////////////////////////////////////////////////////////////////////// // LibFile: vectors.scad // Vector math functions. // Includes: // include ////////////////////////////////////////////////////////////////////// // Section: Vector Manipulation // Function: is_vector() // Usage: // is_vector(v, [length]); // Description: // Returns true if v is a list of finite numbers. // Arguments: // v = The value to test to see if it is a vector. // length = If given, make sure the vector is `length` items long. // zero = If false, require that the length/`norm()` of the vector is not approximately zero. If true, require the length/`norm()` of the vector to be approximately zero-length. Default: `undef` (don't check vector length/`norm()`.) // all_nonzero = If true, requires all elements of the vector to be more than `eps` different from zero. Default: `false` // eps = The minimum vector length that is considered non-zero. Default: `EPSILON` (`1e-9`) // Example: // is_vector(4); // Returns false // is_vector([4,true,false]); // Returns false // is_vector([3,4,INF,5]); // Returns false // is_vector([3,4,5,6]); // Returns true // is_vector([3,4,undef,5]); // Returns false // is_vector([3,4,5],3); // Returns true // is_vector([3,4,5],4); // Returns true // is_vector([]); // Returns false // is_vector([0,4,0],3,zero=false); // Returns true // is_vector([0,0,0],zero=false); // Returns false // is_vector([0,0,1e-12],zero=false); // Returns false // is_vector([0,1,0],all_nonzero=false); // Returns false // is_vector([1,1,1],all_nonzero=false); // Returns true // is_vector([],zero=false); // Returns false function is_vector(v, length, zero, all_nonzero=false, eps=EPSILON) = is_list(v) && len(v)>0 && []==[for(vi=v) if(!is_num(vi)) 0] && (is_undef(length) || len(v)==length) && (is_undef(zero) || ((norm(v) >= eps) == !zero)) && (!all_nonzero || all_nonzero(v)) ; // Function: vang() // Usage: // theta = vang([X,Y]); // theta_phi = vang([X,Y,Z]); // Description: // Given a 2D vector, returns the angle in degrees counter-clockwise from X+ on the XY plane. // Given a 3D vector, returns [THETA,PHI] where THETA is the number of degrees counter-clockwise from X+ on the XY plane, and PHI is the number of degrees up from the X+ axis along the XZ plane. function vang(v) = assert( is_vector(v,2) || is_vector(v,3) , "Invalid vector") len(v)==2? atan2(v.y,v.x) : let(res=xyz_to_spherical(v)) [res[1], 90-res[2]]; // Function: vmul() // Description: // Element-wise multiplication. Multiplies each element of `v1` by the corresponding element of `v2`. // Both `v1` and `v2` must be the same length. Returns a vector of the products. // Arguments: // v1 = The first vector. // v2 = The second vector. // Example: // vmul([3,4,5], [8,7,6]); // Returns [24, 28, 30] function vmul(v1, v2) = assert( is_list(v1) && is_list(v2) && len(v1)==len(v2), "Incompatible input") [for (i = [0:1:len(v1)-1]) v1[i]*v2[i]]; // Function: vdiv() // Description: // Element-wise vector division. Divides each element of vector `v1` by // the corresponding element of vector `v2`. Returns a vector of the quotients. // Arguments: // v1 = The first vector. // v2 = The second vector. // Example: // vdiv([24,28,30], [8,7,6]); // Returns [3, 4, 5] function vdiv(v1, v2) = assert( is_vector(v1) && is_vector(v2,len(v1)), "Incompatible vectors") [for (i = [0:1:len(v1)-1]) v1[i]/v2[i]]; // Function: vabs() // Description: Returns a vector of the absolute value of each element of vector `v`. // Arguments: // v = The vector to get the absolute values of. // Example: // vabs([-1,3,-9]); // Returns: [1,3,9] function vabs(v) = assert( is_vector(v), "Invalid vector" ) [for (x=v) abs(x)]; // Function: vfloor() // Description: // Returns the given vector after performing a `floor()` on all items. function vfloor(v) = assert( is_vector(v), "Invalid vector" ) [for (x=v) floor(x)]; // Function: vceil() // Description: // Returns the given vector after performing a `ceil()` on all items. function vceil(v) = assert( is_vector(v), "Invalid vector" ) [for (x=v) ceil(x)]; // Function: unit() // Usage: // unit(v, [error]); // Description: // Returns the unit length normalized version of vector v. If passed a zero-length vector, // asserts an error unless `error` is