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851 lines
35 KiB
OpenSCAD
851 lines
35 KiB
OpenSCAD
//////////////////////////////////////////////////////////////////////
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// LibFile: masks.scad
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// Masking shapes.
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// To use, add the following lines to the beginning of your file:
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// ```
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// include <BOSL2/std.scad>
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// ```
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//////////////////////////////////////////////////////////////////////
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// Section: General Masks
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// Module: angle_pie_mask()
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// Usage:
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// angle_pie_mask(r|d, l, ang, [excess]);
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// angle_pie_mask(r1|d1, r2|d2, l, ang, [excess]);
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// Description:
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// Creates a pie wedge shape that can be used to mask other shapes.
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// Arguments:
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// ang = angle of wedge in degrees.
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// l = height of wedge.
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// r = Radius of circle wedge is created from. (optional)
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// r1 = Bottom radius of cone that wedge is created from. (optional)
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// r2 = Upper radius of cone that wedge is created from. (optional)
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// d = Diameter of circle wedge is created from. (optional)
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// d1 = Bottom diameter of cone that wedge is created from. (optional)
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// d2 = Upper diameter of cone that wedge is created from. (optional)
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// excess = The extra thickness of the mask. Default: `0.1`.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
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// Example(FR):
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// angle_pie_mask(ang=30, d=100, l=20);
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module angle_pie_mask(
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ang=45, l=undef,
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r=undef, r1=undef, r2=undef,
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d=undef, d1=undef, d2=undef,
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h=undef, excess=0.1,
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anchor=CENTER, spin=0, orient=UP
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) {
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l = first_defined([l, h, 1]);
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r1 = get_radius(r1=r1, r=r, d1=d1, d=d, dflt=10);
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r2 = get_radius(r1=r2, r=r, d1=d2, d=d, dflt=10);
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attachable(anchor,spin,orient, r1=r1, r2=r2, l=l) {
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pie_slice(ang=ang, l=l+excess, r1=r1, r2=r2, anchor=CENTER);
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children();
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}
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}
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// Module: cylinder_mask()
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// Usage: Mask objects
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// cylinder_mask(l, r|d, chamfer, [chamfang], [from_end], [circum], [excess], [ends_only]);
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// cylinder_mask(l, r|d, rounding, [circum], [excess], [ends_only]);
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// cylinder_mask(l, r|d, [chamfer1|rounding1], [chamfer2|rounding2], [chamfang1], [chamfang2], [from_end], [circum], [excess], [ends_only]);
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// Usage: Masking operators
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// cylinder_mask(l, r|d, chamfer, [chamfang], [from_end], [circum], [excess], [ends_only]) ...
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// cylinder_mask(l, r|d, rounding, [circum], [excess], [ends_only]) ...
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// cylinder_mask(l, r|d, [chamfer1|rounding1], [chamfer2|rounding2], [chamfang1], [chamfang2], [from_end], [circum], [excess], [ends_only]) ...
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// Description:
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// If passed children, bevels/chamfers and/or rounds one or both
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// ends of the origin-centered cylindrical region specified. If
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// passed no children, creates a mask to bevel/chamfer and/or round
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// one or both ends of the cylindrical region. Difference the mask
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// from the region, making sure the center of the mask object is
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// anchored exactly with the center of the cylindrical region to
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// be chamfered.
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// Arguments:
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// l = Length of the cylindrical/conical region.
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// r = Radius of cylindrical region to chamfer.
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// r1 = Radius of axis-negative end of the region to chamfer.
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// r2 = Radius of axis-positive end of the region to chamfer.
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// d = Diameter of cylindrical region to chamfer.
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// d1 = Diameter of axis-negative end of the region to chamfer.
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// d1 = Diameter of axis-positive end of the region to chamfer.
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// chamfer = Size of the chamfers/bevels. (Default: 0.25)
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// chamfer1 = Size of the chamfers/bevels for the axis-negative end of the region.
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// chamfer2 = Size of the chamfers/bevels for the axis-positive end of the region.
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// chamfang = Angle of chamfers/bevels in degrees from the length axis of the region. (Default: 45)
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// chamfang1 = Angle of chamfer/bevel of the axis-negative end of the region, in degrees from the length axis.
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// chamfang2 = Angle of chamfer/bevel of the axis-positive end of the region, in degrees from the length axis.
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// rounding = The radius of the rounding on the ends of the region. Default: none.
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// rounding1 = The radius of the rounding on the axis-negative end of the region.
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// rounding2 = The radius of the rounding on the axis-positive end of the region.
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// circum = If true, region will circumscribe the circle of the given radius/diameter.
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// from_end = If true, chamfer/bevel size is measured from end of region. If false, chamfer/bevel is measured outset from the radius of the region. (Default: false)
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// excess = The extra thickness of the mask. Default: `10`.
