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https://github.com/BelfrySCAD/BOSL2.git
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362 lines
13 KiB
OpenSCAD
362 lines
13 KiB
OpenSCAD
//////////////////////////////////////////////////////////////////////
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// LibFile: color.scad
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// HSV and HSL conversion, rainbow() module for coloring multiple objects.
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// The recolor() and color_this() modules allow you to change the color
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// of previously colored attachable objects.
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// Includes:
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// include <BOSL2/std.scad>
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// FileGroup: Basic Modeling
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// FileSummary: HSV and HSL conversion, color multiple objects, change color of objects
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// FileFootnotes: STD=Included in std.scad
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//////////////////////////////////////////////////////////////////////
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use <builtins.scad>
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// Section: Coloring Objects
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// Module: recolor()
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// Synopsis: Sets the color for attachable children and their descendants.
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// SynTags: Trans
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// Topics: Attachments
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// See Also: color_this(), hsl(), hsv()
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// Usage:
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// recolor([c]) CHILDREN;
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// Description:
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// Sets the color for attachable children and their descendants, down until another {{recolor()}}
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// or {{color_this()}}. This only works with attachables and you cannot have any color() modules
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// above it in any parents, only other {{recolor()}} or {{color_this()}} modules. This works by
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// setting the special `$color` variable, which attachable objects make use of to set the color.
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// Arguments:
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// c = Color name or RGBA vector. Default: The default color in your color scheme.
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// Side Effects:
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// Changes the value of `$color`.
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// Sets the color of child attachments.
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// Example:
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// cuboid([10,10,5])
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// recolor("green")attach(TOP,BOT) cuboid([9,9,4.5])
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// attach(TOP,BOT) cuboid([8,8,4])
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// recolor("purple") attach(TOP,BOT) cuboid([7,7,3.5])
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// attach(TOP,BOT) cuboid([6,6,3])
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// recolor("cyan")attach(TOP,BOT) cuboid([5,5,2.5])
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// attach(TOP,BOT) cuboid([4,4,2]);
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module recolor(c="default")
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{
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req_children($children);
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$color=c;
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children();
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}
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// Module: color_this()
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// Synopsis: Sets the color for children at the current level only.
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// SynTags: Trans
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// Topics: Attachments
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// See Also: recolor(), hsl(), hsv()
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// Usage:
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// color_this([c]) CHILDREN;
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// Description:
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// Sets the color for children at one level, reverting to the previous color for further descendants.
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// This works only with attachables and you cannot have any color() modules above it in any parents,
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// only recolor() or other color_this() modules. This works using the `$color` and `$save_color` variables,
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// which attachable objects make use of to set the color.
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// Arguments:
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// c = Color name or RGBA vector. Default: the default color in your color scheme
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// Side Effects:
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// Changes the value of `$color` and `$save_color`.
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// Sets the color of child attachments.
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// Example:
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// cuboid([10,10,5])
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// color_this("green")attach(TOP,BOT) cuboid([9,9,4.5])
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// attach(TOP,BOT) cuboid([8,8,4])
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// color_this("purple") attach(TOP,BOT) cuboid([7,7,3.5])
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// attach(TOP,BOT) cuboid([6,6,3])
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// color_this("cyan")attach(TOP,BOT) cuboid([5,5,2.5])
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// attach(TOP,BOT) cuboid([4,4,2]);
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module color_this(c="default")
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{
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req_children($children);
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$save_color=default($color,"default");
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$color=c;
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children();
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}
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// Module: rainbow()
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// Synopsis: Iterates through a list, displaying children in different colors.
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// SynTags: Trans
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// Topics: List Handling
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// See Also: hsl(), hsv()
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// Usage:
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// rainbow(list,[stride],[maxhues],[shuffle],[seed]) CHILDREN;
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// Description:
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// Iterates the list, displaying children in different colors for each list item. The color
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// is set using the color() module, so this module is not compatible with {{recolor()}} or
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// {{color_this()}}. This is useful for debugging regions or lists of paths.
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// Arguments:
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// list = The list of items to iterate through.
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// stride = Consecutive colors stride around the color wheel divided into this many parts.
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// maxhues = max number of hues to use (to prevent lots of indistinguishable hues)
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// shuffle = if true then shuffle the hues in a random order. Default: false
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// seed = seed to use for shuffle
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// Side Effects:
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// Sets the color to progressive values along the ROYGBIV spectrum for each item.
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// Sets `$idx` to the index of the current item in `list` that we want to show.
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// Sets `$item` to the current item in `list` that we want to show.