given, in which case the value of `error` is returned. // Arguments: // v = The vector to normalize. // error = If given, and input is a zero-length vector, this value is returned. Default: Assert error on zero-length vector. // Examples: // unit([10,0,0]); // Returns: [1,0,0] // unit([0,10,0]); // Returns: [0,1,0] // unit([0,0,10]); // Returns: [0,0,1] // unit([0,-10,0]); // Returns: [0,-1,0] // unit([0,0,0],[1,2,3]); // Returns: [1,2,3] // unit([0,0,0]); // Asserts an error. function unit(v, error=[[["ASSERT"]]]) = assert(is_vector(v), str("Expected a vector. Got: ",v)) norm(v)=EPSILON,"Tried to normalize a zero vector") : error) : v/norm(v); // Function: vector_angle() // Usage: // vector_angle(v1,v2); // vector_angle([v1,v2]); // vector_angle(PT1,PT2,PT3); // vector_angle([PT1,PT2,PT3]); // Description: // If given a single list of two vectors, like `vector_angle([V1,V2])`, returns the angle between the two vectors V1 and V2. // If given a single list of three points, like `vector_angle([A,B,C])`, returns the angle between the line segments AB and BC. // If given two vectors, like `vector_angle(V1,V2)`, returns the angle between the two vectors V1 and V2. // If given three points, like `vector_angle(A,B,C)`, returns the angle between the line segments AB and BC. // Arguments: // v1 = First vector or point. // v2 = Second vector or point. // v3 = Third point in three point mode. // Examples: // vector_angle(UP,LEFT); // Returns: 90 // vector_angle(RIGHT,LEFT); // Returns: 180 // vector_angle(UP+RIGHT,RIGHT); // Returns: 45 // vector_angle([10,10], [0,0], [10,-10]); // Returns: 90 // vector_angle([10,0,10], [0,0,0], [-10,10,0]); // Returns: 120 // vector_angle([[10,0,10], [0,0,0], [-10,10,0]]); // Returns: 120 function vector_angle(v1,v2,v3) = assert( ( is_undef(v3) && ( is_undef(v2) || same_shape(v1,v2) ) ) || is_consistent([v1,v2,v3]) , "Bad arguments.") assert( is_vector(v1) || is_consistent(v1), "Bad arguments.") let( vecs = ! is_undef(v3) ? [v1-v2,v3-v2] : ! is_undef(v2) ? [v1,v2] : len(v1) == 3 ? [v1[0]-v1[1], v1[2]-v1[1]] : v1 ) assert(is_vector(vecs[0],2) || is_vector(vecs[0],3), "Bad arguments.") let( norm0 = norm(vecs[0]), norm1 = norm(vecs[1]) ) assert(norm0>0 && norm1>0, "Zero length vector.") // NOTE: constrain() corrects crazy FP rounding errors that exceed acos()'s domain. acos(constrain((vecs[0]*vecs[1])/(norm0*norm1), -1, 1)); // Function: vector_axis() // Usage: // vector_axis(v1,v2); // vector_axis([v1,v2]); // vector_axis(PT1,PT2,PT3); // vector_axis([PT1,PT2,PT3]); // Description: // If given a single list of two vectors, like `vector_axis([V1,V2])`, returns the vector perpendicular the two vectors V1 and V2. // If given a single list of three points, like `vector_axis([A,B,C])`, returns the vector perpendicular to the plane through a, B and C. // If given two vectors, like `vector_axis(V1,V2)`, returns the vector perpendicular to the two vectors V1 and V2. // If given three points, like `vector_axis(A,B,C)`, returns the vector perpendicular to the plane through a, B and C. // Arguments: // v1 = First vector or point. // v2 = Second vector or point. // v3 = Third point in three point mode. // Examples: // vector_axis(UP,LEFT); // Returns: [0,-1,0] (FWD) // vector_axis(RIGHT,LEFT); // Returns: [0,-1,0] (FWD) // vector_axis(UP+RIGHT,RIGHT); // Returns: [0,1,0] (BACK) // vector_axis([10,10], [0,0], [10,-10]); // Returns: [0,0,-1] (DOWN) // vector_axis([10,0,10], [0,0,0], [-10,10,0]); // Returns: [-0.57735, -0.57735, 0.57735] // vector_axis([[10,0,10], [0,0,0], [-10,10,0]]); // Returns: [-0.57735, -0.57735, 0.57735] function vector_axis(v1,v2=undef,v3=undef) = is_vector(v3) ? assert(is_consistent([v3,v2,v1]), "Bad arguments.") vector_axis(v1-v2, v3-v2) : assert( is_undef(v3), "Bad arguments.") is_undef(v2) ? assert( is_list(v1), "Bad arguments.") len(v1) == 2 ? vector_axis(v1[0],v1[1]) : vector_axis(v1[0],v1[1],v1[2]) : assert( is_vector(v1,zero=false) && is_vector(v2,zero=false) && is_consistent([v1,v2]) , "Bad arguments.") let( eps = 1e-6, w1 = point3d(v1/norm(v1)), w2 = point3d(v2/norm(v2)), w3 = (norm(w1-w2) > eps && norm(w1+w2) > eps) ? w2 : (norm(vabs(w2)-UP) > eps)? UP : RIGHT ) unit(cross(w1,w3)); // Section: Vector Searching // Function: vp_tree() // Usage: // tree = vp_tree(points, ) // Description: // Organizes n-dimensional data into a Vantage Point Tree, which can be // efficiently searched for for nearest matches. The Vantage Point Tree // is an effort to generalize binary search to n dimensions. Constructing the // tree should be O(n log n) and searches should be O(log n), though real life // performance depends on how the data is distributed, and it will deteriorate // for high data dimensions. This data structure is useful when you will be // performing many searches of the same data, so that the cost of constructing // the tree is justified. // . // The vantage point tree at a given level chooses vp, the // "vantage point", and a radius, R, and divides the data based // on distance to vp. Points closer than R go in on branch // of the tree and points farther than R go in the other branch. // . // The tree has the form [vp, R, inside, outside], where vp is // the vantage point index, R is the radius, inside is a // recursively computed tree for the inside points (distance less than // or equal to R from the vantage point), and outside // is a tree for the outside points (distance greater than R from the // vantage point). // . // If the number of points is less than or equal to leafsize then // vp_tree instead returns the list [ind] where ind is a list of // the indices of the points. This means the list has the form // [[i0, i1, i2,...]], so tree[0] is a list of indices. You can // tell that a node is a leaf node by checking if tree[0] is a list. // The leafsize parameter determines how many points can be // store in the leaf nodes. The default value of 25 was found // emperically to be a reasonable option for 3d data searched with vp_search(). // . // Vantage point tree is described here: http://web.cs.iastate.edu/~honavar/nndatastructures.pdf // Arguments: // points = list of points to store in the tree // leafsize = maximum number of points to store in the tree's leaf nodes. Default: 25 function vp_tree(points, leafsize=25) = assert(is_matrix(points),"points must be a consistent list of data points") _vp_tree(points, count(len(points)), leafsize); function _vp_tree(ptlist, ind, leafsize) = len(ind)<=leafsize ? [ind] : let( center = mean(select(ptlist,ind)), cdistances = [for(i=ind) norm(ptlist[i]-center)], vpind = ind[max_index(cdistances)], vp = ptlist[vpind], vp_dist = [for(i=ind) norm(vp-ptlist[i])], r = ninther(vp_dist), inside = [for(i=idx(ind)) if (vp_dist[i]<=r && ind[i]!=vpind) ind[i]], outside = [for(i=idx(ind)) if (vp_dist[i]>r) ind[i]] ) [vpind, r, _vp_tree(ptlist,inside,leafsize),_vp_tree(ptlist,outside,leafsize)]; // Function: vp_search() // Usage: // indices = vp_search(points, tree, p, r); // Description: // Search a vantage point tree for all points whose distance from p // is less than or equal to r. Returns a list of indices of the points it finds // in arbitrary order. The input points is a list of points to search and tree is the // vantage point tree computed from that point list. The search should be // around O(log n). // Arguments: // points = points indexed by the vantage point tree // tree = vantage point tree from vp_tree // p = point to search for // r = search radius // Example: A set of four queries to find points within 1 unit of the query. The circles show the search region and all have radius 1. // $fn=32; // k = 2000; // points = array_group(rands(0,10,k*2,seed=13333),2); // vp = vp_tree(points); // queries = [for(i=[3,7],j=[3,7]) [i,j]]; // search_ind = [for(q=queries) vp_search(points, vp, q, 1)]; // move_copies(points) circle(r=.08); // for(i=idx(queries)){ // color("blue")stroke(move(queries[i],circle(r=1)), closed=true, width=.08); // color("red")move_copies(select(points, search_ind[i])) circle(r=.08); // } function _vp_search(points, tree, p, r) = is_list(tree[0]) ? [for(i=tree[0]) if (norm(points[i]-p)<=r) i] : let( d = norm(p-points[tree[0]]) // dist to vantage point ) [ if (d <= r) tree[0], if (d-r <= tree[1]) each _vp_search(points, tree[2], p, r), if (d+r > tree[1]) each _vp_search(points, tree[3], p, r) ]; function vp_search(points, tree, p, r) = assert(is_list(tree) && (len(tree)==4 || (len(tree)==1 && is_list(tree[0]))), "Vantage point tree not