wiring.scad docs cleanup.

This commit is contained in:
Garth Minette 2022-03-31 18:21:02 -07:00
parent 56edc3bda5
commit dd4b67a057

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@ -1,6 +1,6 @@
////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////
// LibFile: wiring.scad // LibFile: wiring.scad
// Rendering for wiring bundles // Rendering for wire bundles
// Includes: // Includes:
// include <BOSL2/std.scad> // include <BOSL2/std.scad>
// include <BOSL2/wiring.scad> // include <BOSL2/wiring.scad>
@ -10,51 +10,42 @@
include <rounding.scad> include <rounding.scad>
// Section: Functions
/// Function: _hex_offset_ring()
/// Usage:
/// _hex_offset_ring(d, lev)
/// Description:
/// Returns a hexagonal ring of points, with a spacing of `d`.
/// If `lev=0`, returns a single point at `[0,0]`. All greater
/// levels return `6 * lev` points.
/// Arguments:
/// d = Base unit diameter to build rings upon.
/// lev = How many rings to produce.
/// Example:
/// _hex_offset_ring(d=1, lev=3); // Returns a hex ring of 18 points.
function _hex_offset_ring(d, lev=0) =
(lev == 0)? [[0,0]] :
subdivide_path(reverse(hexagon(r=lev*d)), refine=lev);
// Function: hex_offset_ring() /// Function: _hex_offsets()
// Description: /// Usage:
// Returns a hexagonal ring of points, with a spacing of `d`. /// _hex_offsets(n, d)
// If `lev=0`, returns a single point at `[0,0]`. All greater /// Description:
// levels return 6 times `lev` points. /// Returns the centerpoints for the optimal hexagonal packing
// Usage: /// of at least `n` circular items, of diameter `d`. Will return
// hex_offset_ring(d, lev) /// enough points to fill out the last ring, even if that is more
// Arguments: /// than `n` points.
// d = Base unit diameter to build rings upon. /// Arguments:
// lev = How many rings to produce. /// n = Number of items to bundle.
// Example: /// d = How far to space each point away from others.
// hex_offset_ring(d=1, lev=3); // Returns a hex ring of 18 points. function _hex_offsets(n, d, lev=0, arr=[]) =
function hex_offset_ring(d, lev=0) =
(lev == 0)? [[0,0]] : [
for (
sideang = [0:60:359.999],
sidenum = [1:1:lev]
) [
lev*d*cos(sideang)+sidenum*d*cos(sideang+120),
lev*d*sin(sideang)+sidenum*d*sin(sideang+120)
]
];
// Function: hex_offsets()
// Description:
// Returns the centerpoints for the optimal hexagonal packing
// of at least `n` circular items, of diameter `d`. Will return
// enough points to fill out the last ring, even if that is more
// than `n` points.
// Usage:
// hex_offsets(n, d)
// Arguments:
// n = Number of items to bundle.
// d = How far to space each point away from others.
function hex_offsets(n, d, lev=0, arr=[]) =
(len(arr) >= n)? arr : (len(arr) >= n)? arr :
hex_offsets( _hex_offsets(
n=n, n=n,
d=d, d=d,
lev=lev+1, lev=lev+1,
arr=concat(arr, hex_offset_ring(d, lev=lev)) arr=concat(arr, _hex_offset_ring(d, lev=lev))
); );
@ -62,23 +53,25 @@ function hex_offsets(n, d, lev=0, arr=[]) =
// Section: Modules // Section: Modules
// Module: wiring() // Module: wire_bundle()
// Usage:
// wire_bundle(path, wires, [wirediam], [rounding], [wirenum=], [corner_steps=]);
// Description: // Description:
// Returns a 3D object representing a bundle of wires that follow a given path, // Returns a 3D object representing a bundle of wires that follow a given path,
// with the corners rounded to a given radius. There are 17 base wire colors. // with the corners rounded to a given radius. There are 17 base wire colors.
// If you have more than 17 wires, colors will get re-used. // If you have more than 17 wires, colors will get re-used.
// Usage:
// wiring(path, wires, [wirediam], [rounding], [wirenum], [bezsteps]);
// Arguments: // Arguments:
// path = The 3D path that the wire bundle should follow. // path = The 3D path that the wire bundle should follow.
// wires = The number of wires in the wiring bundle. // wires = The number of wires in the wire bundle.
// wirediam = The diameter of each wire in the bundle. // wirediam = The diameter of each wire in the bundle.
// rounding = The radius that the path corners will be rounded to. // rounding = The radius that the path corners will be rounded to.
// ---
// wirenum = The first wire's offset into the color table. // wirenum = The first wire's offset into the color table.
// corner_steps = The corner roundings in the path will be converted into this number of segments. // corner_steps = The corner roundings in the path will be converted into this number of segments.
// Example: // Example:
// wiring([[50,0,-50], [50,50,-50], [0,50,-50], [0,0,-50], [0,0,0]], rounding=10, wires=13); // wire_bundle([[50,0,-50], [50,50,-50], [0,50,-50], [0,0,-50], [0,0,0]], rounding=10, wires=13);
module wiring(path, wires, wirediam=2, rounding=10, wirenum=0, corner_steps=12) { module wire_bundle(path, wires, wirediam=2, rounding=10, wirenum=0, corner_steps=15) {
no_children($children);
colors = [ colors = [
[0.2, 0.2, 0.2], [1.0, 0.2, 0.2], [0.0, 0.8, 0.0], [1.0, 1.0, 0.2], [0.2, 0.2, 0.2], [1.0, 0.2, 0.2], [0.0, 0.8, 0.0], [1.0, 1.0, 0.2],
[0.3, 0.3, 1.0], [1.0, 1.0, 1.0], [0.7, 0.5, 0.0], [0.5, 0.5, 0.5], [0.3, 0.3, 1.0], [1.0, 1.0, 1.0], [0.7, 0.5, 0.0], [0.5, 0.5, 0.5],
@ -86,12 +79,11 @@ module wiring(path, wires, wirediam=2, rounding=10, wirenum=0, corner_steps=12)
[1.0, 0.5, 1.0], [0.5, 0.6, 0.0], [1.0, 0.7, 0.0], [0.7, 1.0, 0.5], [1.0, 0.5, 1.0], [0.5, 0.6, 0.0], [1.0, 0.7, 0.0], [0.7, 1.0, 0.5],
[0.6, 0.6, 1.0], [0.6, 0.6, 1.0],
]; ];
offsets = hex_offsets(wires, wirediam); sides = max(segs(wirediam/2), 8);
rounded_path = round_corners(path, radius=rounding,$fn=(corner_steps+1)*4,closed=false); offsets = _hex_offsets(wires, wirediam);
n = max(segs(wirediam), 8); rounded_path = round_corners(path, radius=rounding, $fn=(corner_steps+1)*4, closed=false);
r = wirediam/2;
for (i = [0:1:wires-1]) { for (i = [0:1:wires-1]) {
extpath = [for (j = [0:1:n-1]) let(a=j*360/n) [r*cos(a)+offsets[i][0], r*sin(a)+offsets[i][1]]]; extpath = move(offsets[i], p=circle(d=wirediam, $fn=sides));
color(colors[(i+wirenum)%len(colors)]) { color(colors[(i+wirenum)%len(colors)]) {
path_sweep(extpath, rounded_path); path_sweep(extpath, rounded_path);
} }