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add inset and inside to attach(), tutorial updates
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2 changed files with 158 additions and 54 deletions
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@ -708,11 +708,19 @@ module align(anchor,align=CENTER,inside=false,inset=0,shiftout=0,overlap)
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thisedge = two_d? _force_anchor_2d(edge) : point3d(edge);
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dummy=assert(all_zero(v_mul(thisedge,thisface)),
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str("align (",thisedge,") cannot include component parallel to anchor ",thisface));
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thisface_anch = _find_anchor(thisface, $parent_geom);
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inset_dir = two_d ? -thisface
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: unit(thisface_anch[1]-_find_anchor([thisedge.x,0,0]+thisface, $parent_geom)[1],CTR)
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+unit(thisface_anch[1]-_find_anchor([0,thisedge.y,0]+thisface, $parent_geom)[1],CTR)
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+unit(thisface_anch[1]-_find_anchor([0,0,thisedge.z]+thisface, $parent_geom)[1],CTR);
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pos_anch = _find_anchor(thisface+thisedge, $parent_geom);
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$pos = pos_anch[1];
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$attach_alignment = thisedge-factor*thisface;
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$attach_anchor=list_set(pos_anch,2,UP);
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translate(pos_anch[1]-inset*thisedge+shiftout*(thisedge-factor*thisface)-overlap*thisface)
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translate(pos_anch[1]
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+inset*inset_dir
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+shiftout*(thisface_anch[2]-inset_dir)
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-overlap*thisface_anch[2])
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default_tag("remove",inside) children();
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}
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}
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@ -724,7 +732,7 @@ function _quant_anch(x) = approx(x,0) ? 0 : sign(x);
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// Make arbitrary anchor legal for a given geometry
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function _make_anchor_legal(anchor,geom) =
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in_list(geom[0], ["prismoid","trapzeoid"]) ? [for(v=anchor) _quant_anch(v)]
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: in_list(geom[0], ["conoid", "extrusion_extent"]) ? [$anchor.x,anchor.y, _quant_anch(anchor.z)]
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: in_list(geom[0], ["conoid", "extrusion_extent"]) ? [anchor.x,anchor.y, _quant_anch(anchor.z)]
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: anchor;
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@ -735,18 +743,19 @@ function _make_anchor_legal(anchor,geom) =
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// Topics: Attachments
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// See Also: attachable(), position(), align(), face_profile(), edge_profile(), corner_profile()
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// Usage:
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// PARENT() attach(parent, child, [align=], [spin=], [overlap=]) CHILDREN;
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// PARENT() attach(parent, child, [align=], [spin=], [overlap=], [inside=]) CHILDREN;
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// PARENT() attach(parent, [overlap=], [spin=]) CHILDREN;
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// Description:
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// Attaches children to a parent object at an anchor point or points, oriented in the anchor direction.
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// This module differs from {{position()}} and {{align()}} in that it rotates the children to
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// the anchor direction, which generally means it places the children on the surface of a parent.
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// There are two modes of operation, single argument and double argument.
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// There are two modes of operation, parent anchor (single argument) and parent-child anchor (double argument).
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// .
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// The double argument version is usually easier to use, and it is more powerful because it supports
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// alignment. You provide an anchor on the parent `parent` and an anchor on the child `child`.
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// This connects the `child` anchor on the child to the `parent` anchor on the parent.
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// They are connected to the parent by pointing their anchor arrows at each other. The most basic case
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// The parent-child anchor (double argument) version is usually easier to use, and it is more powerful because it supports
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// alignment. You provide an anchor on the parent (`parent`) and an anchor on the child (`child`).
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// This module connects the `child` anchor on the child to the `parent` anchor on the parent.
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// Imagine pointing the parent and child anchor arrows at each other and pushing the objects
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// together until they meet at the anchor point. The most basic case
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// is `attach(TOP,BOT)` which puts the bottom of the child onto the top of the parent. If you
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// do `attach(RIGHT,BOT)` this puts the bottom of the child onto the right anchor of the parent.
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// When an object is attached to the top or bottom its BACK direction will remaing pointing BACK.
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@ -767,6 +776,10 @@ function _make_anchor_legal(anchor,geom) =
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// ignored with the **double argument** version of `attach()`. As noted above, you can give `spin=` to the
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// child but using the `spin=` parameter to `attach()` is more likely to be useful.
