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https://github.com/BelfrySCAD/BOSL2.git
synced 2024-12-29 00:09:41 +00:00
Made various masks3d.scad shapes attachable. Added bbox atype to linear_sweep()
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commit
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2 changed files with 54 additions and 25 deletions
52
masks3d.scad
52
masks3d.scad
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@ -385,6 +385,9 @@ module rounding_angled_corner_mask(r, ang=90, d, anchor=CENTER, spin=0, orient=U
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// rounding = Radius of the edge rounding.
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// ---
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// d = Diameter of cylinder.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
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// Example:
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// difference() {
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// cylinder(r=50, h=50, center=false);
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@ -402,14 +405,16 @@ module rounding_angled_corner_mask(r, ang=90, d, anchor=CENTER, spin=0, orient=U
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// #tag("remove")
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// rounding_cylinder_mask(d=30, rounding=5);
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// }
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function rounding_cylinder_mask(r, rounding, d) = no_function("rounding_cylinder_mask");
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module rounding_cylinder_mask(r, rounding, d)
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function rounding_cylinder_mask(r, rounding, d, anchor, spin, orient) = no_function("rounding_cylinder_mask");
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module rounding_cylinder_mask(r, rounding, d, anchor=CENTER, spin=0, orient=UP)
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{
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no_children($children);
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r = get_radius(r=r, d=d, dflt=1);
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difference() {
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cyl(r=r+rounding, l=rounding*2, anchor=CENTER);
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cyl(r=r, l=rounding*3, rounding=rounding, anchor=TOP);
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attachable(anchor,spin,orient, r=r+rounding, l=rounding*2) {
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difference() {
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cyl(r=r+rounding, l=rounding*2, anchor=CENTER);
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cyl(r=r, l=rounding*3, rounding=rounding, anchor=TOP);
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}
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children();
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}
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}
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@ -428,6 +433,7 @@ module rounding_cylinder_mask(r, rounding, d)
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// d = Diameter of hole to rounding.
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// rounding = Radius of the rounding.
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// excess = The extra thickness of the mask. Default: `0.1`.
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// ---
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
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@ -473,6 +479,10 @@ module rounding_hole_mask(r, rounding, excess=0.1, d, anchor=CENTER, spin=0, ori
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// d = Diameter of the mask rounding.
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// angle = Maximum angle from vertical. Default: 45
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// excess = Excess mask size. Default: 0.1
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// ---
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
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// Example(VPD=50,VPR=[55,0,120]):
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// teardrop_edge_mask(l=20, r=10, angle=40);
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// Example(VPD=300,VPR=[75,0,25]):
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@ -483,19 +493,16 @@ module rounding_hole_mask(r, rounding, excess=0.1, d, anchor=CENTER, spin=0, ori
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// corner_mask(BOT)
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// teardrop_corner_mask(r=10, angle=40);
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// }
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function teardrop_edge_mask(l, r, angle, excess=0.1, d) = no_function("teardrop_edge_mask");
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module teardrop_edge_mask(l, r, angle, excess=0.1, d)
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function teardrop_edge_mask(l, r, angle, excess=0.1, d, anchor, spin, orient) = no_function("teardrop_edge_mask");
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module teardrop_edge_mask(l, r, angle, excess=0.1, d, anchor=CTR, spin=0, orient=UP)
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{
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no_children($children);
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assert(is_num(l));
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assert(is_num(angle));
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assert(is_num(excess));
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assert(angle>0 && angle<90);
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r = get_radius(r=r, d=d, dflt=1);
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difference() {
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translate(-[1,1,0]*excess) cube([r+excess,r+excess,l], anchor=FWD+LEFT);
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translate([r,r,0]) teardrop(r=r, l=l+1, cap_h=r, ang=angle, orient=FWD);
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}
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path = mask2d_teardrop(r=r, angle=angle, excess=excess);
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linear_sweep(path, height=l, center=true, atype="bbox", anchor=anchor, spin=spin, orient=orient) children();
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}
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@ -510,6 +517,9 @@ module teardrop_edge_mask(l, r, angle, excess=0.1, d)
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// excess = Excess mask size. Default: 0.1
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// ---
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// d = Diameter of the mask rounding.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
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// Example:
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// teardrop_corner_mask(r=20, angle=40);
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// Example:
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@ -520,17 +530,21 @@ module teardrop_edge_mask(l, r, angle, excess=0.1, d)
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// corner_mask(BOT)
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// teardrop_corner_mask(r=10, angle=40);
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// }
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function teardrop_corner_mask(r, angle, excess=0.1, d) = no_function("teardrop_corner_mask");
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module teardrop_corner_mask(r, angle, excess=0.1, d)
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function teardrop_corner_mask(r, angle, excess=0.1, d, anchor, spin, orient) = no_function("teardrop_corner_mask");
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module teardrop_corner_mask(r, angle, excess=0.1, d, anchor=CTR, spin=0, orient=UP)
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{
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no_children($children);
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assert(is_num(angle));
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assert(is_num(excess));
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assert(angle>0 && angle<90);
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r = get_radius(r=r, d=d, dflt=1);
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difference() {
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translate(-[1,1,1]*excess) cube(r+excess, center=false);
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translate([1,1,1]*r) onion(r=r, ang=angle, orient=DOWN);
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size = (r+excess) * [1,1,1];
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midpt = (r-excess)/2 * [1,1,1];
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attachable(anchor,spin,orient, size=size, offset=midpt) {
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difference() {
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translate(-[1,1,1]*excess) cube(r+excess, center=false);
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translate([1,1,1]*r) onion(r=r, ang=angle, orient=DOWN);
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}
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children();
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}
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}
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27
skin.scad
27
skin.scad
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@ -541,6 +541,7 @@ function skin(profiles, slices, refine=1, method="direct", sampling, caps, close
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// Anchor Types:
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// "hull" = Anchors to the virtual convex hull of the shape.
