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897 lines
35 KiB
OpenSCAD
897 lines
35 KiB
OpenSCAD
//////////////////////////////////////////////////////////////////////
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// LibFile: paths.scad
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// Polylines, polygons and paths.
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// To use, add the following lines to the beginning of your file:
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// ```
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// include <BOSL2/std.scad>
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// ```
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//////////////////////////////////////////////////////////////////////
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include <BOSL2/triangulation.scad>
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// Section: Functions
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// Function: simplify2d_path()
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// Description:
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// Takes a 2D polyline and removes unnecessary collinear points.
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// Usage:
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// simplify2d_path(path, [eps])
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// Arguments:
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// path = A list of 2D path points.
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// eps = Largest angle delta between segments to count as colinear. Default: 1e-6
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function simplify2d_path(path, eps=1e-6) = simplify_path(path, eps=eps);
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// Function: simplify3d_path()
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// Description:
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// Takes a 3D polyline and removes unnecessary collinear points.
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// Usage:
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// simplify3d_path(path, [eps])
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// Arguments:
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// path = A list of 3D path points.
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// eps = Largest angle delta between segments to count as colinear. Default: 1e-6
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function simplify3d_path(path, eps=1e-6) = simplify_path(path, eps=eps);
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// Function: path_length()
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// Usage:
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// path_length(path,[closed])
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// Description:
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// Returns the length of the path.
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// Arguments:
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// path = The list of points of the path to measure.
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// closed = true if the path is closed. Default: false
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// Example:
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// path = [[0,0], [5,35], [60,-25], [80,0]];
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// echo(path_length(path));
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function path_length(path,closed=false) =
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len(path)<2? 0 :
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sum([for (i = [0:1:len(path)-2]) norm(path[i+1]-path[i])])+(closed?norm(path[len(path)-1]-path[0]):0);
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// Function: path_pos_from_start()
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// Usage:
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// pos = path_pos_from_start(path,length,[closed]);
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// Description:
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// Finds the segment and relative position along that segment that is `length` distance from the
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// front of the given `path`. Returned as [SEGNUM, U] where SEGNUM is the segment number, and U is
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// the relative distance along that segment, a number from 0 to 1. If the path is shorter than the
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// asked for length, this returns `undef`.
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// Arguments:
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// path = The path to find the position on.
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// length = The length from the start of the path to find the segment and position of.
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// Example(2D):
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// path = circle(d=50,$fn=18);
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// pos = path_pos_from_start(path,20,closed=false);
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// stroke(path,width=1,endcaps=false);
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// pt = lerp(path[pos[0]], path[(pos[0]+1)%len(path)], pos[1]);
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// color("red") translate(pt) circle(d=2,$fn=12);
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function path_pos_from_start(path,length,closed=false,_d=0,_i=0) =
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let (lp = len(path))
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_i >= lp - (closed?0:1)? undef :
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let (l = norm(path[(_i+1)%lp]-path[_i]))
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_d+l <= length? path_pos_from_start(path,length,closed,_d+l,_i+1) :
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[_i, (length-_d)/l];
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// Function: path_pos_from_end()
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// Usage:
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// pos = path_pos_from_end(path,length,[closed]);
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// Description:
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// Finds the segment and relative position along that segment that is `length` distance from the
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// end of the given `path`. Returned as [SEGNUM, U] where SEGNUM is the segment number, and U is
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// the relative distance along that segment, a number from 0 to 1. If the path is shorter than the
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// asked for length, this returns `undef`.
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// Arguments:
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// path = The path to find the position on.
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// length = The length from the end of the path to find the segment and position of.
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// Example(2D):
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// path = circle(d=50,$fn=18);
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// pos = path_pos_from_end(path,20,closed=false);
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// stroke(path,width=1,endcaps=false);
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// pt = lerp(path[pos[0]], path[(pos[0]+1)%len(path)], pos[1]);
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// color("red") translate(pt) circle(d=2,$fn=12);
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function path_pos_from_end(path,length,closed=false,_d=0,_i=undef) =
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let (
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lp = len(path),
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_i = _i!=undef? _i : lp - (closed?1:2)
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)
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_i < 0? undef :
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let (l = norm(path[(_i+1)%lp]-path[_i]))
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_d+l <= length? path_pos_from_end(path,length,closed,_d+l,_i-1) :
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[_i, 1-(length-_d)/l];
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// Function: path_trim_start()
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// Usage:
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// path_trim_start(path,trim);
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// Description:
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// Returns the `path`, with the start shortened by the length `trim`.
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// Arguments:
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// path = The path to trim.
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// trim = The length to trim from the start.
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// Example(2D):
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// path = circle(d=50,$fn=18);
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// path2 = path_trim_start(path,5);
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// path3 = path_trim_start(path,20);
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// color("blue") stroke(path3,width=5,endcaps=false);
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// color("cyan") stroke(path2,width=3,endcaps=false);
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// color("red") stroke(path,width=1,endcaps=false);
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function path_trim_start(path,trim,_d=0,_i=0) =
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_i >= len(path)-1? [] :
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let (l = norm(path[_i+1]-path[_i]))
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_d+l <= trim? path_trim_start(path,trim,_d+l,_i+1) :
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let (v = normalize(path[_i+1]-path[_i]))
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concat(
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[path[_i+1]-v*(l-(trim-_d))],
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[for (i=[_i+1:1:len(path)-1]) path[i]]
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);
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// Function: path_trim_end()
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// Usage:
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// path_trim_end(path,trim);
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// Description:
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// Returns the `path`, with the end shortened by the length `trim`.
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// Arguments:
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// path = The path to trim.
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// trim = The length to trim from the end.
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// Example(2D):
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// path = circle(d=50,$fn=18);
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// path2 = path_trim_end(path,5);
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// path3 = path_trim_end(path,20);
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// color("blue") stroke(path3,width=5,endcaps=false);
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// color("cyan") stroke(path2,width=3,endcaps=false);
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// color("red") stroke(path,width=1,endcaps=false);
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function path_trim_end(path,trim,_d=0,_i=undef) =
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let (_i = _i!=undef? _i : len(path)-1)
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_i <= 0? [] :
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let (l = norm(path[_i]-path[_i-1]))
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_d+l <= trim? path_trim_end(path,trim,_d+l,_i-1) :
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let (v = normalize(path[_i]-path[_i-1]))
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concat(
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[for (i=[0:1:_i-1]) path[i]],
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[path[_i-1]+v*(l-(trim-_d))]
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);
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// Function: path_closest_point()
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// Usage:
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// path_closest_point(path, pt);
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// Description:
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// Finds the closest path segment, and point on that segment to the given point.
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// Returns `[SEGNUM, POINT]`
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// Arguments:
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// path = The path to find the closest point on.
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// pt = the point to find the closest point to.
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// Example(2D):
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// path = circle(d=100,$fn=6);
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// pt = [20,10];
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// closest = path_closest_point(path, pt);
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// stroke(path, closed=true);
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// color("blue") translate(pt) circle(d=3, $fn=12);
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// color("red") translate(closest[1]) circle(d=3, $fn=12);
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function path_closest_point(path, pt) =
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let(
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pts = [for (seg=idx(path)) segment_closest_point(select(path,seg,seg+1),pt)],
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dists = [for (p=pts) norm(p-pt)],
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min_seg = min_index(dists)
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) [min_seg, pts[min_seg]];
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// Function: path3d_spiral()
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// Description:
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// Returns a 3D spiral path.
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// Usage:
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// path3d_spiral(turns, h, n, r|d, [cp], [scale]);
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// Arguments:
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// h = Height of spiral.
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// turns = Number of turns in spiral.
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// n = Number of spiral sides.
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// r = Radius of spiral.
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// d = Radius of spiral.
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// cp = Centerpoint of spiral. Default: `[0,0]`
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// scale = [X,Y] scaling factors for each axis. Default: `[1,1]`
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// Example(3D):
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// trace_polyline(path3d_spiral(turns=2.5, h=100, n=24, r=50), N=1, showpts=true);
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function path3d_spiral(turns=3, h=100, n=12, r=undef, d=undef, cp=[0,0], scale=[1,1]) = let(
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rr=get_radius(r=r, d=d, dflt=100),
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cnt=floor(turns*n),
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dz=h/cnt
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) [
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for (i=[0:1:cnt]) [
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rr * cos(i*360/n) * scale.x + cp.x,
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rr * sin(i*360/n) * scale.y + cp.y,
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i*dz
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]
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];
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// Function: points_along_path3d()
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// Usage:
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// points_along_path3d(polyline, path);
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// Description:
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// Calculates the vertices needed to create a `polyhedron()` of the
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// extrusion of `polyline` along `path`. The closed 2D path shold be
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// centered on the XY plane. The 2D path is extruded perpendicularly
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// along the 3D path. Produces a list of 3D vertices. Vertex count
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// is `len(polyline)*len(path)`. Gives all the reoriented vertices
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// for `polyline` at the first point in `path`, then for the second,
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// and so on.
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// Arguments:
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// polyline = A closed list of 2D path points.
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// path = A list of 3D path points.
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function points_along_path3d(
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polyline, // The 2D polyline to drag along the 3D path.
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path, // The 3D polyline path to follow.
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q=Q_Ident(), // Used in recursion
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n=0 // Used in recursion
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) = let(
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end = len(path)-1,
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v1 = (n == 0)? [0, 0, 1] : normalize(path[n]-path[n-1]),
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v2 = (n == end)? normalize(path[n]-path[n-1]) : normalize(path[n+1]-path[n]),
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crs = cross(v1, v2),
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axis = norm(crs) <= 0.001? [0, 0, 1] : crs,
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ang = vector_angle(v1, v2),
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hang = ang * (n==0? 1.0 : 0.5),
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hrot = Quat(axis, hang),
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arot = Quat(axis, ang),
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roth = Q_Mul(hrot, q),
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rotm = Q_Mul(arot, q)
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) concat(
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[for (i = [0:1:len(polyline)-1]) Qrot(roth,p=point3d(polyline[i])) + path[n]],
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(n == end)? [] : points_along_path3d(polyline, path, rotm, n+1)
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);
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// Section: 2D Modules
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// Module: modulated_circle()
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// Description:
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// Creates a 2D polygon circle, modulated by one or more superimposed sine waves.
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// Arguments:
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// r = radius of the base circle.
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// sines = array of [amplitude, frequency] pairs, where the frequency is the number of times the cycle repeats around the circle.
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// Example(2D):
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// modulated_circle(r=40, sines=[[3, 11], [1, 31]], $fn=6);
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module modulated_circle(r=40, sines=[10])
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{
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freqs = len(sines)>0? [for (i=sines) i[1]] : [5];
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points = [
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for (a = [0 : (360/segs(r)/max(freqs)) : 360])
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let(nr=r+sum_of_sines(a,sines)) [nr*cos(a), nr*sin(a)]
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];
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polygon(points);
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}
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// Section: 3D Modules
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// Module: extrude_from_to()
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// Description:
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// Extrudes a 2D shape between the points pt1 and pt2. Takes as children a set of 2D shapes to extrude.
