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1278 lines
54 KiB
OpenSCAD
1278 lines
54 KiB
OpenSCAD
//////////////////////////////////////////////////////////////////////
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// LibFile: regions.scad
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// This file provides 2D boolean geometry operations on paths, where you can
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// compute the intersection or union of the shape defined by point lists, producing
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// a new point list. Of course, boolean operations may produce shapes with multiple
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// components. To handle that, we use "regions" which are defined by sets of
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// multiple paths.
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// Includes:
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// include <BOSL2/std.scad>
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//////////////////////////////////////////////////////////////////////
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// CommonCode:
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// include <BOSL2/rounding.scad>
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// Section: Regions
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// A region is a list of non-crossing simple polygons. Simple polygons are those without self intersections,
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// and the polygons of a region can touch at corners, but their segments should not
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// cross each other. The actual geometry of the region is defined by XORing together
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// all of the polygons on the list. This may sound obscure, but it simply means that nested
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// boundaries make rings in the obvious fashion, and non-nested shapes simply union together.
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// Checking that the polygons on a list are simple and non-crossing can be a time consuming test,
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// so it is not done automatically. It is your responsibility to ensure that your regions are
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// compliant. You can construct regions by making a list of polygons, or by using
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// boolean function operations such as union() or difference(). And if you must you
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// can clean up an ill-formed region using sanitize_region().
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// Function: is_region()
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// Usage:
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// is_region(x);
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// Description:
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// Returns true if the given item looks like a region. A region is defined as a list of zero or more paths.
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function is_region(x) = is_list(x) && is_path(x.x);
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// Function: check_and_fix_path()
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// Usage:
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// check_and_fix_path(path, [valid_dim], [closed], [name])
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// Description:
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// Checks that the input is a path. If it is a region with one component, converts it to a path.
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// Note that arbitrary paths must have at least two points, but closed paths need at least 3 points.
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// valid_dim specfies the allowed dimension of the points in the path.
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// If the path is closed, removes duplicate endpoint if present.
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// Arguments:
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// path = path to process
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// valid_dim = list of allowed dimensions for the points in the path, e.g. [2,3] to require 2 or 3 dimensional input. If left undefined do not perform this check. Default: undef
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// closed = set to true if the path is closed, which enables a check for endpoint duplication
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// name = parameter name to use for reporting errors. Default: "path"
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function check_and_fix_path(path, valid_dim=undef, closed=false, name="path") =
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let(
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path =
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is_region(path)?
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assert(len(path)==1,str("Region ",name," supplied as path does not have exactly one component"))
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path[0]
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:
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assert(is_path(path), str("Input ",name," is not a path"))
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path
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)
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assert(len(path)>(closed?2:1),closed?str("Closed path ",name," must have at least 3 points")
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:str("Path ",name," must have at least 2 points"))
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let(valid=is_undef(valid_dim) || in_list(len(path[0]),force_list(valid_dim)))
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assert(
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valid, str(
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"Input ",name," must has dimension ", len(path[0])," but dimension must be ",
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is_list(valid_dim) ? str("one of ",valid_dim) : valid_dim
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)
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)
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closed && approx(path[0], last(path))? list_head(path) : path;
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// Function: sanitize_region()
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// Usage:
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// r_fixed = sanitize_region(r, [nonzero], [eps]);
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// Description:
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// Takes a malformed input region that contains self-intersecting polygons or polygons
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// that cross each other and converts it into a properly defined region without
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// these defects.
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// Arguments:
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// r = region to sanitize
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// nonzero = set to true to use nonzero rule for polygon membership. Default: false
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// eps = Epsilon for geometric comparisons. Default: `EPSILON` (1e-9)
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// Examples:
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//
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function sanitize_region(r,nonzero=false,eps=EPSILON) =
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assert(is_region(r))
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exclusive_or(
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[for(poly=r) each polygon_parts(poly,nonzero,eps)],
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eps=eps);
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// Module: region()
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// Usage:
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// region(r);
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// Description:
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// Creates 2D polygons for the given region. The region given is a list of closed 2D paths.
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// Each path will be effectively exclusive-ORed from all other paths in the region, so if a
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// path is inside another path, it will be effectively subtracted from it.
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// Example(2D):
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// region([circle(d=50), square(25,center=true)]);
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// Example(2D):
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// rgn = concat(
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// [for (d=[50:-10:10]) circle(d=d-5)],
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// [square([60,10], center=true)]
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// );
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// region(rgn);
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module region(r)
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{
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no_children($children);
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r = is_path(r) ? [r] : r;
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points = flatten(r);
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lengths = [for(path=r) len(path)];
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starts = [0,each cumsum(lengths)];
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paths = [for(i=idx(r)) count(s=starts[i], n=lengths[i])];
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polygon(points=points, paths=paths);
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}
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// Function: point_in_region()
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// Usage:
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// check = point_in_region(point, region, [eps]);
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// Description:
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// Tests if a point is inside, outside, or on the border of a region.
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// Returns -1 if the point is outside the region.
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// Returns 0 if the point is on the boundary.
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// Returns 1 if the point lies inside the region.
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// Arguments:
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// point = The point to test.
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// region = The region to test against. Given as a list of polygon paths.
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// eps = Acceptable variance. Default: `EPSILON` (1e-9)
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function point_in_region(point, region, eps=EPSILON, _i=0, _cnt=0) =
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_i >= len(region) ? ((_cnt%2==1)? 1 : -1)
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: let(
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pip = point_in_polygon(point, region[_i], eps=eps)
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)
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pip==0? 0
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: point_in_region(point, region, eps=eps, _i=_i+1, _cnt = _cnt + (pip>0? 1 : 0));
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// Function: is_region_simple()
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// Usage:
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// bool = is_region_simple(region, [eps]);
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// Description:
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// Returns true if the region is entirely non-self-intersecting, meaning that it is
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// formed from a list of simple polygons that do not intersect each other.
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// Arguments:
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// region = region to check
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// eps = tolerance for geometric omparisons. Default: `EPSILON` = 1e-9
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function is_region_simple(region, eps=EPSILON) =
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[for(p=region) if (!is_path_simple(p,closed=true,eps)) 1] == [];
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/* &&
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[for(i=[0:1:len(region)-2])
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if (_path_region_intersections(region[i], list_tail(region,i+1), eps=eps) != []) 1
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] ==[];
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*/
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// Function: are_regions_equal()
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// Usage:
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// b = are_regions_equal(region1, region2, [eps])
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// Description:
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// Returns true if the components of region1 and region2 are the same polygons (in any order)
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// within given epsilon tolerance.
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// Arguments:
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// region1 = first region
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// region2 = second region
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// eps = tolerance for comparison
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function are_regions_equal(region1, region2) =
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assert(is_region(region1) && is_region(region2))
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len(region1) != len(region2)? false :
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__are_regions_equal(region1, region2, 0);
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function __are_regions_equal(region1, region2, i) =
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i >= len(region1)? true :
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!is_polygon_in_list(region1[i], region2)? false :
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__are_regions_equal(region1, region2, i+1);
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/// Internal Function: _path_region_intersections()
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/// Usage:
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/// _path_region_intersections(path, region, [closed], [eps]);
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/// Description:
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/// Returns a sorted list of [SEGMENT, U] that describe where a given path intersects the region
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// in a single point. (Note that intersections of collinear segments, where the intersection is another segment, are
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// ignored.)
