The Belfry OpenScad Library, v2.0. An OpenSCAD library of shapes, masks, and manipulators to make working with OpenSCAD easier. BETA
Find a file
2021-01-07 20:16:28 -08:00
.github Moved GitHUB actions to using 2021.01.03 nightlies OpenSCAD. 2021-01-05 14:32:24 -08:00
examples
githooks
images
scripts Added hover-text for argument tables. 2021-01-05 13:59:02 -08:00
tests
tutorials
.gitignore
.nodocsfiles
affine.scad
arrays.scad Clean up Usage docs lines for arrays.scad. Typo fix in joiners.scad. 2021-01-07 19:17:10 -08:00
attachments.scad
beziers.scad Add bezier endpoint, tweak _bezcorners to properly produce that 2021-01-05 23:29:10 -05:00
bosl1compat.scad
bottlecaps.scad
common.scad Merge pull request #364 from revarbat/revarbat_dev 2021-01-05 02:37:53 -08:00
constants.scad
CONTRIBUTING.md
coords.scad
cubetruss.scad
debug.scad Merge pull request #364 from revarbat/revarbat_dev 2021-01-05 02:37:53 -08:00
distributors.scad
edges.scad Improved docs gen script for Returns:, Custom:, Includes:, Topics:, and positional/named args spits. 2021-01-05 01:20:01 -08:00
geometry.scad Examples fixes for joiners, hingesnaps, projection_on_plane() 2021-01-05 22:07:40 -08:00
hingesnaps.scad Examples fixes for joiners, hingesnaps, projection_on_plane() 2021-01-05 22:07:40 -08:00
hull.scad
involute_gears.scad Fixed worm_gear() module example code. 2021-01-05 18:04:41 -08:00
joiners.scad dovetail() length->slide in example. 2021-01-07 19:32:10 -08:00
knurling.scad Corrected knurling.scad Includes. 2021-01-05 01:54:15 -08:00
LICENSE
linear_bearings.scad
masks.scad
math.scad
metric_screws.scad
mutators.scad Tweaks for planar bounding_bax() 2021-01-07 20:16:28 -08:00
nema_steppers.scad
partitions.scad
paths.scad Improved docs gen script for Returns:, Custom:, Includes:, Topics:, and positional/named args spits. 2021-01-05 01:20:01 -08:00
phillips_drive.scad
polyhedra.scad Add bezier endpoint, tweak _bezcorners to properly produce that 2021-01-05 23:29:10 -05:00
primitives.scad
quaternions.scad
queues.scad
README.md
regions.scad removed echo 2021-01-06 19:59:31 -05:00
rounding.scad fixed arc point count 2021-01-05 23:37:00 -05:00
screws.scad undef fixes for screws.scad 2021-01-06 22:29:11 -05:00
shapes.scad fix undef bug in cyl() 2021-01-06 22:08:54 -05:00
shapes2d.scad handle $fn case for arc 2021-01-05 23:48:19 -05:00
skin.scad
sliders.scad
stacks.scad
std.scad
strings.scad
structs.scad
threading.scad
torx_drive.scad
transforms.scad
triangulation.scad
turtle3d.scad
vectors.scad
version.scad Tweaks for planar bounding_bax() 2021-01-07 20:16:28 -08:00
vnf.scad
walls.scad
wiring.scad
WRITING_DOCS.md

BOSL2

BOSL2 Logo

The Belfry OpenScad Library, v2

A library for OpenSCAD, filled with useful tools, shapes, masks, math and manipulators, designed to make OpenSCAD easier to use.

  • NOTE: BOSL2 IS PRE-ALPHA CODE. THE CODE IS STILL BEING REORGANIZED.
  • NOTE2: CODE WRITTEN FOR BOSLv1 PROBABLY WON'T WORK WITH BOSL2!

Join the chat at https://gitter.im/revarbat/BOSL2 BOSL2 Docs

Installation

  1. Download the .zip or .tar.gz release file for this library.
  2. Unpack it. Make sure that you unpack the whole file structure. Some zipfile unpackers call this option "Use folder names". It should create either a BOSL-v2.0 or BOSL2-master directory with the library files within it. You should see "examples", "scripts", "tests", and other subdirectories.
  3. Rename the unpacked main directory to BOSL2.
  4. Move the BOSL2 directory into the apropriate OpenSCAD library directory for your platform:
    • Windows: My Documents\OpenSCAD\libraries\
    • Linux: $HOME/.local/share/OpenSCAD/libraries/
    • Mac OS X: $HOME/Documents/OpenSCAD/libraries/
  5. Restart OpenSCAD.