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// Arguments:
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// pt1 = starting point of extrusion.
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// pt2 = ending point of extrusion.
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// convexity = max number of times a line could intersect a wall of the 2D shape being extruded.
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// twist = number of degrees to twist the 2D shape over the entire extrusion length.
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// scale = scale multiplier for end of extrusion compared the start.
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// slices = Number of slices along the extrusion to break the extrusion into. Useful for refining `twist` extrusions.
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// Example(FlatSpin):
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// extrude_from_to([0,0,0], [10,20,30], convexity=4, twist=360, scale=3.0, slices=40) {
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// xspread(3) circle(3, $fn=32);
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// }
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module extrude_from_to(pt1, pt2, convexity=undef, twist=undef, scale=undef, slices=undef) {
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rtp = xyz_to_spherical(pt2-pt1);
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translate(pt1) {
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rotate([0, rtp[2], rtp[1]]) {
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linear_extrude(height=rtp[0], convexity=convexity, center=false, slices=slices, twist=twist, scale=scale) {
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children();
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}
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}
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}
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}
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// Module: spiral_sweep()
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// Description:
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// Takes a closed 2D polyline path, centered on the XY plane, and
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// extrudes it along a 3D spiral path of a given radius, height and twist.
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// Arguments:
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// polyline = Array of points of a polyline path, to be extruded.
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// h = height of the spiral to extrude along.
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// r = radius of the spiral to extrude along.
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// twist = number of degrees of rotation to spiral up along height.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
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// center = If given, overrides `anchor`. A true value sets `anchor=CENTER`, false sets `anchor=BOTTOM`.
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// Example:
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// poly = [[-10,0], [-3,-5], [3,-5], [10,0], [0,-30]];
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// spiral_sweep(poly, h=200, r=50, twist=1080, $fn=36);
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module spiral_sweep(polyline, h, r, twist=360, center=undef, anchor=BOTTOM, spin=0, orient=UP) {
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pline_count = len(polyline);
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steps = ceil(segs(r)*(twist/360));
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poly_points = [
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for (
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p = [0:1:steps]
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) let (
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a = twist * (p/steps),
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dx = r*cos(a),
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dy = r*sin(a),
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dz = h * (p/steps),
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pts = affine3d_apply(
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polyline, [
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affine3d_xrot(90),
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affine3d_zrot(a),
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affine3d_translate([dx, dy, dz-h/2])
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]
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)
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) for (pt = pts) pt
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];
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poly_faces = concat(
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[[for (b = [0:1:pline_count-1]) b]],
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[
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for (
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p = [0:1:steps-1],
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b = [0:1:pline_count-1],
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i = [0:1]
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) let (
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b2 = (b == pline_count-1)? 0 : b+1,
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p0 = p * pline_count + b,
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p1 = p * pline_count + b2,
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p2 = (p+1) * pline_count + b2,
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p3 = (p+1) * pline_count + b,
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pt = (i==0)? [p0, p2, p1] : [p0, p3, p2]
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) pt
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],
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[[for (b = [pline_count-1:-1:0]) b+(steps)*pline_count]]
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);
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tri_faces = triangulate_faces(poly_points, poly_faces);
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orient_and_anchor([r,r,h], orient, anchor, spin=spin, center=center, geometry="cylinder", chain=true) {
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polyhedron(points=poly_points, faces=tri_faces, convexity=10);
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children();
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}
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}
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// Module: path_sweep()
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// Description:
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// Takes a closed 2D path `polyline`, centered on the XY plane, and extrudes it perpendicularly along a 3D path `path`, forming a solid.
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// Arguments:
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// polyline = Array of points of a polyline path, to be extruded.
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// path = Array of points of a polyline path, to extrude along.
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// ang = Angle in degrees to rotate 2D polyline before extrusion.
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// convexity = max number of surfaces any single ray could pass through.
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// Example(FlatSpin):
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// shape = [[0,-10], [5,-3], [5,3], [0,10], [30,0]];
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// path = concat(
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// [for (a=[30:30:180]) [50*cos(a)+50, 50*sin(a), 20*sin(a)]],
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// [for (a=[330:-30:180]) [50*cos(a)-50, 50*sin(a), 20*sin(a)]]
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// );
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// path_sweep(shape, path, ang=140);
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module path_sweep(polyline, path, ang=0, convexity=10) {
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pline_count = len(polyline);
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path_count = len(path);
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polyline = rotate_points2d(ccw_polygon(path2d(polyline)), ang);
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poly_points = points_along_path3d(polyline, path);
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poly_faces = concat(
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[[for (b = [0:1:pline_count-1]) b]],
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[
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for (
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p = [0:1:path_count-2],
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b = [0:1:pline_count-1],
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i = [0:1]
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) let (
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b2 = (b == pline_count-1)? 0 : b+1,
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p0 = p * pline_count + b,
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p1 = p * pline_count + b2,
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p2 = (p+1) * pline_count + b2,
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p3 = (p+1) * pline_count + b,
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pt = (i==0)? [p0, p2, p1] : [p0, p3, p2]
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) pt
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],
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[[for (b = [pline_count-1:-1:0]) b+(path_count-1)*pline_count]]
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);
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tri_faces = triangulate_faces(poly_points, poly_faces);
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polyhedron(points=poly_points, faces=tri_faces, convexity=convexity);
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}
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// Module: path_extrude()
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// Description:
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// Extrudes 2D children along a 3D polyline path. This may be slow.