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/// Arguments:
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/// path = The path to find crossings on.
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/// region = Region to test for crossings of.
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/// closed = If true, treat path as a closed polygon. Default: true
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/// eps = Acceptable variance. Default: `EPSILON` (1e-9)
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function old_path_region_intersections(path, region, closed=true, eps=EPSILON) =
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let(
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pathclosed = closed && !is_closed_path(path),
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pathlen = len(path),
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regionsegs = [for(poly=region) each pair(poly, is_closed_path(poly)?false:true)]
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)
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sort(
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[for(si = [0:1:len(path)-(pathclosed?1:2)])
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let(
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a1 = path[si],
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a2 = path[(si+1)%pathlen],
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maxax = max(a1.x,a2.x),
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minax = min(a1.x,a2.x),
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maxay = max(a1.y,a2.y),
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minay = min(a1.y,a2.y)
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)
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for(rseg=regionsegs)
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let(
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b1 = rseg[0],
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b2 = rseg[1],
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isect =
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maxax < b1.x && maxax < b2.x ||
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minax > b1.x && minax > b2.x ||
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maxay < b1.y && maxay < b2.y ||
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minay > b1.y && minay > b2.y
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? undef
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: _general_line_intersection([a1,a2],rseg,eps)
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)
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if (isect && isect[1]>=-eps && isect[1]<=1+eps
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&& isect[2]>=-eps && isect[2]<=1+eps)
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[si,isect[1]]
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]
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);
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// find the intersection points of a path and the polygons of a
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// region; only crossing intersections are caught, no collinear
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// intersection is returned.
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function _path_region_intersections(path, region, closed=true, eps=EPSILON, extra=[]) =
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let( path = closed ? close_path(path,eps=eps) : path )
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_sort_vectors(
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[ each extra,
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for(si = [0:1:len(path)-2]) let(
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a1 = path[si],
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a2 = path[si+1],
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nrm = norm(a1-a2)
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)
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if( nrm>eps ) let( // ignore zero-length path edges
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seg_normal = [-(a2-a1).y, (a2-a1).x]/nrm,
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ref = a1*seg_normal
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)
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// `signs[j]` is the sign of the signed distance from
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// poly vertex j to the line [a1,a2] where near zero
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// distances are snapped to zero; poly edges
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// with equal signs at its vertices cannot intersect
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// the path edge [a1,a2] or they are collinear and
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// further tests can be discarded.
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for(poly=region) let(
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poly = close_path(poly),
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signs = [for(v=poly*seg_normal) v-ref> eps ? 1 : v-ref<-eps ? -1 : 0]
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)
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if(max(signs)>=0 && min(signs)<=0 ) // some edge edge intersects line [a1,a2]
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for(j=[0:1:len(poly)-2])
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if( signs[j]!=signs[j+1] ) let( // exclude non-crossing and collinear segments
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b1 = poly[j],
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b2 = poly[j+1],
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isect = _general_line_intersection([a1,a2],[b1,b2],eps=eps)
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)
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if ( isect
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// && isect[1]> (si==0 && !closed? -eps: 0)
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&& isect[1]>= -eps
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&& isect[1]<= 1+eps
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// && isect[2]> 0
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&& isect[2]>= -eps
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&& isect[2]<= 1+eps )
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[si,isect[1]]
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]);
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// Function: split_path_at_region_crossings()
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// Usage:
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// paths = split_path_at_region_crossings(path, region, [eps]);
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// Description:
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// Splits a path into sub-paths wherever the path crosses the perimeter of a region.
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// Splits may occur mid-segment, so new vertices will be created at the intersection points.
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// Arguments:
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// path = The path to split up.
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// region = The region to check for perimeter crossings of.
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// closed = If true, treat path as a closed polygon. Default: true
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// eps = Acceptable variance. Default: `EPSILON` (1e-9)
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// Example(2D):
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// path = square(50,center=false);
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// region = [circle(d=80), circle(d=40)];
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// paths = split_path_at_region_crossings(path, region);
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// color("#aaa") region(region);
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// rainbow(paths) stroke($item, closed=false, width=2);
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function split_path_at_region_crossings(path, region, closed=true, eps=EPSILON, extra=[]) =
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let(
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path = deduplicate(path, eps=eps),
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region = [for (path=region) deduplicate(path, eps=eps)],
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xings = _path_region_intersections(path, region, closed=closed, eps=eps, extra=extra),
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crossings = deduplicate(
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concat([[0,0]], xings, [[len(path)-1,1]]),
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eps=eps
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),
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subpaths = [
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for (p = pair(crossings))
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deduplicate(
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_path_select(path, p[0][0], p[0][1], p[1][0], p[1][1], closed=closed),
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eps=eps
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)
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]
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)
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[for(s=subpaths) if (len(s)>1) s];
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// Function: region_parts()
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// Usage:
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// rgns = region_parts(region);
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// Description:
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// Divides a region into a list of connected regions. Each connected region has exactly one outside boundary
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// and zero or more outlines defining internal holes. Note that behavior is undefined on invalid regions whose
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// components intersect each other.
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// Example(2D,NoAxes):
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// R = [for(i=[1:7]) square(i,center=true)];
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// region_list = region_parts(R);
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// rainbow(region_list) region($item);
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// Example(2D,NoAxes):
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// R = [back(7,square(3,center=true)),
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// square([20,10],center=true),
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// left(5,square(8,center=true)),
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// for(i=[4:2:8])
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// right(5,square(i,center=true))];
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// region_list = region_parts(R);
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// rainbow(region_list) region($item);
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function old_region_parts(region) =
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let(
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paths = sort(idx=0,
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[
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for(i = idx(region))
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let(
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pt = mean([region[i][0],region[i][1]]),
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cnt = sum([for (j = idx(region))
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if (i!=j && point_in_polygon(pt, region[j]) >=0) 1])
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)
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[cnt, region[i]]
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]),
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outs = [
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for (candout = paths)
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let(
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lev = candout[0],
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parent = candout[1]
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)
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if (lev % 2 == 0)
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[
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clockwise_polygon(parent),
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for (path = paths)
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if (
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path[0] == lev+1
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&& point_in_polygon(
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lerp(path[1][0], path[1][1], 0.5)
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,parent
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) >= 0
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)
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ccw_polygon(path[1])
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]
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]
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)
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outs;
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function inside(region, ins=[]) =
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let(
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i = len(ins)
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)
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i==len(region) ? ins
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:
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let(
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pt=mean([region[i][0],region[i][1]])
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)
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i==0 ? inside(region,
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[[0,
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for(j=[1:1:len(region)-1]) point_in_polygon(pt,region[j])>=0 ? 1 : 0]])
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: let(
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prev = [for(j=[0:i-1]) point_in_polygon(pt,region[j])>=0 ? 1 : 0],
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check = sum(bselect(ins,prev),repeat(0,len(region))),
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next = [for(j=[i+1:1:len(region)-1]) check[j]>0 ? 1 : point_in_polygon(pt,region[j])>=0 ? 1 : 0]
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)
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inside(region, [
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each ins,
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[each prev, 0, each next]
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]);
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function region_parts(region) =
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let(
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inside = [for(i=idx(region))
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let(pt = mean([region[i][0], region[i][1]]))
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[for(j=idx(region)) i==j ? 0
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: point_in_polygon(pt,region[j]) >=0 ? 1 : 0]
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],
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level = inside*repeat(1,len(region))
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)
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[ for(i=idx(region))
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if(level[i]%2==0)
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let(
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possible_children = search([level[i]+1],level,0)[0],
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keep=search([1], select(inside,possible_children), 0, i)[0]
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)
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[
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clockwise_polygon(region[i]),
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for(good=keep)
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ccw_polygon(region[possible_children[good]])
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]
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];
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// Section: Region Extrusion and VNFs
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function _path_path_closest_vertices(path1,path2) =
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let(
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dists = [for (i=idx(path1)) let(j=closest_point(path1[i],path2)) [j,norm(path2[j]-path1[i])]],
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i1 = min_index(subindex(dists,1)),
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i2 = dists[i1][0]
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) [dists[i1][1], i1, i2];
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function _join_paths_at_vertices(path1,path2,v1,v2) =
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let(
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repeat_start = !approx(path1[v1],path2[v2]),
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path1 = clockwise_polygon(polygon_shift(path1,v1)),
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path2 = ccw_polygon(polygon_shift(path2,v2))
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)
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[
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each path1,
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if (repeat_start) path1[0],
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each path2,
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if (repeat_start) path2[0],
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];
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// Given a region that is connected and has its outer border in region[0],
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// produces a polygon with the same points that has overlapping connected paths
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// to join internal holes to the outer border. Output is a single path.