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// Example(2D):
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// rainbow(["Foo","Bar","Baz"]) fwd($idx*10) text(text=$item,size=8,halign="center",valign="center");
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// Example(2D):
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// rgn = [circle(d=45,$fn=3), circle(d=75,$fn=4), circle(d=50)];
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// rainbow(rgn) stroke($item, closed=true);
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module rainbow(list, stride=1, maxhues, shuffle=false, seed)
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{
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req_children($children);
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ll = len(list);
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maxhues = first_defined([maxhues,ll]);
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huestep = 360 / maxhues;
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huelist = [for (i=[0:1:ll-1]) posmod(i*huestep+i*360/stride,360)];
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hues = shuffle ? shuffle(huelist, seed=seed) : huelist;
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for($idx=idx(list)) {
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$item = list[$idx];
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hsv(h=hues[$idx]) children();
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}
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}
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// Module: color_overlaps()
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// Synopsis: Shows ghostly children, with overlaps highlighted in color.
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// SynTags: Trans
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// Topics: Debugging
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// See Also: rainbow(), debug_vnf()
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// Usage:
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// color_overlaps([color]) CHILDREN;
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// Description:
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// Displays the given children in ghostly transparent gray, while the places where the
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// they overlap are highlighted with the given color.
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// Arguments:
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// color = The color to highlight overlaps with. Default: "red"
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// Example(2D): 2D Overlaps
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// color_overlaps() {
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// circle(d=50);
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// left(20) circle(d=50);
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// right(20) circle(d=50);
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// }
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// Example(): 3D Overlaps
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// color_overlaps() {
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// cuboid(50);
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// left(30) sphere(d=50);
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// right(30) sphere(d=50);
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// xcyl(d=10,l=120);
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// }
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module color_overlaps(color="red") {
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pairs = [for (i=[0:1:$children-1], j=[i+1:1:$children-1]) [i,j]];
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for (p = pairs) {
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color(color) {
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intersection() {
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children(p.x);
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children(p.y);
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}
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}
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}
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%children();
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}
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// Section: Setting Object Modifiers
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// Module: highlight()
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// Synopsis: Sets # modifier for attachable children and their descendents.
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// SynTags: Trans
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// Topics: Attachments, Modifiers
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// See Also: highlight_this(), ghost(), ghost_this(), recolor(), color_this()
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// Usage:
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// highlight([highlight]) CHILDREN;
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// Description:
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// Sets the `#` modifier for the attachable children and their descendents until another {{highlight()}} or {{highlight_this()}}.
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// By default, turns `#` on, which makes the children transparent pink and displays them even if they are subtracted from the model.
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// Give the `false` parameter to disable the modifier and restore children to normal.
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// Do not mix this with user supplied `#` modifiers anywhere in the geometry tree.
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// Arguments:
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// highlight = If true set the descendents to use `#`; if false, disable `#` for descendents. Default: true
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// Example(3D):
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// highlight() cuboid(10)
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// highlight(false) attach(RIGHT,BOT)cuboid(5);
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function highlight(highlight) = no_function("highlight");
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module highlight(highlight=true)
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{
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$highlight=highlight;
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children();
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}
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// Module: highlight_this()
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// Synopsis: Apply # modifier to children at a single level.
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// SynTags: Trans
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// Topics: Attachments, Modifiers
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// See Also: highlight(), ghost(), ghost_this(), recolor(), color_this()
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// Usage:
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// highlight_this() CHILDREN;
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// Description:
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// Applies the `#` modifier to the children at a single level, reverting to the previous highlight state for further descendents.
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// This works only with attachables and you cannot give the `#` operator anywhere in the geometry tree.
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// Example(3D):
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// highlight_this()
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// cuboid(10)
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// attach(TOP,BOT)cuboid(5);
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function highlight_this() = no_function("highlight_this");
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module highlight_this()
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{
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$highlight_this=true;
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children();
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}
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// Module: ghost()
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// Synopsis: Sets % modifier for attachable children and their descendents.
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// SynTags: Trans
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// Topics: Attachments, Modifiers
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// See Also: ghost_this(), recolor(), color_this()
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// Usage:
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// ghost([ghost]) CHILDREN;
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// Description:
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// Sets the `%` modifier for the attachable children and their descendents until another {{ghost()}} or {{ghost_this()}}.
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// By default, turns `%` on, which makes the children gray and also removes them from interaction with the model.
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// Give the `false` parameter to disable the modifier and restore children to normal.
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// Do not mix this with user supplied `%` modifiers anywhere in the geometry tree.
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// Arguments:
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// ghost = If true set the descendents to use `%`; if false, disable `%` for descendents. Default: true
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// Example(3D):
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// ghost() cuboid(10)
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// ghost(false) cuboid(5);
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function ghost(ghost) = no_function("ghost");
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module ghost(ghost=true)
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{
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$ghost=ghost;
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children();
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}
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// Module: ghost_this()
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// Synopsis: Apply % modifier to children at a single level.
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// SynTags: Trans
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// Topics: Attachments, Modifiers
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// See Also: ghost(), recolor(), color_this()
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// Usage:
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// ghost_this() CHILDREN;
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// Description:
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// Applies the `%` modifier to the children at a single level, reverting to the previous ghost state for further descendents.