valid") assert(is_matrix(points), "Parameter points is not a consistent point list") assert(is_vector(p,len(points[0])), "Query must be a vector whose length matches the point list") assert(all_positive(r),"Radius r must be a positive number") _vp_search(points, tree, p, r); // Function: vp_nearest() // Usage: // indices = vp_nearest(points, tree, p, k) // Description: // Search the vantage point tree for the k points closest to point p. // The input points is the list of points to search and tree is // the vantage point tree computed from that point list. The list is // returned in sorted order, closest point first. // Arguments: // points = points indexed by the vantage point tree // tree = vantage point tree from vp_tree // p = point to search for // k = number of neighbors to return // Example: Four queries to find the 15 nearest points. The circles show the radius defined by the most distant query result. Note they are different for each query. // $fn=32; // k = 2000; // points = array_group(rands(0,10,k*2,seed=13333),2); // vp = vp_tree(points); // queries = [for(i=[3,7],j=[3,7]) [i,j]]; // search_ind = [for(q=queries) vp_nearest(points, vp, q, 15)]; // move_copies(points) circle(r=.08); // for(i=idx(queries)){ // color("red")move_copies(select(points, search_ind[i])) circle(r=.08); // color("blue")stroke(move(queries[i], // circle(r=norm(points[last(search_ind[i])]-queries[i]))), // closed=true, width=.08); // } function _insert_sorted(list, k, new) = len(list)==k && new[1]>= last(list)[1] ? list : [ for(entry=list) if (entry[1]<=new[1]) entry, new, for(i=[0:1:min(k-1,len(list))-1]) if (list[i][1]>new[1]) list[i] ]; function _insert_many(list, k, newlist,i=0) = i==len(newlist) ? list : _insert_many(_insert_sorted(list,k,newlist[i]),k,newlist,i+1); function _vp_nearest(points, tree, p, k, answers=[]) = is_list(tree[0]) ? _insert_many(answers, k, [for(entry=tree[0]) [entry, norm(points[entry]-p)]]) : let( d = norm(p-points[tree[0]]), answers1 = _insert_sorted(answers, k, [tree[0],d]), answers2 = d-last(answers1)[1] <= tree[1] ? _vp_nearest(points, tree[2], p, k, answers1) : answers1, answers3 = d+last(answers2)[1] > tree[1] ? _vp_nearest(points, tree[3], p, k, answers2) : answers2 ) answers3; function vp_nearest(points, tree, p, k) = assert(is_int(k) && k>0) assert(k<=len(points), "You requested more results that contained in the set") assert(is_matrix(points), "Parameter points is not a consistent point list") assert(is_vector(p,len(points[0])), "Query must be a vector whose length matches the point list") assert(is_list(tree) && (len(tree)==4 || (len(tree)==1 && is_list(tree[0]))), "Vantage point tree not valid") subindex(_vp_nearest(points, tree, p, k),0); // Function: search_radius() // Usage: // index_list = search_radius(points, queries, r, ); // Description: // Given a list of points and a compatible list of queries, for each query // search the points list for all points whose distance from the query // is less than or equal to r. The return value index_list[i] lists the indices // in points of all matches to query q[i]. This list can be in arbitrary order. // . // This function is advantageous to use especially when both `points` and `queries` // are large sets. The method contructs a vantage point tree and then uses it // to check all the queries. If you use queries=points and set r to epsilon then // you can find all of the approximate duplicates in a large list of vectors. // Example: Finding duplicates in a list of vectors. With exact equality the order of the output is consistent, but with small variations [2,4] could occur in one position and [4,2] in the other one. // v = array_group(rands(0,10,5*3,seed=9),3); // points = [v[0],v[1],v[2],v[3],v[2],v[3],v[3],v[4]]; // echo(search_radius(points,points,1e-9)); // Prints [[0],[1],[2,4],[3,5,6],[2,4],[3,5,6],[3,5,6],[7]] // function search_radius(points, queries, r, leafsize=25) = assert(is_matrix(points),"Invalid points list") assert(is_matrix(queries),"Invalid query list") assert(len(points[0])==len(queries[0]), "Query vectors don't match length of points") let( vptree = vp_tree(points, leafsize) ) [for(q=queries) vp_search(points, vptree, q, r)]; // vim: expandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap