BOSL2/sliders.scad

216 lines
6.6 KiB
OpenSCAD

//////////////////////////////////////////////////////////////////////
// LibFile: sliders.scad
// Simple V-groove based sliders and rails.
// Includes:
// include <BOSL2/std.scad>
// include <BOSL2/sliders.scad>
// FileGroup: Parts
// FileSummary: Simple sliders and rails.
//////////////////////////////////////////////////////////////////////
// Section: Modules
// Module: slider()
// Synopsis: Creates a V-groove slider.
// Topics: Parts, Sliders
// See Also: rail()
// Usage:
// slider(l, w, h, [base=], [wall=], [ang=], [$slop=]) [ATTACHMENTS];
// Description:
// Creates a slider to match a V-groove rail.
// Arguments:
// l = Length (long axis) of slider.
// w = Width of slider.
// h = Height of slider.
// ---
// base = Height of slider base.
// wall = Width of wall behind each side of the slider.
// ang = Overhang angle for slider, to facilitate supportless printig.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
// $slop = The printer-specific slop value to make parts fit just right.
// Example:
// slider(l=30, base=10, wall=4, $slop=0.2, spin=90);
function slider(l=30, w=10, h=10, base=10, wall=5, ang=30, anchor=BOTTOM, spin=0, orient=UP) = no_function("slider");
module slider(l=30, w=10, h=10, base=10, wall=5, ang=30, anchor=BOTTOM, spin=0, orient=UP)
{
full_width = w + 2*wall;
full_height = h + base;
attachable(anchor,spin,orient, size=[full_width, l, h+2*base]) {
zrot(90)
down(base+h/2) {
// Base
cuboid([full_width, l, base-get_slop()], chamfer=2, edges=[FRONT,BACK], except_edges=BOT, anchor=BOTTOM);
// Wall
xflip_copy(offset=w/2+get_slop()) {
cuboid([wall, l, full_height], chamfer=2, edges=RIGHT, except_edges=BOT, anchor=BOTTOM+LEFT);
}
// Sliders
up(base+h/2) {
xflip_copy(offset=w/2+get_slop()+0.02) {
bev_h = h/2*tan(ang);
prismoid([h, l], [0, l-w], h=bev_h+0.01, orient=LEFT, anchor=BOT);
}
}
}
children();
}
}
// Module: rail()
// Synopsis: Creates a V-groove rail.
// Topics: Parts, Sliders
// See Also: slider()
// Usage:
// rail(l, w, h, [chamfer=], [ang=]) [ATTACHMENTS];
// Description:
// Creates a V-groove rail.
// Arguments:
// l = Length (long axis) of slider.
// w = Width of slider.
// h = Height of slider.
// chamfer = Size of chamfer at end of rail.
// ang = Overhang angle for slider, to facilitate supportless printing.
// ---
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `BOTTOM`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
// Example:
// rail(l=100, w=10, h=10);
function rail(l=30, w=10, h=10, chamfer=1.0, ang=30, anchor=BOTTOM, spin=0, orient=UP) = no_function("rail");
module rail(l=30, w=10, h=10, chamfer=1.0, ang=30, anchor=BOTTOM, spin=0, orient=UP)
{
attack_ang = 30;
attack_len = 2;
fudge = 1.177;
chamf = sqrt(2) * chamfer;
cosa = cos(ang*fudge);
sina = sin(ang*fudge);
z1 = h/2;
z2 = z1 - chamf * cosa;
z3 = z1 - attack_len * sin(attack_ang);
z4 = 0;
x1 = w/2;
x2 = x1 - chamf * sina;
x3 = x1 - chamf;
x4 = x1 - attack_len * sin(attack_ang);
x5 = x2 - attack_len * sin(attack_ang);
x6 = x1 - z1 * sina;
x7 = x4 - z1 * sina;
y1 = l/2;
y2 = y1 - attack_len * cos(attack_ang);
attachable(anchor,spin,orient, size=[w, l, h]) {
polyhedron(
convexity=4,
points=[
[-x5, -y1, z3],
[ x5, -y1, z3],
[ x7, -y1, z4],
[ x4, -y1, -z1-0.05],
[-x4, -y1, -z1-0.05],
[-x7, -y1, z4],
[-x3, -y2, z1],
[ x3, -y2, z1],
[ x2, -y2, z2],
[ x6, -y2, z4],
[ x1, -y2, -z1-0.05],
[-x1, -y2, -z1-0.05],
[-x6, -y2, z4],
[-x2, -y2, z2],
[ x5, y1, z3],
[-x5, y1, z3],
[-x7, y1, z4],
[-x4, y1, -z1-0.05],
[ x4, y1, -z1-0.05],
[ x7, y1, z4],
[ x3, y2, z1],
[-x3, y2, z1],
[-x2, y2, z2],
[-x6, y2, z4],
[-x1, y2, -z1-0.05],
[ x1, y2, -z1-0.05],
[ x6, y2, z4],
[ x2, y2, z2],
],
faces=[
[0, 1, 2],
[0, 2, 5],
[2, 3, 4],
[2, 4, 5],
[0, 13, 6],
[0, 6, 7],
[0, 7, 1],
[1, 7, 8],
[1, 8, 9],
[1, 9, 2],
[2, 9, 10],
[2, 10, 3],
[3, 10, 11],
[3, 11, 4],
[4, 11, 12],
[4, 12, 5],
[5, 12, 13],
[5, 13, 0],
[14, 15, 16],
[14, 16, 19],
[16, 17, 18],
[16, 18, 19],
[14, 27, 20],
[14, 20, 21],
[14, 21, 15],
[15, 21, 22],
[15, 22, 23],
[15, 23, 16],
[16, 23, 24],
[16, 24, 17],
[17, 24, 25],
[17, 25, 18],
[18, 25, 26],
[18, 26, 19],
[19, 26, 27],
[19, 27, 14],
[6, 21, 20],
[6, 20, 7],
[7, 20, 27],
[7, 27, 8],
[8, 27, 26],
[8, 26, 9],
[9, 26, 25],
[9, 25, 10],
[10, 25, 24],
[10, 24, 11],
[11, 24, 23],
[11, 23, 12],
[12, 23, 22],
[12, 22, 13],
[13, 22, 21],
[13, 21, 6],
]
);
children();
}
}
// vim: expandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap