mirror of
https://github.com/BelfrySCAD/BOSL2.git
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renamed replist to repeat
fixed normalization issue in path_to_bezier
This commit is contained in:
parent
a8ed6214be
commit
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9 changed files with 61 additions and 56 deletions
26
arrays.scad
26
arrays.scad
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@ -153,9 +153,9 @@ function list_decreasing(list) =
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// Section: Basic List Generation
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// Function: replist()
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// Function: repeat()
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// Usage:
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// replist(val, n)
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// repeat(val, n)
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// Description:
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// Generates a list or array of `n` copies of the given `list`.
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// If the count `n` is given as a list of counts, then this creates a
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@ -164,14 +164,14 @@ function list_decreasing(list) =
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// val = The value to repeat to make the list or array.
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// n = The number of copies to make of `val`.
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// Example:
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// replist(1, 4); // Returns [1,1,1,1]
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// replist(8, [2,3]); // Returns [[8,8,8], [8,8,8]]
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// replist(0, [2,2,3]); // Returns [[[0,0,0],[0,0,0]], [[0,0,0],[0,0,0]]]
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// replist([1,2,3],3); // Returns [[1,2,3], [1,2,3], [1,2,3]]
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function replist(val, n, i=0) =
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// repeat(1, 4); // Returns [1,1,1,1]
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// repeat(8, [2,3]); // Returns [[8,8,8], [8,8,8]]
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// repeat(0, [2,2,3]); // Returns [[[0,0,0],[0,0,0]], [[0,0,0],[0,0,0]]]
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// repeat([1,2,3],3); // Returns [[1,2,3], [1,2,3], [1,2,3]]
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function repeat(val, n, i=0) =
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is_num(n)? [for(j=[1:1:n]) val] :
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(i>=len(n))? val :
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[for (j=[1:1:n[i]]) replist(val, n, i+1)];
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[for (j=[1:1:n[i]]) repeat(val, n, i+1)];
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// Function: list_range()
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@ -308,11 +308,11 @@ function repeat_entries(list, N, exact = true) =
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length = len(list),
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reps_guess = is_list(N)?
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assert(len(N)==len(list), "Vector parameter N to repeat_entries has the wrong length")
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N : replist(N/length,length),
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N : repeat(N/length,length),
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reps = exact? _sum_preserving_round(reps_guess) :
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[for (val=reps_guess) round(val)]
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)
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[for(i=[0:length-1]) each replist(list[i],reps[i])];
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[for(i=[0:length-1]) each repeat(list[i],reps[i])];
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// Function: list_set()
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@ -357,7 +357,7 @@ function list_set(list=[],indices,values,dflt=0,minlen=0) =
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)
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],
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slice(list,1+lastind, len(list)),
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replist(dflt, minlen-lastind-1)
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repeat(dflt, minlen-lastind-1)
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);
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@ -487,7 +487,7 @@ function list_bset(indexset, valuelist, dflt=0) =
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trueind = search([true], indexset,0)[0]
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) concat(
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list_set([],trueind, valuelist, dflt=dflt), // Fill in all of the values
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replist(dflt,len(indexset)-max(trueind)-1) // Add trailing values so length matches indexset
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repeat(dflt,len(indexset)-max(trueind)-1) // Add trailing values so length matches indexset
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);
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@ -523,7 +523,7 @@ function list_longest(vecs) =
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// fill = The value to pad the list with.