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function _cleave_connected_region(region) =
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len(region)==0? [] :
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len(region)<=1? clockwise_polygon(region[0]) :
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let(
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dists = [
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for (i=[1:1:len(region)-1])
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_path_path_closest_vertices(region[0],region[i])
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],
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idxi = min_index(subindex(dists,0)),
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newoline = _join_paths_at_vertices(
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region[0], region[idxi+1],
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dists[idxi][1], dists[idxi][2]
|
|
)
|
|
) len(region)==2? clockwise_polygon(newoline) :
|
|
let(
|
|
orgn = [
|
|
newoline,
|
|
for (i=idx(region))
|
|
if (i>0 && i!=idxi+1)
|
|
region[i]
|
|
]
|
|
)
|
|
assert(len(orgn)<len(region))
|
|
_cleave_connected_region(orgn);
|
|
|
|
|
|
|
|
// Function: region_faces()
|
|
// Usage:
|
|
// vnf = region_faces(region, [transform], [reverse], [vnf]);
|
|
// Description:
|
|
// Given a region, applies the given transformation matrix to it and makes a VNF of
|
|
// faces for that region, reversed if necessary.
|
|
// Arguments:
|
|
// region = The region to make faces for.
|
|
// transform = If given, a transformation matrix to apply to the faces generated from the region. Default: No transformation applied.
|
|
// reverse = If true, reverse the normals of the faces generated from the region. An untransformed region will have face normals pointing `UP`. Default: false
|
|
// vnf = If given, the faces are added to this VNF. Default: `EMPTY_VNF`
|
|
function region_faces(region, transform, reverse=false, vnf=EMPTY_VNF) =
|
|
let (
|
|
regions = region_parts(region),
|
|
vnfs = [
|
|
if (vnf != EMPTY_VNF) vnf,
|
|
for (rgn = regions) let(
|
|
cleaved = path3d(_cleave_connected_region(rgn)),
|
|
face = is_undef(transform)? cleaved : apply(transform,cleaved),
|
|
faceidxs = reverse? [for (i=[len(face)-1:-1:0]) i] : [for (i=[0:1:len(face)-1]) i]
|
|
) [face, [faceidxs]]
|
|
],
|
|
outvnf = vnf_merge(vnfs)
|
|
) outvnf;
|
|
|
|
|
|
// Function&Module: linear_sweep()
|
|
// Usage:
|
|
// linear_sweep(region, height, [center], [slices], [twist], [scale], [style], [convexity]);
|
|
// Description:
|
|
// If called as a module, creates a polyhedron that is the linear extrusion of the given 2D region or path.
|
|
// If called as a function, returns a VNF that can be used to generate a polyhedron of the linear extrusion
|
|
// of the given 2D region or path. The benefit of using this, over using `linear_extrude region(rgn)` is
|
|
// that you can use `anchor`, `spin`, `orient` and attachments with it. Also, you can make more refined
|
|
// twisted extrusions by using `maxseg` to subsample flat faces.
|
|
// Arguments:
|
|
// region = The 2D [Region](regions.scad) or path that is to be extruded.
|
|
// height = The height to extrude the region. Default: 1
|
|
// center = If true, the created polyhedron will be vertically centered. If false, it will be extruded upwards from the origin. Default: `false`
|
|
// slices = The number of slices to divide the shape into along the Z axis, to allow refinement of detail, especially when working with a twist. Default: `twist/5`
|
|
// maxseg = If given, then any long segments of the region will be subdivided to be shorter than this length. This can refine twisting flat faces a lot. Default: `undef` (no subsampling)
|
|
// twist = The number of degrees to rotate the shape clockwise around the Z axis, as it rises from bottom to top. Default: 0
|
|
// scale = The amount to scale the shape, from bottom to top. Default: 1
|
|
// style = The style to use when triangulating the surface of the object. Valid values are `"default"`, `"alt"`, or `"quincunx"`.
|
|
// convexity = Max number of surfaces any single ray could pass through. Module use only.
|
|
// anchor_isect = If true, anchoring it performed by finding where the anchor vector intersects the swept shape. Default: false
|
|
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
|
|
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
|
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
|
|
// Example: Extruding a Compound Region.
|
|
// rgn1 = [for (d=[10:10:60]) circle(d=d,$fn=8)];
|
|
// rgn2 = [square(30,center=false)];
|
|
// rgn3 = [for (size=[10:10:20]) move([15,15],p=square(size=size, center=true))];
|
|
// mrgn = union(rgn1,rgn2);
|
|
// orgn = difference(mrgn,rgn3);
|
|
// linear_sweep(orgn,height=20,convexity=16);
|
|
// Example: With Twist, Scale, Slices and Maxseg.