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// ends_only = If true, only mask the ends and not around the middle of the cylinder.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
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// Example:
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// difference() {
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// cylinder(h=100, r1=60, r2=30, center=true);
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// cylinder_mask(l=100, r1=60, r2=30, chamfer=10, from_end=true);
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// }
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// Example:
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// cylinder_mask(l=100, r=50, chamfer1=10, rounding2=10) {
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// cube([100,50,100], center=true);
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// }
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module cylinder_mask(
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l,
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r=undef, r1=undef, r2=undef,
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d=undef, d1=undef, d2=undef,
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chamfer=undef, chamfer1=undef, chamfer2=undef,
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chamfang=undef, chamfang1=undef, chamfang2=undef,
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rounding=undef, rounding1=undef, rounding2=undef,
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circum=false, from_end=false,
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excess=10, ends_only=false,
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anchor=CENTER, spin=0, orient=UP
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) {
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r1 = get_radius(r=r, d=d, r1=r1, d1=d1, dflt=1);
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r2 = get_radius(r=r, d=d, r1=r2, d1=d2, dflt=1);
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sides = segs(max(r1,r2));
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sc = circum? 1/cos(180/sides) : 1;
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vang = atan2(l, r1-r2)/2;
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ang1 = first_defined([chamfang1, chamfang, vang]);
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ang2 = first_defined([chamfang2, chamfang, 90-vang]);
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cham1 = first_defined([chamfer1, chamfer, 0]);
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cham2 = first_defined([chamfer2, chamfer, 0]);
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fil1 = first_defined([rounding1, rounding, 0]);
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fil2 = first_defined([rounding2, rounding, 0]);
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maxd = max(r1,r2);
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if ($children > 0) {
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difference() {
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children();
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cylinder_mask(l=l, r1=sc*r1, r2=sc*r2, chamfer1=cham1, chamfer2=cham2, chamfang1=ang1, chamfang2=ang2, rounding1=fil1, rounding2=fil2, orient=orient, from_end=from_end);
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}
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} else {
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attachable(anchor,spin,orient, r=r1, l=l) {
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difference() {
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union() {
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chlen1 = cham1 / (from_end? 1 : tan(ang1));
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chlen2 = cham2 / (from_end? 1 : tan(ang2));
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if (!ends_only) {
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cylinder(r=maxd+excess, h=l+2*excess, center=true);
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} else {
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if (cham2>0) up(l/2-chlen2) cylinder(r=maxd+excess, h=chlen2+excess, center=false);
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if (cham1>0) down(l/2+excess) cylinder(r=maxd+excess, h=chlen1+excess, center=false);
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if (fil2>0) up(l/2-fil2) cylinder(r=maxd+excess, h=fil2+excess, center=false);
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if (fil1>0) down(l/2+excess) cylinder(r=maxd+excess, h=fil1+excess, center=false);
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}
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}
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cyl(r1=sc*r1, r2=sc*r2, l=l, chamfer1=cham1, chamfer2=cham2, chamfang1=ang1, chamfang2=ang2, from_end=from_end, rounding1=fil1, rounding2=fil2);
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}
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nil();
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}
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}
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}
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// Section: Chamfers
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// Module: chamfer_mask()
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// Usage:
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// chamfer_mask(l, chamfer, [excess]);
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// Description:
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// Creates a shape that can be used to chamfer a 90 degree edge.
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// Difference it from the object to be chamfered. The center of
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// the mask object should align exactly with the edge to be chamfered.
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// Arguments:
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// l = Length of mask.
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// chamfer = Size of chamfer.
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// excess = The extra amount to add to the length of the mask so that it differences away from other shapes cleanly. Default: `0.1`
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
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// Example:
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// difference() {
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// cube(50, anchor=BOTTOM+FRONT);
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// #chamfer_mask(l=50, chamfer=10, orient=RIGHT);
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// }
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module chamfer_mask(l=1, chamfer=1, excess=0.1, anchor=CENTER, spin=0, orient=UP) {
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attachable(anchor,spin,orient, size=[chamfer*2, chamfer*2, l]) {
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cylinder(r=chamfer, h=l+excess, center=true, $fn=4);
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children();
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}
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}
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// Module: chamfer_mask_x()
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// Usage:
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// chamfer_mask_x(l, chamfer, [excess]);
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// Description:
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// Creates a shape that can be used to chamfer a 90 degree edge along the X axis.
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// Difference it from the object to be chamfered. The center of the mask
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// object should align exactly with the edge to be chamfered.
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// Arguments:
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// l = Length of mask.
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// chamfer = Size of chamfer.