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function list_pad(v, minlen, fill=undef) =
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assert(is_list(v)||is_string(list))
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concat(v,replist(fill,minlen-len(v)));
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concat(v,repeat(fill,minlen-len(v)));
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// Function: list_trim()
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@ -330,18 +330,17 @@ function bezier_polyline(bezier, splinesteps=16, N=3) = let(
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// path = path of points to define the bezier
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// tangents = optional list of tangent vectors at every point
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// closed = set to true for a closed path. Default: false
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function path_to_bezier(path, tangent, closed=false) =
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function path_to_bezier(path, tangents, closed=false) =
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assert(is_path(path,dim=undef),"Input path is not a valid path")
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assert(is_undef(tangent) || is_path(tangent,dim=len(path[0])),"Tangent must be a path of the same dimension as the input path")
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assert(is_undef(tangents) || is_path(tangents,dim=len(path[0])),"Tangents must be a path of the same dimension as the input path")
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let(
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tangent = is_def(tangent)? [for(t=tangent) unit(t)] : path_tangents(path, closed=closed),
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tangents = is_def(tangents)? tangents : deriv(path, closed=closed),
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lastpt = len(path) - (closed?0:1)
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)
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[for(i=[0:lastpt-1]) each [path[i], path[i]+tangent[i], select(path,i+1)-select(tangent,i+1)],
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[for(i=[0:lastpt-1]) each [path[i], path[i]+tangents[i]/3, select(path,i+1)-select(tangents,i+1)/3],
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select(path,lastpt)];
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// Function: fillet_path()
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// Usage:
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// fillet_path(pts, fillet, [maxerr]);
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12
coords.scad
12
coords.scad
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@ -31,7 +31,7 @@ function point2d(p, fill=0) = [for (i=[0:1]) (p[i]==undef)? fill : p[i]];
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// fill = Value to fill missing values in vectors with.
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function path2d(points) =
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assert(is_path(points,dim=undef,fast=true),"Input to path2d is not a path")
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let (result = points * concat(ident(2), replist([0,0], len(points[0])-2)))
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let (result = points * concat(ident(2), repeat([0,0], len(points[0])-2)))
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assert(is_def(result), "Invalid input to path2d")
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result;
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@ -58,11 +58,11 @@ function path3d(points, fill=0) =
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let (
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change = len(points[0])-3,
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M = change < 0? [[1,0,0],[0,1,0]] :
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concat(ident(3), replist([0,0,0],change)),
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concat(ident(3), repeat([0,0,0],change)),
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result = points*M
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)
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assert(is_def(result), "Input to path3d is invalid")
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fill == 0 || change>=0 ? result : result + replist([0,0,fill], len(result));
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fill == 0 || change>=0 ? result : result + repeat([0,0,fill], len(result));
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// Function: point4d()
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@ -87,17 +87,17 @@ function path4d(points, fill=0) =
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let (
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change = len(points[0])-4,
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M = change < 0 ? select(ident(4), 0, len(points[0])-1) :
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concat(ident(4), replist([0,0,0,0],change)),
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concat(ident(4), repeat([0,0,0,0],change)),
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result = points*M
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)
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assert(is_def(result), "Input to path4d is invalid")
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fill == 0 || change >= 0 ? result :
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let(
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addition = is_list(fill) ? concat(0*points[0],fill) :
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concat(0*points[0],replist(fill,-change))
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concat(0*points[0],repeat(fill,-change))
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)
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assert(len(addition) == 4, "Fill is the wrong length")
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result + replist(addition, len(result));
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result + repeat(addition, len(result));
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// Function: translate_points()
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@ -590,7 +590,7 @@ function _qr_factor(A,Q, column, m, n) =
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let(
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x = [for(i=[column:1:m-1]) A[i][column]],
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alpha = (x[0]<=0 ? 1 : -1) * norm(x),
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u = x - concat([alpha],replist(0,m-1)),
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u = x - concat([alpha],repeat(0,m-1)),
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v = u / norm(u),
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Qc = ident(len(x)) - 2*transpose([v])*[v],
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Qf = [for(i=[0:m-1]) [for(j=[0:m-1]) i<column || j<column ? (i==j ? 1 : 0) : Qc[i-column][j-column]]]
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@ -47,7 +47,7 @@ function is_path(list, dim=[2,3], fast=false) =
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is_list(list) && is_list(list[0]) && len(list)>1 &&
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let( d = len(list[0]) )
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(is_undef(dim) || in_list(d, force_list(dim))) &&
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is_list_of(list, replist(0,d));
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is_list_of(list, repeat(0,d));
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// Function: is_closed_path()
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@ -1126,7 +1126,7 @@ function _path_cut(path, dists, closed=false, pind=0, dtotal=0, dind=0, result=[
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[lerp(lastpt,path[pind], (dists[dind]-dtotal)/dpartial),pind] :
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_path_cut_single(path, dists[dind]-dtotal-dpartial, closed, pind)
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) is_undef(nextpoint)?
