diff --git a/attachments.scad b/attachments.scad index 983ccdf..c278b3a 100644 --- a/attachments.scad +++ b/attachments.scad @@ -765,7 +765,7 @@ module hulling(a) // Takes a 3D mask shape, and attaches it to the given edges, with the appropriate orientation to be // `diff()`ed away. The mask shape should be vertically oriented (Z-aligned) with the back-right // quadrant (X+Y+) shaped to be diffed away from the edge of parent attachable shape. -// For details on specifying the edges to mask see [Specifying Edges](edges.scad#section-specifying-edges). +// For details on specifying the edges to mask see [Specifying Edges](attachments.scad#subsection-specifying-edges). // For a step-by-step explanation of attachments, see the [[Attachments Tutorial|Tutorial-Attachments]]. // Figure: A Typical Edge Rounding Mask // module roundit(l,r) difference() { @@ -776,8 +776,8 @@ module hulling(a) // } // roundit(l=30,r=10); // Arguments: -// edges = Edges to mask. See [Specifying Edges](edges.scad#section-specifying-edges). Default: All edges. -// except = Edges to explicitly NOT mask. See [Specifying Edges](edges.scad#section-specifying-edges). Default: No edges. +// edges = Edges to mask. See [Specifying Edges](attachments.scad#subsection-specifying-edges). Default: All edges. +// except = Edges to explicitly NOT mask. See [Specifying Edges](attachments.scad#subsection-specifying-edges). Default: No edges. // Side Effects: // Sets `$tags = "mask"` for all children. // Example: @@ -819,11 +819,11 @@ module edge_mask(edges=EDGES_ALL, except=[]) { // Description: // Takes a 3D mask shape, and attaches it to the specified corners, with the appropriate orientation to // be `diff()`ed away. The 3D corner mask shape should be designed to mask away the X+Y+Z+ octant. -// See [Specifying Corners](edges.scad#section-specifying-corners) for information on how to specify corner sets. +// See [Specifying Corners](attachments.scad#subsection-specifying-corners) for information on how to specify corner sets. // For a step-by-step explanation of attachments, see the [[Attachments Tutorial|Tutorial-Attachments]]. // Arguments: -// corners = Corners to mask. See [Specifying Corners](edges.scad#section-specifying-corners). Default: All corners. -// except = Corners to explicitly NOT mask. See [Specifying Corners](edges.scad#section-specifying-corners). Default: No corners. +// corners = Corners to mask. See [Specifying Corners](attachments.scad#subsection-specifying-corners). Default: All corners. +// except = Corners to explicitly NOT mask. See [Specifying Corners](attachments.scad#subsection-specifying-corners). Default: No corners. // Side Effects: // Sets `$tags = "mask"` for all children. // Example: @@ -861,7 +861,7 @@ module corner_mask(corners=CORNERS_ALL, except=[]) { // See Also: attachable(), position(), attach(), edge_profile(), corner_profile() // Description: // Given a 2D edge profile, extrudes it into a mask for all edges and corners bounding each given face. -// See [Specifying Faces](edges.scad#section-specifying-faces) for information on specifying faces. +// See [Specifying Faces](attachments.scad#subsection-specifying-faces) for information on specifying faces. // For a step-by-step explanation of attachments, see the [[Attachments Tutorial|Tutorial-Attachments]]. // Arguments: // faces = Faces to mask edges and corners of. @@ -894,12 +894,12 @@ module face_profile(faces=[], r, d, convexity=10) { // Description: // Takes a 2D mask shape and attaches it to the selected edges, with the appropriate orientation and // extruded length to be `diff()`ed away, to give the edge a matching profile. -// For details on specifying the edges to mask see [Specifying Edges](edges.scad#section-specifying-edges). +// For details on specifying the edges to mask see [Specifying Edges](attachments.scad#subsection-specifying-edges). // For a step-by-step // explanation of attachments, see the [[Attachments Tutorial|Tutorial-Attachments]]. // Arguments: -// edges = Edges to mask. See [Specifying Edges](edges.scad#section-specifying-edges). Default: All edges. -// except = Edges to explicitly NOT mask. See [Specifying Edges](edges.scad#section-specifying-edges). Default: No edges. +// edges = Edges to mask. See [Specifying Edges](attachments.scad#subsection-specifying-edges). Default: All edges. +// except = Edges to explicitly NOT mask. See [Specifying Edges](attachments.scad#subsection-specifying-edges). Default: No edges. // convexity = Max number of times a line could intersect the perimeter of the mask shape. Default: 10 // Side Effects: // Sets `$tags = "mask"` for all children. @@ -950,11 +950,11 @@ module edge_profile(edges=EDGES_ALL, except=[], convexity=10) { // Takes a 2D mask shape, rotationally extrudes and converts it into a corner mask, and attaches it // to the selected corners with the appropriate orientation. Tags it as a "mask" to allow it to be // `diff()`ed away, to give the corner a matching profile. -// See [Specifying Corners](edges.scad#section-specifying-corners) for information on how to specify corner sets. +// See [Specifying Corners](attachments.scad#subsection-specifying-corners) for information on how to specify corner sets. // For a step-by-step explanation of attachments, see the [[Attachments Tutorial|Tutorial-Attachments]]. // Arguments: -// corners = Corners to mask. See [Specifying Corners](edges.scad#section-specifying-corners). Default: All corners. -// except = Corners to explicitly NOT mask. See [Specifying Corners](edges.scad#section-specifying-corners). Default: No corners. +// corners = Corners to mask. See [Specifying Corners](attachments.scad#subsection-specifying-corners). Default: All corners. +// except = Corners to explicitly NOT mask. See [Specifying Corners](attachments.scad#subsection-specifying-corners). Default: No corners. // --- // r = Radius of corner mask. // d = Diameter of corner mask. @@ -1067,9 +1067,9 @@ module corner_profile(corners=CORNERS_ALL, except=[], r, d, convexity=10) { // For a more step-by-step explanation of attachments, see the [[Attachments Tutorial|Tutorial-Attachments]]. // // Arguments: -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // --- // size = If given as a 3D vector, contains the XY size of the bottom of the cuboidal/prismoidal volume, and the Z height. If given as a 2D vector, contains the front X width of the rectangular/trapezoidal shape, and the Y length. // size2 = If given as a 2D vector, contains the XY size of the top of the prismoidal volume. If given as a number, contains the back width of the trapezoidal shape. @@ -1354,9 +1354,9 @@ function named_anchor(name, pos=[0,0,0], orient=UP, spin=0) = [name, pos, orient // For a more step-by-step explanation of attachments, see the [[Attachments Tutorial|Tutorial-Attachments]]. // // Arguments: -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // --- // size = If given as a 3D vector, contains the XY size of the bottom of the cuboidal/prismoidal volume, and the Z height. If given as a 2D vector, contains the front X width of the rectangular/trapezoidal shape, and the Y length. // size2 = If given as a 2D vector, contains the XY size of the top of the prismoidal volume. If given as a number, contains the back width of the trapezoidal shape. @@ -1705,9 +1705,9 @@ function _attach_geom_size(geom) = // Returns the affine3d transformation matrix needed to `anchor`, `spin`, and `orient` // the given geometry `geom` shape into position. // Arguments: -// anchor = Anchor point to translate to the origin `[0,0,0]`. See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Anchor point to translate to the origin `[0,0,0]`. See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // geom = The geometry description of the shape. // p = If given as a VNF, path, or point, applies the affine3d transformation matrix to it and returns the result. function _attach_transform(anchor, spin, orient, geom, p) = diff --git a/bottlecaps.scad b/bottlecaps.scad index 5df27b8..c753569 100644 --- a/bottlecaps.scad +++ b/bottlecaps.scad @@ -23,9 +23,9 @@ include // Arguments: // wall = Wall thickness in mm. // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "tamper-ring" = Centered at the top of the anti-tamper ring channel. // "support-ring" = Centered at the bottom of the support ring. @@ -145,9 +145,9 @@ function pco1810_neck(wall=2, anchor="support-ring", spin=0, orient=UP) = // wall = Wall thickness in mm. // texture = The surface texture of the cap. Valid values are "none", "knurled", or "ribbed". Default: "none" // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "inside-top" = Centered on the inside top of the cap. // Examples: @@ -215,9 +215,9 @@ function pco1810_cap(wall=2, texture="none", anchor=BOTTOM, spin=0, orient=UP) = // Arguments: // wall = Wall thickness in mm. // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "tamper-ring" = Centered at the top of the anti-tamper ring channel. // "support-ring" = Centered at the bottom of the support ring. @@ -336,9 +336,9 @@ function pco1881_neck(wall=2, anchor="support-ring", spin=0, orient=UP) = // Arguments: // wall = Wall thickness in mm. // texture = The surface texture of the cap. Valid values are "none", "knurled", or "ribbed". Default: "none" -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "inside-top" = Centered on the inside top of the cap. // Examples: @@ -405,9 +405,9 @@ function pco1881_cap(wall=2, texture="none", anchor=BOTTOM, spin=0, orient=UP) = // pitch = Thread pitch // round_supp = True to round the lower edge of the support ring // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "support-ring" = Centered at the bottom of the support ring. // Example: @@ -530,9 +530,9 @@ function generic_bottle_neck( // neck_od = Outer diameter of neck in mm. // flank_angle = Angle of taper on threads. // pitch = Thread pitch in mm. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "inside-top" = Centered on the inside top of the cap. // Examples: @@ -972,9 +972,9 @@ function bottle_adapter_neck_to_neck( // id = inner diameter // style = Either "L" or "M" to specify the thread style. Default: "L" // bead = if true apply a bad to the neck. Default: false -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Examples: // sp_neck(48,400,2); // sp_neck(48,400,2,bead=true); diff --git a/cubetruss.scad b/cubetruss.scad index 7ee58f4..542fab5 100644 --- a/cubetruss.scad +++ b/cubetruss.scad @@ -42,9 +42,9 @@ function cubetruss_dist(cubes=0, gaps=0, size, strut) = // strut = The width of the struts on the cubetruss cubes. Default: `$cubetruss_strut_size` (usually 3) // bracing = If true, adds internal cross-braces. Default: `$cubetruss_bracing` (usually true) // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Topics: Attachable, Trusses // Examples: // cubetruss_segment(bracing=false); @@ -111,9 +111,9 @@ module cubetruss_segment(size, strut, bracing, anchor=CENTER, spin=0, orient=UP) // strut = The width of the struts on the cubetruss cubes. Default: `$cubetruss_strut_size` (usually 3) // extents = If given as an integer, specifies the number of vertical segments for the support. If given as a list of 3 integers, specifies the number of segments in the X, Y, and Z directions. Default: 1. // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Topics: Attachable, Trusses // Example(VPT=[0,0,0],VPD=150): // cubetruss_support(); @@ -172,9 +172,9 @@ module cubetruss_support(size, strut, extents=1, anchor=CENTER, spin=0, orient=U // strut = The width of the struts on the cubetruss cubes. Default: `$cubetruss_strut_size` (usually 3) // clipthick = The thickness of the clip. Default: `$cubetruss_clip_thickness` (usually 1.6) // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Topics: Attachable, Trusses // Examples: // cubetruss_clip(extents=2); @@ -236,9 +236,9 @@ module cubetruss_clip(extents=1, size, strut, clipthick, anchor=CENTER, spin=0, // strut = The width of the struts on the cubetruss cubes. Default: `$cubetruss_strut_size` (usually 3) // clipthick = The thickness of the clips. Default: `$cubetruss_clip_thickness` (usually 1.6) // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Topics: Attachable, Trusses // Examples: // cubetruss_foot(w=1); @@ -313,9 +313,9 @@ module cubetruss_foot(w=1, size, strut, clipthick, anchor=CENTER, spin=0, orient // strut = The width of the struts on the cubetruss cubes. Default: `$cubetruss_strut_size` (usually 3) // clipthick = The thickness of the clips. Default: `$cubetruss_clip_thickness` (usually 1.6) // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Topics: Attachable, Trusses // Examples: // cubetruss_joiner(w=1, vert=false); @@ -379,9 +379,9 @@ module cubetruss_joiner(w=1, vert=true, size, strut, clipthick, anchor=CENTER, s // strut = The width of the struts on the cubetruss cubes. Default: `$cubetruss_strut_size` (usually 3) // clipthick = The thickness of the clips. Default: `$cubetruss_clip_thickness` (usually 1.6) // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Topics: Attachable, Trusses // Examples: // cubetruss_uclip(dual=false); @@ -426,9 +426,9 @@ module cubetruss_uclip(dual=true, size, strut, clipthick, anchor=CENTER, spin=0, // bracing = If true, adds internal cross-braces. Default: `$cubetruss_bracing` (usually true) // clipthick = The thickness of the clips. Default: `$cubetruss_clip_thickness` (usually 1.6) // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Topics: Attachable, Trusses // Examples: // cubetruss(extents=3); @@ -496,9 +496,9 @@ module cubetruss(extents=6, clips=[], bracing, size, strut, clipthick, anchor=CE // bracing = If true, adds internal cross-braces. Default: `$cubetruss_bracing` (usually true) // clipthick = The thickness of the clips. Default: `$cubetruss_clip_thickness` (usually 1.6) // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Topics: Attachable, Trusses // Examples: // cubetruss_corner(extents=2); diff --git a/drawing.scad b/drawing.scad index dea89a6..bff295d 100644 --- a/drawing.scad +++ b/drawing.scad @@ -598,8 +598,8 @@ module dashed_stroke(path, dashpat=[3,3], width=1, closed=false) { // start = Start angle of arc. // wedge = If true, include centerpoint `cp` in output to form pie slice shape. // endpoint = If false exclude the last point (function only). Default: true -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). (Module only) Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). (Module only) Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). (Module only) Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). (Module only) Default: `0` // Examples(2D): // arc(N=4, r=30, angle=30, wedge=true); // arc(r=30, angle=30, wedge=true); diff --git a/gears.scad b/gears.scad index 4c2b6a1..3cf5b94 100644 --- a/gears.scad +++ b/gears.scad @@ -447,8 +447,8 @@ module gear_tooth_profile( // backlash = Gap between two meshing teeth, in the direction along the circumference of the pitch circle // interior = If true, create a mask for difference()ing from something else. // mod = The metric module/modulus of the gear. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example(2D): Typical Gear Shape // spur_gear2d(pitch=5, teeth=20); // Example(2D): Metric Gear @@ -543,8 +543,8 @@ module spur_gear2d( // pressure_angle = Controls how straight or bulged the tooth sides are. In degrees. // backlash = Gap between two meshing teeth, in the direction along the circumference of the pitch circle // mod = The metric module/modulus of the gear. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Extra Anchors: // "adendum" = At the tips of the teeth, at the center of rack. // "adendum-left" = At the tips of the teeth, at the left end of the rack. @@ -689,9 +689,9 @@ module rack2d( // scale = Scale of top of gear compared to bottom. Useful for making crown gears. // interior = If true, create a mask for difference()ing from something else. // mod = The metric module/modulus of the gear. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: Spur Gear // spur_gear(pitch=5, teeth=20, thickness=8, shaft_diam=5); // Example: Metric Gear @@ -856,9 +856,9 @@ module spur_gear( // slices = Number of vertical layers to divide gear into. Useful for refining gears with `spiral`. Default: 1 // interior = If true, create a mask for difference()ing from something else. // mod = The metric module/modulus of the gear. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "apex" = At the pitch cone apex for the bevel gear. // "pitchbase" = At the natural height of the pitch radius of the beveled gear. @@ -1089,9 +1089,9 @@ module bevel_gear( // clearance = Clearance gap at the bottom of the inter-tooth valleys. // helical = The angle of the rack teeth away from perpendicular to the rack length. Used to match helical spur gear pinions. Default: 0 // mod = The metric module/modulus of the gear. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "adendum" = At the tips of the teeth, at the center of rack. // "adendum-left" = At the tips of the teeth, at the left end of the rack. @@ -1230,9 +1230,9 @@ function rack( // backlash = Gap between two meshing teeth, in the direction along the circumference of the pitch circle. Default: 0 // clearance = Clearance gap at the bottom of the inter-tooth valleys. // mod = The metric module/modulus of the gear. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // worm(pitch=8, d=30, l=50, $fn=72); // Example: Multiple Starts. @@ -1350,9 +1350,9 @@ module worm( // clearance = Clearance gap at the bottom of the inter-tooth valleys. // slices = The number of vertical slices to refine the curve of the worm throat. Default: 10 // mod = The metric module/modulus of the gear. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: Right-Handed // worm_gear(pitch=5, teeth=36, worm_diam=30, worm_starts=1); // Example: Left-Handed diff --git a/hingesnaps.scad b/hingesnaps.scad index 34d0ed1..fc0f243 100644 --- a/hingesnaps.scad +++ b/hingesnaps.scad @@ -21,9 +21,9 @@ // layerheight = The expected printing layer height in mm. // foldangle = The interior angle in degrees of the joint to be created with the hinge. Default: 90 // hingegap = Size in mm of the gap at the bottom of the hinge, to make room for folding. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // folding_hinge_mask(l=100, thick=3, foldangle=60); module folding_hinge_mask(l, thick, layerheight=0.2, foldangle=90, hingegap=undef, anchor=CENTER, spin=0, orient=UP) @@ -50,9 +50,9 @@ module folding_hinge_mask(l, thick, layerheight=0.2, foldangle=90, hingegap=unde // layerheight = The expected printing layer height in mm. // foldangle = The interior angle in degrees of the joint to be created with the hinge. Default: 90 // hingegap = Size in mm of the gap at the bottom of the hinge, to make room for folding. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // snap_lock(thick=3, foldangle=60); module snap_lock(thick, snaplen=5, snapdiam=5, layerheight=0.2, foldangle=90, hingegap=undef, anchor=CENTER, spin=0, orient=UP) @@ -84,9 +84,9 @@ module snap_lock(thick, snaplen=5, snapdiam=5, layerheight=0.2, foldangle=90, hi // layerheight = The expected printing layer height in mm. // foldangle = The interior angle in degrees of the joint to be created with the hinge. Default: 90 // hingegap = Size in mm of the gap at the bottom of the hinge, to make room for folding. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // snap_socket(thick=3, foldangle=60); module snap_socket(thick, snaplen=5, snapdiam=5, layerheight=0.2, foldangle=90, hingegap=undef, anchor=CENTER, spin=0, orient=UP) diff --git a/joiners.scad b/joiners.scad index 306d33a..752105a 100644 --- a/joiners.scad +++ b/joiners.scad @@ -24,9 +24,9 @@ include // a = Overhang angle of the joiner. // clearance = Extra width to clear. // overlap = Extra depth to clear. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // half_joiner_clear(); module half_joiner_clear(h=20, w=10, a=30, clearance=0, overlap=0.01, anchor=CENTER, spin=0, orient=UP) @@ -70,9 +70,9 @@ module half_joiner_clear(h=20, w=10, a=30, clearance=0, overlap=0.01, anchor=CEN // a = Overhang angle of the half_joiner. // screwsize = Diameter of screwhole. // guides = If true, create sliding alignment guides. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = Printer specific slop value to make parts fit more closely. // Examples(FlatSpin,VPD=75): // half_joiner(screwsize=3); @@ -149,9 +149,9 @@ module half_joiner(h=20, w=10, l=10, a=30, screwsize=undef, guides=true, anchor= // a = Overhang angle of the half_joiner. // screwsize = Diameter of screwhole. // guides = If true, create sliding alignment guides. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Examples(FlatSpin,VPD=75): // half_joiner2(screwsize=3); // half_joiner2(h=20,w=10,l=10); @@ -198,9 +198,9 @@ module half_joiner2(h=20, w=10, l=10, a=30, screwsize=undef, guides=true, anchor // a = Overhang angle of the joiner. // clearance = Extra width to clear. // overlap = Extra depth to clear. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // joiner_clear(); module joiner_clear(h=40, w=10, a=30, clearance=0, overlap=0.01, anchor=CENTER, spin=0, orient=UP) @@ -233,9 +233,9 @@ module joiner_clear(h=40, w=10, a=30, clearance=0, overlap=0.01, anchor=CENTER, // a = Overhang angle of the joiner. // screwsize = Diameter of screwhole. // guides = If true, create sliding alignment guides. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = Printer specific slop value to make parts fit more closely. // Examples(FlatSpin,VPD=125): // joiner(screwsize=3); @@ -269,9 +269,9 @@ module joiner(h=40, w=10, l=10, a=30, screwsize=undef, guides=true, anchor=CENTE // n = Number of joiners (2 by default) to clear for. // clearance = Extra width to clear. // overlap = Extra depth to clear. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Examples: // joiner_pair_clear(spacing=50, n=2); // joiner_pair_clear(spacing=50, n=3); @@ -307,9 +307,9 @@ module joiner_pair_clear(spacing=100, h=40, w=10, a=30, n=2, clearance=0, overla // alternate = If true (default), each joiner alternates it's orientation. If alternate is "alt", do opposite alternating orientations. // screwsize = Diameter of screwhole. // guides = If true, create sliding alignment guides. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = Printer specific slop value to make parts fit more closely. // Example(FlatSpin,VPD=200): // joiner_pair(spacing=50, l=10); @@ -352,9 +352,9 @@ module joiner_pair(spacing=100, h=40, w=10, l=10, a=30, n=2, alternate=true, scr // n = Number of joiners in a row. Default: 2 // clearance = Extra width to clear. // overlap = Extra depth to clear. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Examples: // joiner_quad_clear(spacing1=50, spacing2=50, n=2); // joiner_quad_clear(spacing1=50, spacing2=50, n=3); @@ -390,9 +390,9 @@ module joiner_quad_clear(xspacing=undef, yspacing=undef, spacing1=undef, spacing // screwsize = Diameter of screwhole. // guides = If true, create sliding alignment guides. // $slop = Printer specific slop value to make parts fit more closely. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example(FlatSpin,VPD=250): // joiner_quad(spacing1=50, spacing2=50, l=10); // Examples: diff --git a/knurling.scad b/knurling.scad index 94156bc..ac7ea76 100644 --- a/knurling.scad +++ b/knurling.scad @@ -38,9 +38,9 @@ // rounding = The radius of the rounding on the ends of the cylinder. Default: none. // rounding1 = The radius of the rounding on the bottom end of the cylinder. // rounding2 = The radius of the rounding on the top end of the cylinder. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Examples(Med): // knurled_cylinder(l=30, r=20, count=30, profile=120, helix=45); // knurled_cylinder(l=30, r=20, count=30, profile=120, helix=30); @@ -141,9 +141,9 @@ module knurled_cylinder( // count = The number of grooves to have around the surface of the cylinder. Default: 30 // profile = The angle of the bottom of the groove, in degrees. Default 120 // helix = The helical angle of the grooves, in degrees. Default: 30 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Examples: // knurled_cylinder_mask(l=30, r=20, overage=5, profile=120, helix=30); // knurled_cylinder_mask(l=30, r=20, overage=10, profile=120, helix=30); diff --git a/linear_bearings.scad b/linear_bearings.scad index ff71a68..8cfee60 100644 --- a/linear_bearings.scad +++ b/linear_bearings.scad @@ -74,9 +74,9 @@ function get_lmXuu_bearing_length(size) = lookup(size, [ // wall = Wall thickness of clamp housing. (Default: 3) // gap = Gap in clamp. (Default: 5) // screwsize = Size of screw to use to tighten clamp. (Default: 3) -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // linear_bearing_housing(d=19, l=29, wall=2, tab=6, screwsize=2.5); module linear_bearing_housing(d=15, l=24, tab=7, gap=5, wall=3, tabwall=5, screwsize=3, anchor=BOTTOM, spin=0, orient=UP) @@ -133,9 +133,9 @@ module linear_bearing_housing(d=15, l=24, tab=7, gap=5, wall=3, tabwall=5, screw // wall = Wall thickness of clamp housing. Default: 3 // gap = Gap in clamp. Default: 5 // screwsize = Size of screw to use to tighten clamp. Default: 3 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // lmXuu_housing(size=10, wall=2, tab=6, screwsize=2.5); module lmXuu_housing(size=8, tab=7, gap=5, wall=3, tabwall=5, screwsize=3, anchor=BOTTOM, spin=0, orient=UP) diff --git a/masks2d.scad b/masks2d.scad index 65121c5..5c39434 100644 --- a/masks2d.scad +++ b/masks2d.scad @@ -30,8 +30,8 @@ // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. Default: 0.01 // --- // d = Diameter of the roundover. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example(2D): 2D Roundover Mask // mask2d_roundover(r=10); // Example(2D): 2D Bead Mask @@ -87,8 +87,8 @@ function mask2d_roundover(r, inset=0, excess=0.01, d, anchor=CENTER,spin=0) = // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. Default: 0.01 // --- // d = Diameter of the cove. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example(2D): 2D Cove Mask // mask2d_cove(r=10); // Example(2D): 2D Inset Cove Mask @@ -150,8 +150,8 @@ function mask2d_cove(r, inset=0, excess=0.01, d, anchor=CENTER,spin=0) = // --- // x = The width of the chamfer. // y = The height of the chamfer. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example(2D): 2D Chamfer Mask // mask2d_chamfer(x=10); // Example(2D): 2D Chamfer Mask by Width. @@ -213,8 +213,8 @@ function mask2d_chamfer(edge, angle=45, inset=0, excess=0.01, x, y, anchor=CENTE // size = The size of the rabbet, either as a scalar or an [X,Y] list. // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. Default: 0.01 // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example(2D): 2D Rabbet Mask // mask2d_rabbet(size=10); // Example(2D): 2D Asymmetrical Rabbet Mask @@ -271,8 +271,8 @@ function mask2d_rabbet(size, excess=0.01, anchor=CENTER,spin=0) = // --- // x = The width of the dovetail. // y = The height of the dovetail. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example(2D): 2D Dovetail Mask // mask2d_dovetail(x=10); // Example(2D): 2D Dovetail Mask by Width. @@ -338,8 +338,8 @@ function mask2d_dovetail(edge, angle=30, inset=0, shelf=0, excess=0.01, x, y, an // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. Default: 0.01 // --- // d = Diameter of the rounding. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example(2D): 2D Teardrop Mask // mask2d_teardrop(r=10); // Example(2D): Using a Custom Angle @@ -405,8 +405,8 @@ module mask2d_teardrop(r, angle=45, excess=0.01, d, anchor=CENTER, spin=0) { // pattern = A list of pattern pieces to describe the Ogee. // excess = Extra amount of mask shape to creates on the X- and Y- sides of the shape. Default: 0.01 // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // // Example(2D): 2D Ogee Mask // mask2d_ogee([ diff --git a/masks3d.scad b/masks3d.scad index df89eb3..82bffee 100644 --- a/masks3d.scad +++ b/masks3d.scad @@ -21,9 +21,9 @@ // l = Length of mask. // chamfer = Size of chamfer. // excess = The extra amount to add to the length of the mask so that it differences away from other shapes cleanly. Default: `0.1` -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // chamfer_edge_mask(l=50, chamfer=10); // Example: @@ -55,9 +55,9 @@ module chamfer_edge_mask(l=1, chamfer=1, excess=0.1, anchor=CENTER, spin=0, orie // Arguments: // chamfer = Size of chamfer. // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // chamfer_corner_mask(chamfer=10); // Example: @@ -93,9 +93,9 @@ module chamfer_corner_mask(chamfer=1, anchor=CENTER, spin=0, orient=UP) { // chamfer = Size of the edge chamfered, inset from edge. (Default: 0.25) // ang = Angle of chamfer in degrees from vertical. (Default: 45) // from_end = If true, chamfer size is measured from end of cylinder. If false, chamfer is measured outset from the radius of the cylinder. (Default: false) -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // difference() { // cylinder(r=50, h=100, center=true); @@ -141,9 +141,9 @@ module chamfer_cylinder_mask(r, d, chamfer=0.25, ang=45, from_end=false, anchor= // d1 = Bottom diameter of rounding. // d2 = Top diameter of rounding. // excess = Extra size for the mask. Defaults: 0.1 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example(VPD=200,VPR=[55,0,120]): // rounding_edge_mask(l=50, r1=10, r2=25); // Example: @@ -211,9 +211,9 @@ module rounding_edge_mask(l, r, r1, r2, d, d1, d2, excess=0.1, anchor=CENTER, sp // --- // excess = Extra size for the mask. Defaults: 0.1 // style = The style of the sphere cutout's construction. One of "orig", "aligned", "stagger", "octa", or "icosa". Default: "octa" -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // rounding_corner_mask(r=20.0); // Example: @@ -264,9 +264,9 @@ module rounding_corner_mask(r, d, style="octa", excess=0.1, anchor=CENTER, spin= // d1 = Bottom diameter of rounding. // d2 = Top diameter of rounding. // ang = Angle that the planes meet at. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // difference() { // pie_slice(ang=70, h=50, d=100, center=true); @@ -322,9 +322,9 @@ module rounding_angled_edge_mask(h=1.0, r, r1, r2, d, d1, d2, ang=90, anchor=CEN // r = Radius of the rounding. // d = Diameter of the rounding. // ang = Angle between planes that you need to round the corner of. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example(Med): // ang=60; // difference() { @@ -409,9 +409,9 @@ module rounding_cylinder_mask(r, rounding=0.25, d) // d = Diameter of hole to rounding. // rounding = Radius of the rounding. (Default: 0.25) // excess = The extra thickness of the mask. Default: `0.1`. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // rounding_hole_mask(r=40, rounding=20, $fa=2, $fs=2); // Example(Med): @@ -453,9 +453,9 @@ module rounding_hole_mask(r, rounding=0.25, excess=0.1, d, anchor=CENTER, spin=0 // d = Diameter of the mask rounding. // angle = Maximum angle from vertical. Default: 45 // excess = Excess mask size. Default: 0.1 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example(VPD=50,VPR=[55,0,120]): // teardrop_edge_mask(l=20, r=10, angle=40); // Example(VPD=300,VPR=[75,0,25]): @@ -489,9 +489,9 @@ module teardrop_edge_mask(l, r, angle, excess=0.1, d, anchor=CENTER, spin=0, ori // d = Diameter of the mask rounding. // angle = Maximum angle from vertical. Default: 45 // excess = Excess mask size. Default: 0.1 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // teardrop_corner_mask(r=20, angle=40); // Example: diff --git a/metric_screws.scad b/metric_screws.scad index 36a749d..53e7b8b 100644 --- a/metric_screws.scad +++ b/metric_screws.scad @@ -366,9 +366,9 @@ function get_metric_nut_thickness(size) = lookup(size, [ // screwlen = length of threaded part of screw. // headsize = diameter of the screw head. // headlen = length of the screw head. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "base" = At the base of the head. // "countersunk" = At the head height that would be just barely exposed when countersunk. @@ -427,9 +427,9 @@ module generic_screw( // flange = Radius of flange beyond the head. Default = 0 (no flange) // phillips = If given, the size of the phillips drive hole to add. (ie: "#1", "#2", or "#3") // torx = If given, the size of the torx drive hole to add. (ie: 10, 20, 30, etc.) -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "base" = At the base of the head. // "countersunk" = At the head height that would be just barely exposed when countersunk. @@ -630,9 +630,9 @@ module metric_bolt( // pitch = pitch of threads in the hole. No threads if not given. // flange = radius of flange beyond the head. Default = 0 (no flange) // details = true if model should be rendered with extra details. (Default: false) -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // center = If true, centers the nut at the origin. If false, sits on top of XY plane. Overrides `anchor` if given. // Example: No details, No Hole. Useful for a mask. // metric_nut(size=10, hole=false); diff --git a/mutators.scad b/mutators.scad index cbc53d6..9049693 100644 --- a/mutators.scad +++ b/mutators.scad @@ -692,9 +692,9 @@ module extrude_from_to(pt1, pt2, convexity, twist, scale, slices) { // higbee1 = Taper length at start // higbee2 = Taper length at end // internal = direction to taper the threads with higbee. If true threads taper outward; if false they taper inward. Default: false -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // center = If given, overrides `anchor`. A true value sets `anchor=CENTER`, false sets `anchor=BOTTOM`. // Example: // poly = [[-10,0], [-3,-5], [3,-5], [10,0], [0,-30]]; diff --git a/nema_steppers.scad b/nema_steppers.scad index 518c5b5..a1fb256 100644 --- a/nema_steppers.scad +++ b/nema_steppers.scad @@ -97,9 +97,9 @@ function nema_motor_screw_depth(size) = lookup(size, [ // h = Length of motor body. Default: 24mm // shaft = Shaft diameter. Default: 5mm // shaft_len = Length of shaft protruding out the top of the stepper motor. Default: 20mm -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "shaft-top" = The top of the shaft. // "shaft-middle" = The middle of the shaft. @@ -162,9 +162,9 @@ module nema11_stepper(h=24, shaft=5, shaft_len=20, anchor=TOP, spin=0, orient=UP // h = Length of motor body. Default: 24mm // shaft = Shaft diameter. Default: 5mm // shaft_len = Length of shaft protruding out the top of the stepper motor. Default: 24mm -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "shaft-top" = The top of the shaft. // "shaft-middle" = The middle of the shaft. @@ -227,9 +227,9 @@ module nema14_stepper(h=24, shaft=5, shaft_len=24, anchor=TOP, spin=0, orient=UP // h = Length of motor body. Default: 34mm // shaft = Shaft diameter. Default: 5mm // shaft_len = Length of shaft protruding out the top of the stepper motor. Default: 20mm -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "shaft-top" = The top of