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// excess = The extra amount to add to the length of the mask so that it differences away from other shapes cleanly. Default: `0.1`
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the X axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// Example:
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// difference() {
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// cube(50, anchor=BOTTOM+FRONT);
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// #chamfer_mask_x(l=50, chamfer=10);
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// }
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module chamfer_mask_x(l=1.0, chamfer=1.0, excess=0.1, anchor=CENTER, spin=0) {
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chamfer_mask(l=l, chamfer=chamfer, excess=excess, anchor=anchor, spin=spin, orient=RIGHT) children();
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}
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// Module: chamfer_mask_y()
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// Usage:
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// chamfer_mask_y(l, chamfer, [excess]);
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// Description:
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// Creates a shape that can be used to chamfer a 90 degree edge along the Y axis.
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// Difference it from the object to be chamfered. The center of the mask
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// object should align exactly with the edge to be chamfered.
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// Arguments:
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// l = Length of mask.
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// chamfer = Size of chamfer.
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// excess = The extra amount to add to the length of the mask so that it differences away from other shapes cleanly. Default: `0.1`
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Y axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// Example:
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// difference() {
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// cube(50, anchor=BOTTOM+RIGHT);
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// #chamfer_mask_y(l=50, chamfer=10);
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// }
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module chamfer_mask_y(l=1.0, chamfer=1.0, excess=0.1, anchor=CENTER, spin=0) {
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chamfer_mask(l=l, chamfer=chamfer, excess=excess, anchor=anchor, spin=spin, orient=BACK) children();
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}
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// Module: chamfer_mask_z()
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// Usage:
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// chamfer_mask_z(l, chamfer, [excess]);
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// Description:
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// Creates a shape that can be used to chamfer a 90 degree edge along the Z axis.
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// Difference it from the object to be chamfered. The center of the mask
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// object should align exactly with the edge to be chamfered.
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// Arguments:
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// l = Length of mask.
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// chamfer = Size of chamfer.
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// excess = The extra amount to add to the length of the mask so that it differences away from other shapes cleanly. Default: `0.1`
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// Example:
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// difference() {
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// cube(50, anchor=FRONT+RIGHT);
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// #chamfer_mask_z(l=50, chamfer=10);
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// }
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module chamfer_mask_z(l=1.0, chamfer=1.0, excess=0.1, anchor=CENTER, spin=0) {
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chamfer_mask(l=l, chamfer=chamfer, excess=excess, anchor=anchor, spin=spin, orient=UP) children();
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}
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// Module: chamfer()
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// Usage:
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// chamfer(chamfer, size, [edges]) ...
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// Description:
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// Chamfers the edges of a cuboid region containing the given children, centered on the origin.
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// Arguments:
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// chamfer = Inset of the chamfer from the edge. (Default: 1)
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// size = The size of the rectangular cuboid we want to chamfer.
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// edges = Edges to chamfer. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: All edges.
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// except_edges = Edges to explicitly NOT chamfer. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: No edges.
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// Example(FR):
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// chamfer(chamfer=2, size=[20,40,30]) {
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// cube(size=[20,40,30], center=true);
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// }
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// Example(FR):
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// chamfer(chamfer=2, size=[20,40,30], edges=[TOP,FRONT+RIGHT], except_edges=TOP+LEFT) {
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// cube(size=[20,40,30], center=true);
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// }
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module chamfer(chamfer=1, size=[1,1,1], edges=EDGES_ALL, except_edges=[])
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{
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difference() {
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children();
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difference() {
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cube(size, center=true);
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cuboid(size+[1,1,1]*0.02, chamfer=chamfer+0.01, edges=edges, except_edges=except_edges, trimcorners=true);
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}
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}
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}
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// Module: chamfer_cylinder_mask()
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// Usage:
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// chamfer_cylinder_mask(r|d, chamfer, [ang], [from_end])
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// Description:
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// Create a mask that can be used to bevel/chamfer the end of a cylindrical region.
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// Difference it from the end of the region to be chamfered. The center of the mask
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// object should align exactly with the center of the end of the cylindrical region
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// to be chamfered.
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// Arguments:
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// r = Radius of cylinder to chamfer.
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// d = Diameter of cylinder to chamfer. Use instead of r.
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// chamfer = Size of the edge chamfered, inset from edge. (Default: 0.25)
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// ang = Angle of chamfer in degrees from vertical. (Default: 45)
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// from_end = If true, chamfer size is measured from end of cylinder. If false, chamfer is measured outset from the radius of the cylinder. (Default: false)
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
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// Example:
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// difference() {
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// cylinder(r=50, h=100, center=true);
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// up(50) #chamfer_cylinder_mask(r=50, chamfer=10);
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// }
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// Example:
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// difference() {
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// cylinder(r=50, h=100, center=true);
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// up(50) chamfer_cylinder_mask(r=50, chamfer=10);
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// }
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module chamfer_cylinder_mask(r=undef, d=undef, chamfer=0.25, ang=45, from_end=false, anchor=CENTER, spin=0, orient=UP)
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{
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r = get_radius(r=r, d=d, dflt=1);
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attachable(anchor,spin,orient, r=r, l=chamfer*2) {
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cylinder_mask(l=chamfer*3, r=r, chamfer2=chamfer, chamfang2=ang, from_end=from_end, ends_only=true, anchor=TOP);
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children();
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}
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}
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// Module: chamfer_hole_mask()
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// Usage:
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// chamfer_hole_mask(r|d, chamfer, [ang], [from_end], [excess]);
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// Description:
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// Create a mask that can be used to bevel/chamfer the end of a cylindrical hole.