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concat(result, replist(undef,len(dists)-dind)) :
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concat(result, repeat(undef,len(dists)-dind)) :
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_path_cut(path, dists, closed, nextpoint[1], dists[dind],dind+1, concat(result, [nextpoint]));
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// Search for a single cut point in the path
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@ -1260,7 +1260,7 @@ function subdivide_path(path, N, closed=true, exact=true, method="length") =
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is_list(N)? (
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assert(len(N)==count,"Vector parameter N to subdivide_path has the wrong length")
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add_scalar(N,-1)
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) : replist((N-len(path)) / count, count)
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) : repeat((N-len(path)) / count, count)
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) : // method=="length"
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assert(is_num(N),"Parameter N to subdivide path must be a number when method=\"length\"")
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let(
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@ -499,7 +499,7 @@ function offset(
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d = flip_dir * (is_def(r) ? r : delta),
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shiftsegs = [for(i=[0:len(path)-1]) _shift_segment(select(path,i,i+1), d)],
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// good segments are ones where no point on the segment is less than distance d from any point on the path
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good = check_valid ? _good_segments(path, abs(d), shiftsegs, closed, quality) : replist(true,len(shiftsegs)),
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good = check_valid ? _good_segments(path, abs(d), shiftsegs, closed, quality) : repeat(true,len(shiftsegs)),
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goodsegs = bselect(shiftsegs, good),
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goodpath = bselect(path,good)
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)
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@ -569,7 +569,7 @@ function offset(
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)
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],
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pointcount = (is_def(delta) && !chamfer)?
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replist(1,len(sharpcorners)) :
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repeat(1,len(sharpcorners)) :
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[for(i=[0:len(goodsegs)-1]) len(newcorners[i])],
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start = [goodsegs[0][0]],
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end = [goodsegs[len(goodsegs)-2][1]],
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@ -161,7 +161,7 @@ include <BOSL2/skin.scad>
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// $fs=.25;
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// $fa=1;
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// zigzagx = [-10, 0, 10, 20, 29, 38, 46, 52, 59, 66, 72, 78, 83, 88, 92, 96, 99, 102, 112];
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// zigzagy = concat([0], flatten(replist([-10,10],8)), [-10,0]);
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// zigzagy = concat([0], flatten(repeat([-10,10],8)), [-10,0]);
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// zig = zip(zigzagx,zigzagy);
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// stroke(zig,width=1); // Original shape
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// fwd(20) // Smooth size corners with a cut of 4 and curvature parameter 0.6
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@ -194,7 +194,7 @@ include <BOSL2/skin.scad>
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// Example(FlatSpin): Rounding a spiral with increased rounding along the length
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// // Construct a square spiral path in 3D
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// square = [[0,0],[1,0],[1,1],[0,1]];
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// spiral = flatten(replist(concat(square,reverse(square)),5)); // Squares repeat 10 times, forward and backward
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// spiral = flatten(repeat(concat(square,reverse(square)),5)); // Squares repeat 10 times, forward and backward
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// squareind = [for(i=[0:9]) each [i,i,i,i]]; // Index of the square for each point
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// z = list_range(40)*.2+squareind;
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// path3d = zip(spiral,z); // 3D spiral
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@ -246,7 +246,7 @@ function round_corners(path, curve="circle", measure="cut", size=undef, k=0.5,
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dim = pathdim - 1 + have_size,
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points = have_size ? path : subindex(path, [0:dim-1]),
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parm = have_size && is_list(size) && len(size)>2? size :
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have_size? replist(size, len(path)) :
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have_size? repeat(size, len(path)) :
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subindex(path, dim),
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// dk will be a list of parameters, for the "smooth" curve the distance and curvature parameter pair,
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// and for the "circle" curve, distance and radius.