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// Arguments:
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// path = array of points for the bezier path to extrude along.
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// convexity = maximum number of walls a ran can pass through.
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// clipsize = increase if artifacts are left. Default: 1000
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// Example(FlatSpin):
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// path = [ [0, 0, 0], [33, 33, 33], [66, 33, 40], [100, 0, 0], [150,0,0] ];
|
|
// path_extrude(path) circle(r=10, $fn=6);
|
|
module path_extrude(path, convexity=10, clipsize=100) {
|
|
function polyquats(path, q=Q_Ident(), v=[0,0,1], i=0) = let(
|
|
v2 = path[i+1] - path[i],
|
|
ang = vector_angle(v,v2),
|
|
axis = ang>0.001? normalize(cross(v,v2)) : [0,0,1],
|
|
newq = Q_Mul(Quat(axis, ang), q),
|
|
dist = norm(v2)
|
|
) i < (len(path)-2)?
|
|
concat([[dist, newq, ang]], polyquats(path, newq, v2, i+1)) :
|
|
[[dist, newq, ang]];
|
|
|
|
epsilon = 0.0001; // Make segments ever so slightly too long so they overlap.
|
|
ptcount = len(path);
|
|
pquats = polyquats(path);
|
|
for (i = [0:1:ptcount-2]) {
|
|
pt1 = path[i];
|
|
pt2 = path[i+1];
|
|
dist = pquats[i][0];
|
|
q = pquats[i][1];
|
|
difference() {
|
|
translate(pt1) {
|
|
Qrot(q) {
|
|
down(clipsize/2/2) {
|
|
linear_extrude(height=dist+clipsize/2, convexity=convexity) {
|
|
children();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
translate(pt1) {
|
|
hq = (i > 0)? Q_Slerp(q, pquats[i-1][1], 0.5) : q;
|
|
Qrot(hq) down(clipsize/2+epsilon) cube(clipsize, center=true);
|
|
}
|
|
translate(pt2) {
|
|
hq = (i < ptcount-2)? Q_Slerp(q, pquats[i+1][1], 0.5) : q;
|
|
Qrot(hq) up(clipsize/2+epsilon) cube(clipsize, center=true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Module: trace_polyline()
|
|
// Description:
|
|
// Renders lines between each point of a polyline path.
|
|
// Can also optionally show the individual vertex points.
|
|
// Arguments:
|
|
// pline = The array of points in the polyline.
|
|
// closed = If true, draw the segment from the last vertex to the first. Default: false
|
|
// showpts = If true, draw vertices and control points.
|
|
// N = Mark the first and every Nth vertex after in a different color and shape.
|
|
// size = Diameter of the lines drawn.
|
|
// color = Color to draw the lines (but not vertices) in.
|
|
// Example(FlatSpin):
|
|
// polyline = [for (a=[0:30:210]) 10*[cos(a), sin(a), sin(a)]];
|
|
// trace_polyline(polyline, showpts=true, size=0.5, color="lightgreen");
|
|
module trace_polyline(pline, closed=false, showpts=false, N=1, size=1, color="yellow") {
|
|
sides = segs(size/2);
|
|
pline = closed? close_path(pline) : pline;
|
|
if (showpts) {
|
|
for (i = [0:1:len(pline)-1]) {
|
|
translate(pline[i]) {
|
|
if (i%N == 0) {
|
|
color("blue") sphere(d=size*2.5, $fn=8);
|
|
} else {
|
|
color("red") {
|
|
cylinder(d=size/2, h=size*3, center=true, $fn=8);
|
|
xrot(90) cylinder(d=size/2, h=size*3, center=true, $fn=8);
|
|
yrot(90) cylinder(d=size/2, h=size*3, center=true, $fn=8);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (N!=3) {
|
|
color(color) path_sweep(circle(d=size,$fn=sides), path3d(pline));
|
|
} else {
|
|
for (i = [0:1:len(pline)-2]) {
|
|
if (N!=3 || (i%N) != 1) {
|
|
color(color) extrude_from_to(pline[i], pline[i+1]) circle(d=size, $fn=sides);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Module: debug_polygon()
|
|
// Description: A drop-in replacement for `polygon()` that renders and labels the path points.
|
|
// Arguments:
|
|
// points = The array of 2D polygon vertices.
|
|
// paths = The path connections between the vertices.
|
|
// convexity = The max number of walls a ray can pass through the given polygon paths.
