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Fixed broken line-plane intersections. Attachment enhanced vnf_polyhedron().
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5 changed files with 49 additions and 19 deletions
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@ -461,13 +461,16 @@ function find_anchor(anchor, geom) =
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rpts = apply(rot(from=anchor, to=RIGHT) * move(point3d(-cp)), points),
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hits = [
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for (face = faces) let(
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verts = select(rpts, face)
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verts = select(rpts, face),
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xs = subindex(verts,0),
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ys = subindex(verts,1),
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zs = subindex(verts,2)
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) if (
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max(subindex(verts,0)) >= -eps &&
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max(subindex(verts,1)) >= -eps &&
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max(subindex(verts,2)) >= -eps &&
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min(subindex(verts,1)) <= eps &&
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min(subindex(verts,2)) <= eps
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max(xs) >= -eps &&
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max(ys) >= -eps &&
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max(zs) >= -eps &&
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min(ys) <= eps &&
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min(zs) <= eps
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) let(
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poly = select(points, face),
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pt = polygon_line_intersection(poly, [cp,cp+anchor], bounded=[true,false], eps=eps)
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@ -1007,11 +1007,20 @@ function closest_point_on_plane(plane, point) =
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// Returns [LINE, undef] if the line is on the plane.
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// Returns undef if line is parallel to, but not on the given plane.
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function _general_plane_line_intersection(plane, line, eps=EPSILON) =
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let( a = plane*[each line[0],-1],
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b = plane*[each(line[1]-line[0]),-1] )
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approx(b,0,eps)
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? points_on_plane(line[0],plane,eps)? [line,undef]: undef
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: [ line[0]+a/b*(line[1]-line[0]), a/b ];
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let(
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l0 = line[0], // Ray start point
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u = line[1] - l0, // Ray direction vector
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n = plane_normal(plane),
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p0 = n * plane[3], // A point on the plane
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w = l0 - p0 // Vector from plane point to ray start
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) approx(n*u, 0, eps=eps) ? (
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// Line is parallel to plane.
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approx(n*w, 0, eps=eps)
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? [line, undef] // Line is on the plane.
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: undef // Line never intersects the plane.
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) : let(
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t = (-n * w) / (n * u) // Distance ratio along ray
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) [ l0 + u*t, t ];
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// Function: plane_line_angle()
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@ -1098,8 +1107,8 @@ function polygon_line_intersection(poly, line, bounded=false, eps=EPSILON) =
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linevec = unit(line[1] - line[0]),
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lp1 = line[0] + (bounded[0]? 0 : -1000000) * linevec,
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lp2 = line[1] + (bounded[1]? 0 : 1000000) * linevec,
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poly2d = clockwise_polygon(project_plane(poly, p1, p2, p3)),
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line2d = project_plane([lp1,lp2], p1, p2, p3),
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poly2d = clockwise_polygon(project_plane(poly, plane)),
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line2d = project_plane([lp1,lp2], plane),
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parts = split_path_at_region_crossings(line2d, [poly2d], closed=false),
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inside = [for (part = parts)
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if (point_in_polygon(mean(part), poly2d)>0) part
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@ -1107,7 +1116,7 @@ function polygon_line_intersection(poly, line, bounded=false, eps=EPSILON) =
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)
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!inside? undef :
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let(
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isegs = [for (seg = inside) lift_plane(seg, p1, p2, p3) ]
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isegs = [for (seg = inside) lift_plane(seg, plane) ]
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)
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isegs
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)
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@ -1264,7 +1273,6 @@ function find_circle_2tangents(pt1, pt2, pt3, r, d, tangents=false) =
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x = hyp * cos(a/2),
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tp1 = pt2 + x * v1,
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tp2 = pt2 + x * v2,
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// fff=echo(tp1=tp1,cp=cp,pt2=pt2),
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dang1 = vector_angle(tp1-cp,pt2-cp),
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dang2 = vector_angle(tp2-cp,pt2-cp)
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)
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@ -53,7 +53,7 @@ test_tri_functions();
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//test__general_plane_line_intersection();
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//test_plane_line_angle();
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//test_plane_line_intersection();
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//test_polygon_line_intersection();
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test_polygon_line_intersection();
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//test_plane_intersection();
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test_coplanar();
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test_points_on_plane();
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@ -542,6 +542,17 @@ module test_distance_from_plane() {
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*test_distance_from_plane();
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module test_polygon_line_intersection() {
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poly1 = [[50,50,50], [50,-50,50], [-50,-50,50]];
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assert_approx(polygon_line_intersection(poly1, [CENTER, UP]), [0,0,50]);
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assert_approx(polygon_line_intersection(poly1, [CENTER, UP+RIGHT]), [50,0,50]);
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assert_approx(polygon_line_intersection(poly1, [CENTER, UP+BACK+RIGHT]), [50,50,50]);
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assert_approx(polygon_line_intersection(poly1, [[0,0,50], [1,0,50]]), [[[0,0,50], [50,0,50]]]);
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assert_approx(polygon_line_intersection(poly1, [[0,0,0], [1,0,0]]), undef);
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}
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*test_polygon_line_intersection();
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module test_coplanar() {
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assert(coplanar([ [5,5,1],[0,0,1],[-1,-1,1] ]) == false);
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assert(coplanar([ [5,5,1],[0,0,0],[-1,-1,1] ]) == true);
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@ -8,7 +8,7 @@
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//////////////////////////////////////////////////////////////////////
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BOSL_VERSION = [2,0,413];
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BOSL_VERSION = [2,0,414];
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// Section: BOSL Library Version Functions
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12
vnf.scad
12
vnf.scad
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@ -341,9 +341,17 @@ function vnf_vertex_array(
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// Arguments:
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// vnf = A VNF structure, or list of VNF structures.
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// convexity = Max number of times a line could intersect a wall of the shape.
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module vnf_polyhedron(vnf, convexity=2) {
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// extent = If true, calculate anchors by extents, rather than intersection. Default: true.
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// cp = Centerpoint of VNF to use for anchoring when `extent` is false. Default: `[0, 0, 0]`
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `"origin"`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
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module vnf_polyhedron(vnf, convexity=2, extent=true, cp=[0,0,0], anchor="origin", spin=0, orient=UP) {
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vnf = is_vnf_list(vnf)? vnf_merge(vnf) : vnf;
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polyhedron(vnf[0], vnf[1], convexity=convexity);
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attachable(anchor,spin,orient, vnf=vnf, cp=cp, extent=extent) {
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polyhedron(vnf[0], vnf[1], convexity=convexity);
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children();
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}
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}
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