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@ -409,12 +409,12 @@ function _rounding_offsets(edgespec,z_dir=1) =
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// Function: smooth_path()
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// Usage:
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// smooth_path(path, [tangent], [splinesteps], [closed]
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// smooth_path(path, [tangents], [splinesteps], [closed]
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// Description:
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// Smooths the input path using a cubic spline. Every segment of the path will be replaced by a cubic curve
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// with `splinesteps` points. The cubic interpolation will pass through every input point on the path
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// and will match the tangents at every point. If you do not specify tangents they will be computed using
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// path_tangents(). See also path_to_bezier().
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// deriv(). Note that the magnitude of the tangents affects the result. See also path_to_bezier().
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// Arguments:
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// path = path to smooth
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// tangents = tangent vectors of the path
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@ -425,14 +425,20 @@ function _rounding_offsets(edgespec,z_dir=1) =
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// stroke(smooth_path(square(4)), width=0.1);
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// Example(2D): Closing the path changes the end tangents
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// polygon(smooth_path(square(4), closed=true));
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// Example(2D): You can specify your own tangent values to alter the shape of the curve
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// polygon(smooth_path(square(4),tangent=[[-2,-1], [-2,1], [1,2], [2,-1]],closed=true));
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// Example(2D): A more interesting shape:
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// path = [[0,0], [4,0], [7,14], [-3,12]];
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// polygon(smooth_path(path,closed=true));
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// Example(2D): Scaling the tangent data can decrease or increase the amount of smoothing:
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// shape = square(4);
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// polygon(smooth_path(shape, tangents=0.5*deriv(shape, closed=true),closed=true));
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// Example(2D): Or you can specify your own tangent values to alter the shape of the curve
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// polygon(smooth_path(square(4),tangents=1.25*[[-2,-1], [-2,1], [1,2], [2,-1]],closed=true));
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// Example(FlatSpin): Works on 3d paths as well
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// path = [[0,0,0],[3,3,2],[6,0,1],[9,9,0]];
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// trace_polyline(smooth_path(path),size=.3);
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function smooth_path(path, tangent, splinesteps=10, closed=false) =
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function smooth_path(path, tangents, splinesteps=10, closed=false) =
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let(
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bez = path_to_bezier(path, tangent=tangent, closed=closed)
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bez = path_to_bezier(path, tangents=tangents, closed=closed)
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)
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bezier_polyline(bez,splinesteps=splinesteps);
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@ -526,11 +532,11 @@ function smooth_path(path, tangent, splinesteps=10, closed=false) =
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//
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// Example: Rounding a star shaped prism with postive radius values
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// star = star(5, r=22, ir=13);
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// rounded_star = round_corners(zip(star, flatten(replist([.5,0],5))), curve="circle", measure="cut", $fn=12);
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// rounded_star = round_corners(zip(star, flatten(repeat([.5,0],5))), curve="circle", measure="cut", $fn=12);
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// offset_sweep(rounded_star, height=20, bottom=os_circle(r=4), top=os_circle(r=1), steps=15);
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// Example: Rounding a star shaped prism with negative radius values
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// star = star(5, r=22, ir=13);
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// rounded_star = round_corners(zip(star, flatten(replist([.5,0],5))), curve="circle", measure="cut", $fn=12);
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// rounded_star = round_corners(zip(star, flatten(repeat([.5,0],5))), curve="circle", measure="cut", $fn=12);
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// offset_sweep(rounded_star, height=20, bottom=os_circle(r=-4), top=os_circle(r=-1), steps=15);
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// Example: Unexpected corners in the result even with `offset="round"` (the default), even with offset_maxstep set small.
