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fix examples; remove debug echo
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33d9baab95
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2 changed files with 13 additions and 10 deletions
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@ -1319,7 +1319,7 @@ module hirth(n, ir, or, id, od, tooth_angle=60, cone_angle=0, chamfer, rounding,
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]
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)
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concat(pts, reverse(xflip(pts)))
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: let( f=echo(dround=rounding),
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: let(
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vround=rounding*(ridge_angle-valley_angle),
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profpts = [
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[ -angle, valley_angle+vround/2],
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@ -1333,6 +1333,9 @@ module hirth(n, ir, or, id, od, tooth_angle=60, cone_angle=0, chamfer, rounding,
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rpts = round_corners(profpts, joint=joints,closed=false,$fn=segs)
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)
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concat(rpts, reverse(xflip(select(rpts,1,-2))));
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// project spherical coordinate point onto cylinder of radius r
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cyl_proj = function (r,theta_phi)
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[for(pt=theta_phi)
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18
nurbs.scad
18
nurbs.scad
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@ -104,7 +104,7 @@ include<BOSL2/beziers.scad>
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// Example(2D,NoAxes): Same control points, degree 4, closed
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// pts = [[5,0],[0,20],[33,43],[37,88],[60,62],[44,22],[77,44],[79,22],[44,3],[22,7]];
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// debug_nurbs(pts,4,type="closed");
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// Example(2D,NoAxes): Adding weights
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// Example(2D,Med,NoAxes): Adding weights
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// pts = [[5,0],[0,20],[33,43],[37,88],[60,62],[44,22],[77,44],[79,22],[44,3],[22,7]];
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// weights = [1,1,1,3,1,1,3,1,1,1];
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// debug_nurbs(pts,4,type="clamped",weights=weights);
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@ -145,7 +145,7 @@ include<BOSL2/beziers.scad>
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// pts = [[5,0],[0,20],[33,43],[37,88],[60,62],[44,22],[77,44],[79,22],[44,3],[22,7]];
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// knots = [0,1,3,13,13,13,19,21,27,28,33];
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// debug_nurbs(pts,5,knots=knots,type="closed");
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// Example(2D,NoAxes): Closed quintic spline with explicit knots and weights
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// Example(2D,Med,NoAxes): Closed quintic spline with explicit knots and weights
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// pts = [[5,0],[0,20],[33,43],[37,88],[60,62],[44,22],[77,44],[79,22],[44,3],[22,7]];
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// weights = [1,2,3,4,5,6,7,6,5,4];
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// knots = [0,1,3,13,13,13,19,21,27,28,33];
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@ -436,7 +436,7 @@ function is_nurbs_patch(x) =
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// knots = a single list of pair of lists giving the knot vector in each of the two directions. Default: uniform
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// weights = a single list or pair of lists giving the weight at each control point in the patch. Default: all 1
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// type = a single string or pair of strings giving the NURBS type, where each entry is one of "clamped", "open" or "closed". Default: "clamped"
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// Example(NoScale): Computing points on a patch using ranges
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// Example(3D,NoScale): Computing points on a patch using ranges
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// patch = [
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// [[-50, 50, 0], [-16, 50, 20], [ 16, 50, 20], [50, 50, 0]],
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// [[-50, 16, 20], [-16, 16, 40], [ 16, 16, 40], [50, 16, 20]],
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@ -445,7 +445,7 @@ function is_nurbs_patch(x) =
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// ];
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// pts = nurbs_patch_points(patch, 3, u=[0:.1:1], v=[0:.3:1]);
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// move_copies(flatten(pts)) sphere(r=2,$fn=16);
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// Example(NoScale): Computing points using splinesteps
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// Example(3D,NoScale): Computing points using splinesteps
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// patch = [
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// [[-50, 50, 0], [-16, 50, 20], [ 16, 50, 20], [50, 50, 0]],
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// [[-50, 16, 20], [-16, 16, 40], [ 16, 16, 40], [50, 16, 20]],
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@ -515,7 +515,7 @@ function nurbs_patch_points(patch, degree, splinesteps, u, v, weights, type=["cl
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// weights = a single list or pair of lists giving the weight at each control point in the. Default: all 1
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// type = a single string or pair of strings giving the NURBS type, where each entry is one of "clamped", "open" or "closed". Default: "clamped"
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// style = {{vnf_vertex_array ()}} style to use for triangulating the surface. Default: "default"
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// Example: Quadratic B-spline surface
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// Example(3D): Quadratic B-spline surface
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// patch = [
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// [[-50, 50, 0], [-16, 50, 20], [ 16, 50, 20], [50, 50, 0]],
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// [[-50, 16, 20], [-16, 16, 40], [ 16, 16, 40], [50, 16, 20]],
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@ -524,7 +524,7 @@ function nurbs_patch_points(patch, degree, splinesteps, u, v, weights, type=["cl
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// ];
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// vnf = nurbs_vnf(patch, 2);
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// vnf_polyhedron(vnf);
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// Example: Cubic B-spline surface
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// Example(3D): Cubic B-spline surface
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// patch = [
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// [[-50, 50, 0], [-16, 50, 20], [ 16, 50, 20], [50, 50, 0]],
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// [[-50, 16, 20], [-16, 16, 40], [ 16, 16, 40], [50, 16, 20]],
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@ -533,7 +533,7 @@ function nurbs_patch_points(patch, degree, splinesteps, u, v, weights, type=["cl
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// ];
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// vnf = nurbs_vnf(patch, 3);
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// vnf_polyhedron(vnf);
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// Example: Cubic B-spline surface, closed in one direction
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// Example(3D): Cubic B-spline surface, closed in one direction
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// patch = [
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// [[-50, 50, 0], [-16, 50, 20], [ 16, 50, 20], [50, 50, 0]],
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// [[-50, 16, 20], [-16, 16, 40], [ 16, 16, 40], [50, 16, 20]],
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@ -542,7 +542,7 @@ function nurbs_patch_points(patch, degree, splinesteps, u, v, weights, type=["cl
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// ];
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// vnf = nurbs_vnf(patch, 3, type=["closed","clamped"]);
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// vnf_polyhedron(vnf);
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// Example: B-spline surface cubic in one direction, quadratic in the other
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// Example(3D): B-spline surface cubic in one direction, quadratic in the other
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// patch = [
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// [[-50, 50, 0], [-16, 50, 20], [ 16, 50, 20], [50, 50, 0]],
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// [[-50, 16, 20], [-16, 16, 40], [ 16, 16, 40], [50, 16, 20]],
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@ -551,7 +551,7 @@ function nurbs_patch_points(patch, degree, splinesteps, u, v, weights, type=["cl
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// ];
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// vnf = nurbs_vnf(patch, [3,2],type=["closed","clamped"]);
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// vnf_polyhedron(vnf);
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// Example: The sphere can be represented using NURBS
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// Example(3D): The sphere can be represented using NURBS
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// patch = [
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// [[0,0,1], [0,0,1], [0,0,1], [0,0,1], [0,0,1], [0,0,1], [0,0,1]],
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// [[2,0,1], [2,4,1], [-2,4,1], [-2,0,1], [-2,-4,1], [2,-4,1], [2,0,1]],
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