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// This works only with attachables and you cannot give the `%` operator anywhere in the geometry tree.
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// Example(3D):
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// ghost_this() cuboid(10)
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// cuboid(5);
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function ghost_this() = no_function("ghost_this");
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module ghost_this()
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{
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$ghost_this=true;
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children();
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}
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// Section: Colorspace Conversion
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// Function&Module: hsl()
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// Synopsis: Sets the color of children to a specified hue, saturation, lightness and optional alpha channel value.
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// SynTags: Trans
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// See Also: hsv(), recolor(), color_this()
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// Topics: Colors, Colorspace
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// Usage:
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// hsl(h,[s],[l],[a]) CHILDREN;
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// rgb = hsl(h,[s],[l],[a]);
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// Description:
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// When called as a function, returns the `[R,G,B]` color for the given hue `h`, saturation `s`, and
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// lightness `l` from the HSL colorspace. If you supply the `a` value then you'll get a length 4
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// list `[R,G,B,A]`. When called as a module, sets the color using the color() module to the given
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// hue `h`, saturation `s`, and lightness `l` from the HSL colorspace.
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// Arguments:
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// h = The hue, given as a value between 0 and 360. 0=red, 60=yellow, 120=green, 180=cyan, 240=blue, 300=magenta.
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// s = The saturation, given as a value between 0 and 1. 0 = grayscale, 1 = vivid colors. Default: 1
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// l = The lightness, between 0 and 1. 0 = black, 0.5 = bright colors, 1 = white. Default: 0.5
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// a = Specifies the alpha channel as a value between 0 and 1. 0 = fully transparent, 1=opaque. Default: 1
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// Side Effects:
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// When called as a module, sets the color of all children.
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// Example:
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// hsl(h=120,s=1,l=0.5) sphere(d=60);
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// Example:
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// rgb = hsl(h=270,s=0.75,l=0.6);
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// color(rgb) cube(60, center=true);
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function hsl(h,s=1,l=0.5,a) =
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let(
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h=posmod(h,360)
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) [
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for (n=[0,8,4])
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let(k=(n+h/30)%12)
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l - s*min(l,1-l)*max(min(k-3,9-k,1),-1),
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if (is_def(a)) a
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];
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module hsl(h,s=1,l=0.5,a=1)
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{
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req_children($children);
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color(hsl(h,s,l),a) children();
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}
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// Function&Module: hsv()
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// Synopsis: Sets the color of children to a hue, saturation, value and optional alpha channel value.
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// SynTags: Trans
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// See Also: hsl(), recolor(), color_this()
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// Topics: Colors, Colorspace
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// Usage:
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// hsv(h,[s],[v],[a]) CHILDREN;
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// rgb = hsv(h,[s],[v],[a]);
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// Description:
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// When called as a function, returns the `[R,G,B]` color for the given hue `h`, saturation `s`, and
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// value `v` from the HSV colorspace. If you supply the `a` value then you'll get a length 4 list
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// `[R,G,B,A]`. When called as a module, sets the color using the color() module to the given hue
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// `h`, saturation `s`, and value `v` from the HSV colorspace.
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// Arguments:
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// h = The hue, given as a value between 0 and 360. 0=red, 60=yellow, 120=green, 180=cyan, 240=blue, 300=magenta.
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// s = The saturation, given as a value between 0 and 1. 0 = grayscale, 1 = vivid colors. Default: 1
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// v = The value, between 0 and 1. 0 = darkest black, 1 = bright. Default: 1
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// a = Specifies the alpha channel as a value between 0 and 1. 0 = fully transparent, 1=opaque. Default: 1
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// Side Effects:
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// When called as a module, sets the color of all children.
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// Example:
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// hsv(h=120,s=1,v=1) sphere(d=60);
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// Example:
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// rgb = hsv(h=270,s=0.75,v=0.9);
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// color(rgb) cube(60, center=true);
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function hsv(h,s=1,v=1,a) =
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assert(s>=0 && s<=1)
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assert(v>=0 && v<=1)
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assert(is_undef(a) || a>=0 && a<=1)
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let(
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h = posmod(h,360),
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c = v * s,
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hprime = h/60,
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x = c * (1- abs(hprime % 2 - 1)),
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rgbprime = hprime <=1 ? [c,x,0]
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: hprime <=2 ? [x,c,0]
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: hprime <=3 ? [0,c,x]
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: hprime <=4 ? [0,x,c]
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: hprime <=5 ? [x,0,c]
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: hprime <=6 ? [c,0,x]
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: [0,0,0],
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m=v-c
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)
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is_def(a) ? point4d(add_scalar(rgbprime,m),a)
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: add_scalar(rgbprime,m);
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module hsv(h,s=1,v=1,a=1)
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{
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req_children($children);
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color(hsv(h,s,v),a) children();
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}
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// vim: expandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap
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