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// triangle = [[0,0],[10,0],[5,10]];
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@ -543,7 +549,7 @@ function smooth_path(path, tangent, splinesteps=10, closed=false) =
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// offset_sweep(triangle, height=6, bottom = os_circle(r=-2),steps=16,offset_maxstep=0.01);
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// Example: Here is the star chamfered at the top with a teardrop rounding at the bottom. Check out the rounded corners on the chamfer. Note that a very small value of `offset_maxstep` is needed to keep these round. Observe how the rounded star points vanish at the bottom in the teardrop: the number of vertices does not remain constant from layer to layer.
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// star = star(5, r=22, ir=13);
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// rounded_star = round_corners(zip(star, flatten(replist([.5,0],5))), curve="circle", measure="cut", $fn=12);
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// rounded_star = round_corners(zip(star, flatten(repeat([.5,0],5))), curve="circle", measure="cut", $fn=12);
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// offset_sweep(rounded_star, height=20, bottom=os_teardrop(r=4), top=os_chamfer(width=4,offset_maxstep=.1));
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// Example: We round a cube using the continous curvature rounding profile. But note that the corners are not smooth because the curved square collapses into a square with corners. When a collapse like this occurs, we cannot turn `check_valid` off.
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// square = [[0,0],[1,0],[1,1],[0,1]];
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@ -594,7 +600,7 @@ function smooth_path(path, tangent, splinesteps=10, closed=false) =
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// }
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// Example: Star shaped box
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// star = star(5, r=22, ir=13);
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// rounded_star = round_corners(zip(star, flatten(replist([.5,0],5))), curve="circle", measure="cut", $fn=12);
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// rounded_star = round_corners(zip(star, flatten(repeat([.5,0],5))), curve="circle", measure="cut", $fn=12);
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// thickness = 2;
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// ht=20;
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// difference(){
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@ -606,12 +612,12 @@ function smooth_path(path, tangent, splinesteps=10, closed=false) =
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// }
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// Example: A profile defined by an arbitrary sequence of points.
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// star = star(5, r=22, ir=13);
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// rounded_star = round_corners(zip(star, flatten(replist([.5,0],5))), curve="circle", measure="cut", $fn=12);
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// rounded_star = round_corners(zip(star, flatten(repeat([.5,0],5))), curve="circle", measure="cut", $fn=12);
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// profile = os_profile(points=[[0,0],[.3,.1],[.6,.3],[.9,.9], [1.2, 2.7],[.8,2.7],[.8,3]]);
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// offset_sweep(reverse(rounded_star), height=20, top=profile, bottom=profile);
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// Example: Parabolic rounding
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// star = star(5, r=22, ir=13);
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// rounded_star = round_corners(zip(star, flatten(replist([.5,0],5))), curve="circle", measure="cut", $fn=12);
|
||||
// rounded_star = round_corners(zip(star, flatten(repeat([.5,0],5))), curve="circle", measure="cut", $fn=12);
|
||||
// offset_sweep(rounded_star, height=20, top=os_profile(points=[for(r=[0:.1:2])[sqr(r),r]]),
|
||||
// bottom=os_profile(points=[for(r=[0:.2:5])[-sqrt(r),r]]));
|
||||
// Example: This example uses a sine wave offset profile. Note that because the offsets occur sequentially and the path grows incrementally the offset needs a very fine resolution to produce the proper result. Note that we give no specification for the bottom, so it is straight.