the shaft. // "shaft-middle" = The middle of the shaft. @@ -311,9 +311,9 @@ module nema17_stepper(h=34, shaft=5, shaft_len=20, anchor=TOP, spin=0, orient=UP // h = Length of motor body. Default: 50mm // shaft = Shaft diameter. Default: 6.35mm // shaft_len = Length of shaft protruding out the top of the stepper motor. Default: 25mm -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "shaft-top" = The top of the shaft. // "shaft-middle" = The middle of the shaft. @@ -378,9 +378,9 @@ module nema23_stepper(h=50, shaft=6.35, shaft_len=25, anchor=TOP, spin=0, orient // h = Length of motor body. Default: 75mm // shaft = Shaft diameter. Default: 12.7mm // shaft_len = Length of shaft protruding out the top of the stepper motor. Default: 32mm -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Extra Anchors: // "shaft-top" = The top of the shaft. // "shaft-middle" = The middle of the shaft. @@ -449,9 +449,9 @@ module nema34_stepper(h=75, shaft=12.7, shaft_len=32, anchor=TOP, spin=0, orient // size = The standard NEMA motor size to make a mount for. // depth = The thickness of the mounting hole mask. Default: 5 // l = The length of the slots, for making an adjustable motor mount. Default: 5 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value to make parts fit just right. // Extra Anchors: // "screw1" = The center top of the screw hole/slot in the X+Y+ quadrant. @@ -514,9 +514,9 @@ module nema_mount_holes(size=17, depth=5, l=5, anchor=CENTER, spin=0, orient=UP) // Arguments: // depth = The thickness of the mounting hole mask. Default: 5 // l = The length of the slots, for making an adjustable motor mount. Default: 5 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value to make parts fit just right. // Extra Anchors: // "screw1" = The center top of the screw hole/slot in the X+Y+ quadrant. @@ -539,9 +539,9 @@ module nema11_mount_holes(depth=5, l=5, anchor=CENTER, spin=0, orient=UP) // Arguments: // depth = The thickness of the mounting hole mask. Default: 5 // l = The length of the slots, for making an adjustable motor mount. Default: 5 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value to make parts fit just right. // Extra Anchors: // "screw1" = The center top of the screw hole/slot in the X+Y+ quadrant. @@ -564,9 +564,9 @@ module nema14_mount_holes(depth=5, l=5, anchor=CENTER, spin=0, orient=UP) // Arguments: // depth = The thickness of the mounting hole mask. Default: 5 // l = The length of the slots, for making an adjustable motor mount. Default: 5 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value to make parts fit just right. // Extra Anchors: // "screw1" = The center top of the screw hole/slot in the X+Y+ quadrant. @@ -589,9 +589,9 @@ module nema17_mount_holes(depth=5, l=5, anchor=CENTER, spin=0, orient=UP) // Arguments: // depth = The thickness of the mounting hole mask. Default: 5 // l = The length of the slots, for making an adjustable motor mount. Default: 5 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value to make parts fit just right. // Extra Anchors: // "screw1" = The center top of the screw hole/slot in the X+Y+ quadrant. @@ -614,9 +614,9 @@ module nema23_mount_holes(depth=5, l=5, anchor=CENTER, spin=0, orient=UP) // Arguments: // depth = The thickness of the mounting hole mask. Default: 5 // l = The length of the slots, for making an adjustable motor mount. Default: 5 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value to make parts fit just right. // Extra Anchors: // "screw1" = The center top of the screw hole/slot in the X+Y+ quadrant. diff --git a/partitions.scad b/partitions.scad index 418f6d4..4688575 100644 --- a/partitions.scad +++ b/partitions.scad @@ -64,8 +64,8 @@ function _partition_cutpath(l, h, cutsize, cutpath, gap) = // cutpath = The cutpath to use. Standard named paths are "flat", "sawtooth", "sinewave", "comb", "finger", "dovetail", "hammerhead", and "jigsaw". Alternatively, you can give a cutpath as a 2D path, where X is between 0 and 1, and Y is between -0.5 and 0.5. // gap = Empty gaps between cutpath iterations. Default: 0 // inverse = If true, create a cutpath that is meant to mate to a non-inverted cutpath. -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The amount to shrink the mask by, to correct for printer-specific fitting. // Examples: // partition_mask(w=50, gap=0, cutpath="jigsaw"); @@ -115,8 +115,8 @@ module partition_mask(l=100, w=100, h=100, cutsize=10, cutpath="jigsaw", gap=0, // cutsize = The width of the cut pattern to be used. // cutpath = The cutpath to use. Standard named paths are "flat", "sawtooth", "sinewave", "comb", "finger", "dovetail", "hammerhead", and "jigsaw". Alternatively, you can give a cutpath as a 2D path, where X is between 0 and 1, and Y is between -0.5 and 0.5. Default: "jigsaw" // gap = Empty gaps between cutpath iterations. Default: 0 -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The width of the cut mask, to correct for printer-specific fitting. Min: 0.05. // Examples: // partition_cut_mask(gap=0, cutpath="dovetail"); @@ -155,7 +155,7 @@ module partition_cut_mask(l=100, h=100, cutsize=10, cutpath="jigsaw", gap=0, anc // cutsize = The width of the cut pattern to be used. // cutpath = The cutpath to use. Standard named paths are "flat", "sawtooth", "sinewave", "comb", "finger", "dovetail", "hammerhead", and "jigsaw". Alternatively, you can give a cutpath as a 2D path, where X is between 0 and 1, and Y is between -0.5 and 0.5. // gap = Empty gaps between cutpath iterations. Default: 0 -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` // Examples(Med): // partition(spread=12, cutpath="dovetail") cylinder(h=50, d=80, center=false); // partition(spread=12, gap=30, cutpath="dovetail") cylinder(h=50, d=80, center=false); diff --git a/regions.scad b/regions.scad index 059235d..a88b766 100644 --- a/regions.scad +++ b/regions.scad @@ -285,8 +285,8 @@ function force_region(poly) = is_path(poly) ? [poly] : poly; // displayed result is the exclusive-or of the polygons listed in the input. // Arguments: // r = region to create as geometry -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `"origin"` -// spin = Rotate this many degrees after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `"origin"` +// spin = Rotate this many degrees after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // cp = Centerpoint for determining intersection anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 2D point. Default: "centroid" // atype = Set to "hull" or "intersect to select anchor type. Default: "hull" // Example(2D): Displaying a region @@ -611,11 +611,11 @@ function region_parts(region) = // scale = The amount to scale the shape, from bottom to top. Default: 1 // style = The style to use when triangulating the surface of the object. Valid values are `"default"`, `"alt"`, or `"quincunx"`. // convexity = Max number of surfaces any single ray could pass through. Module use only. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `"origin"` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `"origin"` // atype = Set to "hull" or "intersect" to select anchor type. Default: "hull" // cp = Centerpoint for determining intersection anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 3D point. Default: "centroid" -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: Extruding a Compound Region. // rgn1 = [for (d=[10:10:60]) circle(d=d,$fn=8)]; // rgn2 = [square(30,center=false)]; diff --git a/screw_drive.scad b/screw_drive.scad index d66eb38..267d90a 100644 --- a/screw_drive.scad +++ b/screw_drive.scad @@ -15,9 +15,9 @@ // be lowered to different depths to create different sizes of recess. // Arguments: // size = The size of the bit as a number or string. "#0", "#1", "#2", "#3", or "#4" -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // xdistribute(10) { // phillips_mask(size="#1"); @@ -292,9 +292,9 @@ module torx_mask2d(size) { // size = Torx size. // l = Length of bit. // center = If true, centers bit vertically. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Examples: // torx_mask(size=30, l=10, $fa=1, $fs=1); module torx_mask(size, l=5, center, anchor, spin=0, orient=UP) { diff --git a/shapes2d.scad b/shapes2d.scad index 6c25153..b2b1a66 100644 --- a/shapes2d.scad +++ b/shapes2d.scad @@ -33,8 +33,8 @@ use // size = The size of the square to create. If given as a scalar, both X and Y will be the same size. // center = If given and true, overrides `anchor` to be `CENTER`. If given and false, overrides `anchor` to be `FRONT+LEFT`. // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example(2D): // square(40); // Example(2D): Centered @@ -84,8 +84,8 @@ module square(size=1, center, anchor, spin) { // rounding = The rounding radius for the corners. If given as a list of four numbers, gives individual radii for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no rounding) // chamfer = The chamfer size for the corners. If given as a list of four numbers, gives individual chamfers for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no chamfer) // center = If given and true, overrides `anchor` to be `CENTER`. If given and false, overrides `anchor` to be `FRONT+LEFT`. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example(2D): // rect(40); // Example(2D): Centered @@ -187,8 +187,8 @@ function rect(size=1, center, rounding=0, chamfer=0, anchor, spin=0) = // r = The radius of the circle to create. // d = The diameter of the circle to create. // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example(2D): By Radius // circle(r=25); // Example(2D): By Diameter @@ -233,8 +233,8 @@ module circle(r, d, anchor=CENTER, spin=0) { // d = Diameter of the circle or a pair giving the full X and Y axis lengths. // realign = If false starts the approximate ellipse with a point on the X+ axis. If true the midpoint of a side is on the X+ axis and the first point of the polygon is below the X+ axis. This can result in a very different polygon when $fn is small. Default: false // circum = If true, the polygon that approximates the circle will be upsized slightly to circumscribe the theoretical circle. If false, it inscribes the theoretical circle. Default: false -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example(2D): By Radius // ellipse(r=25); // Example(2D): By Diameter @@ -416,8 +416,8 @@ function ellipse(r, d, realign=false, circum=false, uniform=false, anchor=CENTER // realign = If false, vertex 0 will lie on the X+ axis. If true then the midpoint of the last edge will lie on the X+ axis, and vertex 0 will be below the X axis. Default: false // align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin. // align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Extra Anchors: // "tip0", "tip1", etc. = Each tip has an anchor, pointing outwards. // "side0", "side1", etc. = The center of each side has an anchor, pointing outwards. @@ -551,8 +551,8 @@ module regular_ngon(n=6, r, d, or, od, ir, id, side, rounding=0, realign=false, // realign = If false, vertex 0 will lie on the X+ axis. If true then the midpoint of the last edge will lie on the X+ axis, and vertex 0 will be below the X axis. Default: false // align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin. // align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Extra Anchors: // "tip0" ... "tip4" = Each tip has an anchor, pointing outwards. // "side0" ... "side4" = The center of each side has an anchor, pointing outwards. @@ -615,8 +615,8 @@ module pentagon(r, d, or, od, ir, id, side, rounding=0, realign=false, align_tip // realign = If false, vertex 0 will lie on the X+ axis. If true then the midpoint of the last edge will lie on the X+ axis, and vertex 0 will be below the X axis. Default: false // align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin. // align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Extra Anchors: // "tip0" ... "tip5" = Each tip has an anchor, pointing outwards. // "side0" ... "side5" = The center of each side has an anchor, pointing outwards. @@ -678,8 +678,8 @@ module hexagon(r, d, or, od, ir, id, side, rounding=0, realign=false, align_tip, // realign = If false, vertex 0 will lie on the X+ axis. If true then the midpoint of the last edge will lie on the X+ axis, and vertex 0 will be below the X axis. Default: false // align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin. // align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Extra Anchors: // "tip0" ... "tip7" = Each tip has an anchor, pointing outwards. // "side0" ... "side7" = The center of each side has an anchor, pointing outwards. @@ -726,8 +726,8 @@ module octagon(r, d, or, od, ir, id, side, rounding=0, realign=false, align_tip, // size = The width and length of the right triangle, given as a scalar or an XY vector. // center = If true, forces `anchor=CENTER`. If false, forces `anchor=[-1,-1]`. Default: undef (use `anchor=`) // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Example: // right_triangle([40,30]); // Example: With `center=true` @@ -784,8 +784,8 @@ module right_triangle(size=[1,1], center, anchor, spin=0) { // shift = Scalar value to shift the back of the trapezoid along the X axis by. Default: 0 // rounding = The rounding radius for the corners. If given as a list of four numbers, gives individual radii for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no rounding) // chamfer = The Length of the chamfer faces at the corners. If given as a list of four numbers, gives individual chamfers for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no chamfer) -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Examples(2D): // trapezoid(h=30, w1=40, w2=20); // trapezoid(h=25, w1=20, w2=35); @@ -888,8 +888,8 @@ module trapezoid(h, w1, w2, angle, shift=0, chamfer=0, rounding=0, anchor=CENTER // realign = If false, vertex 0 will lie on the X+ axis. If true then the midpoint of the last edge will lie on the X+ axis, and vertex 0 will be below the X axis. Default: false // align_tip = If given as a 2D vector, rotates the whole shape so that the first star tip points in that direction. This occurs before spin. // align_pit = If given as a 2D vector, rotates the whole shape so that the first inner corner is pointed towards that direction. This occurs before spin. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // atype = Choose "hull" or "intersect" anchor methods. Default: "hull" // Extra Anchors: // "tip0" ... "tip4" = Each tip has an anchor, pointing outwards. @@ -1080,8 +1080,8 @@ module jittered_poly(path, dist=1/512) { // cap_h = if given, height above center where the shape will be truncated. // --- // d = diameter of spherical portion of bottom. (Use instead of r) -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // // Example(2D): Typical Shape // teardrop2d(r=30, ang=30); @@ -1143,8 +1143,8 @@ function teardrop2d(r, ang=45, cap_h, d, anchor=CENTER, spin=0) = // tangent = The angle in degrees of the tangent point for the joining arcs, measured away from the Y axis. Default: 30 // --- // d = The diameter of the end circles. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Examples(2D): // glued_circles(r=15, spread=40, tangent=45); // glued_circles(d=30, spread=30, tangent=30); @@ -1221,8 +1221,8 @@ function _superformula(theta,m1,m2,n1,n2=1,n3=1,a=1,b=1) = // r = Radius of the shape. Scale shape to fit in a circle of radius r. // --- // d = Diameter of the shape. Scale shape to fit in a circle of diameter d. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // atype = Select "hull" or "intersect" style anchoring. Default: "hull". // Example(2D): // supershape(step=0.5,m1=16,m2=16,n1=0.5,n2=0.5,n3=16,r=50); @@ -1290,8 +1290,8 @@ module supershape(step=0.5,m1=4,m2=undef,n1,n2=undef,n3=undef,a=1,b=undef, r=und // r = Radius of the shape. Scale shape to fit in a circle of radius r. // --- // d = Diameter of the shape. Scale shape to fit in a circle of diameter d. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // Extra Anchors: // "tip0", "tip1", etc. = Each tip has an anchor, pointing outwards. // Examples(2D): diff --git a/shapes3d.scad b/shapes3d.scad index 9c5b5c1..23433d0 100644 --- a/shapes3d.scad +++ b/shapes3d.scad @@ -31,9 +31,9 @@ use // size = The size of the cube. // center = If given, overrides `anchor`. A true value sets `anchor=CENTER`, false sets `anchor=FRONT+LEFT+BOTTOM`. // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: Simple cube. // cube(40); // Example: Rectangular cube. @@ -112,9 +112,9 @@ function cube(size=1, center, anchor, spin=0, orient=UP) = // trimcorners = If true, rounds or chamfers corners where three chamfered/rounded edges meet. Default: `true` // p1 = Align the cuboid's corner at `p1`, if given. Forces `anchor=FRONT+LEFT+BOTTOM`. // p2 = If given with `p1`, defines the cornerpoints of the cuboid. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: Simple regular cube. // cuboid(40); // Example: Cube with minimum cornerpoint given. @@ -478,9 +478,9 @@ function cuboid( // chamfer = The chamfer size for the vertical-ish edges of the prismoid. If given as a list of four numbers, gives individual chamfers for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no chamfer) // chamfer1 = The chamfer size for the bottom of the vertical-ish edges of the prismoid. If given as a list of four numbers, gives individual chamfers for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. // chamfer2 = The chamfer size for the top of the vertical-ish edges of the prismoid. If given as a list of four numbers, gives individual chamfers for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // See Also: rounded_prism() // @@ -660,9 +660,9 @@ function prismoid( // Arguments: // size = Width of the octahedron, tip to tip. // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // octahedron(size=40); // Example: Anchors @@ -738,9 +738,9 @@ function octahedron(size=1, anchor=CENTER, spin=0, orient=UP) = // ichamfer = The chamfer size for the inside edges of the rectangular tube. Default: Same as `chamfer` // ichamfer1 = The chamfer size for the inside bottom corner of the rectangular tube. // ichamfer2 = The chamfer size for the inside top corner of the rectangular tube. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `BOTTOM` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `BOTTOM` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Examples: // rect_tube(size=50, wall=5, h=30); // rect_tube(size=[100,60], wall=5, h=30); @@ -895,9 +895,9 @@ function rect_tube( // size = [width, thickness, height] // center = If given, overrides `anchor`. A true value sets `anchor=CENTER`, false sets `anchor=UP`. // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `FRONT+LEFT+BOTTOM` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `FRONT+LEFT+BOTTOM` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: Centered // wedge([20, 40, 15], center=true); @@ -964,9 +964,9 @@ function wedge(size=[1,1,1], center, anchor, spin=0, orient=UP) = // d2 = The top diameter of the cylinder. (Before orientation.) // r = The radius of the cylinder. // d = The diameter of the cylinder. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: By Radius // xdistribute(30) { // cylinder(h=40, r=10); @@ -1069,9 +1069,9 @@ function cylinder(h, r1, r2, center, l, r, d, d1, d2, anchor, spin=0, orient=UP) // rounding1 = The radius of the rounding on the bottom end of the cylinder. // rounding2 = The radius of the rounding on the top end of the cylinder. // realign = If true, rotate the cylinder by half the angle of one face. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: By Radius // xdistribute(30) { @@ -1245,7 +1245,7 @@ module cyl( // d = Optional diameter of cylinder. (use instead of `r`) // d1 = Optional diameter of left (X-) end of cylinder. // d2 = Optional diameter of right (X+) end of cylinder. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // // Example: By Radius // ydistribute(50) { @@ -1292,7 +1292,7 @@ module xcyl(h, r, d, r1, r2, d1, d2, l, anchor=CENTER) // d = Diameter of cylinder. // d1 = Diameter of front (Y-) end of one. // d2 = Diameter of back (Y+) end of one. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // // Example: By Radius // xdistribute(50) { @@ -1339,7 +1339,7 @@ module ycyl(h, r, d, r1, r2, d1, d2, l, anchor=CENTER) // d = Diameter of cylinder. // d1 = Diameter of front (Y-) end of one. // d2 = Diameter of back (Y+) end of one. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // // Example: By Radius // xdistribute(50) { @@ -1393,9 +1393,9 @@ module zcyl(h, r, d, r1, r2, d1, d2, l, anchor=CENTER) // id1 = Inner diameter of bottom of tube. // id2 = Inner diameter of top of tube. // realign = If true, rotate the tube by half the angle of one face. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: These all Produce the Same Tube // tube(h=30, or=40, wall=5); @@ -1467,9 +1467,9 @@ module tube( // d = diameter of pie slice. // d1 = bottom diameter of pie slice. // d2 = top diameter of pie slice. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: Cylindrical Pie Slice // pie_slice(ang=45, l=20, r=30); @@ -1522,9 +1522,9 @@ module pie_slice( // d = Diameter of the sphere. // circum = If true, the sphere is made large enough to circumscribe the sphere of the ideal side. Otherwise inscribes. Default: false (inscribes) // style = The style of the sphere's construction. One of "orig", "aligned", "stagger", "octa", or "icosa". Default: "orig" -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: By Radius // sphere(r=50); // Example: By Diameter @@ -1595,9 +1595,9 @@ function sphere(r, d, circum=false, style="orig", anchor=CENTER, spin=0, orient= // --- // d = Diameter of the spheroid. // circum = If true, the spheroid is made large enough to circumscribe the sphere of the ideal side. Otherwise inscribes. Default: false (inscribes) -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: By Radius // spheroid(r=50); // Example: By Diameter @@ -1843,8 +1843,8 @@ function spheroid(r, style="aligned", d, circum=false, anchor=CENTER, spin=0, or // ir = inside radius of the torus. (use with 'or', or 'od') // od = outer diameter of the torus. (use with 'ir' or 'id') // id = inside diameter of the torus. (use with 'or' or 'od') -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: // // These all produce the same torus. @@ -1914,9 +1914,9 @@ module torus( // d2 = Diameter of circular portion of the back end of the teardrop shape. // cap_h1 = If given, height above center where the shape will be truncated, on the front side. Default: `undef` (no truncation) // cap_h2 = If given, height above center where the shape will be truncated, on the back side. Default: `undef` (no truncation) -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Extra Anchors: // cap = The center of the top of the cap, oriented with the cap face normal. @@ -1999,9 +1999,9 @@ module teardrop(h, r, ang=45, cap_h, r1, r2, d, d1, d2, cap_h1, cap_h2, l, ancho // cap_h = If given, height above sphere center to truncate teardrop shape. Default: `undef` (no truncation) // --- // d = diameter of spherical portion of bottom. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: Typical Shape // onion(r=30, ang=30); @@ -2046,9 +2046,9 @@ module onion(r, ang=45, cap_h, d, anchor=CENTER, spin=0, orient=UP) // size = The font size used to create the text block. Default: 10 // font = The name of the font used to create the text block. Default: "Courier" // --- -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `"baseline"` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `"baseline"` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // See Also: attachable() // Extra Anchors: // "baseline" = Anchors at the baseline of the text, at the start of the string. @@ -2323,9 +2323,9 @@ module path_text(path, text, font, size, thickness, lettersize, offset=0, revers // overlap = Overlap size for unioning with faces. // --- // d = Diameter of fillet. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `FRONT+LEFT` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `FRONT+LEFT` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: // union() { @@ -2390,9 +2390,9 @@ module interior_fillet(l=1.0, r, ang=90, overlap=0.01, d, anchor=FRONT+LEFT, spi // style = The style of subdividing the quads into faces. Valid options are "default", "alt", and "quincunx". Default: "default" // --- // convexity = Max number of times a line could intersect a wall of the surface being formed. Module only. Default: 10 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // heightfield(size=[100,100], bottom=-20, data=[ // for (y=[-180:4:180]) [ @@ -2515,9 +2515,9 @@ function heightfield(data, size=[100,100], bottom=-20, maxz=100, xrange=[-1:0.04 // alpha = transparency value. Default: 1.0 // unit = unit to mark. Scales the ruler marks to a different length. Default: 1 // inch = set to true for a ruler scaled to inches (assuming base dimension is mm). Default: false -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `LEFT+BACK+TOP` -// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `LEFT+BACK+TOP` +// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards. See [orient](attachments.scad#subsection-orient). Default: `UP` // Examples(2D,Big): // ruler(100,depth=3); // ruler(100,depth=3,labels=true); diff --git a/sliders.scad b/sliders.scad index b02f39d..5b5685a 100644 --- a/sliders.scad +++ b/sliders.scad @@ -22,9 +22,9 @@ // base = Height of slider base. // wall = Width of wall behind each side of the slider. // ang = Overhang angle for slider, to facilitate supportless printig. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value to make parts fit just right. // Example: // slider(l=30, base=10, wall=4, $slop=0.2, spin=90); @@ -69,9 +69,9 @@ module slider(l=30, w=10, h=10, base=10, wall=5, ang=30, anchor=BOTTOM, spin=0, // h = Height of slider. // chamfer = Size of chamfer at end of rail. // ang = Overhang angle for slider, to facilitate supportless printig. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `BOTTOM` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `BOTTOM` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example: // rail(l=100, w=10, h=10); module rail(l=30, w=10, h=10, chamfer=1.0, ang=30, anchor=BOTTOM, spin=0, orient=UP) diff --git a/threading.scad b/threading.scad index 61cbbf5..a1ea105 100644 --- a/threading.scad +++ b/threading.scad @@ -31,9 +31,9 @@ // higbee = Length to taper thread ends over. Default: 0 // higbee1 = Length to taper bottom thread end over. // higbee2 = Length to taper top thread end over. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Example(2D): // projection(cut=true) @@ -125,9 +125,9 @@ module threaded_rod( // bevel = if true, bevel the thread ends. Default: false // bevel1 = if true bevel the bottom end. // bevel2 = if true bevel the top end. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Examples(Med): // threaded_nut(od=16, id=8, h=8, pitch=1.25, $slop=0.05, $fa=1, $fs=1); @@ -213,9 +213,9 @@ module threaded_nut( // higbee1 = Length to taper bottom thread end over. // higbee2 = Length to taper top thread end over. // center = If given, overrides `anchor`. A true value sets `anchor=CENTER`, false sets `anchor=UP`. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Example(2D): // projection(cut=true) @@ -288,9 +288,9 @@ module trapezoidal_threaded_rod( // bevel = if true, bevel the thread ends. Default: false // bevel1 = if true bevel the bottom end. // bevel2 = if true bevel the top end. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Examples(Med): // trapezoidal_threaded_nut(od=16, id=8, h=8, pitch=2, $slop=0.1, anchor=UP); @@ -349,9 +349,9 @@ module trapezoidal_threaded_nut( // higbee = Length to taper thread ends over. Default: 0 (No higbee thread tapering) // higbee1 = Length to taper bottom thread end over. // higbee2 = Length to taper top thread end over. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Example(2D): // projection(cut=true) @@ -400,9 +400,9 @@ module acme_threaded_rod( // bevel = if true, bevel the thread ends. Default: false // bevel1 = if true bevel the bottom end. // bevel2 = if true bevel the top end. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Examples(Med): // acme_threaded_nut(od=16, id=3/8*INCH, h=8, tpi=8, $slop=0.05); @@ -450,9 +450,9 @@ module acme_threaded_nut( // bevel2 = if true bevel the top end. // hollow = If true, create a pipe with the correct internal diameter. // internal = If true, make this a mask for making internal threads. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads.p // Example(2D): The straight gray rectangle reveals the tapered threads. // projection(cut=true) npt_threaded_rod(size=1/4, orient=BACK); @@ -564,9 +564,9 @@ module npt_threaded_rod( // higbee2 = Length to taper top thread end over. // d1 = Bottom outside diameter of threads. // d2 = Top outside diameter of threads. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Example(2D): // projection(cut=true) @@ -624,9 +624,9 @@ module buttress_threaded_rod( // bevel = if true, bevel the thread ends. Default: false // bevel1 = if true bevel the bottom end. // bevel2 = if true bevel the top end. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Examples(Med): // buttress_threaded_nut(od=16, id=8, h=8, pitch=1.25, left_handed=true, $slop=0.05, $fa=1, $fs=1); @@ -679,9 +679,9 @@ module buttress_threaded_nut( // higbee2 = Length to taper top thread end over. // d1 = Bottom outside diameter of threads. // d2 = Top outside diameter of threads. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Example(2D): // projection(cut=true) @@ -732,9 +732,9 @@ module square_threaded_rod( // bevel1 = if true bevel the bottom end. // bevel2 = if true bevel the top end. // starts = The number of lead starts. Default = 1 -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Examples(Med): // square_threaded_nut(od=16, id=10, h=10, pitch=2, starts=2, $slop=0.1, $fn=32); @@ -778,9 +778,9 @@ module square_threaded_nut( // bevel1 = if true bevel the bottom end. // bevel2 = if true bevel the top end. // internal = If true, make this a mask for making internal threads. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Example(2D): Thread Profile, ball_diam=4, ball_arc=100 // projection(cut=true) ball_screw_rod(d=10, l=15, pitch=5, ball_diam=4, ball_arc=100, orient=BACK, $fn=24); @@ -864,9 +864,9 @@ module ball_screw_rod( // higbee1 = Angle to taper bottom thread end over. // higbee2 = Angle to taper top thread end over. // center = If given, overrides `anchor`. A true value sets `anchor=CENTER`, false sets `anchor=UP`. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. // Example(2DMed): Example Tooth Profile // pitch = 2; @@ -1060,9 +1060,9 @@ module generic_threaded_rod( // bevel2 = if true bevel the top end. // id1 = inner diameter at the bottom // id2 = inner diameter at the top -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // $slop = The printer-specific slop value, which adds clearance (`4*$slop`) to internal threads. module generic_threaded_nut( od, @@ -1147,9 +1147,9 @@ module generic_threaded_nut( // higbee = Length to taper thread ends over. Default: 0 // higbee1 = Length to taper bottom thread end over. // higbee2 = Length to taper top thread end over. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // Example(2DMed): Typical Tooth Profile // pitch = 2; // depth = pitch * cos(30) * 5/8; diff --git a/vnf.scad b/vnf.scad index 92b7ce5..754acda 100644 --- a/vnf.scad +++ b/vnf.scad @@ -784,9 +784,9 @@ function _slice_3dpolygons(polys, dir, cuts) = // convexity = Max number of times a line could intersect a wall of the shape. // extent = If true, calculate anchors by extents, rather than intersection. Default: true. // cp = Centerpoint for determining intersection anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 3D point. Default: "centroid" -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `"origin"` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `"origin"` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // atype = Select "hull" or "intersect" anchor type. Default: "hull" module vnf_polyhedron(vnf, convexity=2, extent=true, cp="centroid", anchor="origin", spin=0, orient=UP, atype="hull") { vnf = is_vnf_list(vnf)? vnf_join(vnf) : vnf; diff --git a/walls.scad b/walls.scad index 1284fa7..ad1ace5 100644 --- a/walls.scad +++ b/walls.scad @@ -26,9 +26,9 @@ // l = Length of the strut. // wall = height of rectangular portion of the strut. // ang = angle that the trianglar side will converge at. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: // narrowing_strut(w=10, l=100, wall=5, ang=30); @@ -73,9 +73,9 @@ module narrowing_strut(w=10, l=100, wall=5, ang=30, anchor=BOTTOM, spin=0, orien // ang = Maximum overhang angle of diagonal brace. // braces = If true, adds diagonal crossbraces for strength. // strut = The width of the borders and diagonal braces. Default: `thick/2` -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: Typical Shape // thinning_wall(h=50, l=80, thick=4); @@ -252,9 +252,9 @@ module thinning_wall(h=50, l=100, thick=5, ang=30, braces=false, strut, wall, an // wall = the thickness of the thinned portion of the wall. // diagonly = boolean, which denotes only the diagonal side (hypotenuse) should be thick. // center = If true, centers shape. If false, overrides `anchor` with `UP+BACK`. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: Centered // thinning_triangle(h=50, l=80, thick=4, ang=30, strut=5, wall=2, center=true); @@ -312,9 +312,9 @@ module thinning_triangle(h=50, l=100, thick=5, ang=30, strut=5, wall=3, diagonly // maxang = maximum overhang angle of cross-braces. // max_bridge = maximum bridging distance between cross-braces. // strut = the width of the cross-braces. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: Typical Shape // sparse_strut(h=40, l=100, thick=3); @@ -381,9 +381,9 @@ module sparse_strut(h=50, l=100, thick=4, maxang=30, strut=5, max_bridge=20, anc // maxang = maximum overhang angle of cross-braces. // max_bridge = maximum bridging distance between cross-braces. // strut = the width of the cross-braces. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example(Med): Typical Shape // sparse_strut3d(h=30, w=30, l=100); @@ -478,9 +478,9 @@ module sparse_strut3d(h=50, l=100, w=50, thick=3, maxang=40, strut=3, max_bridge // thick = thickness of strut wall. // strut = the width of the cross-braces. // wall = thickness of corrugations. -// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER` -// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0` -// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP` +// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` +// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` +// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // // Example: Typical Shape // corrugated_wall(h=50, l=100);