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// Difference it from the hole to be chamfered. The center of the mask object
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// should align exactly with the center of the end of the hole to be chamfered.
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// Arguments:
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// r = Radius of hole to chamfer.
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// d = Diameter of hole to chamfer. Use instead of r.
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// chamfer = Size of the chamfer. (Default: 0.25)
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// ang = Angle of chamfer in degrees from vertical. (Default: 45)
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// from_end = If true, chamfer size is measured from end of hole. If false, chamfer is measured outset from the radius of the hole. (Default: false)
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// excess = The extra thickness of the mask. Default: `0.1`.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
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// Example:
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// difference() {
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// cube(100, center=true);
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// cylinder(d=50, h=100.1, center=true);
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// up(50) #chamfer_hole_mask(d=50, chamfer=10);
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// }
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// Example:
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// difference() {
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// cube(100, center=true);
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// cylinder(d=50, h=100.1, center=true);
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// up(50) chamfer_hole_mask(d=50, chamfer=10);
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// }
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// Example:
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// chamfer_hole_mask(d=100, chamfer=25, ang=30, excess=10);
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module chamfer_hole_mask(r=undef, d=undef, chamfer=0.25, ang=45, from_end=false, excess=0.1, anchor=CENTER, spin=0, orient=UP)
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{
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r = get_radius(r=r, d=d, dflt=1);
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h = chamfer * (from_end? 1 : tan(90-ang));
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r2 = r + chamfer * (from_end? tan(ang) : 1);
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$fn = segs(r);
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attachable(anchor,spin,orient, r1=r, r2=r2, l=h*2) {
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union() {
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cylinder(r=r2, h=excess, center=false);
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down(h) cylinder(r1=r, r2=r2, h=h, center=false);
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}
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children();
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}
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|
}
|
|
|
|
|
|
|
|
// Section: Rounding
|
|
|
|
// Module: rounding_mask()
|
|
// Usage:
|
|
// rounding_mask(l|h, r|d)
|
|
// rounding_mask(l|h, r1|d1, r2|d2)
|
|
// Description:
|
|
// Creates a shape that can be used to round a vertical 90 degree edge.
|
|
// Difference it from the object to be rounded. The center of the mask
|
|
// object should align exactly with the edge to be rounded.
|
|
// Arguments:
|
|
// l = Length of mask.
|
|
// r = Radius of the rounding.
|
|
// r1 = Bottom radius of rounding.
|
|
// r2 = Top radius of rounding.
|
|
// d = Diameter of the rounding.
|
|
// d1 = Bottom diameter of rounding.
|
|
// d2 = Top diameter of rounding.
|
|
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
|
|
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
|
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
|
|
// Example:
|
|
// difference() {
|
|
// cube(size=100, center=false);
|
|
// #rounding_mask(l=100, r=25, orient=UP, anchor=BOTTOM);
|
|
// }
|
|
// Example: Varying Rounding Radius
|
|
// difference() {
|
|
// cube(size=100, center=false);
|
|
// #rounding_mask(l=100, r1=25, r2=10, orient=UP, anchor=BOTTOM);
|
|
// }
|
|
// Example: Masking by Attachment
|
|
// diff("mask")
|
|
// cube(100, center=true)
|
|
// attach(FRONT+RIGHT)
|
|
// #rounding_mask(l=$parent_size.z+0.01, r=25, spin=45, orient=BACK, $tags="mask");
|
|
// Example: Multiple Masking by Attachment
|
|
// diff("mask")
|
|
// cube([80,90,100], center=true) {
|
|
// let(p = $parent_size*1.01, $tags="mask") {
|
|
// attach([for (x=[-1,1],y=[-1,1]) [x,y,0]])
|
|
// rounding_mask(l=p.z, r=25, spin=45, orient=BACK);
|
|
// attach([for (x=[-1,1],z=[-1,1]) [x,0,z]])
|
|
// chamfer_mask(l=p.y, chamfer=20, spin=45, orient=RIGHT);
|
|
// attach([for (y=[-1,1],z=[-1,1]) [0,y,z]])
|
|
// rounding_mask(l=p.x, r=25, spin=45, orient=RIGHT);
|
|
// }
|
|
// }
|
|
module rounding_mask(l, r, r1, r2, d, d1, d2, anchor=CENTER, spin=0, orient=UP, h=undef)
|
|
{
|
|
l = first_defined([l, h, 1]);
|
|
r1 = get_radius(r1=r1, r=r, d1=d1, d=d, dflt=1);
|
|
r2 = get_radius(r1=r2, r=r, d1=d2, d=d, dflt=1);
|
|
sides = quantup(segs(max(r1,r2)),4);
|
|
attachable(anchor,spin,orient, size=[2*r1,2*r1,l], size2=[2*r2,2*r2]) {
|
|
if (r1<r2) {
|
|
zflip() {
|
|
linear_extrude(height=l, convexity=4, center=true, scale=r1/r2) {
|
|
difference() {
|
|
square(2*r2, center=true);
|
|
xcopies(2*r2) ycopies(2*r2) circle(r=r2, $fn=sides);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
linear_extrude(height=l, convexity=4, center=true, scale=r2/r1) {
|
|
difference() {
|
|
square(2*r1, center=true);
|
|
xcopies(2*r1) ycopies(2*r1) circle(r=r1, $fn=sides);
|
|
}
|
|
}
|
|
}
|
|
children();
|
|
}
|
|
}
|
|
|
|
|
|
// Module: rounding_mask_x()
|
|
// Usage:
|
|
// rounding_mask_x(l, r|d, [anchor])
|
|
// rounding_mask_x(l, r1|d1, r2|d2, [anchor])
|
|
// Description:
|
|
// Creates a shape that can be used to round a 90 degree edge oriented
|
|
// along the X axis. Difference it from the object to be rounded.