|
||||
|
@ -671,7 +677,7 @@ module offset_sweep(
|
|||
offsetind+1, vertexcount+len(path),
|
||||
vertices=concat(
|
||||
vertices,
|
||||
zip(vertices_faces[0],replist(offsets[offsetind][1],len(vertices_faces[0])))
|
||||
zip(vertices_faces[0],repeat(offsets[offsetind][1],len(vertices_faces[0])))
|
||||
),
|
||||
faces=concat(faces, vertices_faces[1])
|
||||
)
|
||||
|
@ -740,7 +746,7 @@ module offset_sweep(
|
|||
);
|
||||
|
||||
top_start_ind = len(vertices_faces_bot[0]);
|
||||
initial_vertices_top = zip(path, replist(middle,len(path)));
|
||||
initial_vertices_top = zip(path, repeat(middle,len(path)));
|
||||
vertices_faces_top = make_polyhedron(
|
||||
path, translate_points(offsets_top,[0,middle]),
|
||||
struct_val(top,"offset"), !clockwise,
|
||||
|
|
|
@ -406,7 +406,7 @@ function _normal_segment(p1,p2) =
|
|||
// path = turtle(["move","left",360/5,"addlength",1],repeat=50);
|
||||
// stroke(path,width=.2);
|
||||
// Example(2DMed): yet another spiral, without using `repeat`
|
||||
// path = turtle(concat(["angle",71],flatten(replist(["move","left","addlength",1],50))));
|
||||
// path = turtle(concat(["angle",71],flatten(repeat(["move","left","addlength",1],50))));
|
||||
// stroke(path,width=.2);
|
||||
// Example(2DMed): The previous spiral grows linearly and eventually intersects itself. This one grows geometrically and does not.
|
||||
// path = turtle(["move","left",71,"scale",1.05],repeat=50);
|
||||
|
|
16
skin.scad
16
skin.scad
|
@ -211,7 +211,7 @@ include <vnf.scad>
|
|||
// skin( shapes, slices=0);
|
||||
// Example: You can fix it by specifying "tangent" for the first method, but you still need "direct" for the rest.
|
||||
// shapes = [for(i=[0:.2:1]) path3d(regular_ngon(n=4, side=4, rounding=i, $fn=32),i*5)];
|
||||
// skin( shapes, slices=0, method=concat(["tangent"],replist("direct",len(shapes)-2)));
|
||||
// skin( shapes, slices=0, method=concat(["tangent"],repeat("direct",len(shapes)-2)));
|
||||
// Example(FlatSpin): Connecting square to pentagon using "direct" method.
|
||||
// skin([regular_ngon(n=4, r=4), regular_ngon(n=5,r=5)], z=[0,4], refine=10, slices=10);
|
||||
// Example(FlatSpin): Connecting square to shifted pentagon using "direct" method.
|
||||
|
@ -335,14 +335,14 @@ function skin(profiles, slices, refine=1, method="direct", sampling, caps, close
|
|||
closed ? false : true,
|
||||
capsOK = is_bool(caps) || (is_list(caps) && len(caps)==2 && is_bool(caps[0]) && is_bool(caps[1])),
|
||||
fullcaps = is_bool(caps) ? [caps,caps] : caps,
|
||||
refine = is_list(refine) ? refine : replist(refine, len(profiles)),
|
||||
slices = is_list(slices) ? slices : replist(slices, profcount),
|
||||
refine = is_list(refine) ? refine : repeat(refine, len(profiles)),
|
||||
slices = is_list(slices) ? slices : repeat(slices, profcount),
|
||||
refineOK = [for(i=idx(refine)) if (refine[i]<=0 || !is_integer(refine[i])) i],
|
||||
slicesOK = [for(i=idx(slices)) if (!is_integer(slices[i]) || slices[i]<0) i],
|
||||
maxsize = list_longest(profiles),
|
||||
methodok = is_list(method) || in_list(method, legal_methods),
|
||||
