=false);
|
||||
// partition(cutpath="comb") cylinder(h=50, d=80, center=false);
|
||||
// partition(cutpath="finger") cylinder(h=50, d=80, center=false);
|
||||
// partition(spread=12, cutpath="dovetail") cylinder(h=50, d=80, center=false);
|
||||
// partition(spread=12, cutpath="hammerhead") cylinder(h=50, d=80, center=false);
|
||||
// partition(cutpath="jigsaw") cylinder(h=50, d=80, center=false);
|
||||
module partition(size=100, spread=10, cutsize=10, cutpath=undef, gap=0, spin=0)
|
||||
{
|
||||
size = is_vector(size)? size : [size,size,size];
|
||||
cutsize = is_vector(cutsize)? cutsize : [cutsize*2, cutsize];
|
||||
rsize = vabs(rot(spin,p=size));
|
||||
vec = rot(spin,p=BACK)*spread/2;
|
||||
move(vec) {
|
||||
intersection() {
|
||||
children();
|
||||
partition_mask(l=rsize.x, w=rsize.y, h=rsize.z, cutsize=cutsize, cutpath=cutpath, gap=gap, spin=spin);
|
||||
}
|
||||
}
|
||||
move(-vec) {
|
||||
intersection() {
|
||||
children();
|
||||
partition_mask(l=rsize.x, w=rsize.y, h=rsize.z, cutsize=cutsize, cutpath=cutpath, gap=gap, inverse=true, spin=spin);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// vim: noexpandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap
|
Loading…
Reference in a new issue