|
|
// The center of the mask object should align exactly with the edge to
|
|
// be rounded.
|
|
// Arguments:
|
|
// l = Length of mask.
|
|
// r = Radius of the rounding.
|
|
// r1 = Left end radius of rounding.
|
|
// r2 = Right end radius of rounding.
|
|
// d = Diameter of the rounding.
|
|
// d1 = Left end diameter of rounding.
|
|
// d2 = Right end diameter of rounding.
|
|
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
|
// Example:
|
|
// difference() {
|
|
// cube(size=100, center=false);
|
|
// #rounding_mask_x(l=100, r=25, anchor=LEFT);
|
|
// }
|
|
// Example: Varying Rounding Radius
|
|
// difference() {
|
|
// cube(size=100, center=false);
|
|
// #rounding_mask_x(l=100, r1=10, r2=30, anchor=LEFT);
|
|
// }
|
|
module rounding_mask_x(l=1.0, r, r1, r2, d, d1, d2, anchor=CENTER, spin=0)
|
|
{
|
|
anchor = rot(p=anchor, from=RIGHT, to=TOP);
|
|
rounding_mask(l=l, r=r, r1=r1, r2=r2, d=d, d1=d1, d2=d2, anchor=anchor, spin=spin, orient=RIGHT) {
|
|
for (i=[0:1:$children-2]) children(i);
|
|
if ($children) children($children-1);
|
|
}
|
|
}
|
|
|
|
|
|
// Module: rounding_mask_y()
|
|
// Usage:
|
|
// rounding_mask_y(l, r|d, [anchor])
|
|
// rounding_mask_y(l, r1|d1, r2|d2, [anchor])
|
|
// Description:
|
|
// Creates a shape that can be used to round a 90 degree edge oriented
|
|
// along the Y axis. Difference it from the object to be rounded.
|
|
// The center of the mask object should align exactly with the edge to
|
|
// be rounded.
|
|
// Arguments:
|
|
// l = Length of mask.
|
|
// r = Radius of the rounding.
|
|
// r1 = Front end radius of rounding.
|
|
// r2 = Back end radius of rounding.
|
|
// d = Diameter of the rounding.
|
|
// d1 = Front end diameter of rounding.
|
|
// d2 = Back end diameter of rounding.
|
|
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
|
// Example:
|
|
// difference() {
|
|
// cube(size=100, center=false);
|
|
// right(100) #rounding_mask_y(l=100, r=25, anchor=FRONT);
|
|
// }
|
|
// Example: Varying Rounding Radius
|
|
// difference() {
|
|
// cube(size=100, center=false);
|
|
// right(100) #rounding_mask_y(l=100, r1=10, r2=30, anchor=FRONT);
|
|
// }
|
|
module rounding_mask_y(l=1.0, r, r1, r2, d, d1, d2, anchor=CENTER, spin=0)
|
|
{
|
|
anchor = rot(p=anchor, from=BACK, to=TOP);
|
|
rounding_mask(l=l, r=r, r1=r1, r2=r2, d=d, d1=d1, d2=d2, anchor=anchor, spin=spin, orient=BACK) {
|
|
for (i=[0:1:$children-2]) children(i);
|
|
if ($children) children($children-1);
|
|
}
|
|
}
|
|
|
|
|
|
// Module: rounding_mask_z()
|
|
// Usage:
|
|
// rounding_mask_z(l, r|d, [anchor])
|
|
// rounding_mask_z(l, r1|d1, r2|d2, [anchor])
|
|
// Description:
|
|
// Creates a shape that can be used to round a 90 degree edge oriented
|
|
// along the Z axis. Difference it from the object to be rounded.
|
|
// The center of the mask object should align exactly with the edge to
|
|
// be rounded.
|
|
// Arguments:
|
|
// l = Length of mask.
|
|
// r = Radius of the rounding.
|
|
// r1 = Bottom radius of rounding.
|
|
// r2 = Top radius of rounding.
|
|
// d = Diameter of the rounding.
|
|
// d1 = Bottom diameter of rounding.
|
|
// d2 = Top diameter of rounding.
|
|
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
|
// Example:
|
|
// difference() {
|
|
// cube(size=100, center=false);
|
|
// #rounding_mask_z(l=100, r=25, anchor=BOTTOM);
|
|
// }
|
|
// Example: Varying Rounding Radius
|
|
// difference() {
|
|
// cube(size=100, center=false);
|
|
// #rounding_mask_z(l=100, r1=10, r2=30, anchor=BOTTOM);
|
|
// }
|
|
module rounding_mask_z(l=1.0, r, r1, r2, d, d1, d2, anchor=CENTER, spin=0)
|
|
{
|
|
rounding_mask(l=l, r=r, r1=r1, r2=r2, d=d, d1=d1, d2=d2, anchor=anchor, spin=spin, orient=UP) {
|
|
for (i=[0:1:$children-2]) children(i);
|
|
if ($children) children($children-1);
|
|
}
|
|
}
|
|
|
|
|
|
// Module: rounding()
|
|
// Usage:
|
|
// rounding(r|d, size, [edges]) ...
|
|
// Description:
|
|
// Rounds the edges of a cuboid region containing the given children.
|
|
// Arguments:
|
|
// r = Radius of the rounding. (Default: 1)
|
|
// d = Diameter of the rounding. (Default: 1)
|
|
// size = The size of the rectangular cuboid we want to chamfer.
|
|
// edges = Edges to round. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: All edges.
|
|
// except_edges = Edges to explicitly NOT round. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: No edges.
|
|
// Example(FR):
|
|
// rounding(r=10, size=[50,100,150], $fn=24) {
|
|
// cube(size=[50,100,150], center=true);
|
|
// }
|
|
// Example(FR,FlatSpin):
|
|
// rounding(r=10, size=[50,50,75], edges=[TOP,FRONT+RIGHT], except_edges=TOP+LEFT, $fn=24) {
|
|
// cube(size=[50,50,75], center=true);
|
|
// }
|
|
module rounding(r, size=[1,1,1], d, edges=EDGES_ALL, except_edges=[])
|
|
{
|
|
r = get_radius(r=r, d=d, dflt=1);
|
|
difference() {
|
|
children();
|
|
difference() {
|
|
cube(size, center=true);
|
|
cuboid(size+[1,1,1]*0.01, rounding=r, edges=edges, except_edges=except_edges, trimcorners=true);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Module: rounding_angled_edge_mask()
|
|
// Usage:
|
|
// rounding_angled_edge_mask(h, r|d, [ang]);
|
|
// rounding_angled_edge_mask(h, r1|d1, r2|d2, [ang]);
|
|
// Description:
|
|
// Creates a vertical mask that can be used to round the edge where two face meet, at any arbitrary
|
|
// angle. Difference it from the object to be rounded. The center of the mask should align exactly
|
|
// with the edge to be rounded.
|
|
// Arguments:
|
|
// h = Height of vertical mask.
|
|
// r = Radius of the rounding.
|
|
// r1 = Bottom radius of rounding.
|
|
// r2 = Top radius of rounding.
|
|
// d = Diameter of the rounding.
|
|
// d1 = Bottom diameter of rounding.
|
|
// d2 = Top diameter of rounding.
|
|
// ang = Angle that the planes meet at.