methodlistok = is_list(method) ? [for(i=idx(method)) if (!in_list(method[i], legal_methods)) i] : [],
|
||||
method = is_string(method) ? replist(method, profcount) : method,
|
||||
method = is_string(method) ? repeat(method, profcount) : method,
|
||||
// Define to be zero where a resampling method is used and 1 where a vertex duplicator is used
|
||||
RESAMPLING = 0,
|
||||
DUPLICATOR = 1,
|
||||
|
@ -382,7 +382,7 @@ function skin(profiles, slices, refine=1, method="direct", sampling, caps, close
|
|||
method_type[i] * method_type[i-1])],
|
||||
parts = search(1,[1,for(i=[0:1:len(profile_resampled)-2]) profile_resampled[i]!=profile_resampled[i+1] ? 1 : 0],0),
|
||||
plen = [for(i=idx(parts)) (i== len(parts)-1? len(refined_len) : parts[i+1]) - parts[i]],
|
||||
max_list = [for(i=idx(parts)) each replist(max(select(refined_len, parts[i], parts[i]+plen[i]-1)), plen[i])],
|
||||
max_list = [for(i=idx(parts)) each repeat(max(select(refined_len, parts[i], parts[i]+plen[i]-1)), plen[i])],
|
||||
transition_profiles = [for(i=[(closed?0:1):1:profcount-1]) if (select(method_type,i-1) != method_type[i]) i],
|
||||
badind = [for(tranprof=transition_profiles) if (refined_len[tranprof] != max_list[tranprof]) tranprof]
|
||||
)
|
||||
|
@ -515,7 +515,7 @@ function slice_profiles(profiles,slices,closed=false) =
|
|||
let(listok = !is_list(slices) || len(slices)==len(profiles)-(closed?0:1))
|
||||
assert(listok, "Input slices to slice_profiles is a list with the wrong length")
|
||||
let(
|
||||
count = is_num(slices) ? replist(slices,len(profiles)-(closed?0:1)) : slices,
|
||||
count = is_num(slices) ? repeat(slices,len(profiles)-(closed?0:1)) : slices,
|
||||
slicelist = [for (i=[0:len(profiles)-(closed?1:2)])
|
||||
each [for(j = [0:count[i]]) lerp(profiles[i],select(profiles,i+1),j/(count[i]+1))]
|
||||
]
|
||||
|
@ -591,7 +591,7 @@ function _dp_distance_array(small, big, abort_thresh=1/0) =
|
|||
|
||||
function _dp_distance_row(small, big, small_ind, tdist) =
|
||||
// Top left corner is zero because it gets counted at the end in bottom right corner
|
||||
small_ind == 0 ? [cumsum([0,for(i=[1:len(big)]) norm(big[i%len(big)]-small[0])]), replist(_MAP_LEFT,len(big)+1)] :
|
||||
small_ind == 0 ? [cumsum([0,for(i=[1:len(big)]) norm(big[i%len(big)]-small[0])]), repeat(_MAP_LEFT,len(big)+1)] :
|
||||
[for(big_ind=1,
|
||||
newrow=[ norm(big[0] - small[small_ind%len(small)]) + tdist[small_ind-1][0] ],
|
||||
newmap = [_MAP_UP]
|
||||
|
@ -1151,7 +1151,7 @@ function path_sweep(shape, path, method="incremental", normal, closed=false, twi
|
|||
normal = is_path(normal) ? [for(n=normal) unit(n)] :
|
||||
is_def(normal) ? unit(normal) :
|
||||
method =="incremental" && abs(tangents[0].z) > 1/sqrt(2) ? BACK : UP,
|
||||
normals = is_path(normal) ? normal : replist(normal,len(path)),
|
||||
normals = is_path(normal) ? normal : repeat(normal,len(path)),
|
||||
pathfrac = twist_by_length ? path_length_fractions(path, closed) : [for(i=[0:1:len(path)]) i / (len(path)-(closed?0:1))],
|
||||
L = len(path),
|
||||
transform_list =
|
||||
|
|
Loading…
Reference in a new issue