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// .
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// If you give `inside=true` then the anchor arrows are lined up so they are pointing the same direction and
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// the child object will be located inside the parent. In this case a default "remove" tag is applied to
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// the children.
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// .
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// For the single parameter version of `attach()` you give only the `parent` anchor. The `align` direction
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// is not permitted. In this case the child is placed at the specified parent anchor point
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// and rotated to the anchor direction. For example, `attach(TOP) cuboid(2);` will place a small
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@ -803,7 +816,7 @@ function _make_anchor_legal(anchor,geom) =
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// attach(FRONT, BOTTOM, overlap=1.5) cyl(l=11.5, d1=10, d2=5);
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// }
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module attach(parent, child, overlap, align, spin=0, norot, from, to)
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module attach(parent, child, overlap, align, spin=0, norot, inset=0, shiftout=0, inside=false, from, to)
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{
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dummy3=
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assert(num_defined([to,child])<2, "Cannot combine deprecated 'to' argument with 'child' parameter")
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@ -820,15 +833,20 @@ module attach(parent, child, overlap, align, spin=0, norot, from, to)
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assert(is_undef(align) || (is_vector(align) && (len(align)==2 || len(align)==3)), "align must be a 2-vector or 3-vector")
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assert(is_undef(child) || is_string(child) || (is_vector(child) && (len(child)==2 || len(child)==3)), "child must be a named anchor (a string) or a 2-vector or 3-vector")
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assert(is_undef(align) || !is_string(child), "child is a named anchor. Named anchors are not supported with align=");
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overlap = (overlap!=undef)? overlap : $overlap;
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anchors = (is_vector(parent)||is_string(parent))? [parent] : parent;
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two_d = _attach_geom_2d($parent_geom);
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parent = one_defined([parent,from],"parent,from");
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parent = first_defined([parent,from]);
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dummy4 = assert(is_string(parent) || is_list(parent), "Invalid parent anchor or anchor list");
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child = two_d ? _force_anchor_2d(child) : child;
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child_temp = first_defined([child,to]);
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child = two_d ? _force_anchor_2d(child_temp) : child_temp;
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align = is_undef(align) ? undef
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: two_d ? _force_anchor_2d(align) : point3d(align);
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dummy2=assert(is_undef(align) || is_def(child), "Cannot use 'align' without 'child'");
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dummy2=assert(is_undef(align) || is_def(child), "Cannot use 'align' without 'child'")
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assert(!inside || is_def(child), "Cannot use 'inside' without 'child'")
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assert(inset==0 || is_def(child), "Cannot specify 'inset' without 'child'")
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assert(shiftout==0 || is_def(child), "Cannot specify 'shiftout' without 'child'");
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for ($idx = idx(anchors)) {
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dummy2=
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assert(is_string(anchors[$idx]) || (is_vector(anchors[$idx]) && (len(anchors[$idx])==2 || len(anchors[$idx])==3)),
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@ -842,30 +860,32 @@ module attach(parent, child, overlap, align, spin=0, norot, from, to)
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str("align (",align,") cannot include component parallel to parent anchor (",anchr,")"));
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anch = _find_anchor(anchr, $parent_geom);
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pos = is_undef(align) ? anch[1] : _find_anchor(anchr+align, $parent_geom)[1];
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$attach_to = child;
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factor = inside?-1:1;
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$attach_to = u_mul(factor,child);
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$attach_anchor = list_set(anch, 1, pos); ///
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startdir = anchr==UP || anchr==DOWN ? BACK : UP;
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enddir = is_undef(child) || child.z==0 ? UP : BACK;
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anchor_adjustment = is_undef(align)? CTR
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: two_d ? zrot(spin, rot(to=child,from=-anchr,p=align))
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: apply( frame_map(x=child, z=enddir)
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: two_d ? zrot(spin, rot(to=factor*child,from=-anchr,p=align))
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: apply( frame_map(x=factor*child, z=enddir)
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*frame_map(x=-anchr, z=startdir, reverse=true)
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*rot(v=parent,-spin), align);
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$anchor_override=all_zero(anchor_adjustment)?undef
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$anchor_override=all_zero(anchor_adjustment)? inside?child:undef
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:child+anchor_adjustment;
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olap = two_d? [0,-overlap,0] : [0,0,-overlap];
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anchrvec = two_d? BACK : UP;
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reference = two_d? BACK : UP;
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offsetdir = is_undef(align) ? CTR
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: apply(zrot(-spin)*frame_map(x=reference, z=BACK)*frame_map(x=anchr, z=startdir, reverse=true),
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align);
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spinaxis = two_d? UP : anch[2];
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if (norot || (approx(anch[2],anchrvec) && anch[3]==0)) {