|
|
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
|
|
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
|
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
|
|
// Example:
|
|
// difference() {
|
|
// angle_pie_mask(ang=70, h=50, d=100);
|
|
// #rounding_angled_edge_mask(h=51, r=20.0, ang=70, $fn=32);
|
|
// }
|
|
// Example: Varying Rounding Radius
|
|
// difference() {
|
|
// angle_pie_mask(ang=70, h=50, d=100);
|
|
// #rounding_angled_edge_mask(h=51, r1=10, r2=25, ang=70, $fn=32);
|
|
// }
|
|
module rounding_angled_edge_mask(h=1.0, r, r1, r2, d, d1, d2, ang=90, anchor=CENTER, spin=0, orient=UP)
|
|
{
|
|
function _mask_shape(r) = [
|
|
for (i = [0:1:n]) let (a=90+ang+i*sweep/n) [r*cos(a)+x, r*sin(a)+r],
|
|
for (i = [0:1:n]) let (a=90+i*sweep/n) [r*cos(a)+x, r*sin(a)-r],
|
|
[min(-1, r*cos(270-ang)+x-1), r*sin(270-ang)-r],
|
|
[min(-1, r*cos(90+ang)+x-1), r*sin(90+ang)+r],
|
|
];
|
|
|
|
sweep = 180-ang;
|
|
r1 = get_radius(r1=r1, r=r, d1=d1, d=d, dflt=1);
|
|
r2 = get_radius(r1=r2, r=r, d1=d2, d=d, dflt=1);
|
|
n = ceil(segs(max(r1,r2))*sweep/360);
|
|
x = sin(90-(ang/2))/sin(ang/2) * (r1<r2? r2 : r1);
|
|
if(r1<r2) {
|
|
attachable(anchor,spin,orient, size=[2*x*r1/r2,2*r1,h], size2=[2*x,2*r2]) {
|
|
zflip() {
|
|
linear_extrude(height=h, convexity=4, center=true, scale=r1/r2) {
|
|
polygon(_mask_shape(r2));
|
|
}
|
|
}
|
|
children();
|
|
}
|
|
} else {
|
|
attachable(anchor,spin,orient, size=[2*x,2*r1,h], size2=[2*x*r2/r1,2*r2]) {
|
|
linear_extrude(height=h, convexity=4, center=true, scale=r2/r1) {
|
|
polygon(_mask_shape(r1));
|
|
}
|
|
children();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Module: rounding_angled_corner_mask()
|
|
// Usage:
|
|
// rounding_angled_corner_mask(r|d, ang);
|
|
// Description:
|
|
// Creates a shape that can be used to round the corner of an angle.
|
|
// Difference it from the object to be rounded. The center of the mask
|
|
// object should align exactly with the point of the corner to be rounded.
|
|
// Arguments:
|
|
// r = Radius of the rounding.
|
|
// d = Diameter of the rounding.
|
|
// ang = Angle between planes that you need to round the corner of.
|
|
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
|
|
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
|
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
|
|
// Example(Med):
|
|
// ang=60;
|
|
// difference() {
|
|
// angle_pie_mask(ang=ang, h=50, r=200);
|
|
// up(50/2) {
|
|
// #rounding_angled_corner_mask(r=20, ang=ang);
|
|
// zrot_copies([0, ang]) right(200/2) rounding_mask_x(l=200, r=20);
|
|
// }
|
|
// rounding_angled_edge_mask(h=51, r=20, ang=ang);
|
|
// }
|
|
module rounding_angled_corner_mask(r, ang=90, d, anchor=CENTER, spin=0, orient=UP)
|
|
{
|
|
r = get_radius(r=r, d=d, dflt=1);
|
|
dx = r / tan(ang/2);
|
|
dx2 = dx / cos(ang/2) + 1;
|
|
fn = quantup(segs(r), 4);
|
|
attachable(anchor,spin,orient, d=dx2, l=2*r) {
|
|
difference() {
|
|
down(r) cylinder(r=dx2, h=r+1, center=false);
|
|
yflip_copy() {
|
|
translate([dx, r, -r]) {
|
|
hull() {
|
|
sphere(r=r, $fn=fn);
|
|
down(r*3) sphere(r=r, $fn=fn);
|
|
zrot_copies([0,ang]) {
|
|
right(r*3) sphere(r=r, $fn=fn);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
children();
|
|
}
|
|
}
|
|
|
|
|
|
// Module: rounding_corner_mask()
|
|
// Usage:
|
|
// rounding_corner_mask(r|d, [anchor]);
|
|
// Description:
|
|
// Creates a shape that you can use to round 90 degree corners.
|
|
// Difference it from the object to be rounded. The center of the mask
|
|
// object should align exactly with the corner to be rounded.
|
|
// Arguments:
|
|
// r = Radius of corner rounding.
|
|
// d = Diameter of corner rounding.
|
|
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
|
|
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
|
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
|
|
// Example:
|
|
// rounding_corner_mask(r=20.0);
|
|
// Example:
|
|
// difference() {
|
|
// cube(size=[30, 50, 80], center=true);
|
|
// translate([0, 25, 40]) rounding_mask_x(l=31, r=15);
|
|
// translate([15, 0, 40]) rounding_mask_y(l=51, r=15);
|
|
// translate([15, 25, 0]) rounding_mask_z(l=81, r=15);
|
|
// translate([15, 25, 40]) #rounding_corner_mask(r=15);
|
|
// }
|
|
module rounding_corner_mask(r, d, anchor=CENTER, spin=0, orient=UP)
|
|
{
|
|
r = get_radius(r=r, d=d, dflt=1);
|
|
attachable(anchor,spin,orient, size=[2,2,2]*r) {
|
|
difference() {
|
|
cube(size=r*2, center=true);
|
|
grid3d(n=[2,2,2], spacing=r*2-0.05) {
|
|
sphere(r=r);
|
|
}
|
|
}
|
|
children();
|
|
}
|
|
}
|
|
|
|
|
|
// Module: rounding_cylinder_mask()
|
|
// Usage:
|
|
// rounding_cylinder_mask(r|d, rounding);
|
|
// Description:
|
|
// Create a mask that can be used to round the end of a cylinder.