|
|
// Example(Big2D):
|
|
// debug_polygon(
|
|
// points=concat(
|
|
// regular_ngon(or=10, n=8),
|
|
// regular_ngon(or=8, n=8)
|
|
// ),
|
|
// paths=[
|
|
// [for (i=[0:7]) i],
|
|
// [for (i=[15:-1:8]) i]
|
|
// ]
|
|
// );
|
|
module debug_polygon(points, paths=undef, convexity=2, size=1)
|
|
{
|
|
pths = is_undef(paths)? [for (i=[0:1:len(points)-1]) i] : is_num(paths[0])? [paths] : paths;
|
|
echo(points=points);
|
|
echo(paths=paths);
|
|
linear_extrude(height=0.01, convexity=convexity, center=true) {
|
|
polygon(points=points, paths=paths, convexity=convexity);
|
|
}
|
|
for (i = [0:1:len(points)-1]) {
|
|
color("red") {
|
|
up(0.2) {
|
|
translate(points[i]) {
|
|
linear_extrude(height=0.1, convexity=10, center=true) {
|
|
text(text=str(i), size=size, halign="center", valign="center");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
for (j = [0:1:len(paths)-1]) {
|
|
path = paths[j];
|
|
translate(points[path[0]]) {
|
|
color("cyan") up(0.1) cylinder(d=size*1.5, h=0.01, center=false, $fn=12);
|
|
}
|
|
translate(points[path[len(path)-1]]) {
|
|
color("pink") up(0.11) cylinder(d=size*1.5, h=0.01, center=false, $fn=4);
|
|
}
|
|
for (i = [0:1:len(path)-1]) {
|
|
midpt = (points[path[i]] + points[path[(i+1)%len(path)]])/2;
|
|
color("blue") {
|
|
up(0.2) {
|
|
translate(midpt) {
|
|
linear_extrude(height=0.1, convexity=10, center=true) {
|
|
text(text=str(chr(65+j),i), size=size/2, halign="center", valign="center");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Module: path_spread()
|
|
//
|
|
// Description:
|
|
// Uniformly spreads out copies of children along a path. Copies are located based on path length. If you specify `n` but not spacing then `n` copies will be placed
|
|
// with one at path[0] of `closed` is true, or spanning the entire path from start to end if `closed` is false.
|
|
// If you specify `spacing` but not `n` then copies will spread out starting from one at path[0] for `closed=true` or at the path center for open paths.
|
|
// If you specify `sp` then the copies will start at `sp`.
|
|
//
|
|
// Usage:
|
|
// path_spread(path), [n], [spacing], [sp], [rotate_children], [closed]) ...
|
|
//
|
|
// Arguments:
|
|
// path = the path where children are placed
|
|
// n = number of copies
|
|
// spacing = space between copies
|
|
// sp = if given, copies will start distance sp from the path start and spread beyond that point
|
|
//
|
|
// Side Effects:
|
|
// `$pos` is set to the center of each copy
|
|
// `$idx` is set to the index number of each copy. In the case of closed paths the first copy is at `path[0]` unless you give `sp`.
|
|
// `$dir` is set to the direction vector of the path at the point where the copy is placed.
|
|
// `$normal` is set to the direction of the normal vector to the path direction that is coplanar with the path at this point
|
|
//
|
|
// Example(2D):
|
|
// spiral = [for(theta=[0:360*8]) theta * [cos(theta), sin(theta)]]/100;
|
|
// stroke(spiral,width=.25);
|
|
// color("red") path_spread(spiral, n=100) circle(r=1);
|
|
// Example(2D):
|
|
// circle = regular_ngon(n=64, or=10);
|
|
// stroke(circle,width=1,closed=true);
|
|
// color("green")path_spread(circle, n=7, closed=true) circle(r=1+$idx/3);
|
|
// Example(2D):
|
|
// heptagon = regular_ngon(n=7, or=10);
|
|
// stroke(heptagon, width=1, closed=true);
|
|
// color("purple") path_spread(heptagon, n=9, closed=true) square([0.5,3],anchor=FRONT);
|
|
// Example(2D): Direction at the corners is the average of the two adjacent edges
|
|
// heptagon = regular_ngon(n=7, or=10);
|
|
// stroke(heptagon, width=1, closed=true);
|
|
// color("purple") path_spread(heptagon, n=7, closed=true) square([0.5,3],anchor=FRONT);
|
|
// Example(2D): Don't rotate the children
|
|
// heptagon = regular_ngon(n=7, or=10);
|
|
// stroke(heptagon, width=1, closed=true);
|
|
// color("red") path_spread(heptagon, n=9, closed=true, rotate_children=false) square([0.5,3],anchor=FRONT);
|
|
// Example(2D): Open path, specify `n`
|
|
// sinwav = [for(theta=[0:360]) 5*[theta/180, sin(theta)]];
|
|
// stroke(sinwav,width=.1);
|
|
// color("red")path_spread(sinwav, n=5) square([.2,1.5],anchor=FRONT);
|
|
// Example(2D)): Open path, specify `n` and `spacing`
|
|
// sinwav = [for(theta=[0:360]) 5*[theta/180, sin(theta)]];
|
|
// stroke(sinwav,width=.1);
|
|