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translate(pos) rot(v=spinaxis,a=spin) translate(olap) children();
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olap = - overlap * reference - inset*offsetdir - shiftout * (-offsetdir - reference);
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if (norot || (approx(anch[2],reference) && anch[3]==0)) {
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translate(pos) rot(v=spinaxis,a=spin) translate(olap) default_tag("remove",inside) children();
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} else {
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translate(pos)
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rot(v=spinaxis,a=spin)
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rot(anch[3],from=anchrvec,to=anch[2])
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rot(anch[3],from=reference,to=anch[2]){
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translate(olap)
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children();
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}
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default_tag("remove",inside) children();}}
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}
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}
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@ -722,7 +722,7 @@ right(60)cylinder(d1=30,d2=15,h=25) attach(BOT,BOT) anchor_arrow(30);
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```openscad-3D
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include <BOSL2/std.scad>
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prismoid([50,50],[35,35],h=50,anchor=BOT)
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attach(RIGHT,BOT) ylinder(d1=30,d2=15,h=25);
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attach(RIGHT,BOT) cylinder(d1=30,d2=15,h=25);
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```
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In this case we attach the curved side of the cone to a cube by lining
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@ -841,7 +841,32 @@ color_this("orange")
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}
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```
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The last feature provided by the double argument form of `attach()` is
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By default, `attach()` places the child exactly flush with the surface
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of the parent. Sometimes it's useful to have the child overlap the
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parent by translating it into the parent. You can do this with the
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`overlap=` argument to `attach()`. A positive value will cause the
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child to overlap the parent, and a negative value will move the child
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away from the parent, leaving a small gap, which may be helpful when
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doing differences. In the first example we use a very large value of
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overlap so the cube is sunk deeply into the parent. In the second
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example a large negative overlap value raises the child high above the
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parent.
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```openscad-3D
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include <BOSL2/std.scad>
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cuboid(50)
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attach(TOP,BOT,overlap=15)
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color("green")cuboid(20);
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```
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```openscad-3D
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include <BOSL2/std.scad>
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cube(50,center=true)
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attach(TOP,BOT,overlap=-20)
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cyl(d=20,h=20);
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```
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Another feature provided by the double argument form of `attach()` is
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alignment, which works in a similar way to `align()`. You can specify
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`align=` to align the attached child to an edge or corner. The
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example below shows five different alignments.
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@ -889,51 +914,92 @@ cube(30)
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}
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```
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Attachment with CENTER anchors can be surprising because the anchors
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point upwards, so in the example below, the child's CENTER anchor
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points up, so it is inverted when it is attached to the parent cone.
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Note that the anchors are CENTER anchors, so the bases of the anchors are
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hidden in the middle of the objects.
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When using the `align` option to `attach()` you can also set `inset`,
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which works the same way as the `inset` parameter to `align()`. It
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shifts the child away from the edge or edges where it is aligned by
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the specified amount.
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```openscad-3D
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include <BOSL2/std.scad>
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cylinder(d1=30,d2=15,h=25) attach(CENTER) anchor_arrow(40);
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right(40)cylinder(d1=30,d2=15,h=25) attach(CENTER) anchor_arrow(40);
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prismoid([50,50],[50,25],25){
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attach(FWD,BOT,align=TOP,inset=3) color("lavender")cuboid(5);
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attach(FWD,BOT,align=BOT+RIGHT,inset=3) color("purple")cuboid(5);
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}
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```
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The last capability provided by `attach()` is to attach the child
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**inside** the parent object. This is useful if you want to subtract
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the child from the parent. Doing this requires using tagged
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operations with `diff()` which is explained in more detail below.