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// "intersect" = Anchors to the surface of the shape.
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// "bbox" = Anchors to the bounding box of the extruded shape.
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// Extra Anchors:
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// "origin" = Centers the extruded shape vertically only, but keeps the original path positions in the X and Y. Oriented UP.
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// "original_base" = Keeps the original path positions in the X and Y, but at the bottom of the extrusion. Oriented UP.
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@ -662,9 +663,16 @@ module linear_sweep(
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named_anchor("original_base", [0,0,-h/2], UP)
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];
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cp = default(cp, "centroid");
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geom = atype=="hull"? attach_geom(cp=cp, region=region, h=h, extent=true, shift=shift, scale=scale, twist=twist, anchors=anchors) :
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atype=="intersect"? attach_geom(cp=cp, region=region, h=h, extent=false, shift=shift, scale=scale, twist=twist, anchors=anchors) :
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assert(in_list(atype, _ANCHOR_TYPES), "Anchor type must be \"hull\" or \"intersect\"");
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geom = atype=="hull"? attach_geom(cp=cp, region=region, h=h, extent=true, shift=shift, scale=scale, twist=twist, anchors=anchors) :
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atype=="intersect"? attach_geom(cp=cp, region=region, h=h, extent=false, shift=shift, scale=scale, twist=twist, anchors=anchors) :
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atype=="bbox"?
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let(
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bounds = pointlist_bounds(flatten(region)),
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size = bounds[1] - bounds[0],
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midpt = (bounds[0] + bounds[1])/2
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)
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attach_geom(cp=[0,0,0], size=point3d(size,h), offset=point3d(midpt), shift=shift, scale=scale, twist=twist, anchors=anchors) :
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assert(in_list(atype, ["hull","intersect","bbox"]), "Anchor type must be \"hull\", \"intersect\", or \"bbox\".");
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attachable(anchor,spin,orient, geom=geom) {
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vnf_polyhedron(vnf, convexity=convexity);
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children();
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@ -744,9 +752,16 @@ function linear_sweep(
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named_anchor("original_base", [0,0,-h/2], UP)
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],
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cp = default(cp, "centroid"),
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geom = atype=="hull"? attach_geom(cp=cp, region=region, h=h, extent=true, shift=shift, scale=scale, twist=twist, anchors=anchors) :
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atype=="intersect"? attach_geom(cp=cp, region=region, h=h, extent=false, shift=shift, scale=scale, twist=twist, anchors=anchors) :
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assert(in_list(atype, _ANCHOR_TYPES), "Anchor type must be \"hull\" or \"intersect\"")
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geom = atype=="hull"? attach_geom(cp=cp, region=region, h=h, extent=true, shift=shift, scale=scale, twist=twist, anchors=anchors) :
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atype=="intersect"? attach_geom(cp=cp, region=region, h=h, extent=false, shift=shift, scale=scale, twist=twist, anchors=anchors) :
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atype=="bbox"?
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let(
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bounds = pointlist_bounds(flatten(region)),
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size = bounds[1] - bounds[0],
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midpt = (bounds[0] + bounds[1])/2
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)
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attach_geom(cp=[0,0,0], size=point3d(size,h), offset=point3d(midpt), shift=shift, scale=scale, twist=twist, anchors=anchors) :
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assert(in_list(atype, ["hull","intersect","bbox"]), "Anchor type must be \"hull\", \"intersect\", or \"bbox\".")
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) reorient(anchor,spin,orient, geom=geom, p=vnf);
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