// color("red")path_spread(sinwav, n=5, spacing=1) square([.2,1.5],anchor=FRONT);
|
|
// Example(2D)): Closed path, specify `n` and `spacing`, copies centered around circle[0]
|
|
// circle = regular_ngon(n=64,or=10);
|
|
// stroke(circle,width=.1,closed=true);
|
|
// color("red")path_spread(circle, n=10, spacing=1, closed=true) square([.2,1.5],anchor=FRONT);
|
|
// Example(2D): Open path, specify `spacing`
|
|
// sinwav = [for(theta=[0:360]) 5*[theta/180, sin(theta)]];
|
|
// stroke(sinwav,width=.1);
|
|
// color("red")path_spread(sinwav, spacing=5) square([.2,1.5],anchor=FRONT);
|
|
// Example(2D): Open path, specify `sp`
|
|
// sinwav = [for(theta=[0:360]) 5*[theta/180, sin(theta)]];
|
|
// stroke(sinwav,width=.1);
|
|
// color("red")path_spread(sinwav, n=5, sp=18) square([.2,1.5],anchor=FRONT);
|
|
// Example(2D):
|
|
// wedge = arc(angle=[0,100], r=10, $fn=64);
|
|
// difference(){
|
|
// polygon(concat([[0,0]],wedge));
|
|
// path_spread(wedge,n=5,spacing=3) fwd(.1)square([1,4],anchor=FRONT);
|
|
// }
|
|
// Example(Spin): 3d example, with children rotated into the plane of the path
|
|
// tilted_circle = lift_plane(regular_ngon(n=64, or=12), [0,0,0], [5,0,5], [0,2,3]);
|
|
// path_sweep(regular_ngon(n=16,or=.1),tilted_circle);
|
|
// path_spread(tilted_circle, n=15,closed=true) {
|
|
// color("blue")cyl(h=3,r=.2, anchor=BOTTOM); // z-aligned cylinder
|
|
// color("red")xcyl(h=10,r=.2, anchor=FRONT+LEFT); // x-aligned cylinder
|
|
// }
|
|
// Example(Spin): 3d example, with rotate_children set to false
|
|
// tilted_circle = lift_plane(regular_ngon(n=64, or=12), [0,0,0], [5,0,5], [0,2,3]);
|
|
// path_sweep(regular_ngon(n=16,or=.1),tilted_circle);
|
|
// path_spread(tilted_circle, n=25,rotate_children=false,closed=true) {
|
|
// color("blue")cyl(h=3,r=.2, anchor=BOTTOM); // z-aligned cylinder
|
|
// color("red")xcyl(h=10,r=.2, anchor=FRONT+LEFT); // x-aligned cylinder
|
|
// }
|
|
module path_spread(path, n, spacing, sp=undef, rotate_children=true, closed=false)
|
|
{
|
|
length = path_length(path,closed);
|
|
distances = is_def(sp)? (
|
|
is_def(n) && is_def(spacing)? list_range(s=sp, step=spacing, n=n) :
|
|
is_def(n)? list_range(s=sp, e=length, n=n) :
|
|
list_range(s=sp, step=spacing, e=length)
|
|
) : is_def(n) && is_undef(spacing)? (
|
|
closed?
|
|
let(range=list_range(s=0,e=length, n=n+1)) slice(range,0,-2) :
|
|
list_range(s=0, e=length, n=n)
|
|
) : (
|
|
let(
|
|
n = is_def(n)? n : floor(length/spacing)+(closed?0:1),
|
|
ptlist = list_range(s=0,step=spacing,n=n),
|
|
listcenter = mean(ptlist)
|
|
) closed?
|
|
sort([for(entry=ptlist) posmod(entry-listcenter,length)]) :
|
|
[for(entry=ptlist) entry + length/2-listcenter ]
|
|
);
|
|
distOK = min(distances)>=0 && max(distances)<=length;
|
|
assert(distOK,"Cannot fit all of the copies");
|
|
cutlist = path_cut(path, distances, closed, direction=true);
|
|
planar = len(path[0])==2;
|
|
if (true) for(i=[0:1:len(cutlist)-1]) {
|
|
$pos = cutlist[i][0];
|
|
$idx = i;
|
|
$dir = rotate_children ? (planar?[1,0]:[1,0,0]) : cutlist[i][2];
|
|
$normal = rotate_children? (planar?[0,1]:[0,0,1]) : cutlist[i][3];
|
|
translate($pos) {
|
|
if (rotate_children) {
|
|
if(planar) {
|
|
rot(from=[0,1],to=cutlist[i][3]) children();
|
|
} else {
|
|
multmatrix(affine2d_to_3d(transpose([cutlist[i][2],cross(cutlist[i][3],cutlist[i][2]), cutlist[i][3]])))
|
|
children();
|
|
}
|
|
} else {
|
|
children();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Function: path_cut()
|
|
//
|
|
// Usage
|
|
// path_cut(path, dists, [closed], [direction])
|
|
//
|
|
// Description:
|
|
// Cuts a path at a list of distances from the first point in the path. Returns a list of the cut
|
|
// points and indices of the next point in the path after that point. So for example, a return
|
|
// value entry of [[2,3], 5] means that the cut point was [2,3] and the next point on the path after
|
|
// this point is path[5]. If the path is too short then path_cut returns undef. If you set
|
|
// `direction` to true then `path_cut` will also return the tangent vector to the path and a normal
|
|
// vector to the path. It tries to find a normal vector that is coplanar to the path near the cut
|
|
// point. If this fails it will return a normal vector parallel to the xy plane. The output with
|
|
// direction vectors will be `[point, next_index, tangent, normal]`.
|
|
//
|
|
// Arguments:
|
|
// path = path to cut
|
|
// dists = distances where the path should be cut (a list) or a scalar single distance
|
|
// closed = set to true if the curve is closed. Default: false
|
|
// direction = set to true to return direction vectors. Default: false
|
|
//
|
|
// Example(NORENDER):
|
|
// square=[[0,0],[1,0],[1,1],[0,1]];
|
|
// path_cut(square, [.5,1.5,2.5]); // Returns [[[0.5, 0], 1], [[1, 0.5], 2], [[0.5, 1], 3]]
|
|
// path_cut(square, [0,1,2,3]); // Returns [[[0, 0], 1], [[1, 0], 2], [[1, 1], 3], [[0, 1], 4]]
|
|
// path_cut(square, [0,0.8,1.6,2.4,3.2], closed=true); // Returns [[[0, 0], 1], [[0.8, 0], 1], [[1, 0.6], 2], [[0.6, 1], 3], [[0, 0.8], 4]]
|
|
// path_cut(square, [0,0.8,1.6,2.4,3.2]); // Returns [[[0, 0], 1], [[0.8, 0], 1], [[1, 0.6], 2], [[0.6, 1], 3], undef]
|
|
function path_cut(path, dists, closed=false, direction=false) =
|
|
let(long_enough = len(path) >= (closed ? 3 : 2))
|
|
assert(long_enough,len(path)<2 ? "Two points needed to define a path" : "Closed path must include three points")
|
|
!is_list(dists)? path_cut(path, [dists],closed, direction)[0] :
|
|
let(cuts = _path_cut(path,dists,closed))
|
|
!direction ? cuts : let(
|
|
dir = _path_cuts_dir(path, cuts, closed),
|
|
normals = _path_cuts_normals(path, cuts, dir, closed)
|
|
) zip(cuts, array_group(dir,1), array_group(normals,1));
|
|
|
|
// Main recursive path cut function
|
|
function _path_cut(path, dists, closed=false, pind=0, dtotal=0, dind=0, result=[]) =
|
|
dind == len(dists) ? result :
|
|
let(
|
|
lastpt = len(result)>0? select(result,-1)[0] : [],
|
|
dpartial = len(result)==0? 0 : norm(lastpt-path[pind]),
|
|
nextpoint = dpartial > dists[dind]-dtotal?
|
|
[lerp(lastpt,path[pind], (dists[dind]-dtotal)/dpartial),pind] :
|
|
_path_cut_single(path, dists[dind]-dtotal-dpartial, closed, pind)
|
|
) is_undef(nextpoint)?
|
|
concat(result, replist(undef,len(dists)-dind)) :
|
|
_path_cut(path, dists, closed, nextpoint[1], dists[dind],dind+1, concat(result, [nextpoint]));
|
|
|
|
// Search for a single cut point in the path
|
|
function _path_cut_single(path, dist, closed=false, ind=0, eps=1e-7) =
|
|
ind>=len(path)? undef :
|
|
ind==len(path)-1 && !closed? (dist<eps? [path[ind],ind+1] : undef) :
|
|
let(d = norm(path[ind]-select(path,ind+1))) d > dist ?
|
|
[lerp(path[ind],select(path,ind+1),dist/d), ind+1] :
|
|
_path_cut_single(path, dist-d,closed, ind+1, eps);
|
|
|
|
// Find normal directions to the path, coplanar to local part of the path
|
|
// Or return a vector parallel to the x-y plane if the above fails
|
|
function _path_cuts_normals(path, cuts, dirs, closed=false) =
|
|
[for(i=[0:len(cuts)-1])
|
|
len(path[0])==2? [-dirs[i].y, dirs[i].x] : (
|
|
let(
|
|
plane = len(path)<3 ? undef :
|
|
let(start = max(min(cuts[i][1],len(path)-1),2)) _path_plane(path, start, start-2)
|
|
)
|
|
plane==undef?
|
|
normalize([-dirs[i].y, dirs[i].x,0]) :
|
|
normalize(cross(dirs[i],cross(plane[0],plane[1])))
|
|
)
|
|
];
|
|
|
|
// Scan from the specified point (ind) to find a noncoplanar triple to use
|
|
// to define the plane of the path.
|
|
function _path_plane(path, ind, i,closed) =
|
|
i<(closed?-1:0) ? undef :
|
|
!collinear(path[ind],path[ind-1], select(path,i))?
|
|
[select(path,i)-path[ind-1],path[ind]-path[ind-1]] :
|
|
_path_plane(path, ind, i-1);
|
|
|
|
// Find the direction of the path at the cut points
|
|
function _path_cuts_dir(path, cuts, closed=false, eps=1e-2) =
|
|
[for(ind=[0:len(cuts)-1])
|
|
let(
|
|
nextind = cuts[ind][1],
|
|
nextpath = normalize(select(path, nextind+1)-select(path, nextind)),
|
|
thispath = normalize(select(path, nextind) - path[nextind-1]),
|
|
lastpath = normalize(path[nextind-1] - select(path, nextind-2)),
|
|
nextdir =
|
|
nextind==len(path) && !closed? lastpath :
|
|
(nextind<=len(path)-2 || closed) && approx(cuts[ind][0], path[nextind],eps)?
|
|
normalize(nextpath+thispath) :
|
|
(nextind>1 || closed) && approx(cuts[ind][0],path[nextind-1],eps)?
|
|
normalize(thispath+lastpath) :
|
|
thispath
|
|
) nextdir
|
|
];
|
|
|
|
// Input `data` is a list that sums to an integer.
|
|
// Returns rounded version of input data so that every
|
|
// entry is rounded to an integer and the sum is the same as
|
|
// that of the input. Works by rounding an entry in the list
|
|
// and passing the rounding error forward to the next entry.
|
|
// This will generally distribute the error in a uniform manner.