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For the examples here, note that the `diff()` and `tag()` operations
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that appear cause the child to be subtracted. We return to the
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example that started this section, with anchor arrows shown on the two
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objects.
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```openscad-3D
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include <BOSL2/std.scad>
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cylinder(d1=30,d2=15,h=25)
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attach(CENTER,CENTER)
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cube(50,anchor=BOT) attach(TOP) anchor_arrow(30);
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right(60)cylinder(d1=30,d2=15,h=25) attach(TOP) anchor_arrow(30);
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```
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Inside attachment is activated using `inside=true` and it lines up the
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anchor arrows so they point together the **same** direction instead of
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opposite directions like regular outside attachment. The result in
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this case is appears below, where we have cut away the front half to
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show the interior:
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```openscad-3D
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include <BOSL2/std.scad>
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back_half(s=200)
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diff()
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cube(50,anchor=BOT)
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attach(TOP,TOP,inside=true)
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cylinder(d1=30,d2=15,h=25);
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```
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By default, `attach()` places the child exactly flush with the surface
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of the parent. Sometimes it's useful to have the child overlap the
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parent by translating it into the parent. You can do this with the
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`overlap=` argument to `attach()`. A positive value will cause the
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child to overlap the parent, and a negative value will move the child
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away from the parent, leaving a small gap, which may be helpful when
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doing differences. In the first example we use a very large value of
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overlap so the cube is sunk deeply into the parent. In the second
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example a large negative overlap value raises the child high above the
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parent.
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The top of the cavity has a thin layer on it, which occurs because the
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two objects share a face in the difference. To fix this you can use
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the `shiftout` parameter to `attach()`. In this case you could also
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use a negative `overlay` value, but the `shiftout` parameter shifts
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out in every direction that is needed, which may be three directions
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if you align the child at a corner. The above example looks like this
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with with the shift added:
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```openscad-3D
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include <BOSL2/std.scad>
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back_half(s=200)
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diff()
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cube(50,anchor=BOT)
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attach(TOP,TOP,inside=true,shiftout=0.01)
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cylinder(d1=30,d2=15,h=25);
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```
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Here is an example of connecting the same object on the right, but
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this time with the BOTTOM anchor. Note how the BOTTOM anchor is
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aligned to the RIGHT so it is parallel and pointing in the same
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direction as the RIGHT anchor.
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```openscad-3D
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include <BOSL2/std.scad>
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back_half(s=200)
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diff()
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cuboid(50)
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attach(TOP,BOT,overlap=15)
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color("green")cuboid(20);
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attach(RIGHT,BOT,inside=true,shiftout=0.01)
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cylinder(d1=30,d2=15,h=25);
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```
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Here is an example where alignment moves the object into the corner,
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and we benefit from shiftout providing 3 dimensions of adjustment:
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```openscad-3D
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include <BOSL2/std.scad>
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cube(50,center=true)
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attach(TOP,BOT,overlap=-20)
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cyl(d=20,h=20);
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diff()
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cuboid(10)
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attach(TOP,TOP,align=RIGHT+FWD,inside=true,shiftout=.01)
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cuboid([2,5,9]);
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```
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As with `position()`, you can still apply your own translations and
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As with `position()`, with any use of `attach()` you can still apply your own translations and
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other transformations even after attaching an object. However, the
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order of operations now matters. If you apply a translation outside
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of the anchor then it acts in the parent's global coordinate system, so the
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@ -966,6 +1032,24 @@ cuboid(50){
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}
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```
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Attachment with CENTER anchors can be surprising because the anchors
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point upwards, so in the example below, the child's CENTER anchor
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points up, so it is inverted when it is attached to the parent cone.
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Note that the anchors are CENTER anchors, so the bases of the anchors are
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hidden in the middle of the objects.
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```openscad-3D
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include <BOSL2/std.scad>
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cylinder(d1=30,d2=15,h=25) attach(CENTER) anchor_arrow(40);
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right(40)cylinder(d1=30,d2=15,h=25) attach(CENTER) anchor_arrow(40);
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```
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```openscad-3D
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include <BOSL2/std.scad>
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cylinder(d1=30,d2=15,h=25)
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attach(CENTER,CENTER)
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cylinder(d1=30,d2=15,h=25);
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```
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## Parent Anchor Attachment (Single Argument Attachment)
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