|
|
// rgn1 = [for (d=[10:10:60]) circle(d=d,$fn=8)];
|
|
// rgn2 = [square(30,center=false)];
|
|
// rgn3 = [for (size=[10:10:20]) move([15,15],p=square(size=size, center=true))];
|
|
// mrgn = union(rgn1,rgn2);
|
|
// orgn = difference(mrgn,rgn3);
|
|
// linear_sweep(orgn,height=50,maxseg=2,slices=40,twist=180,scale=0.5,convexity=16);
|
|
// Example: Anchors on an Extruded Region
|
|
// rgn1 = [for (d=[10:10:60]) circle(d=d,$fn=8)];
|
|
// rgn2 = [square(30,center=false)];
|
|
// rgn3 = [for (size=[10:10:20]) move([15,15],p=square(size=size, center=true))];
|
|
// mrgn = union(rgn1,rgn2);
|
|
// orgn = difference(mrgn,rgn3);
|
|
// linear_sweep(orgn,height=20,convexity=16) show_anchors();
|
|
module linear_sweep(region, height=1, center, twist=0, scale=1, slices, maxseg, style="default", convexity, anchor_isect=false, anchor, spin=0, orient=UP) {
|
|
region = is_path(region)? [region] : region;
|
|
cp = mean(pointlist_bounds(flatten(region)));
|
|
anchor = get_anchor(anchor, center, "origin", "origin");
|
|
vnf = linear_sweep(
|
|
region, height=height,
|
|
twist=twist, scale=scale,
|
|
slices=slices, maxseg=maxseg,
|
|
style=style
|
|
);
|
|
attachable(anchor,spin,orient, cp=cp, vnf=vnf, extent=!anchor_isect) {
|
|
vnf_polyhedron(vnf, convexity=convexity);
|
|
children();
|
|
}
|
|
}
|
|
|
|
|
|
function linear_sweep(region, height=1, center, twist=0, scale=1, slices,
|
|
maxseg, style="default", anchor_isect=false, anchor, spin=0, orient=UP) =
|
|
let(
|
|
anchor = get_anchor(anchor,center,BOT,BOT),
|
|
region = is_path(region)? [region] : region,
|
|
cp = mean(pointlist_bounds(flatten(region))),
|
|
regions = region_parts(region),
|
|
slices = default(slices, floor(twist/5+1)),
|
|
step = twist/slices,
|
|
hstep = height/slices,
|
|
trgns = [
|
|
for (rgn=regions) [
|
|
for (path=rgn) let(
|
|
p = cleanup_path(path),
|
|
path = is_undef(maxseg)? p : [
|
|
for (seg=pair(p,true)) each
|
|
let(steps=ceil(norm(seg.y-seg.x)/maxseg))
|
|
lerpn(seg.x, seg.y, steps, false)
|
|
]
|
|
)
|
|
rot(twist, p=scale([scale,scale],p=path))
|
|
]
|
|
],
|
|
vnf = vnf_merge([
|
|
for (rgn = regions)
|
|
for (pathnum = idx(rgn)) let(
|
|
p = cleanup_path(rgn[pathnum]),
|
|
path = is_undef(maxseg)? p : [
|
|
for (seg=pair(p,true)) each
|
|
let(steps=ceil(norm(seg.y-seg.x)/maxseg))
|
|
lerpn(seg.x, seg.y, steps, false)
|
|
],
|
|
verts = [
|
|
for (i=[0:1:slices]) let(
|
|
sc = lerp(1, scale, i/slices),
|
|
ang = i * step,
|
|
h = i * hstep - height/2
|
|
) scale([sc,sc,1], p=rot(ang, p=path3d(path,h)))
|
|
]
|
|
) vnf_vertex_array(verts, caps=false, col_wrap=true, style=style),
|
|
for (rgn = regions) region_faces(rgn, move([0,0,-height/2]), reverse=true),
|
|
for (rgn = trgns) region_faces(rgn, move([0,0, height/2]), reverse=false)
|
|
])
|
|
) reorient(anchor,spin,orient, cp=cp, vnf=vnf, extent=!anchor_isect, p=vnf);
|
|
|
|
|
|
|
|
// Section: Offsets and Boolean 2D Geometry
|
|
|
|
|
|
function _offset_chamfer(center, points, delta) =
|
|
let(
|
|
dist = sign(delta)*norm(center-line_intersection(select(points,[0,2]), [center, points[1]])),
|
|
endline = _shift_segment(select(points,[0,2]), delta-dist)
|
|
) [
|
|
line_intersection(endline, select(points,[0,1])),
|
|
line_intersection(endline, select(points,[1,2]))
|
|
];
|
|
|
|
|
|
function _shift_segment(segment, d) =
|
|
assert(!approx(segment[0],segment[1]),"Path has repeated points")
|
|
move(d*line_normal(segment),segment);
|
|
|
|
|
|
// Extend to segments to their intersection point. First check if the segments already have a point in common,
|
|
// which can happen if two colinear segments are input to the path variant of `offset()`
|
|
function _segment_extension(s1,s2) =
|
|
norm(s1[1]-s2[0])<1e-6 ? s1[1] : line_intersection(s1,s2,LINE,LINE);
|
|
|
|
|
|
function _makefaces(direction, startind, good, pointcount, closed) =
|
|
let(
|
|
lenlist = list_bset(good, pointcount),
|
|
numfirst = len(lenlist),
|
|
numsecond = sum(lenlist),
|
|
prelim_faces = _makefaces_recurse(startind, startind+len(lenlist), numfirst, numsecond, lenlist, closed)
|
|
)
|
|
direction? [for(entry=prelim_faces) reverse(entry)] : prelim_faces;
|
|
|
|
|
|
function _makefaces_recurse(startind1, startind2, numfirst, numsecond, lenlist, closed, firstind=0, secondind=0, faces=[]) =
|
|
// We are done if *both* firstind and secondind reach their max value, which is the last point if !closed or one past
|
|
// the last point if closed (wrapping around). If you don't check both you can leave a triangular gap in the output.
|
|
((firstind == numfirst - (closed?0:1)) && (secondind == numsecond - (closed?0:1)))? faces :
|
|
_makefaces_recurse(
|
|
startind1, startind2, numfirst, numsecond, lenlist, closed, firstind+1, secondind+lenlist[firstind],
|
|
lenlist[firstind]==0? (
|
|
// point in original path has been deleted in offset path, so it has no match. We therefore
|
|
// make a triangular face using the current point from the offset (second) path
|
|
// (The current point in the second path can be equal to numsecond if firstind is the last point)
|
|
concat(faces,[[secondind%numsecond+startind2, firstind+startind1, (firstind+1)%numfirst+startind1]])
|
|
// in this case a point or points exist in the offset path corresponding to the original path
|
|
) : (
|
|
concat(faces,
|
|
// First generate triangular faces for all of the extra points (if there are any---loop may be empty)
|
|
[for(i=[0:1:lenlist[firstind]-2]) [firstind+startind1, secondind+i+1+startind2, secondind+i+startind2]],
|
|
// Finish (unconditionally) with a quadrilateral face
|
|
[
|
|
[
|
|
firstind+startind1,
|
|
(firstind+1)%numfirst+startind1,
|
|
(secondind+lenlist[firstind])%numsecond+startind2,
|
|
(secondind+lenlist[firstind]-1)%numsecond+startind2
|
|
]
|
|
]
|
|
)
|
|
)
|
|
);
|
|
|
|
|
|
// Determine which of the shifted segments are good
|
|
function _good_segments(path, d, shiftsegs, closed, quality) =
|
|
let(
|
|
maxind = len(path)-(closed ? 1 : 2),
|
|
pathseg = [for(i=[0:maxind]) select(path,i+1)-path[i]],
|
|
pathseg_len = [for(seg=pathseg) norm(seg)],
|
|
pathseg_unit = [for(i=[0:maxind]) pathseg[i]/pathseg_len[i]],
|
|
// Order matters because as soon as a valid point is found, the test stops
|
|
// This order works better for circular paths because they succeed in the center
|
|
alpha = concat([for(i=[1:1:quality]) i/(quality+1)],[0,1])
|
|
) [
|
|
for (i=[0:len(shiftsegs)-1])
|
|
(i>maxind)? true :
|
|
_segment_good(path,pathseg_unit,pathseg_len, d - 1e-7, shiftsegs[i], alpha)
|
|
];
|
|
|
|
|
|
// Determine if a segment is good (approximately)
|
|
// Input is the path, the path segments normalized to unit length, the length of each path segment
|
|
// the distance threshold, the segment to test, and the locations on the segment to test (normalized to [0,1])
|
|
// The last parameter, index, gives the current alpha index.