|
|
function _sum_preserving_round(data, index=0) =
|
|
index == len(data)-1 ? list_set(data, len(data)-1, round(data[len(data)-1])) :
|
|
let(
|
|
newval = round(data[index]),
|
|
error = newval - data[index]
|
|
)
|
|
_sum_preserving_round(list_set(data, [index,index+1], [newval, data[index+1]-error]), index+1);
|
|
|
|
|
|
// Function: subdivide_path()
|
|
// Usage:
|
|
// newpath = subdivide_path(path, N, method);
|
|
// Description:
|
|
// Takes a path as input (closed or open) and subdivides the path to produce a more
|
|
// finely sampled path. The new points can be distributed proportional to length
|
|
// (`method="length"`) or they can be divided up evenly among all the path segments
|
|
// (`method="segment"`). If the extra points don't fit evenly on the path then the
|
|
// algorithm attempts to distribute them uniformly. The `exact` option requires that
|
|
// the final length is exactly as requested. If you set it to `false` then the
|
|
// algorithm will favor uniformity and the output path may have a different number of
|
|
// points due to rounding error.
|
|
//
|
|
// With the `"segment"` method you can also specify a vector of lengths. This vector,
|
|
// `N` specfies the desired point count on each segment: with vector input, `subdivide_path`
|
|
// attempts to place `N[i]-1` points on segment `i`. The reason for the -1 is to avoid
|
|
// double counting the endpoints, which are shared by pairs of segments, so that for
|
|
// a closed polygon the total number of points will be sum(N). Note that with an open
|
|
// path there is an extra point at the end, so the number of points will be sum(N)+1.
|
|
// Arguments:
|
|
// path = path to subdivide
|
|
// N = scalar total number of points desired or with `method="segment"` can be a vector requesting `N[i]-1` points on segment i.
|
|
// closed = set to false if the path is open. Default: True
|
|
// exact = if true return exactly the requested number of points, possibly sacrificing uniformity. If false, return uniform point sample that may not match the number of points requested. Default: True
|
|
// method = One of `"length"` or `"segment"`. If `"length"`, adds vertices evenly along the total path length. If `"segment"`, adds points evenly among the segments. Default: `"length"`
|
|
// Example(2D):
|
|
// mypath = subdivide_path(square([2,2],center=true), 12);
|
|
// place_copies(mypath)circle(r=.1,$fn=32);
|
|
// Example(2D):
|
|
// mypath = subdivide_path(square([8,2],center=true), 12);
|
|
// place_copies(mypath)circle(r=.2,$fn=32);
|
|
// Example(2D):
|
|
// mypath = subdivide_path(square([8,2],center=true), 12, method="segment");
|
|
// place_copies(mypath)circle(r=.2,$fn=32);
|
|
// Example(2D):
|
|
// mypath = subdivide_path(square([2,2],center=true), 17, closed=false);
|
|
// place_copies(mypath)circle(r=.1,$fn=32);
|
|
// Example(2D): Specifying different numbers of points on each segment
|
|
// mypath = subdivide_path(hexagon(side=2), [2,3,4,5,6,7], method="segment");
|
|
// place_copies(mypath)circle(r=.1,$fn=32);
|
|
// Example(2D): Requested point total is 14 but 15 points output due to extra end point
|
|
// mypath = subdivide_path(pentagon(side=2), [3,4,3,4], method="segment", closed=false);
|
|
// place_copies(mypath)circle(r=.1,$fn=32);
|
|
// Example(2D): Since 17 is not divisible by 5, a completely uniform distribution is not possible.
|
|
// mypath = subdivide_path(pentagon(side=2), 17);
|
|
// place_copies(mypath)circle(r=.1,$fn=32);
|
|
// Example(2D): With `exact=false` a uniform distribution, but only 15 points
|
|
// mypath = subdivide_path(pentagon(side=2), 17, exact=false);
|
|
// place_copies(mypath)circle(r=.1,$fn=32);
|
|
// Example(2D): With `exact=false` you can also get extra points, here 20 instead of requested 18
|
|
// mypath = subdivide_path(pentagon(side=2), 18, exact=false);
|
|
// place_copies(mypath)circle(r=.1,$fn=32);
|
|
// Example(FlatSpin): Three-dimensional paths also work
|
|
// mypath = subdivide_path([[0,0,0],[2,0,1],[2,3,2]], 12);
|
|
// place_copies(mypath)sphere(r=.1,$fn=32);
|
|
function subdivide_path(path, N, closed=true, exact=true, method="length") =
|
|
assert(is_path(path))
|
|
assert(method=="length" || method=="segment")
|
|
assert((is_num(N) && N>0) || is_vector(N),"Parameter N to subdivide_path must be postive number or vector")
|
|
let(
|
|
count = len(path) - (closed?0:1),
|
|
add_guess =
|
|
method=="segment" ?
|
|
(is_list(N) ? assert(len(N)==count,"Vector parameter N to subdivide_path has the wrong length")
|
|
add_scalar(N,-1)
|
|
: replist((N-len(path)) / count, count))
|
|
: // method=="length"
|
|
assert(is_num(N),"Parameter N to subdivide path must be a number when method=\"length\"")
|
|
let(
|
|
path_lens = concat([for (i = [0:1:len(path)-2]) norm(path[i+1]-path[i])],
|
|
closed?[norm(path[len(path)-1]-path[0])]:[]),
|
|
add_density = (N - len(path)) / sum(path_lens)
|
|
)
|
|
path_lens * add_density,
|
|
add = exact ? _sum_preserving_round(add_guess) : [for (val=add_guess) round(val)]
|
|
)
|
|
concat(
|
|
[for (i=[0:1:count])
|
|
each [for(j=[0:1:add[i]]) lerp(path[i],select(path,i+1), j/(add[i]+1))]],
|
|
closed ? [] : [select(path,-1)]
|
|
);
|
|
|
|
|
|
|
|
// vim: noexpandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap
|