The Belfry OpenScad Library, v2.0. An OpenSCAD library of shapes, masks, and manipulators to make working with OpenSCAD easier. BETA
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knurling.scad Corrected knurling.scad Includes. 2021-01-05 01:54:15 -08:00
LICENSE Updated copyright years. Split math.scad up. Enabled attach for lots of shapes. Removed backwards compatability. 2019-04-19 17:02:17 -07:00
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BOSL2

BOSL2 Logo

The Belfry OpenScad Library, v2

A library for OpenSCAD, filled with useful tools, shapes, masks, math and manipulators, designed to make OpenSCAD easier to use.

  • NOTE: BOSL2 IS PRE-ALPHA CODE. THE CODE IS STILL BEING REORGANIZED.
  • NOTE2: CODE WRITTEN FOR BOSLv1 PROBABLY WON'T WORK WITH BOSL2!

Join the chat at https://gitter.im/revarbat/BOSL2 BOSL2 Docs

Installation

  1. Download the .zip or .tar.gz release file for this library.
  2. Unpack it. Make sure that you unpack the whole file structure. Some zipfile unpackers call this option "Use folder names". It should create either a BOSL-v2.0 or BOSL2-master directory with the library files within it. You should see "examples", "scripts", "tests", and other subdirectories.
  3. Rename the unpacked main directory to BOSL2.
  4. Move the BOSL2 directory into the apropriate OpenSCAD library directory for your platform:
    • Windows: My Documents\OpenSCAD\libraries\
    • Linux: $HOME/.local/share/OpenSCAD/libraries/
    • Mac OS X: $HOME/Documents/OpenSCAD/libraries/
  5. Restart OpenSCAD.

Terminology

For purposes of the BOSL2 library, the following terms apply:

  • Left: Towards X-
  • Right: Towards X+
  • Front/Forward: Towards Y-
  • Back/Behind: Towards Y+
  • Bottom/Down/Below: Towards Z-
  • Top/Up/Above: Towards Z+

Common Arguments:

Args What it is
rounding Radius of rounding for interior or exterior edges.
chamfer Size of chamfers/bevels for interior or exterior edges.
orient Axis a part should be oriented along. Given as an XYZ triplet of rotation angles. It is recommended that you use the ORIENT_ constants from constants.scad. Default is usually ORIENT_Z for vertical orientation.
anchor Side of the object that should be anchored to the origin. Given as a vector towards the side of the part to align with the origin. It is recommended that you use the directional constants from constants.scad. Default is usually CENTER for centered.

Examples

A lot of the features of this library are to allow shorter, easier-to-read, intent-based coding. For example:

BOSL2/transforms.scad Examples Raw OpenSCAD Equivalent
up(5) translate([0,0,5])
xrot(30,cp=[0,10,20]) translate([0,10,20]) rotate([30,0,0]) translate([0,-10,-20])
xspread(20,n=3) for (dx=[-20,0,20]) translate([dx,0,0])
zring(n=6,r=20) for (zr=[0:5]) rotate([0,0,zr*60]) translate([20,0,0])
skew_xy(xa=30,ya=45) multmatrix([[1,0,tan(30),0],[0,1,tan(45),0],[0,0,1,0],[0,0,0,1]])
BOSL2/shapes.scad Examples Raw OpenSCAD Equivalent
cube([10,20,30], anchor=BOTTOM); translate([0,0,15]) cube([10,20,30], center=true);
cuboid([20,20,30], fillet=5, edges=EDGES_Z_ALL); minkowski() {cube([10,10,20], center=true); sphere(r=5, $fn=32);}
prismoid([30,40],[20,30],h=10); hull() {translate([0,0,0.005]) cube([30,40,0.01], center=true); translate([0,0,9.995]) cube([20,30,0.01],center=true);}
xcyl(l=20,d=4); rotate([0,90,0]) cylinder(h=20, d=4, center=true);
cyl(l=100, d=40, fillet=5); translate([0,0,50]) minkowski() {cylinder(h=90, d=30, center=true); sphere(r=5);}
BOSL2/masks.scad Examples Raw Openscad Equivalent
chamfer_mask_z(l=20,chamfer=5); rotate(45) cube([5*sqrt(2), 5*sqrt(2), 20], center=true);
fillet_mask_z(l=20,fillet=5); difference() {cube([10,10,20], center=true); for(dx=[-5,5],dy=[-5,5]) translate([dx,dy,0]) cylinder(h=20.1, r=5, center=true);}
fillet_hole_mask(r=30,fillet=5); difference() {cube([70,70,10], center=true); translate([0,0,-5]) rotate_extrude(convexity=4) translate([30,0,0]) circle(r=5);}

The Library Files

The library files are as follows:

Basics (Imported via std.scad)

Math (Imported via std.scad)

Geometry (Imported via std.scad)

  • geometry.scad: Functions to find line intersections, circles from 3 points, etc.
  • edges.scad: Constants and functions to specify edges and corners.
  • vnf.scad: Vertices 'n' Faces structure to make creating polyhedron()s easier.
  • paths.scad: Functions and modules to work with arbitrary 3D paths.
  • regions.scad: Perform offsets and boolean geometry on 2D paths and regions.

Common (Imported via std.scad)

Processes

  • beziers.scad: Functions and modules to work with bezier curves.
  • threading.scad: Modules to make triangular and trapezoidal threaded rods and nuts.
  • rounding.scad: Functions to help rounding corners in a path.
  • knurling.scad: Masks and shapes to help with knurling.
  • partitions.scad: Modules to help partition large objects into smaller assembled parts.
  • rounding.scad: Functions and modules to create rounded paths and boxes.
  • skin.scad: Functions to skin surfaces between 2D cross-section paths.
  • hull.scad: Functions to create 2D and 3D convex hulls.
  • triangulation.scad: Functions to triangulate polyhedron() faces.
  • debug.scad: Modules to help debug polygons()s and polyhedron()s

Data Structures

  • strings.scad: String manipulation functions.
  • stacks.scad: Functions to manipulate stack data structures.
  • queues.scad: Functions to manipulate queue data structures.
  • structs.scad: Structure/Dictionary creation and manipulation functions.

Miscellaneous Parts

Documentation

The full library docs can be found at https://github.com/revarbat/BOSL2/wiki