|
|
//
|
|
// A segment is good if any part of it is farther than distance d from the path. The test is expensive, so
|
|
// we want to quit as soon as we find a point with distance > d, hence the recursive code structure.
|
|
//
|
|
// This test is approximate because it only samples the points listed in alpha. Listing more points
|
|
// will make the test more accurate, but slower.
|
|
function _segment_good(path,pathseg_unit,pathseg_len, d, seg,alpha ,index=0) =
|
|
index == len(alpha) ? false :
|
|
_point_dist(path,pathseg_unit,pathseg_len, alpha[index]*seg[0]+(1-alpha[index])*seg[1]) > d ? true :
|
|
_segment_good(path,pathseg_unit,pathseg_len,d,seg,alpha,index+1);
|
|
|
|
|
|
// Input is the path, the path segments normalized to unit length, the length of each path segment
|
|
// and a test point. Computes the (minimum) distance from the path to the point, taking into
|
|
// account that the minimal distance may be anywhere along a path segment, not just at the ends.
|
|
function _point_dist(path,pathseg_unit,pathseg_len,pt) =
|
|
min([
|
|
for(i=[0:len(pathseg_unit)-1]) let(
|
|
v = pt-path[i],
|
|
projection = v*pathseg_unit[i],
|
|
segdist = projection < 0? norm(pt-path[i]) :
|
|
projection > pathseg_len[i]? norm(pt-select(path,i+1)) :
|
|
norm(v-projection*pathseg_unit[i])
|
|
) segdist
|
|
]);
|
|
|
|
|
|
function _offset_region(region, r, delta, chamfer, check_valid, quality,closed,return_faces,firstface_index,flip_faces) =
|
|
let(
|
|
reglist = [for(R=region_parts(region)) is_path(R) ? [R] : R],
|
|
ofsregs = [for(R=reglist)
|
|
[for(i=idx(R)) offset(R[i], r=u_mul(i>0?-1:1,r), delta=u_mul(i>0?-1:1,delta), chamfer=chamfer, check_valid=check_valid,
|
|
quality=quality,closed=true)]]
|
|
)
|
|
union(ofsregs);
|
|
|
|
function d_offset_region(
|
|
paths, r, delta, chamfer, closed,
|
|
check_valid, quality,
|
|
return_faces, firstface_index,
|
|
flip_faces, _acc=[], _i=0
|
|
) =
|
|
_i>=len(paths)? _acc :
|
|
_offset_region(
|
|
paths, _i=_i+1,
|
|
_acc = (paths[_i].x % 2 == 0)? (
|
|
union(_acc, [
|
|
offset(
|
|
paths[_i].y,
|
|
r=r, delta=delta, chamfer=chamfer, closed=closed,
|
|
check_valid=check_valid, quality=quality,
|
|
return_faces=return_faces, firstface_index=firstface_index,
|
|
flip_faces=flip_faces
|
|
)
|
|
])
|
|
) : (
|
|
difference(_acc, [
|
|
offset(
|
|
paths[_i].y,
|
|
r=u_mul(-1,r), delta=u_mul(-1,delta), chamfer=chamfer, closed=closed,
|
|
check_valid=check_valid, quality=quality,
|
|
return_faces=return_faces, firstface_index=firstface_index,
|
|
flip_faces=flip_faces
|
|
)
|
|
])
|
|
),
|
|
r=r, delta=delta, chamfer=chamfer, closed=closed,
|
|
check_valid=check_valid, quality=quality,
|
|
return_faces=return_faces, firstface_index=firstface_index, flip_faces=flip_faces
|
|
);
|
|
|
|
|
|
// Function: offset()
|
|
// Usage:
|
|
// offsetpath = offset(path, [r|delta], [chamfer], [closed], [check_valid], [quality])
|
|
// path_faces = offset(path, return_faces=true, [r|delta], [chamfer], [closed], [check_valid], [quality], [firstface_index], [flip_faces])
|
|
// Description:
|
|
// Takes an input path and returns a path offset by the specified amount. As with the built-in
|
|
// offset() module, you can use `r` to specify rounded offset and `delta` to specify offset with
|
|
// corners. If you used `delta` you can set `chamfer` to true to get chamfers.
|
|
// Positive offsets shift the path to the left (relative to the direction of the path).
|
|
// .
|
|
// When offsets shrink the path, segments cross and become invalid. By default `offset()` checks
|
|
// for this situation. To test validity the code checks that segments have distance larger than (r
|
|
// or delta) from the input path. This check takes O(N^2) time and may mistakenly eliminate
|
|
// segments you wanted included in various situations, so you can disable it if you wish by setting
|
|
// check_valid=false. Another situation is that the test is not sufficiently thorough and some
|
|
// segments persist that should be eliminated. In this case, increase `quality` to 2 or 3. (This
|
|
// increases the number of samples on the segment that are checked.) Run time will increase. In
|
|
// some situations you may be able to decrease run time by setting quality to 0, which causes only
|
|
// segment ends to be checked.
|
|
// .
|
|
// For construction of polyhedra `offset()` can also return face lists. These list faces between
|
|
// the original path and the offset path where the vertices are ordered with the original path
|
|
// first, starting at `firstface_index` and the offset path vertices appearing afterwords. The
|
|
// direction of the faces can be flipped using `flip_faces`. When you request faces the return
|
|
// value is a list: [offset_path, face_list].
|
|
// Arguments:
|
|
// path = the path to process. A list of 2d points.
|
|
// ---
|
|
// r = offset radius. Distance to offset. Will round over corners.
|
|
// delta = offset distance. Distance to offset with pointed corners.
|
|
// chamfer = chamfer corners when you specify `delta`. Default: false
|
|
// closed = path is a closed curve. Default: False.
|
|
// check_valid = perform segment validity check. Default: True.
|
|
// quality = validity check quality parameter, a small integer. Default: 1.
|
|
// return_faces = return face list. Default: False.
|
|
// firstface_index = starting index for face list. Default: 0.
|
|
// flip_faces = flip face direction. Default: false
|
|
// Example(2D):
|
|
// star = star(5, r=100, ir=30);
|
|
// #stroke(closed=true, star);
|
|
// stroke(closed=true, offset(star, delta=10, closed=true));
|
|
// Example(2D):
|
|
// star = star(5, r=100, ir=30);
|
|
// #stroke(closed=true, star);
|
|
// stroke(closed=true, offset(star, delta=10, chamfer=true, closed=true));
|
|
// Example(2D):
|
|
// star = star(5, r=100, ir=30);
|
|
// #stroke(closed=true, star);
|
|
// stroke(closed=true, offset(star, r=10, closed=true));
|
|
// Example(2D):
|
|
// star = star(5, r=100, ir=30);
|
|
// #stroke(closed=true, star);
|
|
// stroke(closed=true, offset(star, delta=-10, closed=true));
|
|
// Example(2D):
|
|
// star = star(5, r=100, ir=30);
|
|
// #stroke(closed=true, star);
|
|
// stroke(closed=true, offset(star, delta=-10, chamfer=true, closed=true));
|
|
// Example(2D):
|
|
// star = star(5, r=100, ir=30);
|
|
// #stroke(closed=true, star);
|
|
// stroke(closed=true, offset(star, r=-10, closed=true, $fn=20));
|
|
// Example(2D): This case needs `quality=2` for success
|
|
// test = [[0,0],[10,0],[10,7],[0,7], [-1,-3]];
|
|
// polygon(offset(test,r=-1.9, closed=true, quality=2));
|
|
// //polygon(offset(test,r=-1.9, closed=true, quality=1)); // Fails with erroneous 180 deg path error
|
|
// %down(.1)polygon(test);
|
|
// Example(2D): This case fails if `check_valid=true` when delta is large enough because segments are too close to the opposite side of the curve.
|
|
// star = star(5, r=22, ir=13);
|
|
// stroke(star,width=.2,closed=true);
|
|
// color("green")
|
|
// stroke(offset(star, delta=-9, closed=true),width=.2,closed=true); // Works with check_valid=true (the default)
|
|
// color("red")
|
|
// stroke(offset(star, delta=-10, closed=true, check_valid=false), // Fails if check_valid=true
|
|
// width=.2,closed=true);
|
|
// Example(2D): But if you use rounding with offset then you need `check_valid=true` when `r` is big enough. It works without the validity check as long as the offset shape retains a some of the straight edges at the star tip, but once the shape shrinks smaller than that, it fails. There is no simple way to get a correct result for the case with `r=10`, because as in the previous example, it will fail if you turn on validity checks.
|
|
// star = star(5, r=22, ir=13);
|
|
// color("green")
|
|
// stroke(offset(star, r=-8, closed=true,check_valid=false), width=.1, closed=true);
|
|
// color("red")
|
|
// stroke(offset(star, r=-10, closed=true,check_valid=false), width=.1, closed=true);
|
|
// Example(2D): The extra triangles in this example show that the validity check cannot be skipped
|
|
// ellipse = scale([20,4], p=circle(r=1,$fn=64));
|
|
// stroke(ellipse, closed=true, width=0.3);
|
|
// stroke(offset(ellipse, r=-3, check_valid=false, closed=true), width=0.3, closed=true);
|
|
// Example(2D): The triangles are removed by the validity check
|
|
// ellipse = scale([20,4], p=circle(r=1,$fn=64));
|
|
// stroke(ellipse, closed=true, width=0.3);
|
|
// stroke(offset(ellipse, r=-3, check_valid=true, closed=true), width=0.3, closed=true);
|
|
// Example(2D): Open path. The path moves from left to right and the positive offset shifts to the left of the initial red path.
|
|
// sinpath = 2*[for(theta=[-180:5:180]) [theta/4,45*sin(theta)]];
|
|
// #stroke(sinpath);
|
|
// stroke(offset(sinpath, r=17.5));
|
|
// Example(2D): Region
|
|
// rgn = difference(circle(d=100), union(square([20,40], center=true), square([40,20], center=true)));
|
|
// #linear_extrude(height=1.1) for (p=rgn) stroke(closed=true, width=0.5, p);
|
|
// region(offset(rgn, r=-5));
|
|
function offset(
|
|
path, r=undef, delta=undef, chamfer=false,
|
|
closed=false, check_valid=true,
|
|
quality=1, return_faces=false, firstface_index=0,
|
|
flip_faces=false
|
|
) =
|
|
is_region(path)? _offset_region(path,r=r,delta=delta,chamfer=chamfer,quality=quality,check_valid=check_valid)
|
|
|
|
/*
|
|
(
|
|
assert(!return_faces, "return_faces not supported for regions.")
|
|
let(
|
|
path = [for (p=path) clockwise_polygon(p)],
|
|
rgn = exclusive_or([for (p = path) [p]]),
|
|
pathlist = sort(idx=0,[
|
|
for (i=[0:1:len(rgn)-1]) [
|
|
sum(concat([0],[
|
|
for (j=[0:1:len(rgn)-1]) if (i!=j)
|
|
point_in_polygon(rgn[i][0],rgn[j])>=0? 1 : 0
|
|
])),
|
|
rgn[i]
|
|
]
|
|
])
|
|
) _offset_region(
|
|
pathlist, r=r, delta=delta, chamfer=chamfer, closed=true,
|
|
check_valid=check_valid, quality=quality,
|
|
return_faces=return_faces, firstface_index=firstface_index,
|
|
flip_faces=flip_faces
|
|
)
|
|
)*/
|
|
: let(rcount = num_defined([r,delta]))
|
|
assert(rcount==1,"Must define exactly one of 'delta' and 'r'")
|
|
let(
|
|
chamfer = is_def(r) ? false : chamfer,
|
|
quality = max(0,round(quality)),
|
|
flip_dir = closed && !is_polygon_clockwise(path)? -1 : 1,
|
|
d = flip_dir * (is_def(r) ? r : delta),
|
|
// shiftsegs = [for(i=[0:len(path)-1]) _shift_segment(select(path,i,i+1), d)],
|
|
shiftsegs = [for(i=[0:len(path)-2]) _shift_segment([path[i],path[i+1]], d),
|
|
if (closed) _shift_segment([last(path),path[0]],d)
|
|
else [path[0],path[1]] // dummy segment, not used
|
|
],
|
|
// good segments are ones where no point on the segment is less than distance d from any point on the path
|
|
good = check_valid ? _good_segments(path, abs(d), shiftsegs, closed, quality) : repeat(true,len(shiftsegs)),
|
|
goodsegs = bselect(shiftsegs, good),
|
|
goodpath = bselect(path,good)
|
|
)
|
|
assert(len(goodsegs)>0,"Offset of path is degenerate")
|
|
let(
|
|
// Extend the shifted segments to their intersection points
|
|
sharpcorners = [for(i=[0:len(goodsegs)-1]) _segment_extension(select(goodsegs,i-1), select(goodsegs,i))],
|
|
// If some segments are parallel then the extended segments are undefined. This case is not handled
|
|
// Note if !closed the last corner doesn't matter, so exclude it
|
|
parallelcheck =
|
|
(len(sharpcorners)==2 && !closed) ||
|
|
all_defined(closed? sharpcorners : select(sharpcorners, 1,-2))
|
|
)
|
|
assert(parallelcheck, "Path contains sequential parallel segments (either 180 deg turn or 0 deg turn")
|
|
let(
|
|
// This is a boolean array that indicates whether a corner is an outside or inside corner
|
|
// For outside corners, the newcorner is an extension (angle 0), for inside corners, it turns backward
|
|
// If either side turns back it is an inside corner---must check both.
|
|
// Outside corners can get rounded (if r is specified and there is space to round them)
|
|
outsidecorner = len(sharpcorners)==2 ? [false,false]
|
|
:
|
|
[for(i=[0:len(goodsegs)-1])
|
|
let(prevseg=select(goodsegs,i-1))
|
|
(i==0 || i==len(goodsegs)-1) && !closed ? false // In open case first entry is bogus
|
|
:
|
|
(goodsegs[i][1]-goodsegs[i][0]) * (goodsegs[i][0]-sharpcorners[i]) > 0
|
|
&& (prevseg[1]-prevseg[0]) * (sharpcorners[i]-prevseg[1]) > 0
|
|
],
|
|
steps = is_def(delta) ? [] : [
|
|
for(i=[0:len(goodsegs)-1])
|
|
r==0 ? 0
|
|
// floor is important here to ensure we don't generate extra segments when nearly straight paths expand outward
|
|
: 1+floor(segs(r)*vector_angle(
|
|
select(goodsegs,i-1)[1]-goodpath[i],
|
|
goodsegs[i][0]-goodpath[i])
|
|
/360)
|
|
],
|
|
// If rounding is true then newcorners replaces sharpcorners with rounded arcs where needed
|
|
// Otherwise it's the same as sharpcorners
|
|
// If rounding is on then newcorners[i] will be the point list that replaces goodpath[i] and newcorners later
|
|
// gets flattened. If rounding is off then we set it to [sharpcorners] so we can later flatten it and get
|
|
// plain sharpcorners back.
|
|
newcorners = is_def(delta) && !chamfer ? [sharpcorners]
|
|
: [for(i=[0:len(goodsegs)-1])
|
|
(!chamfer && steps[i] <=1) // Don't round if steps is smaller than 2
|
|
|| !outsidecorner[i] // Don't round inside corners
|
|
|| (!closed && (i==0 || i==len(goodsegs)-1)) // Don't round ends of an open path
|
|
? [sharpcorners[i]]
|
|
: chamfer ? _offset_chamfer(
|
|
goodpath[i], [
|
|
select(goodsegs,i-1)[1],
|
|
sharpcorners[i],
|
|
goodsegs[i][0]
|
|
], d
|
|
)
|
|
: // rounded case
|
|
arc(cp=goodpath[i],
|
|
points=[
|
|
select(goodsegs,i-1)[1],
|
|
goodsegs[i][0]
|
|
],
|
|
N=steps[i])
|
|
],
|
|
pointcount = (is_def(delta) && !chamfer)?
|
|
repeat(1,len(sharpcorners)) :
|
|
[for(i=[0:len(goodsegs)-1]) len(newcorners[i])],
|
|
start = [goodsegs[0][0]],
|
|
end = [goodsegs[len(goodsegs)-2][1]],
|
|
edges = closed?
|
|
flatten(newcorners) :
|
|
concat(start,slice(flatten(newcorners),1,-2),end),
|
|
faces = !return_faces? [] :
|
|
_makefaces(
|
|
flip_faces, firstface_index, good,
|
|
pointcount, closed
|
|
)
|
|
) return_faces? [edges,faces] : edges;
|
|
|
|
/// Internal Function: _tag_subpaths()
|
|
/// splits the polygon (path) into subpaths by region crossing and then tags each subpath:
|
|
/// "O" - the subpath is outside the region
|
|
/// "I" - the subpath is inside the region's interior
|
|
/// "S" - the subpath is on the region's border and the polygon and region are on the same side of the subpath
|
|
/// "U" - the subpath is on the region's border and the polygon and region meet at the subpath (from opposite sides)
|
|
/// The return has the form of a list with entries [TAG, SUBPATH]
|
|
function _tag_subpaths(region1, region2, keep, eps=EPSILON) =
|
|
// We have to compute common vertices between paths in the region because
|
|
// they can be places where the path must be cut, even though they aren't
|
|
// found my the split_path function.
|
|
let(
|
|
keepS = search("S",keep)!=[],
|
|
keepU = search("U",keep)!=[],
|
|
keepoutside = search("O",keep) !=[],
|
|
keepinside = search("I",keep) !=[],
|
|
points = flatten(region1),
|
|
tree = len(points)>0 ? vector_search_tree(points): undef
|
|
)
|
|
[for(p=region1)
|
|
let(
|
|
path = deduplicate(p),
|
|
self_int = is_undef(tree)?[]:[for(i=idx(path)) if (len(vector_search(path[i], eps, tree))>1) [i,0]],
|
|
subpaths = split_path_at_region_crossings(path, region2, eps=eps, extra=self_int)
|
|
)
|
|
for (subpath = subpaths)
|
|
let(
|
|
midpt = mean([subpath[0], subpath[1]]),
|
|
rel = point_in_region(midpt,region2,eps=eps),
|
|
keepthis = rel<0 ? keepoutside
|
|
: rel>0 ? keepinside
|
|
: !(keepS || keepU) ? false
|
|
: let(
|
|
sidept = midpt + 0.01*line_normal(subpath[0],subpath[1]),
|
|
rel1 = point_in_region(sidept,region1,eps=eps)>0,
|
|
rel2 = point_in_region(sidept,region2,eps=eps)>0
|
|
)
|
|
rel1==rel2 ? keepS : keepU
|
|
)
|
|
if (keepthis) subpath
|
|
];
|
|
|
|
|
|
|
|
function _tagged_region(region1,region2,keep1,keep2,eps=EPSILON) =
|
|
_assemble_path_fragments(concat(_tag_subpaths(region1, region2, keep1, eps=eps),
|
|
_tag_subpaths(region2, region1, keep2, eps=eps)),
|
|
eps=eps);
|
|
|
|
|
|
// Function&Module: union()
|
|
// Usage:
|
|
// union() {...}
|
|
// region = union(regions);
|
|
// region = union(REGION1,REGION2);
|
|
// region = union(REGION1,REGION2,REGION3);
|
|
// Description:
|
|
// When called as a function and given a list of regions, where each region is a list of closed
|
|
// 2D paths, returns the boolean union of all given regions. Result is a single region.
|
|
// When called as the built-in module, makes the boolean union of the given children.
|
|
// Arguments:
|
|
// regions = List of regions to union. Each region is a list of closed paths.
|
|
// Example(2D):
|
|
// shape1 = move([-8,-8,0], p=circle(d=50));
|
|
// shape2 = move([ 8, 8,0], p=circle(d=50));
|
|
// for (shape = [shape1,shape2]) color("red") stroke(shape, width=0.5, closed=true);
|
|
// color("green") region(union(shape1,shape2));
|
|
function union(regions=[],b=undef,c=undef,eps=EPSILON) =
|
|
b!=undef? union(concat([regions],[b],c==undef?[]:[c]), eps=eps) :
|
|
len(regions)==0? [] :
|
|
len(regions)==1? regions[0] :
|
|
let(regions=[for (r=regions) quant(is_path(r)? [r] : r, 1/65536)])
|
|
union([
|
|
_tagged_region(regions[0],regions[1],"OS", "O", eps=eps),
|
|
for (i=[2:1:len(regions)-1]) regions[i]
|
|
],
|
|
eps=eps
|
|
);
|
|
|
|
|
|
// Function&Module: difference()
|
|
// Usage:
|
|
// difference() {...}
|
|
// region = difference(regions);
|
|
// region = difference(REGION1,REGION2);
|
|
// region = difference(REGION1,REGION2,REGION3);
|
|
// Description:
|
|
// When called as a function, and given a list of regions, where each region is a list of closed
|
|
// 2D paths, takes the first region and differences away all other regions from it. The resulting
|
|
// region is returned.
|
|
// When called as the built-in module, makes the boolean difference of the given children.
|
|
// Arguments:
|
|
// regions = List of regions to difference. Each region is a list of closed paths.