|
|
// Difference it from the cylinder to be rounded. The center of the
|
|
// mask object should align exactly with the center of the end of the
|
|
// cylinder to be rounded.
|
|
// Arguments:
|
|
// r = Radius of cylinder. (Default: 1.0)
|
|
// d = Diameter of cylinder. (Default: 1.0)
|
|
// rounding = Radius of the edge rounding. (Default: 0.25)
|
|
// Example:
|
|
// difference() {
|
|
// cylinder(r=50, h=50, center=false);
|
|
// up(50) #rounding_cylinder_mask(r=50, rounding=10);
|
|
// }
|
|
// Example:
|
|
// difference() {
|
|
// cylinder(r=50, h=50, center=false);
|
|
// up(50) rounding_cylinder_mask(r=50, rounding=10);
|
|
// }
|
|
module rounding_cylinder_mask(r, rounding=0.25, d)
|
|
{
|
|
r = get_radius(r=r, d=d, dflt=1);
|
|
cylinder_mask(l=rounding*3, r=r, rounding2=rounding, excess=rounding, ends_only=true, anchor=TOP);
|
|
}
|
|
|
|
|
|
|
|
// Module: rounding_hole_mask()
|
|
// Usage:
|
|
// rounding_hole_mask(r|d, rounding, [excess]);
|
|
// Description:
|
|
// Create a mask that can be used to round the edge of a circular hole.
|
|
// Difference it from the hole to be rounded. The center of the
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// mask object should align exactly with the center of the end of the
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// hole to be rounded.
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// Arguments:
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// r = Radius of hole.
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// d = Diameter of hole to rounding.
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// rounding = Radius of the rounding. (Default: 0.25)
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// excess = The extra thickness of the mask. Default: `0.1`.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
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// Example(Med):
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// difference() {
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// cube([150,150,100], center=true);
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// cylinder(r=50, h=100.1, center=true);
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// up(50) #rounding_hole_mask(r=50, rounding=10);
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// }
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// Example(Med):
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// difference() {
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// cube([150,150,100], center=true);
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// cylinder(r=50, h=100.1, center=true);
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// up(50) rounding_hole_mask(r=50, rounding=10);
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// }
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// Example:
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// rounding_hole_mask(r=40, rounding=20, $fa=2, $fs=2);
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module rounding_hole_mask(r, rounding=0.25, excess=0.1, d, anchor=CENTER, spin=0, orient=UP)
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|
{
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r = get_radius(r=r, d=d, dflt=1);
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|
attachable(anchor,spin,orient, r=r+rounding, l=2*rounding) {
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|
rotate_extrude(convexity=4) {
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|
difference() {
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right(r-excess) fwd(rounding) square(rounding+excess, center=false);
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|
right(r+rounding) fwd(rounding) circle(r=rounding);
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|
}
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|
}
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|
children();
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|
}
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|
}
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|
|
|
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// Module: teardrop_corner_mask()
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|
// Usage:
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|
// teardrop_corner_mask(r|d, [angle], [excess]);
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|
// Description:
|
|
// Makes an apropriate 3D corner rounding mask that keeps within `angle` degrees of vertical.
|
|
// Arguments:
|
|
// r = Radius of the mask rounding.
|
|
// d = Diameter of the mask rounding.
|
|
// angle = Maximum angle from vertical. Default: 45
|
|
// excess = Excess mask size. Default: 0.1
|
|
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
|
|
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
|
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
|
|
// Example:
|
|
// teardrop_corner_mask(r=20, angle=40);
|
|
// Example:
|
|
// diff("mask")
|
|
// cuboid([50,60,70],rounding=10,edges="Z",anchor=CENTER) {
|
|
// edge_profile(BOT)
|
|
// mask2d_teardrop(r=10, angle=40);
|
|
// corner_profile(BOT,r=10)
|
|
// mask2d_teardrop(r=10, angle=40);
|
|
// }
|
|
module teardrop_corner_mask(r, angle, excess=0.1, d, anchor=CENTER, spin=0, orient=UP) {
|
|
assert(is_num(angle));
|
|
assert(is_num(excess));
|
|
assert(angle>0 && angle<90);
|
|
r = get_radius(r=r, d=d, dflt=1);
|
|
difference() {
|
|
translate(-[1,1,1]*excess) cube(r+excess, center=false);
|
|
translate([1,1,1]*r) onion(r=r,maxang=angle,orient=DOWN);
|
|
}
|
|
}
|
|
|
|
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// vim: expandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap
|