Terminology

For purposes of the BOSL2 library, the following terms apply:

  • Left: Towards X-
  • Right: Towards X+
  • Front/Forward: Towards Y-
  • Back/Behind: Towards Y+
  • Bottom/Down/Below: Towards Z-
  • Top/Up/Above: Towards Z+

Common Arguments:

Args What it is
rounding Radius of rounding for interior or exterior edges.
chamfer Size of chamfers/bevels for interior or exterior edges.
orient Axis a part should be oriented along. Given as an XYZ triplet of rotation angles. It is recommended that you use the ORIENT_ constants from constants.scad. Default is usually ORIENT_Z for vertical orientation.
anchor Side of the object that should be anchored to the origin. Given as a vector towards the side of the part to align with the origin. It is recommended that you use the directional constants from constants.scad. Default is usually CENTER for centered.

Examples

A lot of the features of this library are to allow shorter, easier-to-read, intent-based coding. For example:

BOSL2/transforms.scad Examples Raw OpenSCAD Equivalent
up(5) translate([0,0,5])
xrot(30,cp=[0,10,20]) translate([0,10,20]) rotate([30,0,0]) translate([0,-10,-20])
xspread(20,n=3) for (dx=[-20,0,20]) translate([dx,0,0])
zring(n=6,r=20) for (zr=[0:5]) rotate([0,0,zr*60]) translate([20,0,0])
skew_xy(xa=30,ya=45) multmatrix([[1,0,tan(30),0],[0,1,tan(45),0],[0,0,1,0],[0,0,0,1]])
BOSL2/shapes.scad Examples Raw OpenSCAD Equivalent
cube([10,20,30], anchor=BOTTOM); translate([0,0,15]) cube([10,20,30], center=true);
cuboid([20,20,30], fillet=5, edges=EDGES_Z_ALL); minkowski() {cube([10,10,20], center=true); sphere(r=5, $fn=32);}
prismoid([30,40],[20,30],h=10); hull() {translate([0,0,0.005]) cube([30,40,0.01], center=true); translate([0,0,9.995]) cube([20,30,0.01],center=true);}
xcyl(l=20,d=4); rotate([0,90,0]) cylinder(h=20, d=4, center=true);
cyl(l=100, d=40, fillet=5); translate([0,0,50]) minkowski() {cylinder(h=90, d=30, center=true); sphere(r=5);}
BOSL2/masks.scad Examples Raw Openscad Equivalent
chamfer_mask_z(l=20,chamfer=5); rotate(45) cube([5*sqrt(2), 5*sqrt(2), 20], center=true);
fillet_mask_z(l=20,fillet=5); difference() {cube([10,10,20], center=true); for(dx=[-5,5],dy=[-5,5]) translate([dx,dy,0]) cylinder(h=20.1, r=5, center=true);}
fillet_hole_mask(r=30,fillet=5); difference() {cube([70,70,10], center=true); translate([0,0,-5]) rotate_extrude(convexity=4) translate([30,0,0]) circle(r=5);}

The Library Files

The library files are as follows:

Basics (Imported via std.scad)

Math (Imported via std.scad)

Geometry (Imported via std.scad)

  • geometry.scad: Functions to find line intersections, circles from 3 points, etc.
  • edges.scad: Constants and functions to specify edges and corners.
  • vnf.scad: Vertices 'n' Faces structure to make creating polyhedron()s easier.
  • paths.scad: Functions and modules to work with arbitrary 3D paths.
  • regions.scad: Perform offsets and boolean geometry on 2D paths and regions.

Common (Imported via std.scad)

Processes

  • beziers.scad: Functions and modules to work with bezier curves.
  • threading.scad: Modules to make triangular and trapezoidal threaded rods and nuts.
  • rounding.scad: Functions to help rounding corners in a path.
  • knurling.scad: Masks and shapes to help with knurling.
  • partitions.scad: Modules to help partition large objects into smaller assembled parts.
  • rounding.scad: Functions and modules to create rounded paths and boxes.
  • skin.scad: Functions to skin surfaces between 2D cross-section paths.
  • hull.scad: Functions to create 2D and 3D convex hulls.
  • triangulation.scad: Functions to triangulate polyhedron() faces.
  • debug.scad: Modules to help debug polygons()s and polyhedron()s

Data Structures

  • strings.scad: String manipulation functions.
  • stacks.scad: Functions to manipulate stack data structures.
  • queues.scad: Functions to manipulate queue data structures.
  • structs.scad: Structure/Dictionary creation and manipulation functions.

Miscellaneous Parts

Documentation

The full library docs can be found at https://github.com/revarbat/BOSL2/wiki