|
|
// Example(2D):
|
|
// shape1 = move([-8,-8,0], p=circle(d=50));
|
|
// shape2 = move([ 8, 8,0], p=circle(d=50));
|
|
// for (shape = [shape1,shape2]) color("red") stroke(shape, width=0.5, closed=true);
|
|
// color("green") region(difference(shape1,shape2));
|
|
function difference(regions=[],b=undef,c=undef,eps=EPSILON) =
|
|
b!=undef? difference(concat([regions],[b],c==undef?[]:[c]), eps=eps) :
|
|
len(regions)==0? [] :
|
|
len(regions)==1? regions[0] :
|
|
regions[0]==[] ? [] :
|
|
let(regions=[for (r=regions) quant(is_path(r)? [r] : r, 1/65536)])
|
|
difference([
|
|
_tagged_region(regions[0],regions[1],"OU", "I", eps=eps),
|
|
for (i=[2:1:len(regions)-1]) regions[i]
|
|
],
|
|
eps=eps
|
|
);
|
|
|
|
|
|
// Function&Module: intersection()
|
|
// Usage:
|
|
// intersection() {...}
|
|
// region = intersection(regions);
|
|
// region = intersection(REGION1,REGION2);
|
|
// region = intersection(REGION1,REGION2,REGION3);
|
|
// Description:
|
|
// When called as a function, and given a list of regions, where each region is a list of closed
|
|
// 2D paths, returns the boolean intersection of all given regions. Result is a single region.
|
|
// When called as the built-in module, makes the boolean intersection of all the given children.
|
|
// Arguments:
|
|
// regions = List of regions to intersection. Each region is a list of closed paths.
|
|
// Example(2D):
|
|
// shape1 = move([-8,-8,0], p=circle(d=50));
|
|
// shape2 = move([ 8, 8,0], p=circle(d=50));
|
|
// for (shape = [shape1,shape2]) color("red") stroke(shape, width=0.5, closed=true);
|
|
// color("green") region(intersection(shape1,shape2));
|
|
function intersection(regions=[],b=undef,c=undef,eps=EPSILON) =
|
|
b!=undef? intersection(concat([regions],[b],c==undef?[]:[c]),eps=eps)
|
|
: len(regions)==0 ? []
|
|
: len(regions)==1? regions[0]
|
|
: regions[0]==[] || regions[1]==[] ? []
|
|
: let(regions=[for (r=regions) quant(is_path(r)? [r] : r, 1/65536)])
|
|
intersection([
|
|
_tagged_region(regions[0],regions[1],"IS","I",eps=eps),
|
|
for (i=[2:1:len(regions)-1]) regions[i]
|
|
],
|
|
eps=eps
|
|
);
|
|
|
|
|
|
|
|
// Function&Module: exclusive_or()
|
|
// Usage:
|
|
// exclusive_or() {...}
|
|
// region = exclusive_or(regions);
|
|
// region = exclusive_or(REGION1,REGION2);
|
|
// region = exclusive_or(REGION1,REGION2,REGION3);
|
|
// Description:
|
|
// When called as a function and given a list of regions, where each region is a list of closed
|
|
// 2D paths, returns the boolean exclusive_or of all given regions. Result is a single region.
|
|
// When called as a module, performs a boolean exclusive-or of up to 10 children. Note that the
|
|
// xor operator tends to produce shapes that meet at corners, which do not render in CGAL.
|
|
// Arguments:
|
|
// regions = List of regions to exclusive_or. Each region is a list of closed paths.
|
|
// Example(2D): As Function. A linear_sweep of this shape fails to render in CGAL.
|
|
// shape1 = move([-8,-8,0], p=circle(d=50));
|
|
// shape2 = move([ 8, 8,0], p=circle(d=50));
|
|
// for (shape = [shape1,shape2])
|
|
// color("red") stroke(shape, width=0.5, closed=true);
|
|
// color("green") region(exclusive_or(shape1,shape2));
|
|
// Example(2D): As Module. A linear_extrude() of the resulting geometry fails to render in CGAL.
|
|
// exclusive_or() {
|
|
// square(40,center=false);
|
|
// circle(d=40);
|
|
// }
|
|
function exclusive_or(regions=[],b=undef,c=undef,eps=EPSILON) =
|
|
b!=undef? exclusive_or([regions, b, if(is_def(c)) c],eps=eps) :
|
|
len(regions)==0? [] :
|
|
len(regions)==1? regions[0] :
|
|
let(regions=[for (r=regions) is_path(r)? [r] : r])
|
|
exclusive_or([
|
|
_tagged_region(regions[0],regions[1],"IO","IO",eps=eps),
|
|
for (i=[2:1:len(regions)-1]) regions[i]
|
|
],
|
|
eps=eps
|
|
);
|
|
|
|
|
|
module exclusive_or() {
|
|
if ($children==1) {
|
|
children();
|
|
} else if ($children==2) {
|
|
difference() {
|
|
children(0);
|
|
children(1);
|
|
}
|
|
difference() {
|
|
children(1);
|
|
children(0);
|
|
}
|
|
} else if ($children==3) {
|
|
exclusive_or() {
|
|
exclusive_or() {
|
|
children(0);
|
|
children(1);
|
|
}
|
|
children(2);
|
|
}
|
|
} else if ($children==4) {
|
|
exclusive_or() {
|
|
exclusive_or() {
|
|
children(0);
|
|
children(1);
|
|
}
|
|
exclusive_or() {
|
|
children(2);
|
|
children(3);
|
|
}
|
|
}
|
|
} else if ($children==5) {
|
|
exclusive_or() {
|
|
exclusive_or() {
|
|
children(0);
|
|
children(1);
|
|
children(2);
|
|
children(3);
|
|
}
|
|
children(4);
|
|
}
|
|
} else if ($children==6) {
|
|
exclusive_or() {
|
|
exclusive_or() {
|
|
children(0);
|
|
children(1);
|
|
children(2);
|
|
children(3);
|
|
}
|
|
children(4);
|
|
children(5);
|
|
}
|
|
} else if ($children==7) {
|
|
exclusive_or() {
|
|
exclusive_or() {
|
|
children(0);
|
|
children(1);
|
|
children(2);
|
|
children(3);
|
|
}
|
|
children(4);
|
|
children(5);
|
|
children(6);
|
|
}
|
|
} else if ($children==8) {
|
|
exclusive_or() {
|
|
exclusive_or() {
|
|
children(0);
|
|
children(1);
|
|
children(2);
|
|
children(3);
|
|
}
|
|
exclusive_or() {
|
|
children(4);
|
|
children(5);
|
|
children(6);
|
|
children(7);
|
|
}
|
|
}
|
|
} else if ($children==9) {
|
|
exclusive_or() {
|
|
exclusive_or() {
|
|
children(0);
|
|
children(1);
|
|
children(2);
|
|
children(3);
|
|
}
|
|
exclusive_or() {
|
|
children(4);
|
|
children(5);
|
|
children(6);
|
|
children(7);
|
|
}
|
|
children(8);
|
|
}
|
|
} else if ($children==10) {
|
|
exclusive_or() {
|
|
exclusive_or() {
|
|
children(0);
|
|
children(1);
|
|
children(2);
|
|
children(3);
|
|
}
|
|
exclusive_or() {
|
|
children(4);
|
|
children(5);
|
|
children(6);
|
|
children(7);
|
|
}
|
|
children(8);
|
|
children(9);
|
|
}
|
|
} else {
|
|
assert($children<=10, "exclusive_or() can only handle up to 10 children.");
|
|
}
|
|
}
|
|
|
|
|
|
// vim: expandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap
|